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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 38 occurrences of 14 keywords
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Results
Found 72 publication records. Showing 72 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
248 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser |
Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion. |
APGV |
2008 |
DBLP DOI BibTeX RDF |
auditory vection, circular vection, higher-level/cognitive influences, self-motion illusions, virtual reality, human factors, psychophysics, vibrations, cue-integration, self-motion simulation |
180 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser |
Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motion. |
ACM Trans. Appl. Percept. |
2009 |
DBLP DOI BibTeX RDF |
Self-motion illusions, auditory vection, circular vection, higher-level/cognitive influences, individualized binaural recordings, virtual reality, human factors, psychophysics, vibrations, spatial sound, HRTF, cue-integration, self-motion simulation |
175 | Laura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff |
Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection. |
VR |
2008 |
DBLP DOI BibTeX RDF |
|
158 | Betty J. Mohler, William B. Thompson, Bernhard E. Riecke, Heinrich H. Bülthoff |
Measuring vection in a large screen virtual environment. |
APGV |
2005 |
DBLP DOI BibTeX RDF |
self-motion perception, virtual environments, locomotion, vection |
154 | Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus von der Heyde, Heinrich H. Bülthoff |
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. |
APGV |
2005 |
DBLP DOI BibTeX RDF |
ego-motion simulation, spatial presence, virtual reality, human factors, psychophysics, spatial orientation, vection |
136 | Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus von der Heyde, Heinrich H. Bülthoff |
Cognitive factors can influence self-motion perception (vection) in virtual reality. |
ACM Trans. Appl. Percept. |
2006 |
DBLP DOI BibTeX RDF |
Ego-motion simulation, spatial presence, virtual reality, psychophysics, spatial orientation, vection |
115 | Bernhard E. Riecke, Aleksander Väljamäe, Jörg Schulte-Pelkum |
Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality. |
ACM Trans. Appl. Percept. |
2009 |
DBLP DOI BibTeX RDF |
Audiovisual interactions, virtual reality, presence, psychophysics, spatial sound, vection, self-motion simulation |
111 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser |
Spatialized sound influences biomechanical self-motion illusion ("vection"). |
APGV |
2010 |
DBLP DOI BibTeX RDF |
|
111 | Laura C. Trutoiu, Silvia-Dana Marin, Betty J. Mohler, Claude Fennema |
Orthographic and perspective projection influences linear vection in large screen virtual environments. |
APGV |
2007 |
DBLP DOI BibTeX RDF |
|
86 | Laura C. Trutoiu, Stephan Streuber, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff |
Tricking people into feeling like they are moving when they are not paying attention. |
APGV |
2008 |
DBLP DOI BibTeX RDF |
|
72 | Bernhard E. Riecke |
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality. |
VRST |
2006 |
DBLP DOI BibTeX RDF |
motion cueing, self-motion perception, virtual reality, human factors, psychophysics, wheelchair, vection, self-motion simulation |
50 | Weina Dou, Jing Li, Sichen Sun, Hongmin Yu, Xiaoning Lv, Yang Yang 0103, Minggao Li, Fang Pu |
Comparison of Electroencephalogram (EEG) Power Spectra Between Non-Vection and Vection. |
J. Medical Imaging Health Informatics |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Seunghoon Park, Seungwoo Son, Jungha Kim, Gerard J. Kim |
The Effect of Directional Airflow toward Vection and Cybersickness. |
VR |
2024 |
DBLP DOI BibTeX RDF |
|
25 | Behrang Keshavarz, Narmada Umatheva, Katlyn Peck |
Investigating the Role of Vection, Presence, and Stress on Visually Induced Motion Sickness. |
HCI (17) |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Jinwook Kim, Jihyeon Lee, Yee Joon Kim, Jeongmi Lee |
Influence of Cross-Modal Correspondence between Auditory and Visual Stimuli on Vection Perception in Virtual Reality. |
ISMAR-Adjunct |
2023 |
DBLP DOI BibTeX RDF |
|
25 | Joel Anthony Teixeira, Sebastien Miellet, Stephen A. Palmisano |
