Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
27 | Ryohei Nakatsu, Jun'ichi Hoshino (eds.) |
Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![Kluwer, 1-4020-7360-7 The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
27 | Marc Cavazza, Fred Charles, Steven J. Mead |
Under the influence: using natural language in interactives storytelling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 3-11, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Satoru Odo, Kiyoshi Hoshino |
Recognition of human hand gesture from a monocular image sequence for human-machine communication system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 223-230, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Claudio S. Pinhanez |
Creating ubiquitous interactive games using everywhere display projectors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 149-156, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Johan Sanneblad, Lars Erik Holmquist |
Prototyping mobile game applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 117-124, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | A. B. Martínez, J. P. Arboleda, E. X. Martín, C. Torrens |
Mixed reality in traffic scenes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 527-534, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Kazuyuki Saitoh, Tomoko Yonezawa, Kenji Mase |
Awareness communications by entertaining toy doll agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 331-338, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Chika Oshima, Yohei Miyagawa, Kazushi Nishimoto, Takashi Shirosaki |
Two-step input method for supporting construction of midi sequence data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 257-264, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Penelope Sweetser, Simon Dennis |
Facilitating learning in a real time strategy computer game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 49-56, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Wang Weihua, Xubo Yang, Adrian David Cheok, Mark Billinghurst, Hirokazu Kato 0001 |
Touch space: an embodied computing mixed reality game space. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 463-470, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Masumi Kobana, Jun Ohya |
Computer vision based recognition of interactions between human and objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 173-180, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Toshio Modegi |
Development of midi encoder "auto-f" for creating midi controllable general audio contents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 233-240, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Daniel M. Johnson 0001, John A. Gardner, Janet Wiles, Penelope Sweetser, Kelly Hollingsworth |
The inherent appeal of physically controlled peripherals. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 371-378, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Masato Koide, Jingde Cheng |
A toolkit for developing programs of card game played on the internet. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 57-64, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Tomoya Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto |
A method for real-time rendering of water droplets taking into account interactive depth of field effects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 125-132, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | David Ventura, David C. Brogan |
Digital storytelling with dinah: dynamic, interactive, narrative authoring heuristic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 91-99, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Yoshihiro Okada |
Real-time character animation using puppet metaphor. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 101-108, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Philippe Codognet |
Multi-goal path-finding for autonomous agents in virtual worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 23-30, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Kiyoshi Hoshino |
CGA synthesizer interpolating and extrapolating motion data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 339-346, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Soichiro Iga, Fumito Higuchi |
Kirifuki: inhaling and exhaling interaction with visual objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 133-140, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | John R. Wright, Frank R. Hartman, Brian K. Cooper |
Immersive environment technologies for planetary exploration with applications for mixed reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 511-518, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Keiko Motoyama, Hidenori Kawamura, Masahito Yamamoto, Azuma Ohuchi |
Development of autonomous blimp robot with intelligent control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 191-198, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Ralf Dörner 0001, Christian Geiger 0001, Michael Haller, Volker Paelke |
Authoring mixed reality - a component and framework-based approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 405-413, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Pieter Spronck, H. Jaap van den Herik |
Complex games and palm computers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 41-48, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Makoto Sato, Yasuharu Koike |
Playing rubik's cube in mixed reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 415-422, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Matteo Bittanti |
The technoludic film: images of video games in movies (1973-2001). ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 307-312, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Scott S. Fisher |
An authoring toolkit for mixed reality experiences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 487-494, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Eitan Mendelowitz, Jeff Burke |
