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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9343 occurrences of 2827 keywords
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Results
Found 13385 publication records. Showing 13384 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
38 | Jean Sreng, Florian Bergez, Jérémie Legarrec, Anatole Lécuyer, Claude Andriot |
Using an event-based approach to improve the multimodal rendering of 6DOF virtual contact. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2007, Newport Beach, California, USA, November 5-7, 2007, pp. 165-173, 2007, ACM, 978-1-59593-863-3. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
6DOF, visual, haptic, multimodal, rendering, audio, contact, event-based |
38 | Nick Lowe, Amitava Datta |
A New Technique for Rendering Complex Portals. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 11(1), pp. 81-90, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Portal-based rendering, fragment-culling, dual-depth-buffer, scene composition, complex portals |
38 | Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dinesh Manocha |
Quick-VDR: Out-of-Core View-Dependent Rendering of Gigantic Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 11(4), pp. 369-382, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
levels-of-detail, occlusion culling, Interactive display, out-of-core algorithms, external-memory algorithm, view-dependent rendering |
38 | Xavier Cavin, Christophe Mion, Alain Filbois |
COTS Cluster-based Sort-last Rendering: Performance Evaluation and Pipelined Implementation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 111-118, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
cluster-based visualization, sort-last rendering, parallel image compositing |
38 | Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan |
Geopostors: a real-time geometry / impostor crowd rendering system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA, pp. 95-102, 2005, ACM, 1-59593-013-2. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
simplification/level of detail, image-based rendering, human modeling and animation |
38 | Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dinesh Manocha |
Quick-VDR: Interactive View-Dependent Rendering of Massive Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 131-138, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
levels-of-detail, occlusion culling, Interactive display, external-memory algorithm, view-dependent rendering |
38 | Michael Wand 0001, Matthias Fischer 0001, Ingmar Peter, Friedhelm Meyer auf der Heide, Wolfgang Straßer |
The randomized z-buffer algorithm: interactive rendering of highly complex scenes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2001, Los Angeles, California, USA, August 12-17, 2001, pp. 361-370, 2001, ACM, 1-58113-374-X. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
rendering systems, Monte Carlo techniques, level of detail algorithms |
38 | Ravi Ramamoorthi, Pat Hanrahan |
A signal-processing framework for inverse rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2001, Los Angeles, California, USA, August 12-17, 2001, pp. 117-128, 2001, ACM, 1-58113-374-X. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
signal processing, illumination, BRDF, spherical harmonics, light field, irradiance, radiance, inverse rendering |
38 | Gordon L. Kindlmann, David M. Weinstein, David A. Hart |
Strategies for Direct Volume Rendering of Diffusion Tensor Fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 6(2), pp. 124-138, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
tensor visualization, reaction-diffusion texture, tensor interpolation, Volume rendering, transfer function, barycentric coordinates, anisotropy, diffusion tensor |
38 | Gregory Ward Larson, Maryann Simmons |
The holodeck ray cache: an interactive rendering system for global illumination in nondiffuse environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 18(4), pp. 361-368, 1999. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
virtual reality, image reconstruction, ray tracing, illumination, mesh generation, rendering system |
38 | Tae-Young Kim, Yeong-Gil Shin |
An Efficient Wavelet-Based Compression Method for Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 7th Pacific Conference on Computer Graphics and Applications, PG 1999, Seoul, South Korea, October 5-7, 1999, pp. 147-, 1999, IEEE Computer Society, 0-7695-0293-8. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
wavelet transform, compression, volume rendering, multi-resolution, Haar wavelets |
38 | Tong-Yee Lee, Cauligi S. Raghavendra, John B. Nicholas |
Image Composition Schemes for Sort-Last Polygon Rendering on 2D Mesh Multicomputers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 2(3), pp. 202-217, 1996. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
Sort-last-full, sort-last-sparse, polygon rendering, message-passing multicomputer system, image composition |
38 | Philippe Lacroute |
