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Publication years (Num. hits)
1954-1967 (18) 1968-1971 (20) 1972-1973 (20) 1974-1975 (15) 1976-1977 (17) 1978 (16) 1979-1980 (30) 1981-1982 (25) 1983 (20) 1984 (25) 1985-1986 (31) 1987 (33) 1988 (25) 1989 (42) 1990 (38) 1991 (32) 1992 (58) 1993 (52) 1994 (70) 1995 (144) 1996 (92) 1997 (160) 1998 (187) 1999 (191) 2000 (297) 2001 (377) 2002 (519) 2003 (682) 2004 (906) 2005 (1169) 2006 (1416) 2007 (1772) 2008 (2061) 2009 (2158) 2010 (1679) 2011 (1723) 2012 (1787) 2013 (1992) 2014 (2094) 2015 (2222) 2016 (2356) 2017 (2606) 2018 (2766) 2019 (3104) 2020 (3005) 2021 (3039) 2022 (2767) 2023 (2838) 2024 (606)
Publication types (Num. hits)
article(19610) book(82) data(7) incollection(407) inproceedings(26774) phdthesis(327) proceedings(95)
Venues (Conferences, Journals, ...)
CoRR(2932) Int. J. Game Theory(1162) IEEE Access(491) SAGT(442) DiGRA Conference(374) FDG(364) CHI Extended Abstracts(332) GameSec(317) ICEC(314) Game Stud.(293) AAMAS(275) Comput. Hum. Behav.(269) AHFE (17)(262) Advances in Computer Entertain...(261) ICC(258) GAMENETS(250) More (+10 of total 5207)
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Results
Found 47310 publication records. Showing 47302 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
38Takashi Hashimoto, Yuya Kumagai Meta-evolutionary Game Dynamics for Mathematical Modelling of Rules Dynamics. Search on Bibsonomy ECAL The full citation details ... 2003 DBLP  DOI  BibTeX  RDF Dynamics of rules, Meta-evolutionary game dynamics, Replicator equations, Evolutionary stable games, Mathematical modelling
38Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark Billinghurst, Hirokazu Kato 0001 Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. Search on Bibsonomy Pers. Ubiquitous Comput. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Embodied computing, Game space, Ubiquitous computing, Mixed reality, Social computing, Tangible interaction
37Anders Tychsen, Michael Hitchens, Thea Brolund Character play: the use of game characters in multi-player role-playing games across platforms. Search on Bibsonomy Comput. Entertain. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF interaction, personality, online communication, characters, role-playing games
37Rajneesh Sharma, Madan Gopal A Markov Game-Adaptive Fuzzy Controller for Robot Manipulators. Search on Bibsonomy IEEE Trans. Fuzzy Syst. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
37Liqiang Zhao, Hailin Zhang 0001, Wei Ding, Jie Zhang 0003 Game-theoretic particle swarm optimization for WMNs. Search on Bibsonomy PIMRC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
37Mark J. Nelson, Michael Mateas An interactive game-design assistant. Search on Bibsonomy IUI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
37Kuan-Ta Chen, Hsing-Kuo Kenneth Pao, Hong-Chung Chang Game bot identification based on manifold learning. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF classification, SVM, trajectory, online games, kNN, cheating, isomap
37Pin-Yun Tarng, Kuan-Ta Chen, Polly Huang An analysis of WoW players' game hours. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
37Mike A. Oren, Chris Harding, Terri L. Bonebright Evaluation of spatial abilities within a 2D auditory platform game. Search on Bibsonomy ASSETS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF visual impairments, video games, spatial ability, audio games
37Kuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, Hao-Hua Chu Game Bot Detection Based on Avatar Trajectory. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Security, Online Games, User Behavior, Supervised Classification, Cheating Detection, Quake
37Kenton O'Hara, Hazel Grian, John Williams Participation, collaboration and spectatorship in an alternate reality game. Search on Bibsonomy OZCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF collective behaviour, on-line ethnography, pervasive gaming, alternate reality games
37Hyunah Kang, Mijin Kim A Study of Walking Motion for Game Character with a Player's Emotional Factors Applied. Search on Bibsonomy SERA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
37Yoichi Nakamura, Hiroki Saito, Shin Ito, Yoshito Tobe SNEO: Proposal of a Platform for Network Game Using Overlay Network. Search on Bibsonomy ICDCS Workshops The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
