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Publication years (Num. hits)
1971-1982 (26) 1983-1986 (16) 1987-1988 (17) 1989-1990 (23) 1991-1992 (30) 1993-1994 (23) 1995 (16) 1996 (18) 1997 (17) 1998 (34) 1999 (29) 2000 (92) 2001 (89) 2002 (117) 2003 (139) 2004 (216) 2005 (279) 2006 (378) 2007 (438) 2008 (473) 2009 (433) 2010 (193) 2011 (177) 2012 (156) 2013 (231) 2014 (189) 2015 (222) 2016 (242) 2017 (229) 2018 (248) 2019 (286) 2020 (297) 2021 (324) 2022 (318) 2023 (358) 2024 (66)
Publication types (Num. hits)
article(1924) book(3) incollection(65) inproceedings(4402) phdthesis(45)
Venues (Conferences, Journals, ...)
CoRR(453) FDG(92) ICEC(81) CHI(75) Advances in Computer Entertain...(73) AAMAS(69) CHI Extended Abstracts(66) CHI PLAY(64) AIIDE(63) NETGAMES(62) CIG(54) RoboCup(51) DiGRA Conference(49) ACM Multimedia(46) WINE(44) Computers and Games(43) More (+10 of total 1820)
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Found 6454 publication records. Showing 6439 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
84Matthew Canton The presence table: a reactive surface for ambient connection. Search on Bibsonomy TEI The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
82Hannu Korhonen, Elina M. I. Koivisto Playability heuristics for mobile multi-player games. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile, heuristic evaluation, multi-player games, playability
68Chris Hall, Bruce Schneier Remote Electronic Gambling. Search on Bibsonomy ACSAC The full citation details ... 1997 DBLP  DOI  BibTeX  RDF remote electronic gambling, casino games, random bit generation, random permutation generation, player/player collusions, player/dealer collusions, secure audit trail, debt payment, security, Internet, Internet, fairness, public key cryptography
65Ulf Lorenz, Tobias Tscheuschner Player Modeling, Search Algorithms and Strategies in Multi-player Games. Search on Bibsonomy ACG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
62Juan Eugenio Iglesias, Jean C. Augustinack, Khoa Nguyen, Christopher M. Player, Allison Player, Michelle Wright, Nicole Roy, Matthew P. Frosch, Ann C. McKee, Lawrence L. Wald, Bruce Fischl, Koen Van Leemput A computational atlas of the hippocampal formation using ex vivo, ultra-high resolution MRI: Application to adaptive segmentation of in vivo MRI. Search on Bibsonomy NeuroImage The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
59Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF play setting, social setting, play configuration, social presence, enjoyment, Digital gaming, player experience, game experience
59Dick C. A. Bulterman, Jack Jansen 0001, Kleanthis Kleanthous, Kees Blom, Daniel Benden Ambulant: a fast, multi-platform open source SMIL player. Search on Bibsonomy ACM Multimedia The full citation details ... 2004 DBLP  DOI  BibTeX  RDF open-source, SMIL, demos, player
58Brian J. Gajadhar, Henk Herman Nap, Yvonne de Kort, Wijnand A. IJsselsteijn Out of sight, out of mind: co-player effects on seniors' player experience. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF game experience questionnaire, senior gamers, social presence, social gaming, player experience
56Phillipa M. Avery, Zbigniew Michalewicz Adapting to Human Gamers Using Coevolution. Search on Bibsonomy Advances in Machine Learning II The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
53Sanjeev Satheesh, Harikrishna Narasimhan, Pramala Senthil Evolving player-specific content for level based arcade games. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF player entertainment, evolution, content creation
53Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn Influence of social setting on player experience of digital games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF social setting, computer mediated communication, social presence, digital gaming, player experience, game experience
53Nuno Afonso, Rui Prada Agents That Relate: Improving the Social Believability of Non-Player Characters in Role-Playing Games. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF artificial intelligence, personality, behavior, relationship, social, theory of mind, role-playing games, non-player characters
51Shlomi Dolev, Marina Kopeetsky Anonymous Transactions in Computer Networks. Search on Bibsonomy SSS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
51Hiroshi Nagamochi Cop-Robber Guarding Game with Cycle Robber Region. Search on Bibsonomy FAW The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