Unexpected Vection Exacerbates Cybersickness During HMD-Based Virtual Reality. |
Frontiers Virtual Real. |
2022 |
DBLP DOI BibTeX RDF |
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25 | Katharina Margareta Theresa Pöhlmann, Julia Föcker, Patrick Dickinson, Adrian Parke, Louise O'Hare |
The relationship between vection, cybersickness and head movements elicited by illusory motion in virtual reality. |
Displays |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Juno Kim, Andrew Charbel-Salloum, Stuart W. Perry, Stephen A. Palmisano |
Effects of display lag on vection and presence in the Oculus Rift HMD. |
Virtual Real. |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Debadutta Subudhi, P. Balaji, Manivannan Muniyandi |
Objective Quantification of Circular Vection in Immersive Environments. |
HCI (16) |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Song Min Kim, Gerard J. Kim |
Sparse Peripheral Counter-vection Flow Visualization with Reverse Optical Flow for VR Sickness Reduction. |
ISMAR Adjunct |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Su Han Park, Bin Han, Gerard Jounghyun Kim |
Mixing in Reverse Optical Flow to Mitigate Vection and Simulation Sickness in Virtual Reality. |
CHI |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Lars Kooijman, Saeid Nahavandi, Houshyar Asadi, Shady M. K. Mohamed |
Does A Secondary Task Inhibit Vection in Virtual Reality? |
SMC |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Lars Kooijman, Houshyar Asadi, Shady M. K. Mohamed, Saeid Nahavandi |
A Virtual Reality Study Investigating the Effect of Cybersickness on the Relationship Between Vection and Presence Across Environments with Varying Levels of Ecological Relevance. |
HSI |
2022 |
DBLP DOI BibTeX RDF |
|
25 | Yixuan Wang, Bo Du, Yue Wei, Richard Hau Yue So |
Visually Induced Roll Circular Vection: Do Effects of Stimulation Velocity Differ for Supine and Upright Participants? |
Frontiers Virtual Real. |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Ramy Kirollos, Chris M. Herdman |
Measuring circular vection speed in a virtual reality headset. |
Displays |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Wei Wang, Kaiming Yang, Yu Zhu |
Optimal Frequency and Amplitude of Vertical Viewpoint Oscillation for Improving Vection Strength and Reducing Neural Constrains on Gait. |
Entropy |
2021 |
DBLP DOI BibTeX RDF |
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25 | Mehrangiz Ashiri, Brian Lithgow, Abdelbaset Suleiman, Behzad Mansouri, Zahra Moussavi |
Quantitative measures of the visually evoked sensation of body movement in space (Vection) using Electrovestibulography (EVestG). |
Virtual Real. |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Joel Anthony Teixeira, Sebastien Miellet, Stephen A. Palmisano |
A Pilot Study Examining the Unexpected Vection Hypothesis of Cybersickness. |
VRST |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Piruza Manukyan, Artem Kovalev, Maria Klimova, Alexei Drozhdev |
Quantitative analysis of temporal characteristics of opto-kinetic nystagmus for vection detection. |
KES |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Kanon Fujimoto, Hiroshi Ashida |
Roles of the Retinotopic and Environmental Frames of Reference on Vection. |
Frontiers Virtual Real. |
2020 |
DBLP DOI BibTeX RDF |
|
25 | Séamas Weech, Sophie Kenny, Claudia Martin Calderon, Michael Barnett-Cowan |
Limits of subjective and objective vection for ultra-high frame rate visual displays. |
Displays |
2020 |
DBLP DOI BibTeX RDF |
|
25 | Hyung Jun Cho, Gerard J. Kim |
RoadVR: Mitigating the Effect of Vection and Sickness by Distortion of Pathways for In-Car Virtual Reality. |
VRST |
2020 |
DBLP DOI BibTeX RDF |
|
25 | Artem Kovalev, Oxana Klimova, Maria Klimova, Alexei Drozhdev |
The effects of optokinetic nystagmus on vection and simulator sickness. |
KES |
2020 |
DBLP DOI BibTeX RDF |
|
25 | Yoshitaka Fujii, Onoise Gerald Kio, Domenic Au, Laurie M. Wilcox, Robert S. Allison |
Effects of frame rate on vection and postural sway. |
Displays |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Behrang Keshavarz, Aaron Emile Philipp-Muller, Wanja Hemmerich, Bernhard E. Riecke, Jennifer L. Campos |
The effect of visual motion stimulus characteristics on vection and visually induced motion sickness. |