Analysis of a Parallel Volume Rendering System Based on the Shear-Warp Factorization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 2(3), pp. 218-231, 1996. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
parallel algorithms for shared memory multiprocessors, shear-warp factorization, coherence optimizations, image partition, multiprocessor performance analysis, Volume rendering |
38 | Damien Porquet, Jean-Michel Dischler, Djamchid Ghazanfarpour |
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29 - December 2, 2005, pp. 213-220, 2005, ACM, 1-59593-201-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
View-Dependent Texture Mapping, image-based rendering, graphics hardware, real-time rendering |
37 | Amy Ashurst Gooch |
Towards mapping the field of non-photorealistic rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 8th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2010, Annecy, France, June 7-10, 2010, Proceedings, pp. 159-164, 2010, ACM, 978-1-4503-0125-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
mapping, non-photorealistic rendering |
37 | Patrick Coleman, Karan Singh |
Ryan: rendering your animation nonlinearly projected. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 3rd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2004, Annecy, France, June 7-9, 2004, Proceedings, pp. 129-156, 2004, ACM, 1-58113-887-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
multiprojection, nonlinear perspective, Non-Photorealistic Rendering, local illumination |
37 | Jean-Charles Quillet, Gwenola Thomas, Xavier Granier, Pascal Guitton, Jean-Eudes Marvie |
Using expressive rendering for remote visualization of large city models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web3D ![In: Proceeding of the Eleventh International Conference on 3D Web Technology, Web3D 2006, Columbia, Maryland, USA, April 18-21, 2006, pp. 27-35, 2006, ACM, 1-59593-336-0. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
line-based rendering, mobile and connected devices, streaming, non-photorealistic rendering, client-server architecture |
37 | Feng Dong 0005, Gordon Clapworthy |
Volumetric texture synthesis for non-photorealistic volume rendering of medical data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 21(7), pp. 463-473, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Volume rendering, Non-photorealistic rendering, Texture synthesis, Medical visualization |
37 | Jérémie Allard, Bruno Raffin |
A Shader-Based Parallel Rendering Framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 127-134, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Volume Rendering, Shaders, Distributed Rendering |
37 | Joachim Pouderoux, Jean-Eudes Marvie |
Adaptive streaming and rendering of large terrains using strip masks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29 - December 2, 2005, pp. 299-306, 2005, ACM, 1-59593-201-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
adaptive rendering, streaming, level of detail, handhelds, terrain rendering |
37 | Aidong Lu, Christopher J. Morris 0001, Joe Taylor, David S. Ebert, Charles D. Hansen, Penny Rheingans, Mark Hartner |
Illustrative Interactive Stipple Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 9(2), pp. 127-138, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
volume rendering, medical imaging, scientific visualization, Nonphotorealistic rendering, illustration, stippling |
37 | Holger Winnemöller, Shaun Bangay |
Rendering optimisations for stylised sketching. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 2nd International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2003, Cape Town, South Africa, February 3-5, 2003, pp. 117-122, 2003, ACM, 1-58113-643-9. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
chalk, coal, edge-fading, hatching, pencil, uncertainty-functions, non-photorealistic rendering, rendering, temporal coherence, 3D texturing |
37 | Takeshi Naemura, Junji Tago, Hiroshi Harashima |
Real-Time Video-Based Modeling and Rendering of 3D Scenes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 22(2), pp. 66-73, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
camera array, light field, Image-Based Modeling and Rendering, layered representation, Video-Based Rendering |
37 | Wei-Chao Chen, Jean-Yves Bouguet, Michael H. Chu, Radek Grzeszczuk |
Light field mapping: efficient representation and hardware rendering of surface light fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 21(3), pp. 447-456, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
image-based rendering, texture mapping, compression algorithms, rendering hardware |
37 | Kirsten Cater, Alan Chalmers, Patrick Ledda |
Selective quality rendering by exploiting human inattentional blindness: looking but not seeing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2002, Hong Kong, China, November 11-13, 2002, pp. 17-24, 2002, ACM, 1-58113-530-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
interactive rendering of dynamic scenes, task related realistic rendering, image quality, human visual perception, inattentional blindness |
