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Found 11 publication records. Showing 11 according to the selection in the facets
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Authors |
Title |
Venue |
Year |
Link |
Author keywords |
49 | Seok-Min Park, Richard H. Crawford, Joseph J. Beaman |
Volumetric multi-texturing for functionally gradient material representation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Symposium on Solid Modeling and Applications ![In: Sixth ACM Symposium on Solid Modeling and Applications, Sheraton Inn, Ann Arbor, Michigan, USA, June 4-8, 2001, pp. 216-224, 2001, ACM, 1-58113-366-9. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
computational support for new manufacturing technologies, product data exchange, heterogeneous models |
38 | Céline Loscos, Franco Tecchia, Yiorgos Chrysanthou |
Real-time shadows for animated crowds in virtual cities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2001, Banff, Alberta, Canada, November 15-17, 2001., pp. 85-92, 2001, ACM, 1-58113-427-4. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
dynamic shadows, multi-texturing, populated virtual cities, shadow computation, real time rendering |
36 | Karsten Müller 0001, Aljoscha Smolic, Philipp Merkle, Bernhard Kaspar, Peter Eisert, Thomas Wiegand |
3D Reconstruction of Natural Scenes with View-Adaptive Multi-Texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
3DPVT ![In: 2nd International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT 2004), 6-9 September 2004, Thessaloniki, Greece, pp. 116-123, 2004, IEEE Computer Society, 0-7695-2223-8. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
22 | Alexandre Devaux, Mathieu Brédif |
Realtime projective multi-texturing of pointclouds and meshes for a realistic street-view web navigation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web3D ![In: Proceedings of the 21st International Conference on Web3D Technology, Anaheim, CA, USA, July 22-24, 2016, pp. 105-108, 2016, ACM, 978-1-4503-4428-9. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
22 | Rafael Pagés, Daniel Berjón, Francisco Morán, Narciso García |
Seamless, Static Multi-Texturing of 3D Meshes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Graph. Forum ![In: Comput. Graph. Forum 34(1), pp. 228-238, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Rafael Pagés, Daniel Berjón, Francisco Morán |
Automatic system for virtual human reconstruction with 3D mesh multi-texturing and facial enhancement. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Signal Process. Image Commun. ![In: Signal Process. Image Commun. 28(9), pp. 1089-1099, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
22 | Robert A. Aspin, David J. Roberts 0001 |
A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCW ![In: Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, CSCW 2011, Hangzhou, China, March 19-23, 2011, pp. 105-112, 2011, ACM, 978-1-4503-0556-3. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
22 | Rafael Pagés, Sergio Arnaldo, Francisco Morán, Daniel Berjón |
Composition of Texture Atlases for 3D Mesh Multi-texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Eurographics Italian Chapter Conference ![In: Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, pp. 123-128, 2010, Eurographics, 978-3-905673-80-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
16 | Stéphane Gobron, Denis Finck |
Generating Surface Textures based on Cellular Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GMAI ![In: 2006 International Conference on Geometric Modeling and Imaging, GMAI 2006, London, UK, July 5-7, 2006, pp. 113-120, 2006, IEEE Computer Society, 0-7695-2604-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Imaging and computer graphics, surface structure, imperfection aspect, geometric modeling, texture synthesis, cellular network, cellular automaton |
14 | Neeharika Adabala, Nadia Magnenat-Thalmann, Guangzheng Fei |
Real-time rendering of woven clothes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2003, Osaka, Japan, October 1-3, 2003, pp. 41-47, 2003, ACM, 1-58113-569-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
14 | Eric B. Lum, Kwan-Liu Ma |
Hardware-accelerated parallel non-photorealistic volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 2nd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2002, Annecy, France, June 3-5, 2002, Proceedings, pp. 67-, 2002, ACM, 1-58113-494-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
texture graphics hardware, volume rendering, non-photorealistic rendering, scientific visualization, visual perception, interactive visualization, silhouette, parallel rendering |
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