51Edward Epsen Games with Zero-knowledge Signaling. Search on Bibsonomy Stud Logica The full citation details ... 2007 DBLP  DOI  BibTeX  RDF unobservable moves, incomplete information, zero-knowledge, Repeated games
51Ami Litman, Shiri Moran-Schein Smooth scheduling under variable rates or the analog-digital confinement game. Search on Bibsonomy SPAA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF EDF schemes, EDF strategies, concurrent confinement games, confinement games, non-concurrent confinement games, smooth scheduling, variable rates, online scheduling, two players games
48Magy Seif El-Nasr, André Gagné, Dinara Moura, Bardia Aghabeigi Visual Analytics Tools - A Lens into Player's Temporal Progression and Behavior. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
48Graham McAllister, Pejman Mirza-Babaei, Jason Avent Improving Gameplay with Game Metrics and Player Metrics. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
48Lennart E. Nacke An Introduction to Physiological Player Metrics for Evaluating Games. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
48Shier Ju, Xuefeng Wen An n -Player Semantic Game for an n + 1-Valued Logic. Search on Bibsonomy Stud Logica The full citation details ... 2008 DBLP  DOI  BibTeX  RDF semantic game, many-valued logic, three-valued logic, multi-player game
48Anders Tychsen, Jonas Heide Smith Game format effects on communication in multi-player games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF player behavior, communication, interaction, personality, human factors, online communication, experimentation, characters, role playing games
48Hector Gómez-Gauchía, Federico Peinado Automatic Customization of Non-Player Characters Using Players Temperament. Search on Bibsonomy TIDSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Player Modeling, Narrative Environments, Interactive Digital Storytelling in Entertainment, Affective Computing
45Marios Mavronicolas, Burkhard Monien, Klaus W. Wagner Weighted Boolean Formula Games. Search on Bibsonomy WINE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
44Siu Fung Yeung, John C. S. Lui Dynamic Bayesian approach for detecting cheats in multi-player online games. Search on Bibsonomy Multim. Syst. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
44Ji-Lung Hsieh, Chuen-Tsai Sun Building a player strategy model by analyzing replays of real-time strategy games. Search on Bibsonomy IJCNN The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
44Marios Mavronicolas, Igal Milchtaich, Burkhard Monien, Karsten Tiemann Congestion Games with Player-Specific Constants. Search on Bibsonomy MFCS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
44Suman Ranjan Sensarma, Norio Okada Game theoretic analysis of the process of player empowerment in resolving social conflict. Search on Bibsonomy SMC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
44Hye-Min Noh, Sa-Kyun Jeong, Cheol-Jung Yoo, Ok-Bae Chang, Eun Mi Kim, Jong-Ryeol Choi Design of Mobile Video Player Based on the WIPI Platform. Search on Bibsonomy ICCSA (4) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
44Xinguo Yu, Tze Sen Hay, Xin Yan 0001, Engsiong Chng A Player-Possession Acquisition System for Broadcast Soccer Video. Search on Bibsonomy ICME The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
43Soonmook Jeong, Tae Houn Song, Hyun Uk Jeong, Myung Jin Kim, Key Ho Kwon, Jae Wook Jeon Game control using multiple sensors. Search on Bibsonomy MoMM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF flex sensor, motion-based game control system, multiple sensors, player motion detection, infrared sensor
43Aviezri S. Fraenkel Virus Versus Mankind. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF two-player cellular automata games, generalized Sprague-Grundy function
42Xi Chen 0001, Xiaotie Deng, Shang-Hua Teng Settling the complexity of computing two-player Nash equilibria. Search on Bibsonomy J. ACM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Arrow-Debreu market, Brouwer's fixed point, Lemke-Howson algorithm, PPAD-completeness, Sperner's lemma, Nash equilibrium, smoothed analysis, Two-player game
42Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska Towards tailoring player experience in physical Wii games: a case study on relaxation. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF physical interactive games, tailoring player experience, machine learning, emotion, affective computing, physiology