37 | Penny Rheingans, David S. Ebert |
Volume Illustration: Nonphotorealistic Rendering of Volume Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 7(3), pp. 253-264, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
visualization, Volume rendering, transfer functions, shading, nonphotorealistic rendering, illustration, lighting models |
36 | Marc Olano, Bob Kuehne, Maryann Simmons |
Automatic shader level of detail. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, San Diego, California, USA, July 26-27, 2003, pp. 7-14, 2003, Eurographics Association, 1-58113-739-7. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
multi-pass rendering, computer games, level of detail, languages, simplification, interactive rendering, rendering systems, hardware systems, reflectance & shading models, procedural shading |
36 | Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, Pat Hanrahan |
WireGL: a scalable graphics system for clusters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2001, Los Angeles, California, USA, August 12-17, 2001, pp. 129-140, 2001, ACM, 1-58113-374-X. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
scalable rendering, virtual graphics, parallel rendering, tiled displays, remote graphics, cluster rendering |
36 | Aaron Knoll, Younis Hijazi, Rolf Westerteiger, Mathias Schott, Charles D. Hansen, Hans Hagen |
Volume Ray Casting with Peak Finding and Differential Sampling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 15(6), pp. 1571-1578, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
36 | Tapio Lokki, Lauri Savioja, Riitta Väänänen, Jyri Huopaniemi, Tapio Takala |
Creating Interactive Virtual Auditory Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 22(4), pp. 49-57, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
36 | Tzi-cker Chiueh, Kwan-Liu Ma |
A Parallel Pipelined Renderer for Time-Varying Volume Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISPAN ![In: 1997 International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN '97), 18-20 December 1997, Taipei, Taiwan, pp. 9-15, 1997, IEEE Computer Society, 0-8186-8259-0. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
|
36 | Jason L. Mitchell, Moby Francke, Dhabih Eng |
Illustrative rendering in Team Fortress 2. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 5th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2007, San Diego, CA, USA, August 4-5, 2007, Proceedings, pp. 71-76, 2007, ACM, 978-1-59593-624-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, video games, shading, lighting models, hardware rendering |
36 | Hui Xu 0002, Baoquan Chen |
Stylized rendering of 3D scanned real world environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 3rd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2004, Annecy, France, June 7-9, 2004, Proceedings, pp. 25-34, 2004, ACM, 1-58113-887-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, multi-resolution, 3D scanning, point-based rendering, interactive 3D graphics |
35 | Wallace Santos Lages, Carlúcio Cordeiro, Dorgival O. Guedes |
Performance analysis of a parallel multi-view rendering architecture using light fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 25(10), pp. 947-958, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Multiple viewpoint rendering, Light field rendering, Parallel rendering |
35 | Greg Humphreys, Mike Houston, Ren Ng, Randall Frank, Sean Ahern, Peter D. Kirchner, James T. Klosowski |
Chromium: a stream-processing framework for interactive rendering on clusters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 21(3), pp. 693-702, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
scalable rendering, virtual graphics, stream processing, parallel rendering, tiled displays, remote graphics, cluster rendering |
35 | Christopher Zach, Stephan Mantler, Konrad F. Karner |
Time-critical rendering of discrete and continuous levels of detail. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2002, Hong Kong, China, November 11-13, 2002, pp. 1-8, 2002, ACM, 1-58113-530-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
level of detail management, rendering of vegetation, real-time rendering, point rendering |
35 | Samuel Boivin, André Gagalowicz |
Image-based rendering of diffuse, specular and glossy surfaces from a single image. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2001, Los Angeles, California, USA, August 12-17, 2001, pp. 107-116, 2001, ACM, 1-58113-374-X. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
BRDF models, reflectance recovery, rerendering, image-based rendering, rendering, global illumination, radiosity, radiance, inverse rendering |
35 | Bjørn Olstad, Erik Steen, Arne Halaas |
Image filtering techniques and VLSI architectures for efficient data extraction in shell rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIP ![In: Proceedings 1995 International Conference on Image Processing, Washington, DC, USA, October 23-26, 1995, pp. 113-116, 1995, IEEE Computer Society, 0-8186-7310-9. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