37Tae Bok Yoon, Kyo Hyeon Park, Jee-Hyong Lee 0001, Keon-Myung Lee User Adaptive Game Characters Using Decision Trees and FSMs. Search on Bibsonomy KES-AMSTA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
37Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara Voronoi game on graphs and its complexity. Search on Bibsonomy CIG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
37Jungyoul Lim, Jaeyong Chung, Jin Ryong Kim, Kwanghyun Shim A Dynamic Load Balancing for Massive Multiplayer Online Game Server. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
37Steven Gargolinski, Christopher St. Pierre, Mark Claypool Game server selection for multiple players. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF network games, server selection
37Changhoon Park Intelligent Interface for Elderly Games. Search on Bibsonomy HCI (6) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Game Accessibility, Dynamic Game Balancing, Rhythm Game, Multimodal Interface
37Annika Wærn, Markus Montola, Jaakko Stenros The three-sixty illusion: designing for immersion in pervasive games. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF pervasive game, immersion, mobile game, role-play
36Eva Kraaijenbrink, Frank van Gils, Quan Cheng, Robert van Herk, Elise van den Hoven Balancing Skills to Optimize Fun in Interactive Board Games. Search on Bibsonomy INTERACT (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Balancing skills, fun experience, interaction design, social interaction, tangible interaction, board games, game balance
36Kevin Waugh, David Schnizlein, Michael H. Bowling, Duane Szafron Abstraction pathologies in extensive games. Search on Bibsonomy AAMAS (2) The full citation details ... 2009 DBLP  BibTeX  RDF game theory, abstraction, equilibrium, pathologies
36Leo Galway, Darryl Charles, Michaela M. Black Machine learning in digital games: a survey. Search on Bibsonomy Artif. Intell. Rev. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Machine learning, Computational intelligence, Digital games, Game AI
36Markus Bläser, L. Shankar Ram Approximately Fair Cost Allocation in Metric Traveling Salesman Games. Search on Bibsonomy Theory Comput. Syst. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Fair cost allocations, Traveling salesman game, Approximate fair cost allocation, Combinatorial optimization, Cooperative games
36Tristan Cazenave Abstract Proof Search. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF Computer Go, Capture Game, Search, Theorem Proving
36Øyvind Nerbråten, Lillian Røstad hACMEgame: A Tool for Teaching Software Security. Search on Bibsonomy ARES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
36Newton Lee A word from the editor. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
36Anjin Park, Keechul Jung Augmented Galaga on Mobile Devices. Search on Bibsonomy Edutainment The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
36Kazuyuki Amano, John Tromp, Paul M. B. Vitányi, Osamu Watanabe 0001 On a Generalized Ruin Problem. Search on Bibsonomy RANDOM-APPROX The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
36Michael Hewner, Mark Guzdial What game developers look for in a new graduate: interviews and surveys at one game company. Search on Bibsonomy SIGCSE The full citation details ... 2010 DBLP  DOI  BibTeX  RDF game cirriculum, game concentration
36Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón, Ángel del Blanco Game-Like Simulations for Online Adaptive Learning: A Case Study. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game-like simulation, adaptation, assessment, learning management system, Game-based learning
36Chiu-Pin Lin, Shelley Shwu-Ching Young, Hui-Chun Hung The Game-Based Constructive Learning Environment to Increase English Vocabulary Acquisition: Implementing a Wireless Crossword Fan-Tan Game (WiCFG) as an Example. Search on Bibsonomy WMUTE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Wireless Crossword Fan-Tan Game, WiCFG, Game-based Learning
