Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Po Guang Chen, Eric Zhi-Feng Liu, Chun-Hung Lin, Wan Ling Chang, Tien-Hsin Hsin, Ru-Chu Shih |
Developing an Education Card Game for Science Learning in Primary Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 236-240, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Frank Leenaars, Wouter R. van Joolingen, Hannie Gijlers, Lars Bollen |
Drawing-Based Simulation for Primary School Science Education: An Experimental Study of the GearSketch Learning Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 1-8, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Naoya Funabashi, Takayuki Fujimoto |
Development of the Web Application that Create a Handmade Picture Book with Originality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 129-131, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Chih-Kai Chang, Tsung-Yen Chuang, Wen-Lin Kuo |
Relationships between Engagement and Learning Style for Using VPL on Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 153-155, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | I-Tsun Chiang, Jong-Chang Tsai, Shang-Ti Chen |
Using Xbox 360 Kinect Games on Enhancing Visual Performance Skills on Institutionalized Older Adults with Wheelchairs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 263-267, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yu-Jen Hsu, Ju-Ling Shih |
"Landscape Montage" Digital Game for Virtual Counseling Purposes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 197-201, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yike Zhang, Junpei Ono, Takashi Ogata |
Single Event and Scenario Generation Based on Advertising Rhetorical Techniques Using the Conceptual Dictionary in Narrative Generation System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 162-164, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Shohei Imabuchi, Takashi Ogata |
Story Generation System Based on Propp Theory as a Mechanism in Narrative Generation System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 165-167, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ching-Ju Chao, Hao-Chiang Koong Lin, Jin-Wei Lin, Yu-Chuan Tseng |
An Affective Learning Interface with an Interactive Animated Agent. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 221-225, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ke-Chen Pong, Ming-Hsin Tsai, Shuo-Hsiu Hsu |
Applying a Grammatical Structure to Practice Game Design on Non-Computer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 57-61, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Hao Chen, Huei-Tse Hou, Yi-Shiuan Chou, Si-Nga Lai, Yi-Syuan Wu |
Perfect PAPA©: Designing and Evaluating Digital Instructional Game Combining Situated Learning and Role-playing Strategies for Life Skill Training. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 147-149, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yen-Ru Shi, Ju-Ling Shih |
Game-Based Career Guidance Systems Design Concept. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 187-191, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | K. Robert Lai, Chung Hsien Lan |
Learning through Agent Negotiation: A Conceptual Framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 138-140, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kun-Hsien Li, Shi-Jer Lou, Tsai-Feng Cheng, Huei-Yin Tsai |
Application of Game-based Learning (GBL) on Chinese Language Learning in Elementary School. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 226-230, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Mark G. Elwell |
Game Regulated Applied Integrated Learning: A System for Post-formal Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 67-71, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | David Gouveia, Duarte Lopes, Carlos Vaz de Carvalho, Ricardo Batista |
Time Mesh: An Educational Historical Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 171-173, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kazuya Murata, Takayuki Fujimoto |
Proposal and Development Prototype of Markers-type Mouse System with Considering Practical and Entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 150-152, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Chiung-Wei Huang, Eric Zhi-Feng Liu, Li-Chun Liu, Chun-Hung Lin |
A Development and Evaluation of Educational Board Game Design Course: An Example of Pre-service Teacher. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 99-101, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kuo-Yu Liu, Chang-Ta Yang, Kuei-Hsiang Chang |
Development of a Multiplayer Online Role-Playing Game-based Learning System for Multiple Curriculums. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 62-66, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kensuke Oishi, Takashi Ogata |
The Development of Conceptual Dictionary for Narrative Generation System: The Structure and Functions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 168-170, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Chun-Hung Lin, Eric Zhi-Feng Liu |
The Effect of Reflective Strategies on Students' Problem Solving in Robotics Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 254-257, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kou Onodera, Takashi Ogata |
Sequence Generation Based on Mutual Relationship between State and Action: As a Mechanism in Narrative Generation System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 159-161, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yu-Jen Hsu, Ju-Ling Shih |
The Transformation of Adventure Education into Digital Game-based Counseling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 89-93, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kohei Yamamoto, Tetsuya Takahashi, Masaya Kitaoka, Yoshikazu Tagashira, Hiroyuki Tarumi, Toshihiro Hayashi |
Database Support for Shogi Learners. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 126-128, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Tsung-Yi Wu, Yi-Chieh Chang, Shang-Ti Chen, I-Tsun Chiang |