A distributed control system and scripting language for "interactivity" in live performance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 215-222, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Yoichi Nagshima |
"Improvisession-II" - a performing/composing system for improvisational sessions with networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 241-248, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Naohiro Matsunami, Kumiko Tanaka-Ishii, Ian Frank, Hitoshi Matsubara |
Lego mindstorms cheerleading robots. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 199-206, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Hidenobu Nagata, Naoko Kosugi, Ryoji Kataoka, Takashi Honishi |
Sound compassTM - a fast query-by-humming system using multi-dimensional feature vectors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 273-280, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Tsutomu Terada, Masahiko Tsukamoto, Shojiro Nishio |
A portable electronic bass using two pads. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 289-296, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Martin Kurze |
Content management in mixed reality systems considerations from an applied science perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 519-526, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Bruce H. Thomas, Nicholas Krul, Benjamin Close, Wayne Piekarski |
Usability and playability issues for arquake. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 455-462, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Atsushi Nakano, Junichi Hoshino |
Human body tracking for digital actors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 165-172, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Ho Lee, Eric Kozlowski, Scott Lenker, Sugih Jamin |
Multiplayer game cheating prevention with pipelined lockstep protocol. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 31-39, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Koichi Minami, Tomi Korpipää, Masataka Imura, Yoshihiro Yasumuro, Tomohiro Kuroda, Yoshitsugu Manabe, Kunihiro Chihara |
A distributed mr transporter for networked collaboration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 495-502, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Kazuhiko Kobayashi, Shinobu Ishigame, Hideo Kato |
Skill training system of manual arc welding. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 389-396, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Sidney S. Fels, James Gauthier, Patricia Smith |
Responses in light, sound and scent: a therapeutic interactive yoga system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 355-362, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Atsuhiro Takasu, Teruhito Kanazawa, Jun Adachi |
Statistical phrase extraction and indexing for music retrieval. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 281-288, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Toshiyuki Masui |
Music composition by onomatopoeia. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 297-304, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Gonzalo Grasca |
Leaving fantasy behind in videogames: the limits of the narrative paradigm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 347-354, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Shigeru Kuriyama, Yusuke Irino, Toyohisa Kaneko |
Real-time manipulation of motion-capture data with pattern generator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 181-188, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Reijer Grimbergen |
Threat stacks to guide pruning and search extensions in shogi. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 73-80, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Yue Li, Adrian David Cheok |
A new economical fluorescent lamp information transmission system for indoor tracking with applications for indoor games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 381-388, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Masataka Imura, Jun Kozuka, Koichi Minami, Yoshito Tabata, Tatsuya Shizui, Kunihiro Chihara |
Virtual horseback archery-kibakiba mushamusha. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 141-148, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Rodney Berry, Ivan Poupyrev, Makoto Tadenuma, Nobuji Tetsutani |
Inside the score: music and augmented reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 423-429, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Akihiko Shirai, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato |
Penguin hockey: a virtual reality game system for children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 447-454, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Naho Inamoto, Hideo Saito |
Fly through view video generation of soccer scene. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 109-116, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Donald Marinelli |
Interactivity and non-linearity: what do they really mean? ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 13-20, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Michael Buro |
The evolution of strong othello programs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 81-88, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Matthias Rauterberg |
Determinantes for collaboration in networked multi-user games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 313-321, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Alok Nandi, Xavier Marichal |
Senses of spaces through transfiction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 439-446, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Jörg Stöcklein |
Rapid prototyping of mixed reality applications that entertain and inform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 479-486, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Fusako Kusunoki, Masanori Sugimoto, Hiromichi Hashizume |
