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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9249 occurrences of 4363 keywords
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Results
Found 14050 publication records. Showing 14049 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
76 | Chek Yang Foo, Elina M. I. Koivisto |
Defining grief play in MMORPGs: player and developer perceptions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004, Singapore, June 3-5, 2004, pp. 245-250, 2004, ACM, 1-58113-882-2. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
greed play, grief play, harassment, power imposition, scamming, avatars, game design, MMORPG, role-play |
69 | Gry Seland |
Empowering End Users in Design of Mobile Technology Using Role Play as a Method: Reflections on the Role-Play Conduction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (10) ![In: Human Centered Design, First International Conference, HCD 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, pp. 912-921, 2009, Springer, 978-3-642-02805-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Role play, user involvement |
68 | Lisa op't Hof, Jente de Pee, Janienke Sturm, Tilde Bekker, Jos Verbeek |
Prolonged play with the ColorFlares: how does open-ended play behavior change over time? ![Search on Bibsonomy](Pics/bibsonomy.png) |
Fun and Games ![In: Fun and Games, Third International Conference, Leuven, Belgium, September 15-17, 2010. Proceedings, pp. 99-106, 2010, ACM, 978-1-60558-907-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
design for children, interactive play objects, prolonged use, social interaction, open-ended play |
68 | Tilde Bekker, Janienke Sturm, Rik Wesselink, Bas Groenendaal, Berry Eggen |
Interactive play objects and the effects of open-ended play on social interaction and fun. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2008, Yokohama, Japan, December 3-5, 2008, pp. 389-392, 2008, ACM, 978-1-60558-393-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
interactive play objects, social interaction, fun, open-ended play |
66 | Jennifer Jenson, Suzanne de Castell, Nicholas Taylor, Milena Droumeva |
Baroque Baroque revolution: high culture gets game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 105-112, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Baroque music, design-based research, educational/serious games, play and learning, flash |
66 | Anders Tychsen, Michael Hitchens, Thea Brolund |
Motivations for play in computer role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 57-64, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
63 | Martijn Jansen, Tilde Bekker |
Swinxsbee: A Shared Interactive Play Object to Stimulate Children's Social Play Behaviour and Physical Exercise. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTETAIN ![In: Intelligent Technologies for Interactive Entertainment, Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings, pp. 90-101, 2009, Springer, 978-3-642-02314-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
intelligent play objects, head-up play, social play behaviour |
60 | Anders Tychsen, Alessandro Canossa |
Defining personas in games using metrics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 73-80, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
metrics, game design, instrumentation, persona, character |
56 | Georgia Leigh McGregor |
Terra ludus, terra paidia, terra prefab: spatialization of play in videogames & virtual worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IE ![In: Proceedings of the 5th Australasian Conference on Interactive Entertainment, IE 2008, 3-5 December 2008, Brisbane, Queensland, Australia, pp. 5, 2008, ACM, 978-1-60558-424-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
ludus, paidia, virtual worlds, play, space, videogames |
56 | David Harel, Hillel Kugler, Rami Marelly, Amir Pnueli |
Smart play-out. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OOPSLA Companion ![In: Companion of the 18th Annual ACM SIGPLAN Conference on Object-Oriented Programming, Systems, Languages, and Applications, OOPSLA 2003, October 26-30, 2003, Anaheim, CA, USA, pp. 68-69, 2003, ACM, 1-58113-751-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
play-out, system modeling and execution, UML, scenarios, object-oriented analysis and design, LSCs |
55 | Emma Creighton |
jogo: an explorative design for free play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IDC ![In: Interaction Design and Children, Proceedings of the 9th International Conference on Interaction Design and Children, IDC 2010, Barcelona, Spain, June 9-12, 2010, pp. 178-181, 2010, ACM, 978-1-60558-951-0. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
free play, sound play, collaboration, tangible user interface, social interaction |
55 | Tilde Bekker, Janienke Sturm |
Stimulating physical and social activity through open-ended play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IDC ![In: Interaction Design and Children, Proceedings of the 8th International Conference on Interaction Design and Children, IDC 2009, Como, Italy, June 3-5, 2009, pp. 309-312, 2009, ACM, 978-1-60558-395-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
social interaction, embodied interaction, physical play, open-ended play |
54 | Jinguk Jeong |
Play segmentation for the play-break based sports video using a local adaptive model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 39(2), pp. 149-167, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Play segmentation, Video summarization, Video indexing, Video segmentation, Video structuring |
53 | Alison Gazzard |