A Preliminary Study on Using Augmented Virtuality to Improve Training for Intercollegiate Archers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 212-216, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Hsiang-jen Meng, Ding-Chau Wang |
Robust Design for Game-Based Instruction Using Interactive Whiteboards. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 250-253, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yi-Te Liu, I-Tsun Chiang, Shang-Ti Chen, Shiou-Ru Chen |
A Comparison of Differences in Wii Performance and Perceived Life Quality among Physical Active and Inactive Aging Males in the Community. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 207-211, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Paul Sommeregger, Gudrun Kellner |
Brief Guidelines for Educational Adventure Games Creation (EAGC). ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 120-122, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ben Chang, Jui-Ting Lee, Yan-Yin Chen, Fu-Yun Yu |
Applying Role Reversal Strategy to Conduct the Virtual Job Interview: A Practice in Second Life Immersive Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 177-181, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Dai-Yi Wang, Ying-An Chen |
Training Teamwork Skills Using MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 94-98, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yi-Shiuan Chou, Huei-Tse Hou, Min-Chi Yu, Hui-Jen Lee, Hui-Shi Wu, Ya-Ting Yang, Yi-Ju Liao |
Running Tommy©: Developing a Digital Adventure Game Based on Situated Learning to Promote Learners' Concepts of Earthquake Escape. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 156-158, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ilkka Jormanainen, Erkki Sutinen |
Using Data Mining to Support Teacher's Intervention in a Robotics Class. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 39-46, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Wei-Kai Liou, Sou-Chen Lee |
Application of Laser Guide and Wireless Control Method on Military Training and the FPS Game System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 117-119, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Eugenio J. Marchiori, Ángel Serrano 0001, Ángel del Blanco, Iván Martínez-Ortiz, Baltasar Fernández-Manjón |
Integrating Domain Experts in Educational Game Authoring: A Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 72-76, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Cheng-Yu Hung, Ting-Wen Chang, Pao-Ta Yu, Po-Jen Cheng |
The Problem Solving Skills and Learning Performance in Learning Multi-Touch Interactive Jigsaw Game Using Digital Scaffolds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 33-38, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Jung-Hui Chiu, Ching-Ching Cheng, Kuo-Hung Huang |
More than Learning Mathematics: The Impact of Mathematics Games on Learning in Geography and Community Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 141-143, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Masahito Ohama, Masato Soga |
Collaborative Constellation Learning Environment with Sharing Learners' Gazing Points in the Real Night Sky. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 123-125, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yuh-Ming Cheng, Sheng-Huang Kuo, Y. L. Wu, Kou-Hung Tseng |
Incorporation of Windows Live Social Network into Elementary School Instruction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 246-249, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Gudrun Kellner, Andreas Weißenbacher |
GETOLS: Game Embedded Testing of Learning Strategies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 9-16, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kumiko Wada, Ryohei Egusa, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki |
Evaluation of the Universal Puppet Theater Based on Inclusive Design Method. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 135-137, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Maiga Chang, Rita Kuo, Chun-Wei Lyu, Jia-Sheng Heh |
A Situated Game for Autistic Children Learning Activities of Daily Living. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 217-220, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Noboru Matsuda, William W. Cohen, Kenneth R. Koedinger, Victoria Keiser, Rohan Raizada, Evelyn Yarzebinski, Shayna P. Watson, Gabriel Stylianides |
Studying the Effect of Tutor Learning Using a Teachable Agent that Asks the Student Tutor for Explanations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 25-32, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Jia-Jiunn Lo, Fu-Mei Lin |
A Study of 2nd Grade Students' Attitude on a Mathematics Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 111-113, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yun-Hsuan Huang, Tsung-Yen Chuang |
The Design of IWB-based DGBL Activities Model for EFL Preschoolers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 202-206, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Shang-Ti Chen, Yueh-Guey Laura Huang, I-Tsun Chiang |
Using Somatosensory Video Games to Promote Quality of Life for the Elderly with Disabilities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 258-262, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Wen-Chi Kuo, Shih-Ting Wang, Jie-Chi Yang |
An Empirical Analysis of the Playing Time by Different Genders and Ages in an MMORPG. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 114-116, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Charles Y. C. Yeh, Zhi-Hong Chen, Jackie W. N. Chen, Tak-Wai Chan |
My-Pet-My-Quest: Developing a Quest-Driven Learning System to Facilitate Students Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 144-146, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Wen-Lin Kuo, Yu-Ying He, Chih-Kai Chang |
Development of a Simulation Learning Environment for Inquiry-based Learning: An Example of Stray Dogs Problem in Taiwan. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 182-186, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Tsun-Hung Tsai, Hsin-Chih Lin, Kuo-Chu Huang |