42Colm O'Riordan, Humphrey Sorensen Stable Cooperation in the N-Player Prisoner's Dilemma: The Importance of Community Structure. Search on Bibsonomy Adaptive Agents and Multi-Agents Systems The full citation details ... 2007 DBLP  DOI  BibTeX  RDF N-Player Prisoner’s dilemma, Cooperation, Community structure
42Todd Shurn Programming fundamentals and innovation taught through windows media player skin creation. Search on Bibsonomy SIGCSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF jscript, microsoft developer network (MSDN), windows media player, web services, XML, graphical user interface
42Jonghwa Choi, Dongkyoo Shin, Dongil Shin Intelligent Game Agent Based Physics Engine for Intelligent Non Player Characters. Search on Bibsonomy PRIMA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Non-Player Game Character, Physics Game Engine, AI Game Engine
42Karim Sehaba, Pascal Estraillier Game execution control by analysis of player's behavior. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF analysis of player's behavior, adaptive systems, execution control
42Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, Sarit Mukherjee, Sampath Rangarajan Accuracy in dead-reckoning based distributed multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF accuracy, clock synchronization, dead-reckoning, network delay, distributed multi-player games
42Yow-Jian Lin, Katherine Guo, Sanjoy Paul Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games. Search on Bibsonomy ICNP The full citation details ... 2002 DBLP  DOI  BibTeX  RDF online multi-player games, real-time, fairness, response time, network delay
39Valentin Polishchuk, Jukka Suomela Optimal Backlog in the Plane. Search on Bibsonomy ALGOSENSORS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
39B. Thomas Adler, Luca de Alfaro, Marco Faella Average Reward Timed Games. Search on Bibsonomy FORMATS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
39Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A. Henzinger Quantitative stochastic parity games. Search on Bibsonomy SODA The full citation details ... 2004 DBLP  BibTeX  RDF
39Luca de Alfaro, Thomas A. Henzinger Concurrent Omega-Regular Games. Search on Bibsonomy LICS The full citation details ... 2000 DBLP  DOI  BibTeX  RDF
39Ran El-Yaniv, Ron Kaniel, Nathan Linial Competitive Optimal On-Line Leasing. Search on Bibsonomy Algorithmica The full citation details ... 1999 DBLP  DOI  BibTeX  RDF Lease-or-buy problem, Equipment rental, Ski rental, Competitive analysis, On-line algorithms, Leasing
38José Luis González Sánchez 0001, Natalia Padilla Zea, Francisco L. Gutiérrez From Usability to Playability: Introduction to Player-Centred Video Game Development Process. Search on Bibsonomy HCI (10) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Usability, User Experience, Interactive Systems, Video Games, Playability
38Kyong Jin Shim, Muhammad Aurangzeb Ahmad, Nishith Pathak, Jaideep Srivastava Inferring Player Rating from Performance Data in Massively Multiplayer Online Role-Playing Games (MMORPGs). Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
38Yao-Chuan Jiang, Kuan-Ting Lai, Chaur-Heh Hsieh, Mao-Fu Lai Player Detection and Tracking in Broadcast Tennis Video. Search on Bibsonomy PSIVT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
38Yi Zhang 0007, Hanqing Lu, Changsheng Xu Collaborate ball and player trajectory extraction in broadcast soccer video. Search on Bibsonomy ICPR The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
38James Glenn, Haw-ren Fang, Clyde P. Kruskal A Retrograde Approximation Algorithm for Multi-player Can't Stop. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
38Wei-Hsin Chou Using AHP to Assess a Plan of Training the Adolescent Golf Player. Search on Bibsonomy FSKD (5) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
38Kajal T. Claypool, Mark Claypool On frame rate and player performance in first person shooter games. Search on Bibsonomy Multim. Syst. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
38Kevin Kok Wai Wong Player adaptive entertainment computing. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
38Fang You, Jianmin Wang 0013, Zibin Zheng, Jihong Jung, Chunhui Che, Xiaonan Luo, Peter Tam RA-model: a taxonomy model of player activities in mobile MMORPGs. Search on Bibsonomy Mobility Conference The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile MMORPG, taxonomy, motivation, payment
