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Publication years (Num. hits)
2003-2008 (16) 2009-2010 (19) 2011-2012 (16) 2013-2014 (20) 2015-2017 (26) 2018-2021 (15) 2022-2024 (4)
Publication types (Num. hits)
article(40) inproceedings(73) proceedings(3)
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Found 119 publication records. Showing 116 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
66Maximiliano Miranda, Antonio A. Sánchez-Ruiz, Federico Peinado Pac-Man or Pac-Bot? Exploring subjective perception of players' humanity in Ms. Pac-Man. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
53Ryan J. Meuth Meta-learning genetic programming. Search on Bibsonomy GECCO (Companion) The full citation details ... 2010 DBLP  DOI  BibTeX  RDF even parity, pac-man, genetic programming, memetic algorithms, meta-learning, late breaking abstract
44Wim van Eck, Maarten H. Lamers Animal Controlled Computer Games: Playing Pac-Man Against Real Crickets. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
40Amy T. Lam, Jonathan Griffin, Matthew Austin Loeun, Nate J. Cira, Seung Ah Lee, Ingmar H. Riedel-Kruse Pac-Euglena: A Living Cellular Pac-Man Meets Virtual Ghosts. Search on Bibsonomy CHI The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
40Emilio Martín, Moisés Martínez, Gustavo Recio, Yago Sáez Pac-mAnt: Optimization based on ant colonies applied to developing an agent for Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Kieran Barvenik, Zachary Coogan, Gabriele Librandi, Matteo Pezzulla, Eleonora Tubaldi The "Pac-Man" Gripper: Tactile Sensing and Grasping through Thin-Shell Buckling. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
26Umaporn Padungkiatwattana, Saranya Maneeroj PAC-MAN: Multi-Relation Network in Social Community for Personalized Hashtag Recommendation. Search on Bibsonomy IEEE Access The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
26Jacob Zietek, Nicholas Wade, Cole Roberts, Aref Malek, Manish Pylla, Will Xu, Sagar Patil Pac-Man Pete: An extensible framework for building AI in VEX Robotics. Search on Bibsonomy CoRR The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
26M. Brenda, L. FranklinTelfer, E. Preethi, Uddandam Vijay Kumar, Chinnappannagari Hithasree Circular Planar Pac-man Antenna Toward Multiband Operations. Search on Bibsonomy SN Comput. Sci. The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
26Beilun Wang, Rui Ma, Jingyu Kuang, Yan Zhang 0100 How Decisions Are Made in Brains: Unpack "Black Box" of CNN With Ms. Pac-Man Video Game. Search on Bibsonomy IEEE Access The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
26Renato Fernando dos Santos, Ragesh K. Ramachandran, Marcos Augusto M. Vieira, Gaurav S. Sukhatme Pac-Man is Overkill. Search on Bibsonomy IROS The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
26Michael Lankes, Andreas Stöckl Gazing at Pac-Man: Lessons learned from a Eye-Tracking Study Focusing on Game Difficulty. Search on Bibsonomy ETRA Short Papers The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
26Isaac John Sledge, José C. Príncipe Analysis of Agent Expertise in Ms. Pac-Man Using Value-of-Information-Based Policies. Search on Bibsonomy IEEE Trans. Games The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
26William Price, Jacob Schrum Neuroevolution of Multimodal Ms. Pac-Man Controllers Under Partially Observable Conditions. Search on Bibsonomy CEC The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
26Stephen Kelly, Malcolm I. Heywood Discovering Agent Behaviors Through Code Reuse: Examples From Half-Field Offense and Ms. Pac-Man. Search on Bibsonomy IEEE Trans. Games The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
26Maximiliano Miranda, Antonio A. Sánchez-Ruiz, Federico Peinado A CBR Approach for Imitating Human Playing Style in Ms. Pac-Man Video Game. Search on Bibsonomy ICCBR The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
26Harald Ziegelwanger, Paul Reiter The PAC-MAN model: Benchmark case for linear acoustics in computational physics. Search on Bibsonomy J. Comput. Phys. The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
26Greg Foderaro, Ashleigh Swingler, Silvia Ferrari A Model-Based Approach to Optimizing Ms. Pac-Man Game Strategies in Real Time. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
