Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
17 | Christos Malliarakis, Maya Satratzemi, Stelios Xinogalos |
Towards a new massive multiplayer online role playing game for introductory programming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
BCI ![In: Balkan Conference in Informatics, BCI '13, Thessaloniki, Greece, September 19-21, 2013, pp. 156-163, 2013, ACM, 978-1-4503-1851-8. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
17 | Yuto Nara, Genki Kunitomi, Yukua Koide, Wataru Fujimura, Akihiko Shirai |
Manga generator: immersive posing role playing game in manga world. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRIC ![In: Virtual Reality International Conference - Laval Virtual, VRIC 2013, Laval, France, March 20-22, 2013, pp. 27:1-27:5, 2013, ACM, 978-1-4503-1875-4. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
17 | Michael Silva, Silas McCroskey, Jonathan Rubin, Michael Youngblood, Ashwin Ram 0001 |
Learning from Demonstration to Be a Good Team Member in a Role Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FLAIRS ![In: Proceedings of the Twenty-Sixth International Florida Artificial Intelligence Research Society Conference, FLAIRS 2013, St. Pete Beach, Florida, USA, May 22-24, 2013., 2013, AAAI Press. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
17 | Cristina Battaglino |
Moral dilemmas in role playing digital games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 8th International Conference on the Foundations of Digital Games, FDG 2013, Chania, Crete, Greece, May 14-17, 2013., pp. 462-464, 2013, Society for the Advancement of the Science of Digital Games, 978-0-9913982-0-1. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
17 | Bao Vo Luong, John Thangarajah, Fabio Zambetta, Mahmud Hasan |
A BDI game master agent for computer role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAMAS ![In: International conference on Autonomous Agents and Multi-Agent Systems, AAMAS '13, Saint Paul, MN, USA, May 6-10, 2013, pp. 1187-1188, 2013, IFAAMAS, 978-1-4503-1993-5. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
17 | Martín López Nores, Yolanda Blanco-Fernández, José Juan Pazos-Arias, Alberto Gil-Solla, Jorge García Duque, Manuel Ramos Cabrer, Manolis Wallace |
REENACT: Learning about Historical Battles and Wars through Augmented Reality and Role Playing - An EXPERIMEDIA Experiment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSEDU ![In: CSEDU 2013 - Proceedings of the 5th International Conference on Computer Supported Education, Aachen, Germany, 6-8 May, 2013, pp. 160-165, 2013, SciTePress, 978-989-8565-53-2. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
17 | Jonathon Doran, Ian Parberry |
Emergent Economies for Role Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Intell. Games Simul. ![In: Int. J. Intell. Games Simul. 7(1), pp. 35-48, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
17 | David A. Jones, Maiga Chang |
Multiplayer Online Role Playing Game for Teaching Youth Finance in Canada. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Online Pedagog. Course Des. ![In: Int. J. Online Pedagog. Course Des. 2(2), pp. 44-59, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Huei-Tse Hou |
Analyzing the Learning Process of an Online Role-Playing Discussion Activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Educ. Technol. Soc. ![In: J. Educ. Technol. Soc. 15(1), pp. 211-222, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
17 | Thomas Brett Talbot, Kenji Sagae, Bruce John, Albert A. Rizzo |
Sorting Out the Virtual Patient: How to Exploit Artificial Intelligence, Game Technology and Sound Educational Practices to Create Engaging Role-Playing Simulations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Gaming Comput. Mediat. Simulations ![In: Int. J. Gaming Comput. Mediat. Simulations 4(3), pp. 1-19, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Enas M. Al-Lozi, Mutaz M. Al-Debei |
A Framework of Value Exchange and Role Playing in Web 2.0 WebSites ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1208.0891, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
17 | Matilde Santos 0001, José Antonio Martín H., Victoria López, Guillermo Botella |
Dyna-H: A heuristic planning reinforcement learning algorithm applied to role-playing game strategy decision systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Knowl. Based Syst. ![In: Knowl. Based Syst. 32, pp. 28-36, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Sonja Utz, Kai J. Jonas, Ellen Tonkens |
Effects of Passion for Massively Multiplayer Online Role-Playing Games on Interpersonal Relationships. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Media Psychol. Theor. Methods Appl. ![In: J. Media Psychol. Theor. Methods Appl. 24(2), pp. 77-86, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Huei-Tse Hou |
Exploring the behavioral patterns of learners in an educational massively multiple online role-playing game (MMORPG). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 58(4), pp. 1225-1233, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Mark Peterson |