image filtering techniques, shell rendering, interactive data reduction, real-time data reduction, PCI based search engine, full custom VLSI chip, opacity assignment, multi-spectral voxel data, interactive inspection procedures, 3D imagery, 3D ultrasonics, 3D MRI studies, classification, VLSI, feature extraction, volume rendering, image classification, application specific integrated circuits, medical image processing, search problems, VLSI architectures, filtering theory, data reduction, digital signal processing chips, data extraction, rendering (computer graphics), biomedical NMR, image preprocessing, biomedical ultrasonics |
35 | Rüdiger Westermann |
Parallel volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IPPS ![In: Proceedings of IPPS '95, The 9th International Parallel Processing Symposium, April 25-28, 1995, Santa Barbara, California, USA, pp. 693-699, 1995, IEEE Computer Society, 0-8186-7074-6. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
three dimensional volume data visualisation, multiprocessor computer systems, memory minimization, large scale volume data rendering, processed data resolution, node local memory, software engineering, algorithms, parallel algorithms, scalability, resource allocation, parallel machines, distributed memory systems, portability, data visualisation, software portability, rendering (computer graphics), distributed memory parallel computers, parallel volume rendering |
35 | Jean Sreng, Anatole Lécuyer, Claude Andriot, Bruno Arnaldi |
Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2009 (VR 2009), 14-18 March 2009, Lafayette, Louisiana, USA, Proceedings, pp. 3-9, 2009, IEEE Computer Society, 978-1-4244-3943-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
35 | Xinguo Liu, Zhao Dong 0001, Hujun Bao, Qunsheng Peng 0001 |
Caustic spot light for rendering caustics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 24(7-9), pp. 485-494, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Spot light, Image synthesis, Caustic, Display algorithm |
35 | Jens Hannemann, Christopher A. Leedy, Kevin D. Donohue, Sascha Spors, Alexander Raake |
A comparative study of perceptional quality between wavefield synthesis and Multipole-Matched Rendering for spatial audio. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICASSP ![In: Proceedings of the IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2008, March 30 - April 4, 2008, Caesars Palace, Las Vegas, Nevada, USA, pp. 397-400, 2008, IEEE, 1-4244-1484-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
35 | Xiao-Nao Liu, Jie Fan, Zhon Liu, Yong-Hua Zang, Yin-Li Liu, Qiang Wang |
Evaluation of Color Rendering of Glossy Ink-Jet Paper Based on Fuzzy Decision. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSSE (6) ![In: International Conference on Computer Science and Software Engineering, CSSE 2008, Volume 6: Graphic Communication / Other Applications, December 12-14, 2008, Wuhan, China, pp. 467-470, 2008, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
35 | Jan P. Springer, Christopher Lux, Dirk Reiners, Bernd Froehlich 0001 |
Advanced Multi-Frame Rate Rendering Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2008 (VR 2008), 8-12 March 2008, Reno, Nevada, USA, Proceedings, pp. 177-184, 2008, IEEE Computer Society, 978-1-4244-1971-5. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
35 | Jiangtao Kuang, Hiroshi Yamaguchi, Changmeng Liu, Garrett M. Johnson, Mark D. Fairchild |
Evaluating HDR rendering algorithms. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Appl. Percept. ![In: ACM Trans. Appl. Percept. 4(2), pp. 9, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
tone-mapping algorithms evaluation, High dynamic-range imaging, psychophysical experiments |
35 | Jong Sze Joon, May Chan Yuen, Chee-Weng Khong |
A Case Study of Integrating Principles of Photography and Photorealistic for 3D Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGIV ![In: 4th International Conference on Computer Graphics, Imaging and Visualization (CGIV 2007), August 14-16, 2007, Bangkok, Thailand, pp. 62-70, 2007, IEEE Computer Society, 0-7695-2928-3. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
35 | Dong-Soo Kang, Byeong-Seok Shin |
Acceleration of Terrain Rendering Using Cube Mesh. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (14) ![In: Virtual Reality, Second International Conference, ICVR 2007, Held as part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, pp. 71-79, 2007, Springer, 978-3-540-73334-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
35 | Tomas Ágoston, Csaba Csuprai, Juraj Onderik, Roman Durikovic |
Design of Modular Rendering Pipeline. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIT ![In: Seventh International Conference on Computer and Information Technology (CIT 2007), October 16-19, 2007, University of Aizu, Fukushima, Japan, pp. 322-328, 2007, IEEE Computer Society, 978-0-7695-2983-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