36Tuomas Haarnoja, Ben Moran, Guy Lever, Sandy H. Huang, Dhruva Tirumala, Jan Humplik, Markus Wulfmeier, Saran Tunyasuvunakool, Noah Y. Siegel, Roland Hafner, Michael Bloesch, Kristian Hartikainen, Arunkumar Byravan, Leonard Hasenclever, Yuval Tassa, Fereshteh Sadeghi, Nathan Batchelor, Federico Casarini, Stefano Saliceti, Charles Game, Neil Sreendra, Kushal Patel, Marlon Gwira, Andrea Huber, Nicole Hurley, Francesco Nori, Raia Hadsell, Nicolas Heess Learning agile soccer skills for a bipedal robot with deep reinforcement learning. Search on Bibsonomy Sci. Robotics The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
36Tuomas Haarnoja, Ben Moran, Guy Lever, Sandy H. Huang, Dhruva Tirumala, Markus Wulfmeier, Jan Humplik, Saran Tunyasuvunakool, Noah Y. Siegel, Roland Hafner, Michael Bloesch, Kristian Hartikainen, Arunkumar Byravan, Leonard Hasenclever, Yuval Tassa, Fereshteh Sadeghi, Nathan Batchelor, Federico Casarini, Stefano Saliceti, Charles Game, Neil Sreendra, Kushal Patel, Marlon Gwira, Andrea Huber, Nicole Hurley, Francesco Nori, Raia Hadsell, Nicolas Heess Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning. Search on Bibsonomy CoRR The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
36Chloe Amanda Game, Michael Barry Thompson, Graham David Finlayson Weibull Tone Mapping (WTM) for the Enhancement of Underwater Imagery. Search on Bibsonomy Sensors The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
36Andrés Aguilar, Joseph Game Lucky Brave's Sunshine. Search on Bibsonomy SIGGRAPH Asia Computer Animation Festival The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
36Pravin S. Game, Vinod Vaze, Emmanuel M Optimized Decision tree rules using divergence based grey wolf optimization for big data classification in health care. Search on Bibsonomy Evol. Intell. The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
36Andrés Aguilar, Joseph Game Once upon a time in Ekuar. Search on Bibsonomy SIGGRAPH VR Theater The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
36Pravin S. Game, Vinod Vaze, Emmanuel M Bio-inspired Optimization: metaheuristic algorithms for optimization. Search on Bibsonomy CoRR The full citation details ... 2020 DBLP  BibTeX  RDF
36Chloe Amanda Game Weibull Tone Mapping for Underwater Imagery. Search on Bibsonomy CIC The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
36Qian Yang, Shen Sun, William J. Jeffcoate, Daniel J. Clark, Alison Musgove, Fran L. Game, Stephen P. Morgan Investigation of the Performance of Hyperspectral Imaging by Principal Component Analysis in the Prediction of Healing of Diabetic Foot Ulcers. Search on Bibsonomy J. Imaging The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
36Daniel B. Segan, Edward T. Game, Matthew E. Watts, Romola R. Stewart, Hugh P. Possingham An interoperable decision support tool for conservation planning. Search on Bibsonomy Environ. Model. Softw. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
36Christopher D. Tomlinson, Manjula Thimma, Stelios Alexandrakis, Tito Castillo, Jayne L. Dennis, Anthony Brooks, Thomas Bradley, Carly Turnbull, Ekaterini Blaveri, Geraint Barton, Norie Chiba, Klio Maratou, Pat Soutter, Timothy J. Aitman, Laurence Game MiMiR - an integrated platform for microarray data sharing, mining and analysis. Search on Bibsonomy BMC Bioinform. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
36Geraint Barton, J. C. Abbott, Norie Chiba, D. W. Huang, Y. Huang, Marko Krznaric, J. Mack-Smith, A. Saleem, B. T. Sherman, Brijesh Tiwari, Christopher D. Tomlinson, Timothy J. Aitman, John Darlington, Laurence Game, Michael J. E. Sternberg, Sarah A. Butcher EMAAS: An extensible grid-based Rich Internet Application for microarray data analysis and management. Search on Bibsonomy BMC Bioinform. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
36Patricia L. Whetzel, Helen E. Parkinson, Helen C. Causton, Liju Fan, Jennifer Fostel, Gilberto Fragoso, Laurence Game, Mervi Heiskanen, Norman Morrison, Philippe Rocca-Serra, Susanna-Assunta Sansone, Chris F. Taylor, Joseph White, Christian J. Stoeckert Jr. The MGED Ontology: a resource for semantics-based description of microarray experiments. Search on Bibsonomy Bioinform. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
36Mahendra Navarange, Laurence Game, Derek Fowler, Vihar Wadekar, Helen Banks, Nicola Cooley, Fatimah Rahman, Justin Hinshelwood, Peter Broderick, Helen C. Causton MiMiR: a comprehensive solution for storage, annotation and exchange of microarray data. Search on Bibsonomy BMC Bioinform. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