26Isaac J. Sledge, José C. Príncipe Analysis of Agent Expertise in Ms. Pac-Man using Value-of-Information-based Policies. Search on Bibsonomy CoRR The full citation details ... 2017 DBLP  BibTeX  RDF
26Alexander Dockhorn, Rudolf Kruse Combining cooperative and adversarial coevolution in the context of pac-man. Search on Bibsonomy CIG The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
26Dorian Leroy, Manuel Wimmer, Erwan Bousse, Benoît Combemale, Wieland Schwinger Create and Play Your Pac-Man Game with the GEMOC Studio. Search on Bibsonomy MoDELS (Satellite Events) The full citation details ... 2017 DBLP  BibTeX  RDF
26Héctor Laria Mantecón, Jorge Sánchez Cremades, José Miguel Tajuelo Garrigós, Jorge Vieira Luna, Carlos Cervigon Rückauer, Antonio A. Sánchez-Ruiz A Pac-Man bot based on grammatical evolution. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
26Fernando Domínguez-Estévez, Antonio A. Sánchez-Ruiz, Pedro Pablo Gómez-Martín Training Pac-Man bots using reinforcement learning and case-based reasoning. Search on Bibsonomy CoSECivi The full citation details ... 2017 DBLP  BibTeX  RDF
26Federico Liberatore, Antonio Mora García, Pedro A. Castillo, Juan Julián Merelo Guervós Comparing Heterogeneous and Homogeneous Flocking Strategies for the Ghost Team in the Game of Ms. Pac-Man. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
26Jacob Schrum, Risto Miikkulainen Discovering Multimodal Behavior in Ms. Pac-Man Through Evolution of Modular Neural Networks. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
26Piers R. Williams, Diego Perez Liebana, Simon M. Lucas Ms. Pac-Man Versus Ghost Team CIG 2016 Competition. Search on Bibsonomy CoRR The full citation details ... 2016 DBLP  BibTeX  RDF
26Iris Hunkeler, Fabian Schar, Rolf Dornberger, Thomas Hanne fairGhosts - Ant colony controlled ghosts for Ms. Pac-Man. Search on Bibsonomy CEC The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
26Piers R. Williams, Diego Perez Liebana, Simon M. Lucas Ms. Pac-Man Versus Ghost Team CIG 2016 competition. Search on Bibsonomy CIG The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
26Daniel Clarke, Graham McGregor, Brianna Rubin, Jonathan Stanford, T. C. Nicholas Graham Arcaid: Addressing Situation Awareness and Simulator Sickness in a Virtual Reality Pac-Man Game. Search on Bibsonomy CHI PLAY (Companion) The full citation details ... 2016 DBLP  BibTeX  RDF
26Maximiliano Miranda, Antonio A. Sánchez-Ruiz, Federico Peinado A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game. Search on Bibsonomy CoSECivi The full citation details ... 2016 DBLP  BibTeX  RDF
26Tom Anthony, Daniel Polani, Chrystopher L. Nehaniv General Self-Motivation and Strategy Identification: Case Studies Based on Sokoban and Pac-Man. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
26Tom Pepels, Mark H. M. Winands, Marc Lanctot Real-Time Monte Carlo Tree Search in Ms Pac-Man. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
26Alex Wade Dots, Fruit, Speed and Pills: The Happy Consciousness of Pac-Man. Search on Bibsonomy DiGRA The full citation details ... 2014 DBLP  BibTeX  RDF
26Federico Liberatore, Antonio Miguel Mora, Pedro Ángel Castillo Valdivieso, Juan Julián Merelo Guervós Evolving Evil: Optimizing Flocking Strategies Through Genetic Algorithms for the Ghost Team in the Game of Ms. Pac-Man. Search on Bibsonomy EvoApplications The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
26Jacob Schrum, Risto Miikkulainen Evolving multimodal behavior with modular neural networks in Ms. Pac-Man. Search on Bibsonomy GECCO The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
26Ahbiya Harris, Alyza Villa, Andrew Hoch, Maria Elena Chavez Echeagaray, Ryan Kral, Javier Gonzalez Sanchez, Michael Teposte, Robert K. Atkinson Including affect-driven adaptation to the Pac-Man video game. Search on Bibsonomy ISWC Adjunct The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
26Federico Liberatore, Antonio Miguel Mora, Pedro A. Castillo, Juan Julián Merelo Guervós Evolving Evil: optimizing flocking strategies through genetic algorithms for the ghost team in the game of Ms. Pac-Man. Search on Bibsonomy CoSECivi The full citation details ... 2014 DBLP  BibTeX  RDF
26Nikolaos Tziortziotis, Konstantinos Tziortziotis, Konstantinos Blekas Play Ms. Pac-Man Using an Advanced Reinforcement Learning Agent. Search on Bibsonomy SETN The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
