Results
Found 83 publication records. Showing 83 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
89 | Diego Nehab, Marcelo Gattass |
Ray Path Categorization. |
SIBGRAPI |
2000 |
DBLP DOI BibTeX RDF |
ray path categorization, image segmentation algorithms, geometrical information extraction, pixel colors, ray-traced images, category information, rendering process, detected edges, ray tracer, edge detection, edge detection, aliasing, equivalence classes, memory requirements, geometrical information, image rendering |
64 | Christian N. S. Odom, Nikhil J. Shetty, Dirk Reiners |
Ray Traced Virtual Reality. |
ISVC (1) |
2009 |
DBLP DOI BibTeX RDF |
|
43 | Frank Van Reeth, Patrick Monsieurs, Pieter Bekaert, Eddy Flerackers |
Ray Tracing Optimization Utilizing Projective Methods. |
Computer Graphics International |
1996 |
DBLP DOI BibTeX RDF |
|
43 | Stephen J. Adelson, Larry F. Hodges |
Visible surface ray-tracing of stereoscopic images. |
ACM Southeast Regional Conference |
1992 |
DBLP DOI BibTeX RDF |
|
43 | Carlo H. Séquin, E. K. Smyrl |
Parameterized Ray-tracing. |
SIGGRAPH |
1989 |
DBLP DOI BibTeX RDF |
|
40 | Ingo Wald, Heiko Friedrich, Gerd Marmitt, Philipp Slusallek, Hans-Peter Seidel |
Faster Isosurface Ray Tracing Using Implicit KD-Trees. |
IEEE Trans. Vis. Comput. Graph. |
2005 |
DBLP DOI BibTeX RDF |
visualization, Ray tracing, global illumination, real-time rendering, isosurface |
40 | Boris Aronov, Hervé Brönnimann, Allen Y. Chang, Yi-Jen Chiang |
Cost prediction for ray shooting. |
SCG |
2002 |
DBLP DOI BibTeX RDF |
average performance, space decomposition, cost model, octree, ray shooting, cost prediction |
40 | John M. Snyder, Alan H. Barr |
Ray tracing complex models containing surface tessellations. |
SIGGRAPH |
1987 |
DBLP DOI BibTeX RDF |
|
39 | Youngjun Kim, Sang Ok Koo, Deukhee Lee, Laehyun Kim, Se Hyung Park |
Mesh-to-Mesh Collision Detection by Ray Tracing for Medical Simulation with Deformable Bodies. |
CW |
2010 |
DBLP DOI BibTeX RDF |
deformable body, ray-traced, collision detection, medical simulation |
38 | Yang Xu, Yuanfa Jiang, Junbo Zhang, Kang Li 0005, Guohua Geng |
Real-Time Ray-Traced Soft Shadows of Environmental Lighting by Conical Ray Culling. |
Proc. ACM Comput. Graph. Interact. Tech. |
2022 |
DBLP DOI BibTeX RDF |
|
38 | Kavita Bala, Julie Dorsey, Seth J. Teller |
Interactive Ray-Traced Scene Editing using Ray Segment Trees. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Jonas Lext, Ulf Assarsson, Tomas Möller |
A Benchmark for Animated Ray Tracing. |
IEEE Computer Graphics and Applications |
2001 |
DBLP DOI BibTeX RDF |
test scenes, acceleration data structure, interactive, animation, benchmark, ray tracing |
34 | Ole Caprani, Lars Hvidegaard, Mikkel Mortensen, Thomas Schneider |
Robust and Efficient Ray Intersection of Implicit Surfaces. |
Reliab. Comput. |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Paul S. Heckbert |
Ray tracing JELL-OTM Brand Gelatin. |
SIGGRAPH |
1987 |
DBLP DOI BibTeX RDF |
|
31 | Jorge Flórez, Mateu Sbert, Miguel Ángel Sainz, Josep Vehí |
Efficient Ray Tracing Using Interval Analysis. |
PPAM |
2007 |
DBLP DOI BibTeX RDF |
|
30 | Fuyan Liu, Junwen Gan |
Light subpath reservoir for interactive ray-traced global illumination. |
Comput. Graph. |