Grand Theft algorithm: purposeful play, appropriated play and aberrant players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MindTrek ![In: Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era, Mindtrek 2008, Tampere, Finland, October 7-9, 2008, pp. 3-7, 2008, ACM, 978-1-60558-197-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
aberrant players, appropriated play, purposeful play, flow, videogame |
52 | Matthew Canton |
The presence table: a reactive surface for ambient connection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, Funchal, Madeira, Portugal, January 22-26, 2011, pp. 401-402, 2011, ACM, 978-1-4503-0478-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
51 | Robby van Delden, Dennis Reidsma, Dees B. W. Postma, Joris P. Weijdom, Elena Márquez Segura, Laia Turmo Vidal, José Manuel Vega-Cebrián, Ana Tajadura-Jiménez, Annika Waern, Solip Park, Perttu Hämäläinen, José María Font, Mats Johnsson, Lærke Schjødt Rasmussen, Lars Elbæk |
Technology, Movement, and Play Is Hampering and Boosting Interactive Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 231-234, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
51 | Fiona Marguerite Loudoun |
Play, Children, & Being Digital: Exploring Children's Autotelic Play in Digital Spaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 409-410, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
51 | Christy Dena |
DIYSPY - Live Remote Play at CHI Play'18. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 109-115, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
51 | Laura Scheepmaker, Christopher Frauenberger, Katta Spiel |
The Things We Play with Roles of Technology in Social Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 451-462, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
51 | Cong Chen, Ajay Chander, Kanji Uchino, Kimiko Ryokai |
Guided Play: Automatic Stereotypical Behavior Analysis and Intervention during Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016, pp. 109-115, 2016, ACM, 978-1-4503-4458-6. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP BibTeX RDF |
|
51 | Tilde Bekker, Linda De Valk, Pepijn Rijnbout, Mark de Graaf, Ben A. M. Schouten, Berry Eggen |
Investigating Perspectives on Play: The Lenses of Play Tool. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015, pp. 469-474, 2015, ACM, 978-1-4503-3466-2. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
51 | Antoine Karam, Daniel Play |
A discrete analysis of metal-v belt drive ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1301.5595, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
51 | Eva Hopma, Tilde Bekker, Janienke Sturm |
Interactive Play Objects: The Influence of Multimodal Output on Open-Ended Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTETAIN ![In: Intelligent Technologies for Interactive Entertainment, Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings, pp. 78-89, 2009, Springer, 978-3-642-02314-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
design, children, creativity, multimodality, social interaction, interactive toys, open-ended play |
51 | Jürgen Börstler |
Improving CRC-card role-play with role-play diagrams. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OOPSLA Companion ![In: Companion to the 20th Annual ACM SIGPLAN Conference on Object-Oriented Programming, Systems, Languages, and Applications, OOPSLA 2005, October 16-20, 2005, San Diego, CA, USA, pp. 356-364, 2005, ACM, 1-59593-193-7. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
scenario role-play, introductory programming |
49 | Alasdair Macleod |
Game design through self-play experiments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005, Valencia, Spain, June 15-15, 2005, pp. 421-428, 2005, ACM, 1-59593-110-4. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
perudo, self-play experiments, reinforcement learning, computer games, game design |
45 | Arun Somasekharan |
To grab or not to grab: a viable framework for physically based hand animation in game characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 254-255, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
game characters, physically based animation controllers, games, character animation, real-time animation, physics engines |
45 | Jennifer R. Whitson, Chris Eaket, Brian Greenspan, Minh Quang Tran, Natalie King |
Neo-immersion: awareness and engagement in gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 220-223, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
awareness, video games, immersion |
45 | Lennart E. Nacke, Craig A. Lindley |
Flow and immersion in first-person shooters: measuring the player's gameplay experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 81-88, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
gameplay experience, game design, immersion, flow, psychophysiology |
45 | Victoria McArthur |
World of Warcraft as a ludic cyborg. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 264-265, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
ludic cyborg, social interaction, social computing, MMORPG |
45 | Anders Tychsen, Jonas Heide Smith |
Game format effects on communication in multi-player games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 113-120, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
player behavior, communication, interaction, personality, human factors, online communication, experimentation, characters, role playing games |
45 | Stephen Jacobs, Christopher A. Egert |
Kickback: turning game history students into pinball designers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008, pp. 272-273, 2008, ACM, 978-1-60558-218-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
game design history, pedagogy |