26Tse Guan Tan, Jason Teo, Chin Kim On Single- versus Multiobjective Optimization for Evolution of Neural Controllers in Ms. Pac-Man. Search on Bibsonomy Int. J. Comput. Games Technol. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Kien Quang Nguyen, Ruck Thawonmas Monte Carlo Tree Search for Collaboration Control of Ghosts in Ms. Pac-Man. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Alexander Darer, Peter Lewis A Cellular Automaton Based Controller for a Ms. Pac-Man Agent. Search on Bibsonomy CoRR The full citation details ... 2013 DBLP  BibTeX  RDF
26Kenji Tamura, Takashi Torii Development of Ghost Controller for Ms Pac-Man Versus Ghost Team with Grammatical Evolution. Search on Bibsonomy J. Adv. Comput. Intell. Intell. Informatics The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Luuk Bom, Ruud Henken, Marco A. Wiering Reinforcement learning to train Ms. Pac-Man using higher-order action-relative inputs. Search on Bibsonomy ADPRL The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Andrew Borg Cardona, Julian Togelius, Mark J. Nelson Competitive coevolution in Ms. Pac-Man. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Atif M. Alhejali, Simon M. Lucas Using genetic programming to evolve heuristics for a Monte Carlo Tree Search Ms Pac-Man agent. Search on Bibsonomy CIG The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Samuel Maycock, Tommy Thompson Enhancing touch-driven navigation using informed search in Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
26Tom Pepels The CIG'12 MS Pac-Man vs. Ghosts Competition. Search on Bibsonomy J. Int. Comput. Games Assoc. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
26Matthias F. Brandstetter, Samad Ahmadi Reactive control of Ms. Pac Man using information retrieval based on Genetic Programming. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
26Greg Foderaro, Ashleigh Swingler, Silvia Ferrari A model-based cell decomposition approach to on-line pursuit-evasion path planning and the video game Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
26David J. Gagne, Clare Bates Congdon FRIGHT: A flexible rule-based intelligent ghost team for Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
26Tom Pepels, Mark H. M. Winands Enhancements for Monte-Carlo Tree Search in Ms Pac-Man. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
26Wichit Sombat, Philipp Rohlfshagen, Simon M. Lucas Evaluating the enjoyability of the ghosts in Ms Pac-Man. Search on Bibsonomy CIG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
26Xiaocong Gan, Yun Bao, Zhangang Han Real-Time Search Method in Nondeterministic Game - Ms. Pac-Man. Search on Bibsonomy J. Int. Comput. Games Assoc. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Spyridon Samothrakis, David Robles, Simon M. Lucas Fast Approximate Max-n Monte Carlo Tree Search for Ms Pac-Man. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Philipp Rohlfshagen, Simon M. Lucas Ms Pac-Man versus Ghost Team CEC 2011 competition. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Bruce Kwong-Bun Tong, Chun Man Ma, Chi Wan Sung A Monte-Carlo approach for the endgame of Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Atif M. Alhejali, Simon M. Lucas Using a training camp with Genetic Programming to evolve Ms Pac-Man agents. Search on Bibsonomy CIG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Nozomu Ikehata, Takeshi Ito Monte-Carlo tree search in Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Greg Foderaro, Vikram Raju, Silvia Ferrari A cell decomposition approach to online evasive path planning and the video game Ms. Pac-Man. Search on Bibsonomy ISIC The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Kien Quang Nguyen, Ruck Thawonmas Applying Monte-Carlo Tree Search to collaboratively controlling of a Ghost Team in Ms Pac-Man. Search on Bibsonomy IGIC The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Jia-Yue Dai, Yan Li 0003, Junfen Chen, Feng Zhang Evolutionary neural network for ghost in Ms. Pac-Man. Search on Bibsonomy ICMLC The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Nicole Alicia Rossini, Christian Quadri, N. Alberto Borghese Clever Pac-man. Search on Bibsonomy WIRN The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