Electronically enhanced board games by integrating physical and virtual spaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 207-214, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Nicklas Lundblad, Anders Frank |
Politics in motion - some reflections on political bias in simulation gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 323-330, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Zhiying Zhou, Farzam Farbiz, Xiangdong Chen, Adrian David Cheok, Lin Wei |
Magic music desk: a multi-modal embodied interactive desk. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 431-438, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Tomonari Sonoda, Toshiya Ikenaga, Kana Shimizu, Yoichi Muraoka |
A melody retrieval system on parallelized computers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 265-272, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Akio Yatsui, Haruhiro Katayose |
An accomodating piano which augments intention of inexperienced players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IWEC ![In: Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan, pp. 249-256, 2002, Kluwer, 1-4020-7360-7. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
27 | Jens F. Jensen |
WWW - Who? Where? Why? A Media Sociological Analysis of Demographics, Consumer Trends, and Content Trends with Special Reference to Entertainment & Entertainment Seekers on the Web. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WebNet ![In: Proceedings of WebNet 2000 - World Conference on the WWW and Internet, San Antonio, Texas, USA, October 30 - November 4, 2000, pp. 275-280, 2000, AACE, 1-880094-40-1. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP BibTeX RDF |
|
27 | Christian Martyn Jones, Andrew Deeming |
Affective Human-Robotic Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Affect and Emotion in Human-Computer Interaction ![In: Affect and Emotion in Human-Computer Interaction, From Theory to Applications, pp. 175-185, 2008, Springer, 978-3-540-85098-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Sony AIBO, Acoustic emotion recognition, Human-Robotic interaction, Affective computing, Entertainment Robots |
27 | Anton Nijholt, Betsy van Dijk, Dennis Reidsma |
Design of Experience and Flow in Movement-Based Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MIG ![In: Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers, pp. 166-175, 2008, Springer, 978-3-540-89219-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
movement-based interfaces, interaction coordination, evaluation, human-computer interaction, design, games, ambient intelligence, entertainment, exertion interfaces |
26 | Spencer J. Lee, Bradley Willis, Joseph S. Bourne Jr., Edward A. Fox |
Entertainment history museums in virtual worlds: video game and music preservation in second life. ![Search on Bibsonomy](Pics/bibsonomy.png) |
JCDL ![In: Proceedings of the 2010 Joint International Conference on Digital Libraries, JCDL 2010, Gold Coast, Queensland, Australia, June 21-25, 2010, pp. 403-404, 2010, ACM, 978-1-4503-0085-8. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
game, virtual worlds, music, 3D, entertainment, history, digital preservation, second life |
26 | Stelios Papakonstantinou, Vesna Brujic-Okretic |
Prototyping a Context-Aware Framework for Pervasive Entertainment Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 2009 Conference in Games and Virtual Worlds for Serious Applications, VS-GAMES 2009, Coventry, UK, March 23-24, 2009, pp. 84-91, 2009, IEEE Computer Society, 978-0-7695-3588-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual & augmented reality, pervasive entertainment, context-awareness, mobile devices, social interaction |
26 | Kazuhito Shiratori, Hiroshi Mori, Junichi Hoshino |
The trampoline entertainment system for aiding exercise. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2009, Yokohama, Japan, December 14-15, 2009, pp. 169-174, 2009, ACM, 978-1-60558-912-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
constant timeSports support, trampoline, virtual reality, global illumination, entertainment, radiosity |
26 | Aleksandar Zivanovic, James Auger, Jimmy Loizeau |
Carnivorous domestic entertainment robots. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, Cambridge, UK, February 16-18, 2009, pp. 127-130, 2009, ACM, 978-1-60558-493-5. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
biological fuel cell, robot, entertainment, autonomous, domestic, biomimetic |
26 | Marco Pasch, Nadia Bianchi-Berthouze, Betsy van Dijk, Anton Nijholt |
Immersion in Movement-Based Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTETAIN ![In: Intelligent Technologies for Interactive Entertainment, Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings, pp. 169-180, 2009, Springer, 978-3-642-02314-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Movement-based interaction, games, entertainment, engagement, immersion, flow, exertion |
26 | Oscar Mayora, Cristina Costa, Andrei Papliatseyeu |
iTheater Puppets Tangible Interactions for Storytelling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTETAIN ![In: Intelligent Technologies for Interactive Entertainment, Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings, pp. 110-118, 2009, Springer, 978-3-642-02314-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
puppetry, new hardware technology for interaction and entertainment, children, Tangible interfaces, edutainment |
26 | Christoph Klimmt, Christopher Blake, Dorothée Hefner, Peter Vorderer, Christian Roth 0001 |
Player Performance, Satisfaction, and Video Game Enjoyment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2009, 8th International Conference, Paris, France, September 3-5, 2009. Proceedings, pp. 1-12, 2009, Springer, 978-3-642-04051-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
attribution theory, performance, entertainment, Video games, flow, enjoyment |