35 | Jang Ho Cho, Hoeryong Jung, Kyungno Lee, Doo Yong Lee, Hyung Soo Ahn |
Haptic Rendering of Drilling into Femur Bone with Graded Stiffness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FBIT ![In: Frontiers in the Convergence of Bioscience and Information Technologies 2007, FBIT 2007, Jeju Island, Korea, October 11-13, 2007, pp. 525-530, 2007, IEEE Computer Society, 978-0-7695-2999-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
35 | Azzedine Boukerche, Jing Feng 0001, Regina Borges de Araujo |
3D Image-Based Rendering Technique for Mobile Handheld Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WOWMOM ![In: 2006 International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM 2006), 26-29 June 2006, Buffalo, New York, USA, Proceedings, pp. 325-331, 2006, IEEE Computer Society, 0-7695-2593-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
35 | Tilo Ochotta, Stefan Hiller |
Hardware Rendering of 3D Geometry with Elevation Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SMI ![In: 2006 International Conference on Shape Modeling and Applications (SMI 2006), 14-16 June 2006, Matsushima, Japan, pp. 10, 2006, IEEE Computer Society, 0-7695-2591-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
35 | Zhongding Jiang, Yandong Mao, Qi Jia, Nan Jiang, Junyi Tao, Xiaochun Fang, Hujun Bao |
PanoWalk: A Remote Image-Based Rendering System for Mobile Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PCM ![In: Advances in Multimedia Information Processing - PCM 2006, 7th Pacific Rim Conference on Multimedia, Hangzhou, China, November 2-4, 2006, Proceedings, pp. 641-649, 2006, Springer, 3-540-48766-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
35 | Dirk Bartz, Hans Hagen, Victoria Interrante, Kwan-Liu Ma, Bernhard Preim |
Illustrative Rendering Techniques for Visualization: Future of Visualization or Just Another Technique?. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 120, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
35 | Veronica Sundstedt, Kurt Debattista, Alan Chalmers |
Perceived aliasing thresholds in high-fidelity rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, APGV 2005, A Coruña, Spain, August 26-28, 2005, pp. 166, 2005, ACM, 1-59593-139-2. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
35 | Xinguo Liu, Yaohua Hu, Jingdan Zhang, Xin Tong 0001, Baining Guo, Heung-Yeung Shum |
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 10(3), pp. 278-289, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
texture mapping, texture synthesis, surfaces, Bidirectional texture function, reflectance and shading models, mesh parameterization |
35 | Taek-Hee Lee, Young J. Kim, Juno Chang |
High Quality Volume Rendering for Large Medical Datasets Using GPUs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AsiaSim ![In: Systems Modeling and Simulation: Theory and Applications, Third Asian Simulation Conference, AsiaSim 2004, Jeju Island, Korea, October 4-6, 2004, Revised Selected Papers, pp. 663-674, 2004, Springer, 3-540-24477-8. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
35 | Zoltán Nagy, Gero Müller, Reinhard Klein |
Classification for Fourier Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 12th Pacific Conference on Computer Graphics and Applications, PG 2004, Seoul, South Korea, October 6-8, 2004, pp. 51-58, 2004, IEEE Computer Society, 0-7695-2234-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
35 | Wagner Toledo Corrêa, James T. Klosowski, Cláudio T. Silva |
Out-of-core sort-first parallel rendering for cluster-based tiled displays. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGPGV ![In: 4th Eurographics Workshop on Parallel Graphics and Visualization, EGPGV 2002, Blaubeuren, Germany, September 9-10, 2002, pp. 89-96, 2002, Eurographics Association, 1-58113-579-3. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
35 | Matthew Regan, Ronald Pose |
Priority rendering with a virtual reality address recalculation pipeline. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1994, Orlando, FL, USA, July 24-29, 1994, pp. 155-162, 1994, ACM, 0-89791-667-0. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
|
35 | Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen J. Scher Zagier |
Frameless rendering: double buffering considered harmful. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1994, Orlando, FL, USA, July 24-29, 1994, pp. 175-176, 1994, ACM, 0-89791-667-0. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
|
35 | Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey Ungar |
Interactive multi-pass programmable shading. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2000, New Orleans, LA, USA, July 23-28, 2000, pp. 425-432, 2000, ACM, 1-58113-208-5. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
multi-pass rendering, rendering, texture mapping, languages, texture synthesis, graphics hardware, illumination, OpenGL, interactive rendering, graphics systems, non-realistic rendering, programmable shading, procedural shading |
35 | Ruigang Yang, David Guinnip, Liang Wang 0002 |