Learner interaction in a massively multiplayer online role playing game (mmorpg): A sociocultural discourse analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ReCALL ![In: ReCALL 24(3), pp. 361-380, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Isara Kongmee, Rebecca Strachan, Alison Jane Pickard, Catherine Montgomery |
A Case Study of Using Online Communities and Virtual Environment in Massively Multiplayer Role Playing Games (MMORPGs) as a Learning and Teaching Tool for Second Language Learners. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Virtual Pers. Learn. Environ. ![In: Int. J. Virtual Pers. Learn. Environ. 3(4), pp. 1-15, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Nicholas David Bowman, Daniel Schultheiss, Christina Schumann |
"I'm Attached, and I'm a Good Guy/Gal!": How Character Attachment Influences Pro- and Anti-Social Motivations to Play Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 15(3), pp. 169-174, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Daria J. Kuss, Jorik Louws, Reinout W. Wiers |
Online Gaming Addiction? Motives Predict Addictive Play Behavior in Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 15(9), pp. 480-485, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Christopher Moser, Xiaowen Fang |
Effects of Narrative Structure and Salient Decision Points in Role Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AMCIS ![In: 18th Americas Conference on Information Systems, AMCIS 2012, Seattle, Washington, USA, August 9-11, 2012, 2012, Association for Information Systems, 978-0-615-66346-3. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
17 | Emmanouel Rovithis |
A classification of audio-based games in terms of sonic gameplay and the introduction of the audio-role-playing-game: Kronos. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Audio Mostly Conference ![In: Audio Mostly 2012, 7th Conference on Interaction with Sound, Corfu, Greece, September 26-28, 2012, pp. 160-164, 2012, ACM, 978-1-4503-1569-2. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Sara Zuppiroli, Paolo Ciancarini, Maurizio Gabbrielli |
A Role-Playing Game for a Software Engineering Lab: Developing a Product Line. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSEE&T ![In: 25th IEEE Conference on Software Engineering Education and Training, CSEE&T 2012, Nanjing, China, April 17-19, 2012, pp. 13-22, 2012, IEEE Computer Society, 978-1-4673-1592-0. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Umair Azfar Khan, Yoshihiro Okada |
Evolving story and character generation for role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WASA ![In: Proceedings of the Workshop at SIGGRAPH Asia, WASA 2012, Singapore, November 26-27, 2012, pp. 59-64, 2012, ACM, 978-1-4503-1835-8. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Hao Chen, Huei-Tse Hou, Yi-Shiuan Chou, Si-Nga Lai, Yi-Syuan Wu |
Perfect PAPA©: Designing and Evaluating Digital Instructional Game Combining Situated Learning and Role-playing Strategies for Life Skill Training. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 147-149, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Kuo-Yu Liu, Chang-Ta Yang, Kuei-Hsiang Chang |
Development of a Multiplayer Online Role-Playing Game-based Learning System for Multiple Curriculums. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 62-66, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Jia-Sheng Heh, Hsueh-Fu Lu, Jia-Chi Hwang, Shu-Mei Lin, Kuo-Chen Li |
A Model for Role-Playing Game with Mobile Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 102-104, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
17 | Megan A. Winget |
Videogame preservation and massively multiplayer online role-playing games: A review of the literature. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Assoc. Inf. Sci. Technol. ![In: J. Assoc. Inf. Sci. Technol. 62(10), pp. 1869-1883, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Youngseol Lee, Sung-Bae Cho |
Context-Aware Petri Net for Dynamic Procedural Content Generation in Role-Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Comput. Intell. Mag. ![In: IEEE Comput. Intell. Mag. 6(2), pp. 16-25, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Dmitri Williams, Tracy L. M. Kennedy, Robert J. Moore |
Behind the Avatar: The Patterns, Practices, and Functions of Role Playing in MMOs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 6(2), pp. 171-200, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Matilde Santos 0001, José Antonio Martín H., Victoria López |
Dyna-H: a heuristic planning reinforcement learning algorithm applied to role-playing-game strategy decision systems ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1101.4003, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
17 | Françoise Gourmelon, Mathias Rouan, Jean-François Lefevre, Anne Rognant |