36Nageswara S. V. Rao, Kurt Maly, Stephan Olariu, Sudheer Dharanikota, Liping Zhang 0001, David Game Average Waiting Time Profiles of Uniform Distributed Queue Dual Bus System Model. Search on Bibsonomy IEEE Trans. Parallel Distributed Syst. The full citation details ... 1995 DBLP  DOI  BibTeX  RDF working window, performance analysis, Network protocols, DQDB, distributed queue
36Nageswara S. V. Rao, Kurt Maly, Stephan Olariu, Sudheer Dharanikota, Liping Zhang 0001, David Game Average Waiting Time Profiles of Uniform DQDB Model. Search on Bibsonomy INFOCOM The full citation details ... 1994 DBLP  DOI  BibTeX  RDF
36Kurt Maly, Edwin C. Foudriat, Ravi Mukkamala, C. Michael Overstreet, David Game Dynamic Allocation of Bandwidth in Multichannel Metropolitan Area Networks. Search on Bibsonomy Comput. Networks ISDN Syst. The full citation details ... 1992 DBLP  DOI  BibTeX  RDF
36Nageswara S. V. Rao, Kurt Maly, Stephan Olariu, Liping Zhang 0001, David Game Average Waiting Time Profiles of DQDB. Search on Bibsonomy ICPP (2) The full citation details ... 1991 DBLP  BibTeX  RDF
36David Game Performance Improvements for FDDI and CSMA/CD Protocols. Search on Bibsonomy 1990   RDF
36Kurt Maly, Edwin C. Foudriat, David Game, Ravi Mukkamala, C. Michael Overstreet Traffic Placement Policies for Multi-Band Network. Search on Bibsonomy SIGCOMM The full citation details ... 1989 DBLP  DOI  BibTeX  RDF
36Hui-Chun Hsiao Reflective Learning through Playing Digital Game The Sims 2. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF reflective learning, the Sims 2, reflection, digital game
35Rajneesh Sharma, Madan Gopal Hybrid Game Strategy in Fuzzy Markov-Game-Based Control. Search on Bibsonomy IEEE Trans. Fuzzy Syst. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
35Hercy N. H. Cheng, Yi-Chan Deng, Sung-Bin Chang, Tak-Wai Chan EduBingo: Design of Multi-level Challenges of a Digital Classroom Game. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
35Jung-A Kim, Kyung-Kyu Kang, Hyun-Roc Yang, Dongho Kim A Sensory Gate-Ball Game for the Aged People and its User Interface Design. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Sensory game, Gate-ball game, Aged people, User interface, Serious game, 3D game
34Mia Consalvo Hardcore casual: game culture Return(s) to Ravenhearst. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF casual game players, fan culture, game culture, videogames, casual games
34David Trenholme, Shamus P. Smith Computer game engines for developing first-person virtual environments. Search on Bibsonomy Virtual Real. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Computer game technology, Virtual environments, Prototyping, Reuse, Game engines
34Inger Ekman, Antti Poikola, Meeri Mäkäräinen Invisible eni: using gaze and pupil size to control a game. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF eyes-only interaction, pupil based interaction, computer game, game design, affective interfaces
34Daniel Volk Co-creative game development in a participatory Metaverse. Search on Bibsonomy PDC The full citation details ... 2008 DBLP  BibTeX  RDF participatory design, virtual world, serious game, MMOG, game development, co-creation, Metaverse
34Jaroslav Svelch What you can't see is what you don't get: paradigms of game world visualization. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game world, representation, graphics, game design, illustration, realism, illusion
34Daniel Volk How to embed a game engineering course into a computer science curriculum. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game development education, software engineering, computer science education, curriculum, game engineering
34Andrew Chiou A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF AI shell, geomorphic game boards, isometric games, modeling, game AI, board games, tabletop games
34Liane Lewin-Eytan, Joseph Naor, Ariel Orda Maximum-lifetime routing: system optimization & game-theoretic perspectives. Search on Bibsonomy MobiHoc The full citation details ... 2007 DBLP  DOI  BibTeX  RDF anycast game, multicast game, nash equilibrium, price of anarchy, price of stability
34Johnny Friberg, Dan Gärdenfors Audio games: new perspectives on game audio. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF game audio, sound-scape, spatial soundtrack, visual impairment, auditory interface, sound design, e-inclusion, audio game
