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article(705) book(3) incollection(71) inproceedings(6441) phdthesis(9) proceedings(114)
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Found 7344 publication records. Showing 7343 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
27Ryohei Nakatsu, Jun'ichi Hoshino (eds.) Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan Search on Bibsonomy IWEC The full citation details ... 2003 DBLP  BibTeX  RDF
27Marc Cavazza, Fred Charles, Steven J. Mead Under the influence: using natural language in interactives storytelling. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Satoru Odo, Kiyoshi Hoshino Recognition of human hand gesture from a monocular image sequence for human-machine communication system. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Claudio S. Pinhanez Creating ubiquitous interactive games using everywhere display projectors. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Johan Sanneblad, Lars Erik Holmquist Prototyping mobile game applications. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27A. B. Martínez, J. P. Arboleda, E. X. Martín, C. Torrens Mixed reality in traffic scenes. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Kazuyuki Saitoh, Tomoko Yonezawa, Kenji Mase Awareness communications by entertaining toy doll agents. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Chika Oshima, Yohei Miyagawa, Kazushi Nishimoto, Takashi Shirosaki Two-step input method for supporting construction of midi sequence data. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Penelope Sweetser, Simon Dennis Facilitating learning in a real time strategy computer game. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Wang Weihua, Xubo Yang, Adrian David Cheok, Mark Billinghurst, Hirokazu Kato 0001 Touch space: an embodied computing mixed reality game space. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Masumi Kobana, Jun Ohya Computer vision based recognition of interactions between human and objects. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Toshio Modegi Development of midi encoder "auto-f" for creating midi controllable general audio contents. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Daniel M. Johnson 0001, John A. Gardner, Janet Wiles, Penelope Sweetser, Kelly Hollingsworth The inherent appeal of physically controlled peripherals. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Masato Koide, Jingde Cheng A toolkit for developing programs of card game played on the internet. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Tomoya Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto A method for real-time rendering of water droplets taking into account interactive depth of field effects. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27David Ventura, David C. Brogan Digital storytelling with dinah: dynamic, interactive, narrative authoring heuristic. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Yoshihiro Okada Real-time character animation using puppet metaphor. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Philippe Codognet Multi-goal path-finding for autonomous agents in virtual worlds. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Kiyoshi Hoshino CGA synthesizer interpolating and extrapolating motion data. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Soichiro Iga, Fumito Higuchi Kirifuki: inhaling and exhaling interaction with visual objects. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27John R. Wright, Frank R. Hartman, Brian K. Cooper Immersive environment technologies for planetary exploration with applications for mixed reality. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Keiko Motoyama, Hidenori Kawamura, Masahito Yamamoto, Azuma Ohuchi Development of autonomous blimp robot with intelligent control. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Ralf Dörner 0001, Christian Geiger 0001, Michael Haller, Volker Paelke Authoring mixed reality - a component and framework-based approach. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Pieter Spronck, H. Jaap van den Herik Complex games and palm computers. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Makoto Sato, Yasuharu Koike Playing rubik's cube in mixed reality. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Matteo Bittanti The technoludic film: images of video games in movies (1973-2001). Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Scott S. Fisher An authoring toolkit for mixed reality experiences. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Eitan Mendelowitz, Jeff Burke A distributed control system and scripting language for "interactivity" in live performance. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Yoichi Nagshima "Improvisession-II" - a performing/composing system for improvisational sessions with networks. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Naohiro Matsunami, Kumiko Tanaka-Ishii, Ian Frank, Hitoshi Matsubara Lego mindstorms cheerleading robots. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Hidenobu Nagata, Naoko Kosugi, Ryoji Kataoka, Takashi Honishi Sound compassTM - a fast query-by-humming system using multi-dimensional feature vectors. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Tsutomu Terada, Masahiko Tsukamoto, Shojiro Nishio A portable electronic bass using two pads. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Martin Kurze Content management in mixed reality systems considerations from an applied science perspective. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Bruce H. Thomas, Nicholas Krul, Benjamin Close, Wayne Piekarski Usability and playability issues for arquake. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Atsushi Nakano, Junichi Hoshino Human body tracking for digital actors. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Ho Lee, Eric Kozlowski, Scott Lenker, Sugih Jamin Multiplayer game cheating prevention with pipelined lockstep protocol. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Koichi Minami, Tomi Korpipää, Masataka Imura, Yoshihiro Yasumuro, Tomohiro Kuroda, Yoshitsugu Manabe, Kunihiro Chihara A distributed mr transporter for networked collaboration. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Kazuhiko Kobayashi, Shinobu Ishigame, Hideo Kato Skill training system of manual arc welding. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Sidney S. Fels, James Gauthier, Patricia Smith Responses in light, sound and scent: a therapeutic interactive yoga system. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Atsuhiro Takasu, Teruhito Kanazawa, Jun Adachi Statistical phrase extraction and indexing for music retrieval. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Toshiyuki Masui Music composition by onomatopoeia. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Gonzalo Grasca Leaving fantasy behind in videogames: the limits of the narrative paradigm. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Shigeru Kuriyama, Yusuke Irino, Toyohisa Kaneko Real-time manipulation of motion-capture data with pattern generator. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Reijer Grimbergen Threat stacks to guide pruning and search extensions in shogi. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Yue Li, Adrian David Cheok A new economical fluorescent lamp information transmission system for indoor tracking with applications for indoor games. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Masataka Imura, Jun Kozuka, Koichi Minami, Yoshito Tabata, Tatsuya Shizui, Kunihiro Chihara Virtual horseback archery-kibakiba mushamusha. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Rodney Berry, Ivan Poupyrev, Makoto Tadenuma, Nobuji Tetsutani Inside the score: music and augmented reality. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Akihiko Shirai, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato Penguin hockey: a virtual reality game system for children. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Naho Inamoto, Hideo Saito Fly through view video generation of soccer scene. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Donald Marinelli Interactivity and non-linearity: what do they really mean? Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Michael Buro The evolution of strong othello programs. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Matthias Rauterberg Determinantes for collaboration in networked multi-user games. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Alok Nandi, Xavier Marichal Senses of spaces through transfiction. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Jörg Stöcklein Rapid prototyping of mixed reality applications that entertain and inform. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume Electronically enhanced board games by integrating physical and virtual spaces. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Nicklas Lundblad, Anders Frank Politics in motion - some reflections on political bias in simulation gaming. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Zhiying Zhou, Farzam Farbiz, Xiangdong Chen, Adrian David Cheok, Lin Wei Magic music desk: a multi-modal embodied interactive desk. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Tomonari Sonoda, Toshiya Ikenaga, Kana Shimizu, Yoichi Muraoka A melody retrieval system on parallelized computers. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Akio Yatsui, Haruhiro Katayose An accomodating piano which augments intention of inexperienced players. Search on Bibsonomy IWEC The full citation details ... 2002 DBLP  BibTeX  RDF
27Jens F. Jensen WWW - Who? Where? Why? A Media Sociological Analysis of Demographics, Consumer Trends, and Content Trends with Special Reference to Entertainment & Entertainment Seekers on the Web. Search on Bibsonomy WebNet The full citation details ... 2000 DBLP  BibTeX  RDF
27Christian Martyn Jones, Andrew Deeming Affective Human-Robotic Interaction. Search on Bibsonomy Affect and Emotion in Human-Computer Interaction The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Sony AIBO, Acoustic emotion recognition, Human-Robotic interaction, Affective computing, Entertainment Robots
27Anton Nijholt, Betsy van Dijk, Dennis Reidsma Design of Experience and Flow in Movement-Based Interaction. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF movement-based interfaces, interaction coordination, evaluation, human-computer interaction, design, games, ambient intelligence, entertainment, exertion interfaces