Role-Playing Game and Learning for Young People About Sustainable Development Stakes: An Experiment in Transferring and Adapting Interdisciplinary Scientific Knowledge. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 14(4), 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Ulrich A. K. Betz |
What fantasy role-playing games can teach your children (or even you). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Br. J. Educ. Technol. ![In: Br. J. Educ. Technol. 42(6), pp. 117-, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | YeiBeech Jang, SeoungHo Ryu |
Exploring game experiences and game leadership in massively multiplayer online role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Br. J. Educ. Technol. ![In: Br. J. Educ. Technol. 42(4), pp. 616-623, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Yu-Ling Lin, Hong-Wen Lin |
A study on the goal value for massively multiplayer online role-playing games players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 27(6), pp. 2153-2160, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Seung-bae Park, Namho Chung |
Mediating roles of self-presentation desire in online game community commitment and trust behavior of Massive Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 27(6), pp. 2372-2379, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Zhi-Jin Zhong |
The effects of collective MMORPG (Massively Multiplayer Online Role-Playing Games) play on gamers' online and offline social capital. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 27(6), pp. 2352-2363, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Olivia Metcalf, Kristen Pammer |
Attentional bias in excessive massively multiplayer online role-playing gamers using a modified Stroop task. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 27(5), pp. 1942-1947, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Pierre Bénech, Valérie Emin, Jana Trgalová, Eric Sanchez |
Role-Playing Game for the Osteopathic Diagnosis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EC-TEL ![In: Towards Ubiquitous Learning - 6th European Conference of Technology Enhanced Learning, EC-TEL 2011, Palermo, Italy, September 20-23, 2011. Proceedings, pp. 495-500, 2011, Springer, 978-3-642-23984-7. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Sukhyun Lim, Hyung-Keun Jee, Jinyoung Youn, Junsuk Lee |
Augmented Reality-Based Role-Playing Contents for Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICITCS ![In: Proceedings of the International Conference on IT Convergence and Security, ICITCS 2011, Suwon, Korea, December 14-16, 2011, pp. 337-344, 2011, Springer, 978-94-007-2910-0. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Christopher A. Ballinger, David A. Turner, Arturo I. Concepcion |
Artificial Intelligence Design in a Multiplayer Online Role Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ITNG ![In: Eighth International Conference on Information Technology: New Generations, ITNG 2011, Las Vegas, Nevada, USA, 11-13 April 2011, pp. 816-821, 2011, IEEE Computer Society, 978-0-7695-4367-3. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Sylvie Girard, Hilary Johnson |
Designing affective animations with children as design partners using role-playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IHM ![In: 23th French speaking Conference on Human-Computer Interaction, IHM'11, Sophia Antipolis, France - October 24 - 27, 2011, pp. 26:1-26:8, 2011, ACM, 978-1-4503-0822-9. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Aaron A. Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn A. Walker, Noah Wardrip-Fruin |
A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011, October 10-14, 2011, Stanford, California, USA, 2011, The AAAI Press. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
17 | David A. Jones, Maiga Chang |
Educational Massively Multiplayer Online Role Playing Game for Teaching Youth Finance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICALT ![In: ICALT 2011, 11th IEEE International Conference on Advanced Learning Technologies, Athens, Georgia, USA, 6-8 July 2011, pp. 221-223, 2011, IEEE Computer Society, 978-0-7695-4346-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Matthew Horsfall, Andreas Oikonomou |
A study of how different game play aspects can affect the popularity of role-playing video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGAMES ![In: 16th International Conference on Computer Games, CGAMES 2011, Louisville, KY, USA, 27-30 July, 2011, pp. 63-69, 2011, IEEE Computer Society, 978-1-4577-1451-1. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Maarten Wijnants 0001, Wouter Vanmontfort, Jeroen Dierckx, Peter Quax, Wim Lamotte, Katrien De Moor, Jeroen Vanattenhoven |
Quality of Service and Quality of Experience Correlations in a Location-Based Mobile Multiplayer Role-Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings, pp. 101-112, 2011, Springer, 978-3-642-24499-5. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Xinbo Jiang, Farzad Safaei |