View-dependent textured splatting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 22(7), pp. 456-467, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Multi-texture, Real-time, Picture/image generation, Point rendering |
34 | Hideo Miyachi, Toshihiko Kobayashi, Yasuhiro Takeda, Hiroshi Hoshino, Xiuyi Jin |
A Distributed Rendering System "On Demand Rendering System". ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISHPC ![In: High Performance Computing, Third International Symposium, ISHPC 2000, Tokyo, Japan, October 16-18, 2000. Proceedings, pp. 585-591, 2000, Springer, 3-540-41128-3. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Dangxiao Wang, Yuru Zhang, Yong Wang, Pei-Jun Lü, RenGe Zhou, Wanlin Zhou |
Haptic rendering for dental training system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sci. China Ser. F Inf. Sci. ![In: Sci. China Ser. F Inf. Sci. 52(3), pp. 529-546, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
computer haptics, haptic-visual collocation, dental training, haptic rendering, hand-eye coordination |
34 | Gabjong Han, Seokhee Jeon, Seungmoon Choi |
Improving perceived hardness of haptic rendering via stiffness shifting: an initial study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2009, Kyoto, Japan, November 18-20, 2009, pp. 87-90, 2009, ACM, 978-1-60558-869-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
hardness perception, haptic rendering, stiffness |
34 | Masataka Imura, Osamu Oshiro, Masahiko Saeki, Yoshitsugu Manabe, Kunihiro Chihara, Yoshihiro Yasumuro |
A generic real-time rendering approach for structural colors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2009, Kyoto, Japan, November 18-20, 2009, pp. 95-102, 2009, ACM, 978-1-60558-869-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
optical path difference, structural color, texture representation, real-time rendering |
34 | Degui Xiao, Yi Liu, Lei Yang, Zhiyong Li 0001, Kenli Li 0001 |
Fourier Volume Rendering on GPGPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISNN (3) ![In: Advances in Neural Networks - ISNN 2009, 6th International Symposium on Neural Networks, ISNN 2009, Wuhan, China, May 26-29, 2009, Proceedings, Part III, pp. 648-656, 2009, Springer, 978-3-642-01512-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Higher-order interpolation, Volume rendering, GPGPU, Fourier transform |
34 | David Grelaud, Nicolas Bonneel, Michael Wimmer 0001, Manuel Asselot, George Drettakis |
Efficient and practical audio-visual rendering for games using crossmodal perception. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 177-182, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
audio-visual rendering, crossmodal perception |
34 | La-mei Yan, You-wei Yuan |
Efficient Method for Point-Based Rendering on GPUs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 687-694, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
animation, GPUs, real-time rendering, mesh simplification |
34 | Claes Lundström, Patric Ljung, Anders Persson, Anders Ynnerman |
Uncertainty Visualization in Medical Volume Rendering Using Probabilistic Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(6), pp. 1648-1655, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
probability, Uncertainty, volume rendering, transfer function, medical visualization |
34 | Gunther H. Weber, Scott E. Dillard, Hamish A. Carr, Valerio Pascucci, Bernd Hamann |
Topology-Controlled Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(2), pp. 330-341, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
topology, simplification, Direct volume rendering, contour tree, transfer function design |
34 | Liya Li, Han-Wei Shen |
Image-Based Streamline Generation and Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(3), pp. 630-640, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Three-dimensional flow visualization, streamline seeding, depth peeling, level of detail, streamlines, stylized rendering |
34 | C. Lawrence Zitnick, Sing Bing Kang |
Stereo for Image-Based Rendering using Image Over-Segmentation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Comput. Vis. ![In: Int. J. Comput. Vis. 75(1), pp. 49-65, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
segmentation, image-based rendering, stereo correspondence, multi-view stereo |
34 | Hua Xiong, Zonghui Wang, Xiaohong Jiang 0002, Jiaoying Shi |
Building high performance DVR via HLA, scene graph and parallel rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2007, Newport Beach, California, USA, November 5-7, 2007, pp. 141-144, 2007, ACM, 978-1-59593-863-3. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
graphics cluster, distributed simulation, high level architecture, collaborative environments, parallel rendering, scene graph, distributed virtual reality |
34 | Kimberly Weaver, Derrick J. Parkhurst |
Perceptually Adaptive Rendering of Immersive Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Smart Graphics ![In: Smart Graphics, 7th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007, Proceedings, pp. 224-229, 2007, Springer, 978-3-540-73213-6. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