45 | Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Brush |
Video playdate: toward free play across distance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 28th International Conference on Human Factors in Computing Systems, CHI 2010, Atlanta, Georgia, USA, April 10-15, 2010, pp. 1251-1260, 2010, ACM, 978-1-60558-929-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
free play, children, videoconferencing, cmc |
44 | Serenella Besio, Francesca Caprino, Elena Laudanna |
Profiling Robot-Mediated Play for Children with Disabilities through ICF-CY: The Example of the European Project IROMEC. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCHP ![In: Computers Helping People with Special Needs, 11th International Conference, ICCHP 2008, Linz, Austria, July 9-11, 2008. Proceedings, pp. 545-552, 2008, Springer, 978-3-540-70539-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
ICF-CY, robotic toys, play mediators, play scenarios |
44 | David M. Christensen, Jason L. Cootey, Ryan M. Moeller |
Playing in genre fields: a play theory perspective on genre. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGDOC ![In: Proceedings of the 25th Annual International Conference on Design of Communication, SIGDOC 2007, El Paso, Texas, USA, October 22-24, 2007, pp. 1-8, 2007, ACM, 978-1-59593-588-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
computer game documentation, genre fields, play scenarios, play theory, framework, genre, rhetoric |
44 | Andrew G. Brooks, Jesse Gray, Guy Hoffman, Andrea Lockerd, Hans Lee, Cynthia Breazeal |
Robot's play: interactive games with sociable machines. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(3), pp. 10, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
autonomous humanoid robot, computer-based entertainment, teaching as play, teaching with play, gaming, personal robots |
42 | Katie Seaborn, Satoru Iseya |
Meaningful Play and Malicious Delight: Exploring Maldaimonic Game UX. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 174-180, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Tanya X. Short |
Work Healthy, Play Healthy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 1, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Ioannis Bikas, Johannes Pfau, Thomas Muender, Dmitry Alexandrovsky, Rainer Malaka |
Grinding to a Halt: The Effects of Long Play Sessions on Player Performance in Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 36-42, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Joshua Newn, Madison Klarkowski |
Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 212-215, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Katie Seaborn |
Super Synthesis Pros., or Why CHI PLAY Needs Research Synthesis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 235-237, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Magdalena Kejstova, Christina Stoiber, Magdalena Boucher, Martin Kandlhofer, Simone Kriglstein, Wolfgang Aigner |
Construct and Play: Engaging Students with Visualizations through Playful Methods. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 96-101, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | F. Ria Khan, Agnes Romhanyi |
Controlling Your Voice in a Shouting Match: A Preliminary Study on Fostering Self-Moderation among Gamers through Embodied Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 29-35, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Pallavi Sodhi, Audrey Girouard, David Thue |
Accessible Play: Towards Designing a Framework for Customizable Accessibility in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 49-55, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Julian Frommel, Guo Freeman, Janelle E. MacKenzie, Daniel Johnson 0001, Regan L. Mandryk |
Workshop on Understanding and Combating the Problematic Side of Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 348-349, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Quincy Kuang, Feifei Shen, Cathy Mengying Fang, Annie Dong |
Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 292-297, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Silvia Ruzanka |
Plant Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 228-230, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Martin Johannes Dechant, Max Valentin Birk, Kathrin Gerling |
Vulnerability and Play: Exploring the Mundane Ways in Which Games Might Harm Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 225-227, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
42 | Argenis Ramirez Gomez, Katarzyna Stawarz |
Socially Distanced Games: Exploring the Future Opportunities of Remote Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 93-102, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Rakesh Patibanda, Elise van den Hoven, Florian 'Floyd' Mueller |
Towards Understanding the Design of Body-Actuated Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 388-391, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Peter Madsen, Henning Pohl, Timothy Merritt 0001 |
Fear Inducing Play in an AR Escape Room with Human and Robotic NPCs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 38-43, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Robby van Delden, Dennis Reidsma, Joris P. Weijdom, Dirk Heylen |
Three Interactive Add-ons for Small Local Playgrounds: Towards Designing for Context-sensitive Play Activities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 357-363, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Zgjim Memeti, Florian Brühlmann, Sebastian A. C. Perrig |
LoL, Why Do You Even Play? Validating the Motives for Online Gaming Questionnaire in the Context of League of Legends. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 81-86, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Thomas Constant, Guillaume Levieux |