Digital Game-Based Learning on Digital Archives: A Case Study of Taiwanese Classical Poems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 132-134, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Krittiya Saksrisathaporn, Thitinadda Maneewan |
A Web-based Traveling Game for the Preservation of Lanna Culture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 52-56, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Masanori Sugimoto, Vincent Aleven, Yam San Chee, Baltasar Fernández-Manjón (eds.) |
2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012 ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![IEEE, 978-1-4673-0885-4 The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
1 | Emanuela Marchetti |
Micro Culture: Interactive Storytelling and Learning in the Museum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 84-88, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Andrea Valente, Emanuela Marchetti |
Kill it or Grow it.: Computer Game Design for Playful Math-Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 17-24, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Hercy N. H. Cheng, Calvin C. Y. Liao, Winston M. C. Wu, Tak-Wai Chan |
Investigating the Fluidity of Performance in an Educational Digital Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 77-83, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kouji Fujita, Takayuki Fujimoto |
A Proposal of Mobile Communication System Using Intuitive Pictogram. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 108-110, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Amir Ali Bagherzadeh, Shayan Rezvankhah, Saeed Farahi, Koosha Khalvati, Parand Mousavi, Afshin Dehghan, Bahare Ghaderi, L. Kashani, Hadi Moradi |
A Multi-Agent Architecture for Tracking User Interactions in Browser-based Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 105-107, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ru-Chu Shih, Charles Papa, Mei-Mei Chang, Tien-Hsin Hsin |
Effect of Incorporating Project-Based Learning into the Development of an English Short Play for Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 241-245, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Jia-Sheng Heh, Hsueh-Fu Lu, Jia-Chi Hwang, Shu-Mei Lin, Kuo-Chen Li |
A Model for Role-Playing Game with Mobile Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 102-104, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Cheng-Ping Chen, Ju-Ling Shih |
A Prototype on a Meta-model for Designing Instructional Pervasive Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 47-51, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Taisuke Akimoto, Takashi Ogata |
Towards an Integrated Narrative Generation System Based on Structural Techniques and Generation Control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 174-176, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yi Hsuan Liao, Chun-Yi Shen |
Heuristic Evaluation of Digital Game Based Learning: A Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 192-196, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Wei-Yuan Dzan, Ru-Chu Shih, Shi-Jer Lou |
Construction and Application of Incorporating Imagination Cooperative Learning with Team Game Tournament. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 231-235, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Jeetinder Singh, Jayanthi Sivaswamy |
Creating User Interface for Interactive Simulations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 38-45, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Mei-Yi Wu, Shang-Rong Tsai, Jing-Chun Wang, Yu-Chen Chuang |
A Pac-Man Game on Campus Using GPS Location Information and Shortest Path Algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 202-206, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Kar Bin Tan, Jason Teo, Patricia Anthony |
Multi-objective Evolution of Neural Go Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 46-53, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Ming-Kuan Tsai, Shelley Shwu-Ching Young |
Applying Speech Techniques to Practice Listening and Speaking Skills for EFL Learners: An Exploratory Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 179-181, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Maureen Wu, Calvin C. Y. Liao, Zhi-Hong Chen, Tak-Wai Chan |
Designing a Competitive Game for Promoting Students' Effort-Making Behavior by Virtual Pets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 234-236, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Oskar Y. M. Ku, Jesse C. Y. Wu, Blake C. J. Yang, Tak-Wai Chan, Denise H. Wu |
Effects of Digital Game-Based Extensive Mental Calculation Practice. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 240-242, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Morris S. Y. Jong, Fong-lok Lee, Jimmy Ho-Man Lee, Junjie Shang |
A Case Study of a Non-gamer Student's Learning Process in VISOLE. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 77-84, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Sun Park, Dong Un An, Choi Im Cheon |
Document Clustering Method Using Weighted Semantic Features and Cluster Similarity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 185-187, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Sung Hyun Moon, Seok Kyoo Kim, Sang-Yong Han |
Creating Simultaneous Story Arcs Using Constraint Based Narrative Structure. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 188-190, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Hong Guo 0004, Hallvard Trætteberg, Alf Inge Wang, Meng Zhu |
TeMPS: A Conceptual Framework for Pervasive and Social Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 31-37, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Wan-Ting Chiu, Shang-Chia Chiou |
On Design Methodology and Practice of Bionics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 210-212, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Hang-Zheng Sun Lin, Guey-Fa Chiou |
Modding Commercial Game for Physics Learning: A Preliminary Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 225-227, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Morgan Leigh, Mark G. Elwell, Steve Cook |