2023 |
DBLP DOI BibTeX RDF |
|
30 | Jakub Maksymilian Fober |
Radiance Textures for Rasterizing Ray-Traced Data. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
30 | András Fridvalszky, Balázs Tóth |
Accounting for Non-Uniform Ambient Lighting in Ray Traced Ambient Occlusion. |
Period. Polytech. Electr. Eng. Comput. Sci. |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Michal J. Tyszkiewicz, Kevis-Kokitsi Maninis, Stefan Popov, Vittorio Ferrari |
RayTran: 3D pose estimation and shape reconstruction of multiple objects from videos with ray-traced transformers. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Jonathan Tremblay, Moustafa Meshry, Alex Evans, Jan Kautz, Alexander Keller 0001, Sameh Khamis, Charles T. Loop, Nathan Morrical, Koki Nagano, Towaki Takikawa, Stan Birchfield |
RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Tan Yu Wei, Nicholas Chua, Nathan Biette, Anand Bhojan |
Hybrid DoF: Ray-Traced and Post-Processed Hybrid Depth of Field Effect for Real-Time Rendering. |
CoRR |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Yang Xu, Yuanfa Jiang, Chenhao Wang, Kang Li 0005, Pengbo Zhou, Guohua Geng |
Precomputed Discrete Visibility Fields for Real-Time Ray-Traced Environment Lighting. |
EGSR (ST) |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Michal J. Tyszkiewicz, Kevis-Kokitsi Maninis, Stefan Popov, Vittorio Ferrari |
RayTran: 3D Pose Estimation and Shape Reconstruction of Multiple Objects from Videos with Ray-Traced Transformers. |
ECCV (10) |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Florian Zus, Kyriakos Balidakis, Galina Dick, Karina Wilgan, Jens Wickert |
Impact of Tropospheric Mismodelling in GNSS Precise Point Positioning: A Simulation Study Utilizing Ray-Traced Tropospheric Delays from a High-Resolution NWM. |
Remote. Sens. |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Gerasimos Kougianos, Konstantinos Moustakas |
Large-scale ray traced water caustics in real-time using cascaded caustic maps. |
Comput. Graph. |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Nikhil Maddikunta, Huijun Zhao, Sumit Keswani, Alfy Samuel, Fu-Ming Guo, Nishan Srishankar, Vishwa Pardeshi, Austin Huang |
Sim2Real Docs: Domain Randomization for Documents in Natural Scenes using Ray-traced Rendering. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
30 | Mariano Guida, Paolo Leoncini |
Regional Aircraft Interiors Evaluation in a Real Time Ray-Traced Immersive Virtual Environment. |
AVR |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Alper Sahistan, Serkan Demirci, Nathan Morrical, Stefan Zellmann, Aytek Aman, Ingo Wald, Ugur Güdükbay |
Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization. |
IEEE VIS (Short Papers) |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Stefan Zellmann |
Remote Volume Rendering with a Decoupled, Ray-Traced Display Phase. |
STAG |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Vaibhav Vavilala, Mark Meyer |
Towards Large-Scale Super Resolution Datasets via Learned Downsampling of Ray-Traced Renderings. |
SIGGRAPH Talks |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Guillaume Boissé |
World-Space Spatiotemporal Reservoir Reuse for Ray-Traced Global Illumination. |