perceptually adaptive rendering, virtual reality, level of detail |
34 | Carlos González-Morcillo, Gerhard Weiss 0001, Luis Jiménez 0001, David Vallejo, Javier Albusac |
A MultiAgent System for Physically Based Rendering Optimization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIA ![In: Cooperative Information Agents XI, 11th International Workshop, CIA 2007, Delft, The Netherlands, September 19-21, 2007, Proceedings, pp. 149-163, 2007, Springer, 978-3-540-75118-2. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Optimization, Rendering, Global Illumination, MultiAgent |
34 | Peter William Longhurst, Kurt Debattista, Alan Chalmers |
A GPU based saliency map for high-fidelity selective rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 4th International Conference on Virtual Reality, Computer Graphics, Visualisation and Interaction in Africa, Afrigraph 2006, Cape Town, South Africa, January 25-27, 2006, pp. 21-29, 2006, ACM, 1-59593-288-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
GPU, global illumination, saliency map, selective rendering |
34 | Zhefan Jin |
Research on rendering instruction stream compression in distributed VR continuum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCIA ![In: Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, Hong Kong, China, June 14-17, 2006, pp. 13-18, 2006, ACM, 1-59593-324-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
sort-first, virtual reality continuum, prediction, quantization, distributed rendering, DPCM, LZW |
34 | Yu Gao, Baosong Deng, Lingda Wu |
Efficient view-dependent out-of-core rendering of large-scale and complex scenes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCIA ![In: Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, Hong Kong, China, June 14-17, 2006, pp. 297-303, 2006, ACM, 1-59593-324-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
hierarchical level of detail (HLOD), out-of-core rendering, view frustum culling, view-dependent refinement |
34 | Liviu Coconu, Oliver Deussen, Hans-Christian Hege |
Real-time pen-and-ink illustration of landscapes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 4th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2006, Annecy, France, June 5-7, 2006, Proceedings, pp. 27-35, 2006, ACM, 1-59593-357-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
complex plant scenes, line art, real-time hatching, non-photorealistic rendering, level-of-detail, outdoor scenes |
34 | Oliver Staubli, Christian Sigg, Ronald Peikert, Markus H. Gross, Daniel Gubler |
Volume rendering of smoke propagation CFD data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 335-341, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
volume rendering, flow visualization |
34 | Huamin Wang, Ruigang Yang |
Towards space: time light field rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA, pp. 125-132, 2005, ACM, 1-59593-013-2. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
space-time light field, image-based rendering, epipolar constraints |
34 | Junfeng Ji, Sheng Li 0008, Xuehui Liu, Enhua Wu |
P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, Crete, Greece, pp. 382-385, 2004, IEEE Computer Society, 0-7695-2171-1. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
point and polygon hybrid rendering, silhouette fidelity, LOD, quadtrees, normal mapping |
34 | Chris Joslin, Nadia Magnenat-Thalmann |
Significant facet retrieval for real-time 3D sound rendering in complex virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2003, Osaka, Japan, October 1-3, 2003, pp. 15-21, 2003, ACM, 1-58113-569-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
sound rendering, virtual environments, scene segmentation, bounding-box |
34 | Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler |
Shear-image order ray casting volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003, pp. 152-162, 2003, ACM, 1-58113-645-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
base plane, image order, shear warp, shear-image order, volume rendering, ray casting |
34 | Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, Radek Grzeszczuk, Wojciech Matusik |
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003, pp. 75-82, 2003, ACM, 1-58113-645-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
image-based rendering, 3D photography |
34 | Wei Li 0004, Arie E. Kaufman |
Accelerating volume rendering with texture hulls. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, VolVis 2002, Boston, MA, USA, October 28-29, 2002, pp. 115-122, 2002, IEEE Computer Society, 0-78037-641-2. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
2D texture-based volume rendering, bounding shapes, contour simplification, empty space skipping, texture hulls, graphics hardware |
34 | Wai-Sum Lin, Rynson W. H. Lau, Kai Hwang 0001, Xiaola Lin, Paul Y. S. Cheung |