26 | Khoo Eng Tat, Adrian David Cheok, Ta Huynh Duy Nguyen, Zhigeng Pan |
Age invaders: social and physical inter-generational mixed reality family entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 12(1), pp. 3-16, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Elderly entertainment, Mixed reality, Social computing, Physical computing |
26 | Matthias Finke, Anthony Tang 0001, Rock Leung, Michael Blackstock |
Lessons learned: game design for large public displays. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIMEA ![In: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece, pp. 26-33, 2008, ACM, 978-1-60558-248-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
interactive large public displays, personal devices, shared entertainment, user study, gaming, short messages services (SMS), cell phones |
26 | Tokuo Yamaguchi, Kazuhiro Asai, Yoshifumi Kitamura, Fumio Kishino |
Interactive Multimedia Contents in the IllusionHole. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings, pp. 116-121, 2008, Springer, 978-3-540-89221-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
interactive, CSCW, game, 3D user interface, entertainment computing, tabletop display, stereoscopic display |
26 | Steven Dow, Blair MacIntyre |
Experiences Employing Novice Wizard Operators in a Gallery Setting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings, pp. 190-196, 2008, Springer, 978-3-540-89221-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Immersive entertainment, gallery installations, wizard-of-oz methods, augmented reality, user experience |
26 | Andy Ju An Wang |
Interactive Game Development with a Projector-Camera System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 535-543, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Computing and programming, Computer science education, Computer games, Entertainment computing |
26 | Anthony Savidis, Dimitris Grammenos, Constantine Stephanidis |
Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Univers. Access Inf. Soc. ![In: Univers. Access Inf. Soc. 5(4), pp. 401-419, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
e-Entertainment, e-Learning, Universal access, Game development, Learning difficulties |
26 | Kyusung Cho, Wonhyoung Kang, Jaemin Soh, Juho Lee, Hyun Seung Yang |
Ghost Hunter: A Handheld Augmented Reality Game System with Dynamic Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings, pp. 10-15, 2007, Springer, 978-3-540-74872-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
dynamic environment, handheld augmented reality, entertainment system |
26 | Michael R. Macedonia |
Google Becomes an Entertainment Company. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer ![In: Computer 39(2), pp. 101-103, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Google Video, DRM-enabled video, Entertainment computing, Broadband |
26 | Jesse Schell |
Understanding entertainment: story and gameplay are one. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 3(1), pp. 6, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
interactivity, games, software, entertainment, story, gameplay |
26 | Magy Seif El-Nasr, Ian Horswill |
Automating Lighting Design for Interactive Entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(2), pp. 15, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
3-D simulations, visual compositing, game design, visual design, game development, immersive environments, Interactive entertainment, lighting design |
26 | Carsten Magerkurth, Timo Engelke, Maral Memisoglu |
Augmenting the virtual domain with physical and social elements: towards a paradigm shift in computer entertainment technology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(4), pp. 12, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
computer games, tangible interfaces, entertainment, tabletop games, hybrid environments |
26 | B. J. Fogg, Lawrence D. Cutler, Perry Arnold, Chris Eisbach |
HandJive: A Device for Interpersonal Haptic Entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, Los Angeles, California, USA, April 18-23, 1998., pp. 57-64, 1998, ACM, 0-201-30987-4. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
ubiquitous computing, interaction design, haptics, rapid prototyping, entertainment, product design, user testing, tactile feedback, interpersonal communication |
25 | Kee Chang Lee, ChangWhan Sul, KwangYun Wohn |
Virtual Stage: a scenario-based karaoke system in a virtual environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 5th Pacific Conference on Computer Graphics and Applications, PG 1997, Seoul, South Korea, October 13-16, 1997, pp. 159-167, 1997, IEEE Computer Society, 0-8186-8028-8. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
Virtual Stage, scenario-based karaoke system, interactive scenarios, song, video image analysis, rendered scene, virtual reality, virtual environment, music, multimedia system, entertainment, entertainment, authoring tools, virtual characters, runtime environment |
21 | José Luis González Sánchez 0001, Natalia Padilla Zea, Francisco L. Gutiérrez |
From Usability to Playability: Introduction to Player-Centred Video Game Development Process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (10) ![In: Human Centered Design, First International Conference, HCD 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, pp. 65-74, 2009, Springer, 978-3-642-02805-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Usability, User Experience, Interactive Systems, Video Games, Playability |
21 | Konstantinos Chorianopoulos, George Lekakos |
Learn and play with interactive TV. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 5(2), pp. 4, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
user interface, interactive television, interactive TV, set-top box, study |
21 | Newton Lee |
A word from the editor. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 5(4), pp. 1:1-1:2, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