SIGGRAPH Asia Technical Communications |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Elzbieta Lasota, Witold Rohm, Guergana Guerova, Chian-Yi Liu |
A Comparison Between Ray-Traced GFS/WRF/ERA and GNSS Slant Path Delays in Tropical Cyclone Meranti. |
IEEE Trans. Geosci. Remote. Sens. |
2020 |
DBLP DOI BibTeX RDF |
|
30 | Daniel Pohl, Selvakumar Panneer, Deepak S. Vembar, Carl S. Marshall |
15 Years Later: A Historic Look Back at "Quake 3: Ray Traced". |
FedCSIS |
2020 |
DBLP DOI BibTeX RDF |
|
30 | Tan Yu Wei, Nicholas Chua, Nathan Biette, Anand Bhojan |
Hybrid DoF: Ray-Traced and Post-Processed Hybrid Depth of Field Effect for Real-Time Rendering. |
SIGGRAPH Posters |
2020 |
DBLP DOI BibTeX RDF |
|
30 | Pascal Gautron |
Real-Time Ray-Traced Ambient Occlusion of Complex Scenes using Spatial Hashing. |
SIGGRAPH Talks |
2020 |
DBLP DOI BibTeX RDF |
|
30 | Lucian Petrescu, Anca Morar, Florica Moldoveanu, Alin Moldoveanu |
GPU Sparse Ray-Traced Segmentation. |
IEEE Access |
2019 |
DBLP DOI BibTeX RDF |
|
30 | Gökhan Çelik, Aizat Aitalieva, Hasari Celebi |
Comparison of Empirical and Ray-Traced Based Channel Modeling on VHF Band. |
SIU |
2019 |
DBLP DOI BibTeX RDF |
|
30 | Andrew T. Duchowski |
Groovy graphics assignments: ray-traced transmission. |
SIGGRAPH Educator's Forum |
2018 |
DBLP DOI BibTeX RDF |
|
30 | Stefan Zellmann, Mauritius Hoevels, Ulrich Lang 0002 |
Ray Traced Volume Clipping Using Multi-Hit BVH Traversal. |
Visualization and Data Analysis |
2017 |
DBLP DOI BibTeX RDF |
|
30 | Mattias Frid Kastrati, Prashant Goswami |
Selective Rasterized Ray-traced Reflections on the GPU. |
STAG |
2016 |
DBLP DOI BibTeX RDF |
|
30 | Henrik Lieng |
Ray-traced diffusion points. |
SIGGRAPH Posters |
2016 |
DBLP DOI BibTeX RDF |
|
30 | François Lehericey |
Détection de collision par lancer de rayon : La quête de la performance. (Ray-traced collision detection : Quest for performance). |
|
2016 |
RDF |
|
30 | Romain Prévost, Wojciech Jarosz, Olga Sorkine-Hornung |
A Vectorial Framework for Ray Traced Diffusion Curves. |
Comput. Graph. Forum |
2015 |
DBLP DOI BibTeX RDF |
|
30 | François Lehericey, Valérie Gouranton, Bruno Arnaldi |
GPU ray-traced collision detection for cloth simulation. |
VRST |
2015 |
DBLP DOI BibTeX RDF |
|
30 | Kai Selgrad, Jonas Müller, Marc Stamminger |
Faster Ray-Traced Shadows for Hybrid Rendering of Fully Dynamic Scenes by Pre-BVH Culling. |
STAG |
2015 |
DBLP DOI BibTeX RDF |
|
30 | François Lehericey, Valérie Gouranton, Bruno Arnaldi |
GPU Ray-traced Collision Detection - Fine Pipeline Reorganization. |
GRAPP |
2015 |
DBLP DOI BibTeX RDF |
|
30 | Paulo Andrade, Thales Luis Sabino, Esteban Clua, Paulo A. Pagliosa |
Ray-Traced Reflections in Real-Time Using Heuristic Based Hybrid Rendering. |
SBGames |
2014 |
DBLP DOI BibTeX RDF |
|
30 | François Lehericey, Valérie Gouranton, Bruno Arnaldi |
New iterative ray-traced collision detection algorithm for GPU architectures. |
VRST |
2013 |
DBLP DOI BibTeX RDF |
|
30 | François Lehericey, Valérie Gouranton, Bruno Arnaldi |
Ray-Traced Collision Detection: Interpenetration Control and Multi-GPU Performance. |
EGVE/EuroVR |
2013 |
DBLP DOI BibTeX RDF |
|
30 | Thales Luis Sabino, Paulo Andrade, Esteban Walter Gonzalez Clua, Anselmo Antunes Montenegro, Paulo A. Pagliosa |
A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