Churn performance study of structured peer-to-peer overlay in supporting massively multiplayer online role playing games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICON ![In: Proceedings of the 17th IEEE International Conference on Networks, ICON 2011, Singapore, December 14-16, 2011, pp. 183-188, 2011, IEEE, 978-1-4577-1824-3. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Kyong Jin Shim, Kuo-Wei Hsu, Jaideep Srivastava |
An Exploratory Study of Player Performance, Motivation, and Enjoyment in Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SocialCom/PASSAT ![In: PASSAT/SocialCom 2011, Privacy, Security, Risk and Trust (PASSAT), 2011 IEEE Third International Conference on and 2011 IEEE Third International Conference on Social Computing (SocialCom), Boston, MA, USA, 9-11 Oct., 2011, pp. 135-140, 2011, IEEE Computer Society, 978-1-4577-1931-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Davide Carneiro 0001, Paulo Novais, Luís Machado, Cesar Analide, Nuno Manuel Silva Costa, José Neves 0001 |
Role Playing Games and Emotions in Dispute Resolution Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SOCO ![In: Soft Computing Models in Industrial and Environmental Applications, 6th International Conference SOCO 2011, 6-8 April, 2011, Salamanca, Spain, pp. 155-162, 2011, Springer, 978-3-642-19643-0. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Bee Bee Chua |
Role Playing for Scholarly Articles. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FGIT-ASEA/DRBC/EL ![In: Software Engineering, Business Continuity, and Education - International Conferences ASEA, DRBC and EL 2011, Held as Part of the Future Generation Information Technology Conference, FGIT 2011, in Conjunction with GDC 2011, Jeju Island, Korea, December 8-10, 2011. Proceedings, pp. 662-674, 2011, Springer, 978-3-642-27206-6. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Kyong Jin Shim, Kuo-Wei Hsu, Jaideep Srivastava |
Effects of Mentoring on Player Performance in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASONAM ![In: International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011, Kaohsiung, Taiwan, 25-27 July 2011, pp. 561-562, 2011, IEEE Computer Society, 978-0-7695-4375-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Kyong Jin Shim, Kuo-Wei Hsu, Jaideep Srivastava |
Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASONAM ![In: International Conference on Advances in Social Networks Analysis and Mining, ASONAM 2011, Kaohsiung, Taiwan, 25-27 July 2011, pp. 438-442, 2011, IEEE Computer Society, 978-0-7695-4375-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Gillian Smith 0001, Ryan Anderson, Brian Kopleck, Zach Lindblad, Lauren Scott, Adam Wardell, Jim Whitehead, Michael Mateas |
Situating Quests: Design Patterns for Quest and Level Design in Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIDS ![In: Interactive Storytelling - Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28 - 1 December, 2011. Proceedings, pp. 326-329, 2011, Springer, 978-3-642-25288-4. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Dominic Gurto, Malcolm Ryan 0001, Alan Blair 0001 |
Crafty dynamic vendor pricing in computer role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011, pp. 286-288, 2011, ACM, 978-1-4503-0804-5. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Juha-Matti Vanhatupa |
Guidelines for personalizing the player experience in computer role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011, pp. 46-52, 2011, ACM, 978-1-4503-0804-5. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
17 | Ying-Fu Lo, Ming-Hui Wen |
A fuzzy-AHP-based technique for the decision of design feature selection in Massively Multiplayer Online Role-Playing Game development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Expert Syst. Appl. ![In: Expert Syst. Appl. 37(12), pp. 8685-8693, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
17 | Heinz Susaeta, Felipe Jiménez, Miguel Nussbaum, Ignacio Gajardo, Juan José Andreu, Marco Villalta |
From MMORPG to a Classroom Multiplayer Presential Role Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Educ. Technol. Soc. ![In: J. Educ. Technol. Soc. 13(3), pp. 257-269, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP BibTeX RDF |
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17 | Siu-Lan Tan, John Baxa, Matthew P. Spackman |
Effects of Built-in Audio versus Unrelated Background Music on Performance In an Adventure Role-Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Gaming Comput. Mediat. Simulations ![In: Int. J. Gaming Comput. Mediat. Simulations 2(3), pp. 1-23, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
17 | |
The Dynamic User Activities in Massive Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Interact. ![In: Int. J. Hum. Comput. Interact. 26(4), pp. 317-344, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
17 | Manuela Vieira Pak, Daniel Castillo Brieva |
Designing and implementing a Role-Playing Game: A tool to explain factors, decision making and landscape transformation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Environ. Model. Softw. ![In: Environ. Model. Softw. 25(11), pp. 1322-1333, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Véronique Souchère, Laurent Millair, Javier Echeverria, François Bousquet, Christophe Le Page, Michel Etienne |