21 | Heemin Park, Jeff Burke, Mani B. Srivastava |
Design and implementation of a wireless sensor network for intelligent light control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IPSN ![In: Proceedings of the 6th International Conference on Information Processing in Sensor Networks, IPSN 2007, Cambridge, Massachusetts, USA, April 25-27, 2007, pp. 370-379, 2007, ACM, 978-1-59593-638-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
light sensing, wireless sensor networks, control |
21 | Edgar A. Maldonado, Joseph A. Zupko |
Review of "Techniques for 21st Century Fiction by A. S. Glassner", A. K. Peters, Ltd., Natick, MA 511 pages, ISBN 1-56881-221-3. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 3(1), pp. 8, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
21 | Newton Lee |
Welcome. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(1), pp. 1, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
21 | Newton Lee |
Samsung Electronics brings the world cyber games finals to the U.S. for the first time in 2004. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(3), pp. 4, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
21 | Jesse Schell |
Shaping an Entertaining Future at Carnegie Mellon. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer ![In: Computer 36(8), pp. 96-98, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
21 | Newton Lee |
Welcome. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 1(1), pp. 1, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
21 | Bo N. Schenkman |
Perceived Similarities and Preferences for Consumer Electronics Products. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Pers. Ubiquitous Comput. ![In: Pers. Ubiquitous Comput. 6(2), pp. 125-131, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
Information technology, Similarities, Preferences, Multidimensional scaling, Information appliances, Consumer electronics |
21 | Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark Billinghurst, Hirokazu Kato 0001 |
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Pers. Ubiquitous Comput. ![In: Pers. Ubiquitous Comput. 6(5/6), pp. 430-442, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
Embodied computing, Game space, Ubiquitous computing, Mixed reality, Social computing, Tangible interaction |
21 | Francesco Mondada, Skye Legon |
Interactions between Art and Mobile Robotic System Engineering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EvoRobots ![In: Evolutionary Robotics From Intelligent Robotics to Artificial Life, International Symposium, ER 2001, Tokyo, Japan, October 18-19, 2001, Proceedings, pp. 121-138, 2001, Springer, 3-540-42737-6. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
|
21 | Santi Fort |
2020 3D media: new directions in immersive entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Posters ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2010, Los Angeles, California, USA, July 26-30, 2010, Poster Proceedings, pp. 147:1, 2010, ACM, 978-1-4503-0393-4. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
21 | Hwan-Soo Yoo, Seong-Whan Kim |
Agritainment: 3D collaborative space for training agricultural experience with entertainment elements. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Posters ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2010, Los Angeles, California, USA, July 26-30, 2010, Poster Proceedings, pp. 46:1, 2010, ACM, 978-1-4503-0393-4. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
crop/livestock, simulation, multi-user, agriculture |
21 | Artur Lugmayr, Simon Reymann, Volker Bruns, Jakub Rachwalski, Stefan Kemper |
Distributing the personal digital environment throughout your entertainment environment: handling personal metadata across domains. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Syst. ![In: Multim. Syst. 15(3), pp. 187-199, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Context profile, Portable personality, P2, Ubiquitous computation, Context awareness, Personalization, Metadata, Pervasive computation, Ambient media, Personal profile, Personality profile |
21 | Norman Alm, Arlene Astell, Gary Gowans, Richard Dye, Maggie Ellis, Phillip Vaughan, Philippa Riley |
Lessons Learned from Developing Cognitive Support for Communication, Entertainment, and Creativity for Older People with Dementia. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (5) ![In: Universal Access in Human-Computer Interaction. Addressing Diversity, 5th International Conference, UAHCI 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, Part I, pp. 195-201, 2009, Springer, 978-3-642-02706-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
cognitive prostheses, multidisciplinary working, multimedia, assistive technology, Dementia |
21 | Yochan Kim, Hyuk Tae Kwon, Wan Chul Yoon, Jong Cheol Kim |
Designing Emotional and Interactive Behaviors for an Entertainment Robot. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (2) ![In: Human-Computer Interaction. Novel Interaction Methods and Techniques, 13th International Conference, HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, Part II, pp. 321-330, 2009, Springer, 978-3-642-02576-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Script-based Robot Behavior, Robot Personality, Robot Emotion, Human-Robot Interaction, Service Robots |
21 | Dag Johansen, Håvard D. Johansen, Tjalve Aarflot, Joseph Hurley, Åge Kvalnes, Cathal Gurrin, Sorin Sav, Bjørn Olstad, Erik Aaberg, Tore Endestad, Haakon Riiser, Carsten Griwodz, Pål Halvorsen |
DAVVI: a prototype for the next generation multimedia entertainment platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Multimedia ![In: Proceedings of the 17th International Conference on Multimedia 2009, Vancouver, British Columbia, Canada, October 19-24, 2009, pp. 989-990, 2009, ACM, 978-1-60558-608-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
torrent-like dissemination, video search and recommendation, personalization, annotation |