34Juergen Musil, Angelika Schweda, Dietmar Winkler 0001, Stefan Biffl Synthesized essence: what game jams teach about prototyping of new software products. Search on Bibsonomy ICSE (2) The full citation details ... 2010 DBLP  DOI  BibTeX  RDF prototyping, participatory design, innovation, agile, game development, new product development
34Xiaowen Fang, Susy S. Chan, Chitra Nair An Online Survey System on Computer Game Enjoyment and Personality. Search on Bibsonomy HCI (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF personality, computer games, enjoyment, game play
34Jaeyong Chung, Henry J. Gardner Measuring temporal variation in presence during game playing. Search on Bibsonomy VRCAI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF breaks in presence, computer game, presence
34Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernhard Nebel A game controller based on multiple sensors. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF human-computer interaction, game controller
34Jassin Kessing, Tim Tutenel, Rafael Bidarra Services in Game Worlds: A Semantic Approach to Improve Object Interaction. Search on Bibsonomy ICEC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game worlds, semantics, services, object interaction
34Joe Linhoff, Amber Settle Motivating and evaluating game development capstone projects. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF capstone, computer game development
34Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeure Gaming on the move: urban experience as a new paradigm for mobile pervasive game design. Search on Bibsonomy MindTrek The full citation details ... 2008 DBLP  DOI  BibTeX  RDF ad hoc wifi, urban anthropology, mobility, MANET, game design, pervasive games
34Jessie Qun Ren, Philip Hardwick Revenue model innovations in the Chinese online game market. Search on Bibsonomy MindTrek The full citation details ... 2008 DBLP  DOI  BibTeX  RDF chinese online game market, evolutionary model innovation, levels of market dominance, revenue model innovation, revolutionary model innovation
34Omar Mubin, Suleman Shahid, Abdullah Al Mahmud 0001 Walk 2 Win: towards designing a mobile game for elderly's social engagement. Search on Bibsonomy BCS HCI (2) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game, user-centered design, ethnography, elderly, focus group, fun
34Alexander Repenning, Andri Ioannidou Broadening participation through scalable game design. Search on Bibsonomy SIGCSE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF rapid prototyping, game design, flow
34Abdullah Al Mahmud 0001, Omar Mubin, Suleman Shahid, Jean-Bernard Martens Designing and evaluating the tabletop game experience for senior citizens. Search on Bibsonomy NordiCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game, user-centered design, ethnography, elderly, tabletop, focus group, fun, board-games
34David Harel, Itai Segall, Hillel Kugler, Yaki Setty Crafting game-models using reactive system design. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF simulators, game design, statecharts, systems biology, live sequence charts
34Ioanna Kantzavelou, Sokratis K. Katsikas A Generic Intrusion Detection Game Model in IT Security. Search on Bibsonomy TrustBus The full citation details ... 2008 DBLP  DOI  BibTeX  RDF internal attacker, Intrusion Detection, noncooperative Game Theory
34Minzhu Song, Sujing Zhang EFM: A Model for Educational Game Design. Search on Bibsonomy Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Effective Learning Environment, Motivation, Flow, Educational Game
34Andrew Chiou What is it thinking?: game AI opponent computer-human interaction using descriptive schema and explanatory capabilities. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF AI opponent, descriptive schema, explanatory capabilities, computer-human interaction, game AI
34Andrea Corradini 0002, Adrian Bak, Thomas Hanneforth A Natural Language Interface for a 2D Networked Game. Search on Bibsonomy HCI (4) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Multiplayer Networked Game, Natural Language Processing
34Jinsun Ju, Yunhee Shin, Eun Yi Kim "Shooting a Bird": Game System Using Facial Feature for the Handicapped People. Search on Bibsonomy HCI (3) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Augmented game, neural network, HCI, Facial feature tracking