26Edgar Galván López, David Fagan, Eoin Murphy, John Mark Swafford, Alexandros Agapitos, Michael O'Neill 0001, Anthony Brabazon Comparing the performance of the evolvable piGrammatical Evolution genotype-phenotype map to Grammatical Evolution in the dynamic Ms. Pac-Man environment. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Nathaniel Bell, Xinghong Fang, Rory Hughes, Graham Kendall, Edward O'Reilly, Shenghui Qiu Ghost direction detection and other innovations for Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Ruck Thawonmas, Takashi Ashida Evolution strategy for optimizing parameters in Ms Pac-Man controller ICE Pambush 3. Search on Bibsonomy CIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Bo Yuan 0003, Cheng Li, Wei Chen Training a Pac-Man Player with Minimum Domain Knowledge and Basic Rationality. Search on Bibsonomy ICIC (3) The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Ya'nan Hao, Suoju He, Junping Wang, Xiao Liu, Jiajian Yang, Wan Huang Dynamic Difficulty Adjustment of Game AI by MCTS for the game Pac-Man. Search on Bibsonomy ICNC The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Keunhyun Oh, Sung-Bae Cho A hybrid method of Dijkstra algorithm and evolutionary neural network for optimal Ms. Pac-Man agent. Search on Bibsonomy NaBIC The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Bruce Kwong-Bun Tong, Chi Wan Sung A Monte-Carlo approach for ghost avoidance in the Ms. Pac-Man game. Search on Bibsonomy ICE-GIC The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26John DeNero, Dan Klein Teaching Introductory Artificial Intelligence with Pac-Man. Search on Bibsonomy EAAI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Mei-Yi Wu, Shang-Rong Tsai, Jing-Chun Wang, Yu-Chen Chuang A Pac-Man Game on Campus Using GPS Location Information and Shortest Path Algorithm. Search on Bibsonomy DIGITEL The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Tse Guan Tan, Jason Teo, Patricia Anthony A simple heuristic search method for the automatic generation of neural-based game artificial intelligence architectures in Ms. Pac-Man. Search on Bibsonomy ISSPA The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
26Alan Fitzgerald, Clare Bates Congdon RAMP: A rule-based agent for Ms. Pac-Man. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26Peter Burrow, Simon M. Lucas Evolution versus Temporal Difference Learning for learning to play Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26Simon M. Lucas Ms Pac-Man versus ghost-team competition. Search on Bibsonomy CIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26Simon M. Lucas Screen-capture Ms Pac-Man. Search on Bibsonomy CIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26Lori L. DeLooze, Wesley R. Viner Fuzzy Q-learning in a nondeterministic environment: developing an intelligent Ms. Pac-Man agent. Search on Bibsonomy CIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26David Robles, Simon M. Lucas A simple tree search method for playing Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26Xiao Liu, Yao Li, Suoju He, Yiwen Fu, Jiajian Yang, Donglin Ji, Yang Chen To Create Intelligent Adaptive Game Opponent by Using Monte-Carlo for the Game of Pac-Man. Search on Bibsonomy ICNC (5) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
26Nicola Beume, Holger Danielsiek, Christian Eichhorn 0001, Boris Naujoks, Mike Preuss, Klaus D. Stiller, Simon Wessing Measuring flow as concept for detecting game fun in the Pac-Man game. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
26Nicola Beume, Tobias Hein, Boris Naujoks, Georg Neugebauer, Nico Piatkowski, Mike Preuss, Raphael Stür, Andreas Thom 0001 To model or not to model: Controlling Pac-Man ghosts without incorporating global knowledge. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
26Nathan Wirth, Marcus Gallagher An influence map model for playing Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
26Thomas Thompson, Lewis McMillan, John Levine, Alastair Andrew An evaluation of the benefits of look-ahead in Pac-Man. Search on Bibsonomy CIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
26Istvan Szita, András Lörincz Learning to Play Using Low-Complexity Rule-Based Policies: Illustrations through Ms. Pac-Man. Search on Bibsonomy J. Artif. Intell. Res. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
26Marcus Gallagher, Mark Ledwich Evolving Pac-Man Players: Can We Learn from Raw Input? Search on Bibsonomy CIG The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