Adaptive Parallel Rendering on Multiprocessors and Workstation Clusters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Parallel Distributed Syst. ![In: IEEE Trans. Parallel Distributed Syst. 12(3), pp. 241-258, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
polygon rasterization, MPI programming, speedup and efficiency and scalable performance, load balancing, Computer graphics, symmetric multiprocessors, parallel rendering, cluster of workstations, supersampling |
34 | Alon Raviv, Gershon Elber |
Interactive Direct Rendering of Trivariate B-Spline Scalar Functions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 7(2), pp. 109-119, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
3D data grids, ray casting, interactive rendering, Volumetric data, sculpting |
34 | Yi-Jen Chiang, Ricardo C. Farias, Cláudio T. Silva, Bin Wei |
A unified infrastructure for parallel out-of-core isosurface extraction and volume rendering of unstructured grids. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Symposium on Parallel and Large-Data Visualization and Graphics ![In: Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, PVG 2001, San Diego, California, USA, October 22-23, 2001, pp. 59-66, 2001, IEEE, 0-7803-7223-9. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
Out-Of-Core Techniques, Parallel Computation, Volume Rendering, Scientific Visualization, Isosurface Extraction |
34 | Santiago V. Lombeyda, Laurent Moll, Mark Shand, David E. Breen, Alan Heirich |
Scalable interactive volume rendering using off-the-shelf components. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Symposium on Parallel and Large-Data Visualization and Graphics ![In: Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, PVG 2001, San Diego, California, USA, October 22-23, 2001, pp. 115-121, 2001, IEEE, 0-7803-7223-9. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
VolumePro, shear-warp, sort-last, cluster, parallel, volume rendering, CFD, ray-casting, OpenGL, shadow mapping, VIA, Clos |
34 | Chris Buehler, Michael Bosse, Leonard McMillan, Steven J. Gortler, Michael F. Cohen |
Unstructured lumigraph rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2001, Los Angeles, California, USA, August 12-17, 2001, pp. 425-432, 2001, ACM, 1-58113-374-X. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
image-based rendering |
34 | Johan Hammes |
Modeling of Ecosystems as a Data Source for Real-Time Terrain Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Digital Earth Moving ![In: Digital Earth Moving, First International Symposium, DEM 2001, Manno, Switzerland, September 5-7, 2001, Proceedings, pp. 98-111, 2001, Springer, 3-540-42586-1. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
ecosystem modeling, ecotope modeling, compression, real-time rendering, terrain modeling, terrain visualization |
34 | Kwong-Wai Chen, Pheng-Ann Heng, Hanqiu Sun |
Direct haptic rendering of isosurface by intermediate representation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2000, Seoul, South Korea, October 22-25, 2000., pp. 188-194, 2000, ACM, 1-58113-316-2. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
Virtual Reality, Volume Visualization, Force Feedback, Haptic Rendering |
34 | Philippe Lacroute, Marc Levoy |
Fast volume rendering using a shear-warp factorization of the viewing transformation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1994, Orlando, FL, USA, July 24-29, 1994, pp. 451-458, 1994, ACM, 0-89791-667-0. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
volume rendering, medical imaging, scientific visualization, coherence |
34 | Craig Donner, Henrik Wann Jensen |
Rendering Translucent Materials Using Photon Diffusion. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, pp. 243-251, 2007, Eurographics Association, 978-3-905673-52-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
34 | Yu-Chi Lai, Shaohua Fan, Stephen Chenney, Charcle Dyer |
Photorealistic Image Rendering with Population Monte Carlo Energy Redistribution. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, pp. 287-295, 2007, Eurographics Association, 978-3-905673-52-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
34 | Wei-Wen Feng, Liang Peng, Yuntao Jia, Yizhou Yu |
Large-Scale Data Management for PRT-Based Real-Time Rendering of Dynamically Skinned Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, pp. 23-34, 2007, Eurographics Association, 978-3-905673-52-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
34 | George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre 0001, Michael Schwarz 0003, Isabelle Viaud-Delmon |
An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, pp. 297-308, 2007, Eurographics Association, 978-3-905673-52-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
34 | Eugene d'Eon, David P. Luebke, Eric Enderton |
Efficient Rendering of Human Skin. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, pp. 147-157, 2007, Eurographics Association, 978-3-905673-52-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
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