34John Atkinson 0001, Darío Rojas Generating Dynamic Formation Strategies Based on Human Experience and Game Conditions. Search on Bibsonomy RoboCup The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Robotics Game Strategies, Multi-Agent Systems, Team Formation
34David M. Kaiser Automatic feature extraction for autonomous general game playing agents. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF general game playing, feature extraction
34Yi Wang 0002 Integration of Data Mining with Game Theory. Search on Bibsonomy PROLAMAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Strategy Selection, Data Mining, Clustering, Classification, Game Theory, Association
34Albert H. T. Lam, Kevin C. H. Chow, Edward Hon-Hei Yau, Michael R. Lyu ART: augmented reality table for interactive trading card game. Search on Bibsonomy VRCIA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF card game environment, augmented reality, computer entertainment
34Sudipta Rakshit, Ratan K. Guha Fair Bandwidth Sharing in Distributed Systems: A Game-Theoretic Approach. Search on Bibsonomy IEEE Trans. Computers The full citation details ... 2005 DBLP  DOI  BibTeX  RDF fair bandwidth share, selfish users, Distributed systems, game theory, local area networks
34Hye Sun Park, Eun Yi Kim, Sang Su Jang, Hang Joon Kim Recognition of Human Action for Game System. Search on Bibsonomy AIS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Game System, HMM (hidden Markov model), Gesture Recognition
34Michael Eagle, Tiffany Barnes Experimental evaluation of an educational game for improved learning in introductory computing. Search on Bibsonomy SIGCSE The full citation details ... 2009 DBLP  DOI  BibTeX  RDF cs1-2 education, iteration, retention, educational games, arrays
34Bruno Capdevila Ibáñez, Valérie Boudier, Jean-Marc Labat Knowledge Management Approach to Support a Serious Game Development. Search on Bibsonomy ICALT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
34Christoph Dürr, Kim Thang Nguyen Non-clairvoyant Scheduling Games. Search on Bibsonomy SAGT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
34Tomoya Takenaka, Hiroshi Mineno, Tadanori Mizuno Evaluation of wireless multi-hop localization game for entertainment computing. Search on Bibsonomy PIMRC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
34Liqiang Zhao, Hailin Zhang 0001, Jie Zhang 0003 Using Incompletely Cooperative Game Theory in Wireless Sensor Networks. Search on Bibsonomy WCNC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
34Mohammad Obaid, Charles Han, Mark Billinghurst "Feed the Fish": an affect-aware game. Search on Bibsonomy IE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF affect-aware system, computer vision, computer games, facial feature tracking
34Michael Agustin, Gina Chuang, Albith Delgado, Anthony Ortega, Josh Seaver, John W. Buchanan Game sketching. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF early prototyping, innovation, sketching, ideation
34Mark Havryliv, Terumi Narushima Metris: A Game Environment for Music Performance. Search on Bibsonomy CMMR The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
34Newton Lee Electronic arts game design program at USC CNTV. Search on Bibsonomy Comput. Entertain. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
34Jai Hyun Seu, Byung-Keun Song, Heung Shik Kim Simulation of Artificial Life Model in Game Space. Search on Bibsonomy AIS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
34Wu-chang Feng, Wu-chi Feng On the geographic distribution of on-line game servers and players. Search on Bibsonomy NETGAMES The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
34Leo Sang-Min Whang, Geun-Young Chang Lifestyles of Virtual World Residents, Living in the on-line game, "Lineage". Search on Bibsonomy CW The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
33Zhihui Zhang, Paul Shrubsole, Maddy Janse Learning environmental factors through playful interaction. Search on Bibsonomy IDC The full citation details ... 2010 DBLP  DOI  BibTeX  RDF digital game board, game design guidelines, tangible interface, educational game, physical activity
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