26Brendan Charles Dickinson, Odest Chadwicke Jenkins, Mark Moseley, David Bloom, Daniel Hartmann Roomba Pac-Man: Teaching Autonomous Robotics through Embodied Gaming. Search on Bibsonomy AAAI Spring Symposium: Semantic Scientific Knowledge Integration The full citation details ... 2007 DBLP  BibTeX  RDF
26Istvan Szita, András Lörincz Low-complexity modular policies: learning to play Pac-Man and a new framework beyond MDPs Search on Bibsonomy CoRR The full citation details ... 2006 DBLP  BibTeX  RDF
26Adnan Shaout, Brady W. King, Luke A. Reisner Real-Time Game Design of Pac-Man Using Fuzzy Logic. Search on Bibsonomy Int. Arab J. Inf. Technol. The full citation details ... 2006 DBLP  BibTeX  RDF
26Georgios N. Yannakakis, John Hallam A Generic Approach for Generating Interesting Interactive Pac-Man Opponents. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
26Simon M. Lucas Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
26Marcus Gallagher, A. Ryan Learning to play Pac-Man: an evolutionary, rule-based approach. Search on Bibsonomy IEEE Congress on Evolutionary Computation The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
18Tim J. W. Tijs, Dirk Brokken, Wijnand A. IJsselsteijn Dynamic Game Balancing by Recognizing Affect. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF emotionally adaptive games, affective loop, emotions, Computer games, psychophysiology, game balancing
18Suoju He, Guoshi Wu, Jin Meng, Hongtao Chen, Jing Li, Zhiqing Liu, Qiliang Zhu Game Player Strategy Pattern Recognition by Using Radial Basis Function. Search on Bibsonomy CSSE (1) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
18Thomas H. Apperley Rhythms of gaming bodies. Search on Bibsonomy IE The full citation details ... 2007 DBLP  BibTeX  RDF cyclical rhythms, everyday life, videogames, bodies
1Philipp Koehn, Loïc Barrault, Ondrej Bojar, Fethi Bougares, Rajen Chatterjee, Marta R. Costa-jussà, Christian Federmann, Mark Fishel, Alexander Fraser 0001, Markus Freitag, Yvette Graham, Roman Grundkiewicz, Paco Guzman, Barry Haddow, Matthias Huck, Antonio Jimeno-Yepes, Tom Kocmi, André Martins, Makoto Morishita, Christof Monz, Masaaki Nagata, Toshiaki Nakazawa, Matteo Negri, Aurélie Névéol, Mariana Neves 0002, Martin Popel, Marco Turchi, Marcos Zampieri (eds.) Proceedings of the Seventh Conference on Machine Translation, WMT 2022, Abu Dhabi, United Arab Emirates (Hybrid), December 7-8, 2022 Search on Bibsonomy WMT The full citation details ... 2022 DBLP  BibTeX  RDF
1Loïc Barrault, Ondrej Bojar, Fethi Bougares, Rajen Chatterjee, Marta R. Costa-jussà, Christian Federmann, Mark Fishel, Alexander Fraser 0001, Markus Freitag, Yvette Graham, Roman Grundkiewicz, Paco Guzman, Barry Haddow, Matthias Huck, Antonio Jimeno-Yepes, Philipp Koehn, Tom Kocmi, André Martins, Makoto Morishita, Christof Monz (eds.) Proceedings of the Sixth Conference on Machine Translation, WMT@EMNLP 2021, Online Event, November 10-11, 2021 Search on Bibsonomy WMT@EMNLP The full citation details ... 2021 DBLP  BibTeX  RDF
1Chunting Zhou, Jiatao Gu, Mona T. Diab, Paco Guzman, Luke Zettlemoyer, Marjan Ghazvininejad Detecting Hallucinated Content in Conditional Neural Sequence Generation. Search on Bibsonomy CoRR The full citation details ... 2020 DBLP  BibTeX  RDF
1Loïc Barrault, Ondrej Bojar, Fethi Bougares, Rajen Chatterjee, Marta R. Costa-jussà, Christian Federmann, Mark Fishel, Alexander Fraser 0001, Yvette Graham, Paco Guzman, Barry Haddow, Matthias Huck, Antonio Jimeno-Yepes, Philipp Koehn, André Martins, Makoto Morishita, Christof Monz, Masaaki Nagata, Toshiaki Nakazawa, Matteo Negri (eds.) Proceedings of the Fifth Conference on Machine Translation, WMT@EMNLP 2020, Online, November 19-20, 2020 Search on Bibsonomy WMT@EMNLP The full citation details ... 2020 DBLP  BibTeX  RDF
1Sankar Ganesh S., Pachaiyappan Arulmozhivarman, Rao Tatavarti Forecasting Air Quality Index Using an Ensemble of Artificial Neural Networks and Regression Models. Search on Bibsonomy J. Intell. Syst. The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
1Veeramani Bagyaveereswaran, Umashankar Subramaniam, Pachiyappan Arulmozhivarman Simulation Tool for Tuning and Performance Analysis of Robust, Tracking, Disturbance Rejection and Aggressiveness Controller. Search on Bibsonomy Algorithms The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
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