Automated Evaluation of Game Experience based on Game Dynamics and Motives for Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 113-119, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Thomas R. Pedersen, Iveta Ivanova, Michael Hjørringgaard, Julie Fredsgård, Freya K. B. Cornelius, Oliver Esman Pust, Henning Pohl |
Eggventures: Strengthening Connectedness through Coop-Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 70-74, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | Katta Spiel |
Disability and Play - What to consider beyond accessibility. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022, pp. 324-325, 2022, ACM, 978-1-4503-9211-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
42 | John Dunham |
Location Based Games and the People Who Play Them. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 394-396, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Leya George |
Investigating the Role of Technology in Supporting Exploration of Gender Identity Through Games and Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 399-400, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Lindsay Grace |
Play as Interface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 1, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Fabian Hemmert, Kaspar Meyer, Torben Brandies, Luisa Ebeling, Max Fiebig, Jana Horst, Alexandra Katsnelson, Lisa Kupferschmidt, Danny Ludwig, Camilo Martins, So Jeong Park, Justus Röhl, Timo Rohden, Carl Siepen |
Perspectives in Play: Printable Board Games that Teach about Foreign Policy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 287-293, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Coleen Sallot |
Utilizing Virtual Play to Help Adopted Children with Trauma. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 49-54, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Casey Ging |
Walt Disney Imagineering: Decades of Innovation and Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 3, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Barbara Göbl, Suzana Jovicic, Natalie Denk, Simone Kriglstein |
Let's Play - Professional Views on Barriers and Potentials in Digital Gaming and E-Sports. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 314-319, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Zoe Xiao Fang, Nathan Arthur Semertzidis, Michaela Scary, Xinyi Wang, Josh Andres, Florian 'Floyd' Mueller, Fabio Zambetta |
Telepathic Play: Towards Playful Experiences Based on Brain-to-brain Interfacing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 268-273, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Jeanine Krath |
Gamification for Sustainable Employee Behavior: Extended Abstract for the CHI PLAY 2021 Doctoral Consortium. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 411-414, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Melissa J. Rogerson, Joshua Newn, Ronal Singh, Emma Baillie, Michael Papasimeon, Lyndon Benke, Tim Miller 0001 |
Observing Multiplayer Boardgame Play at a Distance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 262-267, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Tiernan J. Cahill |
Adaptive Play: Examining Game-Based Coping Behaviour as an Individualized Stress Response. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 388-390, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Barakura Thierry Tuyishime, Simone Kriglstein |
Rrrring & Play: Using a Rotary Dial Telephone as Game Controller. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 382-385, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
42 | Jan B. Vornhagen, April Tyack, Elisa D. Mekler |
Statistical Significance Testing at CHI PLAY: Challenges and Opportunities for More Transparency. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 4-18, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Lingyuan Li, Guo Freeman, Donghee Yvette Wohn |
Power in Skin: The Interplay of Self-Presentation, Tactical Play, and Spending in Fortnite. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 71-80, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Louise Petersen Matjeka, Florian 'Floyd' Mueller |
Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of "Playing a Game". ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 19-31, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Lisa E. S. Brand, Robyn L. Huiting, Harm Booy, Jim H. A. Blom, Max Valentin Birk |
LOOk: Exploring the Effect of Game-Play on the Salience Bias. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 193-197, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Kimiko Ryokai, Yong (Leon) Li |
VR SandScape: Working with Multiple Perspectives in a Hybrid VR/SAR Collaborative Play Space. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 350-354, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Michinari Kono, Osamu Kabashima, Norio Sasaki, Junichi Yamaoka |
Pre-Eating Play: Fabrication Experiences for Playful Human-Food Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 160-168, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Ekta Shokeen, Nihal Katirci, Janet Bih Fofang, Amber Simpson, Caro Williams-Pierce |
Unpacking Mathematical Play within Makerspaces using Embodied Cognition. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 365-369, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Brian McKitrick |
"Let's Play" Communities: Definitions, Evolution, and Economies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 8-9, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Neha Kumar 0001 |