26Spencer J. Lee, Bradley Willis, Joseph S. Bourne Jr., Edward A. Fox Entertainment history museums in virtual worlds: video game and music preservation in second life. Search on Bibsonomy JCDL The full citation details ... 2010 DBLP  DOI  BibTeX  RDF game, virtual worlds, music, 3D, entertainment, history, digital preservation, second life
26Stelios Papakonstantinou, Vesna Brujic-Okretic Prototyping a Context-Aware Framework for Pervasive Entertainment Applications. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF virtual & augmented reality, pervasive entertainment, context-awareness, mobile devices, social interaction
26Kazuhito Shiratori, Hiroshi Mori, Junichi Hoshino The trampoline entertainment system for aiding exercise. Search on Bibsonomy VRCAI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF constant timeSports support, trampoline, virtual reality, global illumination, entertainment, radiosity
26Aleksandar Zivanovic, James Auger, Jimmy Loizeau Carnivorous domestic entertainment robots. Search on Bibsonomy TEI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF biological fuel cell, robot, entertainment, autonomous, domestic, biomimetic
26Marco Pasch, Nadia Bianchi-Berthouze, Betsy van Dijk, Anton Nijholt Immersion in Movement-Based Interaction. Search on Bibsonomy INTETAIN The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Movement-based interaction, games, entertainment, engagement, immersion, flow, exertion
26Oscar Mayora, Cristina Costa, Andrei Papliatseyeu iTheater Puppets Tangible Interactions for Storytelling. Search on Bibsonomy INTETAIN The full citation details ... 2009 DBLP  DOI  BibTeX  RDF puppetry, new hardware technology for interaction and entertainment, children, Tangible interfaces, edutainment
26Christoph Klimmt, Christopher Blake, Dorothée Hefner, Peter Vorderer, Christian Roth 0001 Player Performance, Satisfaction, and Video Game Enjoyment. Search on Bibsonomy ICEC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF attribution theory, performance, entertainment, Video games, flow, enjoyment
26Khoo Eng Tat, Adrian David Cheok, Ta Huynh Duy Nguyen, Zhigeng Pan Age invaders: social and physical inter-generational mixed reality family entertainment. Search on Bibsonomy Virtual Real. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Elderly entertainment, Mixed reality, Social computing, Physical computing
26Matthias Finke, Anthony Tang 0001, Rock Leung, Michael Blackstock Lessons learned: game design for large public displays. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF interactive large public displays, personal devices, shared entertainment, user study, gaming, short messages services (SMS), cell phones
26Tokuo Yamaguchi, Kazuhiro Asai, Yoshifumi Kitamura, Fumio Kishino Interactive Multimedia Contents in the IllusionHole. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF interactive, CSCW, game, 3D user interface, entertainment computing, tabletop display, stereoscopic display
26Steven Dow, Blair MacIntyre Experiences Employing Novice Wizard Operators in a Gallery Setting. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Immersive entertainment, gallery installations, wizard-of-oz methods, augmented reality, user experience
26Andy Ju An Wang Interactive Game Development with a Projector-Camera System. Search on Bibsonomy Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Computing and programming, Computer science education, Computer games, Entertainment computing
26Anthony Savidis, Dimitris Grammenos, Constantine Stephanidis Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties. Search on Bibsonomy Univers. Access Inf. Soc. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF e-Entertainment, e-Learning, Universal access, Game development, Learning difficulties
26Kyusung Cho, Wonhyoung Kang, Jaemin Soh, Juho Lee, Hyun Seung Yang Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment. Search on Bibsonomy ICEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF dynamic environment, handheld augmented reality, entertainment system
26Michael R. Macedonia Google Becomes an Entertainment Company. Search on Bibsonomy Computer The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Google Video, DRM-enabled video, Entertainment computing, Broadband
26Jesse Schell Understanding entertainment: story and gameplay are one. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF interactivity, games, software, entertainment, story, gameplay
26Magy Seif El-Nasr, Ian Horswill Automating Lighting Design for Interactive Entertainment. Search on Bibsonomy Comput. Entertain. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF 3-D simulations, visual compositing, game design, visual design, game development, immersive environments, Interactive entertainment, lighting design
26Carsten Magerkurth, Timo Engelke, Maral Memisoglu Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology. Search on Bibsonomy Comput. Entertain. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF computer games, tangible interfaces, entertainment, tabletop games, hybrid environments
26B. J. Fogg, Lawrence D. Cutler, Perry Arnold, Chris Eisbach HandJive: A Device for Interpersonal Haptic Entertainment. Search on Bibsonomy CHI The full citation details ... 1998 DBLP  DOI  BibTeX  RDF ubiquitous computing, interaction design, haptics, rapid prototyping, entertainment, product design, user testing, tactile feedback, interpersonal communication