Co-constructing with stakeholders a role-playing game to initiate collective management of erosive runoff risks at the watershed scale. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Environ. Model. Softw. ![In: Environ. Model. Softw. 25(11), pp. 1359-1370, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Arend Ligtenberg, Ron van Lammeren, Arnold K. Bregt, Adrie J. M. Beulens |
Validation of an agent-based model for spatial planning: A role-playing approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Environ. Urban Syst. ![In: Comput. Environ. Urban Syst. 34(5), pp. 424-434, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Alexander Libin, Manon Lauderdale, Yuri Millo, Christine Shamloo, Rachel Spencer, Brad Green, Joyce Donnellan, Christine Wellesley, Suzanne Groah |
Role-Playing Simulation as an Educational Tool for Health Care Personnel: Developing an Embedded Assessment Framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 13(2), pp. 217-224, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Shu-Yu Yeh |
Involving Consumers in Product Design Through Collaboration: The Case of Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 13(6), pp. 601-610, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Peggy A. Ertmer, Johannes Strobel, Xi Cheng, Xiaojun Chen, Hannah Kim 0005, Larissa Olesova, Ayesha Sadaf, Annette Tomory |
Expressions of critical thinking in role-playing simulations: comparisons across roles. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. High. Educ. ![In: J. Comput. High. Educ. 22(2), pp. 73-94, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Kurosh Madani, Amine Chohra, Arash Bahrammirzaee, Dalel Kanzari |
SISINE: A Negotiation Training Dedicated Multi-Player Role-Playing Platform Using Artificial Intelligence Skills. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computational Intelligence for Technology Enhanced Learning ![In: Computational Intelligence for Technology Enhanced Learning, pp. 169-194, 2010, Springer, 978-3-642-11223-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Bradford A. Towle, Monica N. Nicolescu, Sergiu Dascalu |
Towards Integrating Role Playing Game Constructs in Real-Time Strategy Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SEDE ![In: ISCA 19th International Conference on Software Engineeringand Data Engineering (SEDE-2010) June 16-18, 2010, Hilton Fisherman's Wharf, San Francisco, CA, USA, pp. 81-88, 2010, ISCA, 978-1-880843-77-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP BibTeX RDF |
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17 | Kyong Jin Shim, Jaideep Srivastava |
Sequence Alignment Based Analysis of Player Behavior in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICDM Workshops ![In: ICDMW 2010, The 10th IEEE International Conference on Data Mining Workshops, Sydney, Australia, 13 December 2010, pp. 997-1004, 2010, IEEE Computer Society, 978-0-7695-4257-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Peng Liang 0001, Onno de Graaf |
Experiences of using role playing andwiki in requirements engineering course projects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
REET ![In: 5th International Workshop on Requirements Engineering Education and Training, REET 2010, Sydney, NSW, Australia, September 28, 2010, pp. 1-6, 2010, IEEE Computer Society, 978-1-4244-8786-8. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Gokul Chittaranjan, Hayley Hung |
Are you Awerewolf? Detecting deceptive roles and outcomes in a conversational role-playing game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICASSP ![In: Proceedings of the IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2010, 14-19 March 2010, Sheraton Dallas Hotel, Dallas, Texas, USA, pp. 5334-5337, 2010, IEEE, 978-1-4244-4296-6. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | |
Serious games and virtual worlds: is there a future with serious role-playing games for learning using open metaverses? ![Search on Bibsonomy](Pics/bibsonomy.png) |
SpringSim ![In: Proceedings of the 2010 Spring Simulation Multiconference, SpringSim 2010, Orlando, Florida, USA, April 11-15, 2010, pp. 51, 2010, SCS/ACM, 978-1-4503-0069-8. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Hayley Hung, Gokul Chittaranjan |
The idiap wolf corpus: exploring group behaviour in a competitive role-playing game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Multimedia ![In: Proceedings of the 18th International Conference on Multimedia 2010, Firenze, Italy, October 25-29, 2010, pp. 879-882, 2010, ACM, 978-1-60558-933-6. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Ming-Fong Jan, Kurt Squire |
Learning argumentation through a role-playing game-based curriculum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICLS ![In: Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, ICLS 2010, Chicago, IL, USA, June 29 - July 2, 2010, Volume 2, pp. 247-248, 2010, International Society of the Learning Sciences / ACM DL. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP BibTeX RDF |