30 | Kevin Egan, Frédo Durand, Ravi Ramamoorthi |
Practical filtering for efficient ray-traced directional occlusion. |
ACM Trans. Graph. |
2011 |
DBLP DOI BibTeX RDF |
|
30 | Leonhard Gruenschloß, Martin Stich, Sehera Nawaz, Alexander Keller 0001 |
MSBVH: An Efficient Acceleration Data Structure for Ray Traced Motion Blur. |
High Performance Graphics |
2011 |
DBLP DOI BibTeX RDF |
|
30 | Cheng-Hung Lo, Chih-Hsing Chu, Kurt Debattista, Alan Chalmers |
Selective rendering for efficient ray traced stereoscopic images. |
Vis. Comput. |
2010 |
DBLP DOI BibTeX RDF |
|
30 | Jacopo Pantaleoni, Luca Fascione, Martin Hill, Timo Aila |
PantaRay: fast ray-traced occlusion caching of massive scenes. |
ACM Trans. Graph. |
2010 |
DBLP DOI BibTeX RDF |
|
30 | Carsten Benthin, Ingo Wald |
Efficient ray traced soft shadows using multi-frusta tracing. |
High Performance Graphics |
2009 |
DBLP DOI BibTeX RDF |
|
30 | Everton Hermann, François Faure, Bruno Raffin |
Ray-Traced Collision Detection for Deformable Bodies. |
GRAPP |
2008 |
DBLP BibTeX RDF |
|
30 | Spyros S. Athineos, Nikos Sgouros, Panagiotis Papageorgas, Dimitrios E. Maroulis, Manolis S. Sangriotis, Nikiforos G. Theofanous |
Photorealistic integral photography using a ray-traced model of capturing optics. |
J. Electronic Imaging |
2006 |
DBLP DOI BibTeX RDF |
|
30 | Charles M. Schmidt, Brian Budge |
Simple Nested Dielectrics in Ray Traced Images. |
J. Graphics, GPU, & Game Tools |
2002 |
DBLP DOI BibTeX RDF |
|
30 | Ugur Akdemir, Bülent Özgüç, Ugur Güdükbay, Alper Selçuk |
Right-triangular subdivision for texture mapping ray-traced objects. |
Vis. Comput. |
1998 |
DBLP DOI BibTeX RDF |
Area sampling, Summed area tables, Filtering, Texture mapping, Ray tracing, Sweep surfaces |
30 | Luis Fernández Pacios |
Rendering of Ray-traced Images of Molecular Models on Personal Computers. |
Comput. Chem. |
1997 |
DBLP DOI BibTeX RDF |
|
30 | Frédéric H. Pighin, Dani Lischinski, David Salesin |
Progressive Previewing of Ray-Traced Images Using Image Plane Disconinuity Meshing. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
30 | Stephen J. Adelson, Larry F. Hodges |
Generating exact ray-traced animation frames by reprojection. |
IEEE Computer Graphics and Applications |
1995 |
DBLP DOI BibTeX RDF |
|
30 | Stephen J. Adelson, Charles D. Hansen |
Fast Stereoscopic Images with Ray-Traced Volume Rendering. |
VVS |
1995 |
DBLP DOI BibTeX RDF |
|
30 | Kwan-Liu Ma, James S. Painter, Charles D. Hansen, Michael Krogh |
A data distributed, parallel algorithm for ray-traced volume rendering. |
PRS |
1993 |
DBLP DOI BibTeX RDF |
|
30 | Thomas A. Foley, David A. Lane, Gregory M. Nielson |
Towards animating ray-traced volume visualization. |
Comput. Animat. Virtual Worlds |
1990 |
DBLP DOI BibTeX RDF |
|
30 | Ray J. Meyers, Michael B. Stephenson |
Ray Traced Scalar Fields with Shaded Polygonal Output. |
IEEE Visualization |
1990 |
DBLP DOI BibTeX RDF |
|
28 | Breanne Dyck, Jill Joevenazzo, Elspeth Nickle, Jon Wilsdon, Stephen K. Wismath |
GLuskap: Visualization and Manipulation of Graph Drawings in 3-Dimensions. |
GD |
2003 |
DBLP DOI BibTeX RDF |
|
28 | Min Chen, James Arvo |
Perturbation Methods for Interactive Specular Reflections. |
IEEE Trans. Vis. Comput. Graph. |
