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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 32 occurrences of 25 keywords
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Results
Found 15 publication records. Showing 15 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
44 | Jing Sun, Yingkui Du, Yandong Tang |
Shadow Detection and Removal from Solo Natural Image Based on Retinex Theory. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIRA (1) ![In: Intelligent Robotics and Applications, First International Conference, ICIRA 2008, Wuhan, China, October 15-17, 2008 Proceedings, Part I, pp. 660-668, 2008, Springer, 978-3-540-88512-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Retinex Theory, Machine Vision, Shadow removal, Shadow detection |
44 | Katsumi Tadamura, Xueying Qin, Guofang Jiao, Eihachiro Nakamae |
Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: Computer Graphics International Conference, CGI 1999, Canmore, Alberta, Canada, June 7-11, 1999, pp. 166-173, 1999, IEEE Computer Society, 0-7695-0185-0. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
two-pass z-buffer algorithm, shadow, landscape, local illumination |
44 | Tomoyuki Nishita, I. Okamura, Eihachiro Nakamae |
Shading Models for Point and Linear Sources. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 4(2), pp. 124-146, 1985. The full citation details ...](Pics/full.jpeg) |
1985 |
DBLP DOI BibTeX RDF |
luminous intensity distribution, lighting simulation |
40 | Yuji Ayatsuka, Satoshi Matsuoka, Jun Rekimoto |
Layered Penumbrae: An Effective 3D Feedback Technique. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APCHI ![In: Third Asian Pacific Computer and Human Interaction, July 15-17, 1998, Kangawa, Japan, Proceedings, pp. 202-209, 1998, IEEE Computer Society, 0-8186-8347-3. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
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40 | Yuji Ayatsuka, Satoshi Matsuoka, Jun Rekimoto |
Penumbrae for 3D Interactions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Symposium on User Interface Software and Technology ![In: Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, UIST 1996, Seattle, WA, USA, November 6-8, 1996, pp. 165-166, 1996, ACM, 0-89791-798-7. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
3D interaction feedback, shadow, penumbra |
40 | Shinichi Takita, Kazufumi Kaneda, Toshio Akinobu, Haruhiko Iriyama, Eihachiro Nakamae, Tomoyuki Nishita |
A simple method for rendering penumbrae caused by sunlight. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 7(5&6), pp. 259-268, 1991. The full citation details ...](Pics/full.jpeg) |
1991 |
DBLP DOI BibTeX RDF |
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36 | Tomoyuki Nishita, Eihachiro Nakamae |
Continuous tone representation of three-dimensional objects taking account of shadows and interreflection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 12th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1985, San Francisco, California, USA, July 22-26, 1985, pp. 23-30, 1985, ACM, 0-89791-166-0. The full citation details ...](Pics/full.jpeg) |
1985 |
DBLP DOI BibTeX RDF |
area light source, interreflection of light, shadows, shading, penumbrae, diffuse reflections |
22 | Gregory S. Johnson, Warren A. Hunt, Allen Hux, William R. Mark, Christopher A. Burns, Stephen Junkins |
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 57-66, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Larrabee, real-time, soft shadows, shadow mapping |
22 | Katsumi Tadamura, Xueying Qin, Guofang Jiao, Eihachiro Nakamae |
Rendering optimal solar shadows with plural sunlight depth buffers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 17(2), pp. 76-90, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
Two-pass Z -buffer algorithm, Photo-realistism, Rendering, Shadow, Penumbra |
22 | |
Computer Graphics Society Issue. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 17(2), pp. 75, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
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22 | George Drettakis, Eugene Fiume |
Structured Penumbral Irradiance Computation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 2(4), pp. 299-312, 1996. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
primary and global illumination, interpolant degree reduction, interpolation, sampling, Rendering, structure, radiosity, mesh simplification, experimental study, irradiance, penumbra, discontinuity meshing, backprojection |
22 | James Arvo |
The irradiance Jacobian for partially occluded polyhedral sources. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1994, Orlando, FL, USA, July 24-29, 1994, pp. 343-350, 1994, ACM, 0-89791-667-0. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
irradiance Jacobian, irradiance gradient, isolux contours, vector irradiance, mesh generation, light field |
22 | David Salesin, Jorge Stolfi |
Rendering CSG models with a ZZ-buffer. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1990, Dallas, TX, USA, August 6-10, 1990, pp. 67-76, 1990, ACM, 0-201-50933-4. The full citation details ...](Pics/full.jpeg) |
1990 |
DBLP DOI BibTeX RDF |
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22 | William T. Reeves, David Salesin, Robert L. Cook 0001 |
Rendering antialiased shadows with depth maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1987, Anaheim, California, USA, July 27-31, 1987, pp. 283-291, 1987, ACM, 0-89791-227-6. The full citation details ...](Pics/full.jpeg) |
1987 |
DBLP DOI BibTeX RDF |
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22 | Robert L. Cook 0001 |
Stochastic Sampling in Computer Graphics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 5(1), pp. 51-72, 1986. The full citation details ...](Pics/full.jpeg) |
1986 |
DBLP DOI BibTeX RDF |
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