Making Play Work 4D. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 2, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Liam Mason, Kathrin Gerling, Patrick Dickinson, Jussi Holopainen |
Dash Lane Mobile: Exploring Hypercasual Play to Provide Accessible Physically Active Breaks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 311-315, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Derek Haqq, D. Scott McCrickard |
Playing Together while Apart: Exploring Asymmetric and Interdependent Games for Remote Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 253-256, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Yi Ling (Ellie) Tai, Deepti Aggarwal, Rohit Ashok Khot |
Reconnecting with Food through Dining Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 334-348, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Sebastian Cmentowski, Jens H. Krüger |
Playing With Friends - The Importance of Social Play During the COVID-19 Pandemic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 209-212, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Tengjia Zuo, Max Valentin Birk, Erik D. Van der Spek, Jun Hu 0001 |
Exploring Fantasy Play in MathMythos AR. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 413-417, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Jasmine Roberts, John Mernacaj, Suzanne Chambers, Dror Ayalon, Errol King |
Lines of Play: Using Vector Tools to Place Game Objects in Augmented Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 30-32, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Petros Ioannidis |
Designing for Play and Appropriation in Museum Experiences involving Tangible Interactions and Digital Technologies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 15-17, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Flannery Hope Currin, Kyle Diederich, Kaitlyn Blasi, Kerry Peterman, Juan Pablo Hourcade |
Supporting Sociodramatic Play at the Individual Level. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 213-218, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Yoan-Daniel Grigorov Malinov |
Characterising the Benefits of Multi-Modal Play in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 10-11, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
42 | Katta Spiel, Kathrin Gerling |
The Surrogate Body in Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 397-411, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Geoff Kaufman, Mary Flanagan, Gili Freedman |
Not Just for Girls: Encouraging Cross-Gender Role Play and Reducing Gender Stereotypes with a Strategy Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 481-493, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Michaela Honauer, Preetha Moorthy, Eva Hornecker |
Interactive Soft Toys for Infants and Toddlers - Design Recommendations for Age-appropriate Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 265-276, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Colby Johanson, Carl Gutwin, Jason T. Bowey, Regan L. Mandryk |
Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 169-184, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
42 | Yoram Chisik, Patricia Pons, Javier Jaen |
Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 155-168, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Alexandra Thompson, Leigh Ellen Potter |
Taking the 'A' Out of 'AR': Play Based Low Fidelity Contextual Prototyping of Mobile Augmented Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 647-653, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Ciera Crowell |
Interaction Design of Full-Body Interactive Play Experiences for Children with Autism. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 11-16, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Aidan D'Souza, Bernd Ploderer, Madison Klarkowski, Peta Wyeth |
Augmenting Co-Located Social Play with Biofeedback: An Interactional Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 113-125, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Rasmus Rosenqvist, Jannik Boldsen, Eleftherios Papachristos, Timothy Merritt 0001 |
MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 439-450, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Johanna Kleinen |
Using Games and Play to Foster Collaboration and Innovation in a Cross-Organizational Working Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 27-31, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Joshua A. Fisher, Linying Shangguan, Joshua Scott Crisp |
Developing a Platform for Community-curated Mixed Reality Play Spaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 423-429, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Alistair McLean, Robert Jarvis |
Electric Sheep: Designing Improvised Musical Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 247-256, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Ansgar E. Depping, Colby Johanson, Regan L. Mandryk |
Designing for Friendship: Modeling Properties of Play, In-Game Social Capital, and Psychological Well-being. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 87-100, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Ciera Crowell, Joan Mora Guiard, Narcís Parés |
The Role of Context in Defining Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 407-413, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
42 | Florian 'Floyd' Mueller, Zhuying Li, Richard Byrne 0001, Eshita Sri Arza, Harshitha Kurra, Mario Boot, Tuomas Kari, Yash Dhanpal Mehta |
Towards a 2nd Person Perspective on Bodily Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 539-547, 2018, ACM, 978-1-4503-5968-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
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