38Heiner Ackermann A First Step Towards Analyzing the Convergence Time in Player-Specific Singleton Congestion Games. Search on Bibsonomy SAGA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
38Myung-Cheol Roh, William J. Christmas, Josef Kittler, Seong-Whan Lee Robust Player Gesture Spotting and Recognition in Low-Resolution Sports Video. Search on Bibsonomy ECCV (4) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
38Andrew Gilpin, Tuomas Sandholm A Texas Hold'em poker player based on automated abstraction and real-time equilibrium computation. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF equilibrium computation, game theory, game playing
38Sangwook Kim, Kyungdeok Kim An Efficient Player for MPEG-4 Contents on a Mobile Device. Search on Bibsonomy PCM (2) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
38Sreelata Santhosh, Mark Vaden Telemetry and Analytics Best Practices and Lessons Learned. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Interview with Nicholas Francis and Thomas Hagen from Unity Technologies. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Jan L. Plass, Bruce D. Homer, Charles K. Kinzer, Yoo Kyung Chang, Jonathan Frye, Walter Kaczetow, Katherine Isbister, Ken Perlin Metrics in Simulations and Games for Learning. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Magy Seif El-Nasr Interview with Darius Kazemi. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Cameron Browne Metrics for Better Puzzles. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Interview with Nicklas "Nifflas" Nygren. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Meaning in Gameplay: Filtering Variables, Defining Metrics, Extracting Features and Creating Models for Gameplay Analysis. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Anders Drachen, Christian Thurau, Julian Togelius, Georgios N. Yannakakis, Christian Bauckhage Game Data Mining. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Magy Seif El-Nasr, Alessandro Canossa Interview with Jim Baer and Daniel McCaffrey from Zynga. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Anders Drachen, Matthias Schubert Spatial Game Analytics. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Pietro Guardini, Paolo Maninetti Better Game Experience Through Game Metrics: A Rally Videogame Case Study. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Eric Hazan Contextualizing Data. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Magy Seif El-Nasr, Anders Drachen, Alessandro Canossa Erratum. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Interview with Simon Møller from Kiloo. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Anders Drachen, André Gagné, Magy Seif El-Nasr Sampling for Game User Research. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Georg Zoeller Game Development Telemetry in Production. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Magy Seif El-Nasr, Anders Drachen, Alessandro Canossa Introduction. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Edward Castronova, Travis L. Ross, Isaac Knowles Designer, Analyst, Tinker: How Game Analytics Will Contribute to Science. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Anders Drachen, Magy Seif El-Nasr, Alessandro Canossa Game Analytics - The Basics. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Timothy Victor Fields Game Industry Metrics Terminology and Analytics Case Study. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Simon McCallum, Jayson Mackie WebTics: A Web Based Telemetry and Metrics System for Small and Medium Games. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Ben Medler Visual Game Analytics. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Anders Drachen, Alessandro Canossa, Janus Rau Møller Sørensen Gameplay Metrics in Game User Research: Examples from the Trenches. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Ben Weedon Game Metrics Through Questionnaires. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa, Magy Seif El-Nasr, Anders Drachen Benefits of Game Analytics: Stakeholders, Contexts and Domains. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Veronica Sundstedt, Matthias Bernhard, Efstathios Stavrakis, Erik Reinhard, Michael Wimmer 0001 Visual Attention and Gaze Behavior in Games: An Object-Based Approach. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Interview with Simon Egenfeldt Nielsen from Serious Games Interactive. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Nicolas Ducheneaut, Nick Yee Data Collection in Massively Multiplayer Online Games: Methods, Analytic Obstacles, and Case Studies. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Carrie Heeter, Yu-Hao Lee, Ben Medler, Brian Magerko Conceptually Meaningful Metrics: Inferring Optimal Challenge and Mindset from Gameplay. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Interview with Aki Järvinen from Digital Chocolate. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Alessandro Canossa Interview with Ola Holmdahl and Ivan Garde from Junebud. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
38Jordan Lynn Combining Back-End Telemetry Data with Established User Testing Protocols: A Love Story. Search on Bibsonomy Game Analytics, Maximizing the Value of Player Data The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
36Mirko Suznjevic, Ognjen Dobrijevic, Maja Matijasevic MMORPG Player actions: Network performance, session patterns and latency requirements analysis. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Player activity, Performance, Patterns, MMORPG, Networked game
36Marco Leo, Tiziana D'Orazio, Paolo Spagnolo, Pier Luigi Mazzeo, Arcangelo Distante Multi-view Player Action Recognition in Soccer Games. Search on Bibsonomy MIRAGE The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Human Pose Estimation, Soccer Player Action Recognition, Neural Networks, Contourlet Transform
36Olana Missura, Thomas Gärtner 0001 Player Modeling for Intelligent Difficulty Adjustment. Search on Bibsonomy Discovery Science The full citation details ... 2009 DBLP  DOI  BibTeX  RDF player modeling, difficulty adjustment, clustering, supervised learning
36Ming-Hsiu Chang, Min-Chun Tien 0001, Ja-Ling Wu WOW: wild-open warning for broadcast basketball video based on player trajectory. Search on Bibsonomy ACM Multimedia The full citation details ... 2009 DBLP  DOI  BibTeX  RDF basketball video, player tracking, camera calibration
36Gaetano Borriello, Carl Hartung, Bruce Hemingway, Karl Koscher, Brian Mayton Multi-player soccer and wireless embedded systems. Search on Bibsonomy SIGCSE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF group design, multi-player video games, sensor-based input devices, pedagogy, accelerometers
36Sudhir Aggarwal, Justin Christofoli, Sarit Mukherjee, Sampath Rangarajan Authority assignment in distributed multi-player proxy-based games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF communication proxy, latency compensation, games, authority, MMOG, distributed multi-player games
36Sudhir Aggarwal, Hemant Banavar, Sarit Mukherjee, Sampath Rangarajan Fairness in dead-reckoning based distributed multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF fairness, clock synchronization, dead-reckoning, network delay, distributed multi-player games
36Cong Duc Nguyen, Farzad Safaei, Paul Boustead A distributed proxy system for provisioning immersive audio communication to massively multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF immersive audio, massively multi-player games, simulation, multicast, provisioning
36Ahmed Abdelkhalek 0002, Angelos Bilas, Andreas Moshovos Behavior and Performance of Interactive Multi-Player Game Servers. Search on Bibsonomy Clust. Comput. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF CPU event counters, scalability, benchmark, multi-player game, Quake
36Chris C. H. Ngan, Kam-yiu Lam Real-time multiple video player systems. Search on Bibsonomy RTCSA The full citation details ... 2000 DBLP  DOI  BibTeX  RDF real-time multiple video player systems, priority assignment mechanism, feedback capture video mechanism, optimum configuration factors, priority group mapping, performance evaluation, real-time scheduling, multimedia systems, processor scheduling, performance improvement, distributed multimedia system, Windows NT
36Steven Dow, Blair MacIntyre, Michael Mateas Styles of play in immersive and interactive story: case studies from a gallery installation of AR Façade. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF immersive entertainment, player descriptions, player modeling, real-world gallery deployment, augmented reality, games, empirical evaluation, play, interactive drama, mixed methods
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