Displays |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Stefan Berti, Bruce Haycock, Julia Adler, Behrang Keshavarz |
Early cortical processing of vection-inducing visual stimulation as measured by event-related brain potentials (ERP). |
Displays |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Ouren X. Kuiper, Jelte E. Bos, Cyriel Diels |
Vection does not necessitate visually induced motion sickness. |
Displays |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Pearl S. Guterman, Robert S. Allison |
Higher-order cognitive processes moderate body tilt effects in vection. |
Displays |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Kouichi Enami, Kohei Okuoka, Shohei Akita, Michita Imai |
Notification Timing of Agent with Vection and Character for Semi-Automatic Wheelchair Operation. |
HAI |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Akihiro Miyata, Kousuke Motooka, Kenro Go |
A Wheelchair Simulator Using Limited-Motion Patterns and Vection-Inducing Movies. |
OZCHI |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Troy Murray, Lorenzo Vigentini |
A Study Protocol to Research and Improve Presence and Vection in VR with a non-Euclidean Approach. |
TALE |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Akihiro Miyata, Hironobu Uno, Kenro Go |
Evaluation on a Wheelchair Simulator Using Limited-Motion Patterns and Vection-Inducing Movies. |
VR |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Akihiro Miyata, Hironobu Uno, Kenro Go, Kyosuke Higuchi, Ryota Shinozaki |
Study on VR-based wheelchair simulator using vection-inducing movies and limited-motion patterns. |
VRST |
2018 |
DBLP DOI BibTeX RDF |
|
25 | Stephen A. Palmisano, Rebecca Mursic, Juno Kim |
Vection and cybersickness generated by head-and-display motion in the Oculus Rift. |
Displays |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Miaoluan Wei, Jie Luo, Haizhen Luo, Rong Song |
The effect of gender on vection perception and postural responses induced by immersive virtual rotation drum. |
NER |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Norifumi Watanabe, Fumihiko Mori |
Sensory Integration Model of Pedestrian by Vection and Somatosensory Stimulation. |
BICA |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Richard Hau Yue So, Y. Wei, D. J. Z. Chen |
Vection provoked by visual oscillation: Is frequency the major determining factor? |
GCCE |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Taishi Sawabe, Masayuki Kanbara, Norihiro Hagita |
Diminished reality for acceleration stimulus: Motion sickness reduction with vection for autonomous driving. |
VR |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Yoshikazu Onuki, Shunsuke Ono, Itsuo Kumazawa |
Air cushion: A pilot study of the passive technique to mitigate simulator sickness by responding to vection. |
VR |
2017 |
DBLP DOI BibTeX RDF |
|
25 | Taishi Sawabe, Masayuki Kanbara, Norihiro Hagita |
Diminished Reality for Acceleration - Motion Sickness Reduction with Vection for Autonomous Driving. |
ISMAR Adjunct |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Ernst Kruijff, Alexander Marquardt, Christina Trepkowski, Robert W. Lindeman, André Hinkenjann, Jens Maiero, Bernhard E. Riecke |
On Your Feet!: Enhancing Vection in Leaning-Based Interfaces through Multisensory Stimuli. |
SUI |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Bobby Bodenheimer, Yiming Wang, Divine Maloney, John J. Rieser |
Induction of linear and circular vection in real and virtual worlds. |
VR |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Hiromu Ishio, Tatsuya Yamakawa, Akihiro Sugiura, Kazuki Yoshikawa, Takehito Kojima, Shigeru Terada, Kunihiko Tanaka, Masaru Miyao |
A Study on Within-Subject Factors for Visually Induced Motion Sickness by Using 8K Display - Through Measurement of Body Sway Induced by Vection While Viewing Images. |
HCI (8) |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Jacqueline D. Jordan, Mirjana Prpa, Daniel Feuereissen, Bernhard E. Riecke |
Comparing the effectiveness of stereo projection versus 3D TV in inducing self-motion illusions (vection). |
SAP |
2014 |
DBLP DOI BibTeX RDF |
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25 | Ildar Farkhatdinov, Nizar Ouarti, Vincent Hayward |
Vibrotactile inputs to the feet can modulate vection. |