25Kee Chang Lee, ChangWhan Sul, KwangYun Wohn Virtual Stage: a scenario-based karaoke system in a virtual environment. Search on Bibsonomy PG The full citation details ... 1997 DBLP  DOI  BibTeX  RDF Virtual Stage, scenario-based karaoke system, interactive scenarios, song, video image analysis, rendered scene, virtual reality, virtual environment, music, multimedia system, entertainment, entertainment, authoring tools, virtual characters, runtime environment
21José Luis González Sánchez 0001, Natalia Padilla Zea, Francisco L. Gutiérrez From Usability to Playability: Introduction to Player-Centred Video Game Development Process. Search on Bibsonomy HCI (10) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Usability, User Experience, Interactive Systems, Video Games, Playability
21Konstantinos Chorianopoulos, George Lekakos Learn and play with interactive TV. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF user interface, interactive television, interactive TV, set-top box, study
21Newton Lee A word from the editor. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
21Heemin Park, Jeff Burke, Mani B. Srivastava Design and implementation of a wireless sensor network for intelligent light control. Search on Bibsonomy IPSN The full citation details ... 2007 DBLP  DOI  BibTeX  RDF light sensing, wireless sensor networks, control
21Edgar A. Maldonado, Joseph A. Zupko Review of "Techniques for 21st Century Fiction by A. S. Glassner", A. K. Peters, Ltd., Natick, MA 511 pages, ISBN 1-56881-221-3. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
21Newton Lee Welcome. Search on Bibsonomy Comput. Entertain. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
21Newton Lee Samsung Electronics brings the world cyber games finals to the U.S. for the first time in 2004. Search on Bibsonomy Comput. Entertain. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
21Jesse Schell Shaping an Entertaining Future at Carnegie Mellon. Search on Bibsonomy Computer The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
21Newton Lee Welcome. Search on Bibsonomy Comput. Entertain. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
21Bo N. Schenkman Perceived Similarities and Preferences for Consumer Electronics Products. Search on Bibsonomy Pers. Ubiquitous Comput. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Information technology, Similarities, Preferences, Multidimensional scaling, Information appliances, Consumer electronics
21Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark Billinghurst, Hirokazu Kato 0001 Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. Search on Bibsonomy Pers. Ubiquitous Comput. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Embodied computing, Game space, Ubiquitous computing, Mixed reality, Social computing, Tangible interaction
21Francesco Mondada, Skye Legon Interactions between Art and Mobile Robotic System Engineering. Search on Bibsonomy EvoRobots The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
21Santi Fort 2020 3D media: new directions in immersive entertainment. Search on Bibsonomy SIGGRAPH Posters The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
21Hwan-Soo Yoo, Seong-Whan Kim Agritainment: 3D collaborative space for training agricultural experience with entertainment elements. Search on Bibsonomy SIGGRAPH Posters The full citation details ... 2010 DBLP  DOI  BibTeX  RDF crop/livestock, simulation, multi-user, agriculture
21Artur Lugmayr, Simon Reymann, Volker Bruns, Jakub Rachwalski, Stefan Kemper Distributing the personal digital environment throughout your entertainment environment: handling personal metadata across domains. Search on Bibsonomy Multim. Syst. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Context profile, Portable personality, P2, Ubiquitous computation, Context awareness, Personalization, Metadata, Pervasive computation, Ambient media, Personal profile, Personality profile
21Norman Alm, Arlene Astell, Gary Gowans, Richard Dye, Maggie Ellis, Phillip Vaughan, Philippa Riley Lessons Learned from Developing Cognitive Support for Communication, Entertainment, and Creativity for Older People with Dementia. Search on Bibsonomy HCI (5) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF cognitive prostheses, multidisciplinary working, multimedia, assistive technology, Dementia
21Yochan Kim, Hyuk Tae Kwon, Wan Chul Yoon, Jong Cheol Kim Designing Emotional and Interactive Behaviors for an Entertainment Robot. Search on Bibsonomy HCI (2) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Script-based Robot Behavior, Robot Personality, Robot Emotion, Human-Robot Interaction, Service Robots
21Dag Johansen, Håvard D. Johansen, Tjalve Aarflot, Joseph Hurley, Åge Kvalnes, Cathal Gurrin, Sorin Sav, Bjørn Olstad, Erik Aaberg, Tore Endestad, Haakon Riiser, Carsten Griwodz, Pål Halvorsen DAVVI: a prototype for the next generation multimedia entertainment platform. Search on Bibsonomy ACM Multimedia The full citation details ... 2009 DBLP  DOI  BibTeX  RDF torrent-like dissemination, video search and recommendation, personalization, annotation
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