|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 7 occurrences of 7 keywords
|
|
|
Results
Found 14 publication records. Showing 14 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
60 | Chih-Hao Sun, Tse-Wei Chen 0001, You-Ming Tsao, Shao-Yi Chien |
High-Quality Multi-Mode Mipmapping Texture Compression with Alpha Map. |
PCM |
2008 |
DBLP DOI BibTeX RDF |
Real-Time Rendering, 3D Graphics, Texture Compression |
36 | Waldemar Celes Filho, Frederico Rodrigues Abraham |
Texture-Based Wireframe Rendering. |
SIBGRAPI |
2010 |
DBLP DOI BibTeX RDF |
wireframe rendering, antialiased lines, mipmapping, geometry shader |
35 | Stepan Orlov, Alexey Kuzin, Alexey Zhuravlev |
Core Algorithms of Sparse 3D Mipmapping Visualization Technology. |
RuSCDays |
2020 |
DBLP DOI BibTeX RDF |
|
35 | Sebastian Maisch, Robin Skånberg, Timo Ropinski |
A Comparative Study of Mipmapping Techniques for Interactive Volume Visualization. |
J. WSCG |
2016 |
DBLP BibTeX RDF |
|
35 | Chih-Hao Sun, You-Ming Tsao, Shao-Yi Chien |
High-Quality Mipmapping Texture Compression With Alpha Maps for Graphics Processing Units. |
IEEE Trans. Multim. |
2009 |
DBLP DOI BibTeX RDF |
|
35 | Wei Zhang, Yonggao Yang, Song Xing |
Texture Mapping with Vector Graphics: A Nested Mipmapping Solution. |
CGVR |
2006 |
DBLP BibTeX RDF |
|
35 | Michael Toksvig |
Mipmapping Normal Maps. |
J. Graph. Tools |
2005 |
DBLP DOI BibTeX RDF |
|
35 | Jeff Solomon, Mark Horowitz |
Using Texture Mapping with Mipmapping to Render a VLSI Layout. |
DAC |
2001 |
DBLP DOI BibTeX RDF |
|
35 | Etienne Decencière Ferrandière, Beatriz Marcotegui, Fernand Meyer |
Content Dependent Image Sampling Using Mathematical Morphology: Application to Mipmapping. |
ISMM |
2000 |
DBLP DOI BibTeX RDF |
|
25 | Sungkil Lee 0002, Gerard Jounghyun Kim, Seungmoon Choi |
Real-Time Depth-of-Field Rendering Using Anisotropically Filtered Mipmap Interpolation. |
IEEE Trans. Vis. Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
|
25 | Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre 0001, Elmar Eisemann |
GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering. |
SI3D |
2009 |
DBLP DOI BibTeX RDF |
|
25 | Nico Cornelis, Luc Van Gool |
Real-Time Connectivity Constrained Depth Map Computation Using Programmable Graphics Hardware. |
CVPR (1) |
2005 |
DBLP DOI BibTeX RDF |
|
25 | Andrew T. Duchowski |
Hardware-accelerated real-time simulation of arbitrary visual fields. |
ETRA |
2004 |
DBLP DOI BibTeX RDF |
|
25 | Tomas Akenine-Möller, Jacob Ström |
Graphics for the masses: a hardware rasterization architecture for mobile phones. |
ACM Trans. Graph. |
2003 |
DBLP DOI BibTeX RDF |
multisampling, texture filtering, mobile phone, graphics hardware, culling |
Displaying result #1 - #14 of 14 (100 per page; Change: )
|
|