World Haptics |
2013 |
DBLP DOI BibTeX RDF |
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25 | Kyoshiro Sasaki, Takeharu Seno, Yuki Yamada, Kayo Miura |
Contribution of the positive emotional sounds to upward vection. |
CogSci |
2012 |
DBLP BibTeX RDF |
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25 | Takeharu Seno, Shuichiro Taya, Yuki Yamada, Keiko Ihaya, Hiroyuki Ito, Shoji Sunaga |
Vection (self-motion perception) alters cognitive states, cognition of time, mental number line and personality. |
CogSci |
2012 |
DBLP BibTeX RDF |
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25 | Hiromi Yoshikawa, Taku Hachisu, Shogo Fukushima, Masahiro Furukawa, Hiroyuki Kajimoto, Takuya Nojima |
Studies of vection field II: a method for generating smooth motion pattern. |
AVI |
2012 |
DBLP DOI BibTeX RDF |
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25 | Tomohiro Tanikawa, Yuma Muroya, Takuji Narumi, Michitaka Hirose |
Reflex-Based Navigation by Inducing Self-motion Perception with Head-Mounted Vection Display. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
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25 | Bernhard E. Riecke, Daniel Feuereissen |
To move or not to move: can active control and user-driven motion cueing enhance self-motion perception ("vection") in virtual reality? |
SAP |
2012 |
DBLP DOI BibTeX RDF |
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25 | Norifumi Watanabe, Takashi Omori |
Unconscious Guidance of Pedestrians Using Vection and Body Sway. |
BICA |
2012 |
DBLP DOI BibTeX RDF |
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25 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara |
Self-motion illusions (vection) in VR - Are they good for anything? |
VR |
2012 |
DBLP DOI BibTeX RDF |
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25 | Masahiro Furukawa, Hiromi Yoshikawa, Taku Hachisu, Shogo Fukushima, Hiroyuki Kajimoto |
"Vection field" for pedestrian traffic control. |
AH |
2011 |
DBLP DOI BibTeX RDF |
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25 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara |
Spatialized sound enhances biomechanically-induced self-motion illusion (vection). |
CHI |
2011 |
DBLP DOI BibTeX RDF |
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25 | Hiromi Yoshikawa, Taku Hachisu, Shogo Fukushima, Masahiro Furukawa, Hiroyuki Kajimoto |
"Vection field" for pedestrian traffic control. |
SIGGRAPH Emerging Technologies |
2011 |
DBLP DOI BibTeX RDF |
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25 | Laura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff |
Circular, linear, and curvilinear vection in a large-screen virtual environment with floor projection. |
Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
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25 | Jennifer T. T. Ji, Richard Hau Yue So, Raymond T. F. Cheung |
Isolating the Effects of Vection and Optokinetic Nystagmus on Optokinetic Rotation-Induced Motion Sickness. |
Hum. Factors |
2009 |
DBLP DOI BibTeX RDF |
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25 | Aleksander Väljamäe, Pontus Larsson, Daniel Västfjäll, Mendel Kleiner |
Sound Representing Self-Motion in Virtual Environments Enhances Linear Vection. |
Presence Teleoperators Virtual Environ. |
2008 |
DBLP DOI BibTeX RDF |
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25 | Frederick Bonato, Andrea Bubka, Stephen A. Palmisano, Danielle Phillip, Giselle Moreno |
Vection Change Exacerbates Simulator Sickness in Virtual Environments. |
Presence Teleoperators Virtual Environ. |
2008 |
DBLP DOI BibTeX RDF |
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25 | Kathy Lowther, Colin Ware |
Vection with Large Screen 3D Imagery. |
CHI Conference Companion |
1996 |
DBLP DOI BibTeX RDF |
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21 | Douglas A. Hanes |
Perceptual Centering Effects in Body Orientation. |
Biol. Cybern. |
2006 |
DBLP DOI BibTeX RDF |
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21 | Gilles Reymond, Jacques Droulez, Andras Kemeny |
Visuovestibular perception of self-motion modeled as a dynamic optimization process. |
Biol. Cybern. |
2002 |
DBLP DOI BibTeX RDF |
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