Recreating Ancient Egyptian Culture in Second Life. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 114-118, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Zhi-Hong Chen, Calvin C. Y. Liao, Tak-Wai Chan |
Quest Island: Developing Quest-Driven Learning Model by Blending Learning Tasks with Game Quests in a Virtual World. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 93-100, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Muhammad Zeeshan Patoli, Michael Gkion, Paul F. Newbury, Martin White |
Real Time Online Motion Capture for Entertainment Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 139-145, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Paula Hodgson, Donald Man, Josa Leung |
Managing the Development of Digital Educational Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 191-193, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Chun-Hung Lin, Eric Zhi-Feng Liu, Ju-Ling Shih |
Analysis of Seven Important Studies in Research of Joyful Learning and Society. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 231-233, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | I-Hen Tsai, Koong H.-C. Lin, Rui-Ting Sun, Ren-Ying Fang, Jhing-Fa Wang, Yan-You Chen, Chu-Chuan Huang, Jiun-Sheng Li |
Application of Educational Emotion Inference via Speech and Agent Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 129-133, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Ming-Puu Chen, Chiung-Hui Chiu, Cheng-Chih Wu |
Instructional Simulations for Teaching High School Computer Science Concepts: A Technology Acceptance Perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 216-218, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Maiga Chang, Kinshuk |
Web-Based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 103-107, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Shu-Chen Cheng, Wu-Yuin Hwang, Dun-Wei Wen, Sheng-Yi Wu, Ching-Hua Hsiehe, Chia-Yu Chen |
A Mobile and Web System with Contextual Familiarity and its Effect on Campus English Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 222-224, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Bian Wu, Alf Inge Wang, Anders Hartvoll Ruud, Wan Zhen Zhang |
Extending Google Android's Application as an Educational Tool. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 23-30, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Christothea Herodotou |
Social Praxis Within and Around Online Gaming: The Case of World of Warcraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 10-22, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Huei-Tse Hou |
Applying Lag Sequential Calculation and Social Network Analysis to Detect Learners' Behavioral Patterns and Generate Automatic Learning Feedback-Scenarios for Educational MMORPG Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 213-215, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Vincent Aleven, Eben Myers, Matthew W. Easterday, Amy Ogan |
Toward a Framework for the Analysis and Design of Educational Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 69-76, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Nwanua Elumeze, Yingdan Huang, Jane Meyers, Michael Eisenberg |
"Serious" Programming Made Cuddly: A Fully End-User-Programmable Stuffed Toy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 146-150, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Nian-Shing Chen, I-Chun Hung, Chun-Wang Wei |
Developing Ubiquitous Learning System with Robots for Children's Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 61-68, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Syamsul Bahrin Zaibon, Norshuhada Shiratuddin |
Adapting Learning Theories in Mobile Game-Based Learning Development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 124-128, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Calvin C. Y. Liao, Zhi-Hong Chen, Hercy N. H. Cheng, Tak-Wai Chan |
Preparation-before-Competition: Designing a Game-Based Environment to Facilitate Making Effort before Pet-Competitive Stage. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 171-175, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Ju-Ling Shih, Eric Zhi-Feng Liu, Chien-Wen Chuang |
A Preliminary Outcome-Oriented Review of Game-Based Learning Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 228-230, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Alexandra Camargo Alves, Roseli de Deus Lopes, Patrik Matos, Luiz Velho 0001, Djalma Silva |
Reactoon: Storytelling in a Tangible Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 161-165, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Gunver Majgaard |
Design-Based Action Research in the World of Robot Technology and Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 85-92, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Mei-Yi Wu, Yu-Chen Chuang, Yi-Chian Huang, Greg Gliemi |
An Interactive Caricature Creating System Based on Modified Snake Algorithm and Weighted Synthesizing Coloration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 119-123, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Jingyu Tan, Pei-Luen Patrick Rau |
Building Your Own Tangible Virtual World: A Design of an RFID-Based Tabletop Game Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 151-155, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Fanny Lignon |
Teach Them All. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 182-184, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Tsung Teng Chen |
Chitetris: A Chinese Proverb Learning Game Utilizing Tetris Game Plot. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 194-197, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Howard Hao-Jan Chen, Wendy Yu-Chen Huang |
Examining the Potentials of Computer Games for English Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 134-138, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Hui-Wen Wu, Yana C. Y. Huang, Zhi-Hong Chen, Calvin C. Y. Liao, Tak-Wai Chan |
Designing a Simulation Game to Help Children Learn the Concept of Financial Management. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 243-245, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|