2000 |
DBLP DOI BibTeX RDF |
matting and compositing, ray tracing, implicit surfaces, optics, Animation systems, illumination effects |
28 | Min Chen, James Arvo |
Theory and application of specular path perturbation. |
ACM Trans. Graph. |
2000 |
DBLP DOI BibTeX RDF |
implicit surfaces, optics, specular reflection, Taylor series, perturbation theory |
28 | Daniel L. Toth |
On ray tracing parametric surfaces. |
SIGGRAPH |
1985 |
DBLP DOI BibTeX RDF |
ray tracing, parametric surfaces, Newton's method |
22 | John Kloetzli, Marc Olano, Penny Rheingans |
Interactive volume isosurface rendering using BT volumes. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
Bézier Tetrahedra, BT volumes, isosurface rendering, real time, interactive, volume rendering, ray tracing, graphics hardware |
22 | Scott Davis, Chris Wyman |
Interactive refractions with total internal reflection. |
Graphics Interface |
2007 |
DBLP DOI BibTeX RDF |
interactive refractions, total internal reflections, graphics hardware, binary search |
22 | Mohamed Amri |
A New Data Distribution Method for Parallel Ray Tracing. |
IV |
2003 |
DBLP DOI BibTeX RDF |
|
22 | John R. Wallace, K. A. Elmquist, Eric A. Haines |
A Ray tracing algorithm for progressive radiosity. |
SIGGRAPH |
1989 |
DBLP DOI BibTeX RDF |
|
16 | Xiaogang Jin 0001, Chiew-Lan Tai, Hailin Zhang |
Implicit modeling from polygon soup using convolution. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
Convolution surfaces, Ray tracing, Implicit surfaces |
16 | Veronica Sundstedt, Kurt Debattista, Alan Chalmers |
Perceived aliasing thresholds in high-fidelity rendering. |
APGV |
2005 |
DBLP DOI BibTeX RDF |
|
16 | Timothy J. Hattenberger, Garrett M. Johnson, Mark D. Fairchild |
Evaluation of rendering algorithms for augmented reality using psychophysics and iCAM. |
APGV |
2005 |
DBLP DOI BibTeX RDF |
|
16 | Xavier Granier, George Drettakis |
A final reconstruction approach for a unified global illumination algorithm. |
ACM Trans. Graph. |
2004 |
DBLP DOI BibTeX RDF |
final gather, hierarchical radiosity with clustering, Global illumination, density estimation, particle tracing |
16 | Luis Nobre Gonçalves |
FEATPOST and a Review of 3D METAPOST Packages. |
TEX, XML, and Digital Typography |
2004 |
DBLP DOI BibTeX RDF |
|
16 | Jatin Chhugani, Subodh Kumar 0001 |
Budget sampling of parametric surface patches. |
SI3D |
2003 |
DBLP DOI BibTeX RDF |
adaptive tessellation, point sampling, spline surfaces |
16 | Carlos Hitoshi Morimoto, Arnon Amir, Myron Flickner |
Detecting Eye Position and Gaze from a Single Camera and 2 Light Sources. |
ICPR (4) |
2002 |
DBLP DOI BibTeX RDF |
|
16 | John L. Barron, Wang Kay Jacky Ngai, Hagen Spies |
Quantitative Depth Recovery from Time-Varying Optical Flow in a Kalman Filter Framework. |
Theoretical Foundations of Computer Vision |
2002 |
DBLP DOI BibTeX RDF |
Depth from Optical Flow, 3D Camera Motion, Quantitative Error Analysis, Kalman Filter, Depth Map |
16 | Nick Barnes, Giulio Sandini |
Direction Control for an Active Docking Behaviour Based on the Rotational Component of Log-Polar Optic Flow. |
ECCV (2) |
2000 |
DBLP DOI BibTeX RDF |
Active vision and real-time vision, vision-guided mobile robots and docking |
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