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17 | Judith Good, Katherine Howland, Keiron Nicholson |
Young People's Descriptions of Computational Rules in Role-Playing Games: An Empirical Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VL/HCC ![In: IEEE Symposium on Visual Languages and Human-Centric Computing, VL/HCC 2010, Leganés-Madrid, Spain, 21-25 September 2010, Proceedings, pp. 67-74, 2010, IEEE Computer Society, 978-0-7695-4206-5. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Kyong Jin Shim, Jaideep Srivastava |
Team Performance Prediction in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
SocialCom/PASSAT ![In: Proceedings of the 2010 IEEE Second International Conference on Social Computing, SocialCom / IEEE International Conference on Privacy, Security, Risk and Trust, PASSAT 2010, Minneapolis, Minnesota, USA, August 20-22, 2010, pp. 128-136, 2010, IEEE Computer Society, 978-0-7695-4211-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Daniel Pittman, Chris GauthierDickey |
Characterizing Virtual Populations in Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MMM ![In: Advances in Multimedia Modeling, 16th International Multimedia Modeling Conference, MMM 2010, Chongqing, China, January 6-8, 2010. Proceedings, pp. 87-97, 2010, Springer, 978-3-642-11300-0. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Rosane Maria Maffei Vallim, André Carlos Ponce de Leon Ferreira de Carvalho, João Gama 0001 |
Data Stream Mining Algorithms for Building Decision Models in a Computer Role-Playing Game Simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SBGames ![In: 2010 Brazilian Symposium on Games and Digital Entertainment, SBGAMES 2010, Florianópolis, Santa Catarina, Brazil, November 8-10, 2010, pp. 108-116, 2010, IEEE Computer Society, 978-1-61284-391-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Kyong Jin Shim, Richa Sharan, Jaideep Srivastava |
Player Performance Prediction in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
PAKDD (2) ![In: Advances in Knowledge Discovery and Data Mining, 14th Pacific-Asia Conference, PAKDD 2010, Hyderabad, India, June 21-24, 2010. Proceedings. Part II, pp. 71-80, 2010, Springer, 978-3-642-13671-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Carl Heath |
Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS). ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIDS ![In: Interactive Storytelling - Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010. Proceedings, pp. 3, 2010, Springer, 978-3-642-16637-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Maiga Chang, Kinshuk |
Web-Based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010, Kaohsiung, Taiwan, April 12-16, 2010, pp. 103-107, 2010, IEEE, 978-1-4244-6433-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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17 | Alex Meredith, Zaheer Hussain, Mark D. Griffiths 0001 |
Online gaming: a scoping study of massively multi-player online role playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. Commer. Res. ![In: Electron. Commer. Res. 9(1-2), pp. 3-26, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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17 | Pilar Sancho, Pablo Moreno-Ger, Rubén Fuentes-Fernández, Baltasar Fernández-Manjón |
Adaptive Role Playing Games: An Immersive Approach for Problem Based Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Educ. Technol. Soc. ![In: J. Educ. Technol. Soc. 12(4), pp. 110-124, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Tanner Higgin |
Blackless Fantasy: The Disappearance of Race in Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 4(1), pp. 3-26, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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17 | Olaf Hallan Graven, Dag Andreas Hals Samuelsen, Lachlan M. MacKinnon |
Computer-based Role Playing Game Environment for Analogue Electronics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Online Eng. ![In: Int. J. Online Eng. 5(1), pp. 27-33, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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17 | Stephen Bono, Dan Caselden, Gabriel Landau, Charlie Miller |
Reducing the Attack Surface in Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Secur. Priv. ![In: IEEE Secur. Priv. 7(3), pp. 13-19, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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17 | Magnus Johansson, Harko Verhagen |
Massively multiple online role playing games as normative multiagent systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Normative Multi-Agent Systems ![In: Normative Multi-Agent Systems, 15.03. - 20.03.2009, 2009, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, Germany. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Michal P. Sindlar, Mehdi Dastani, Frank Dignum, John-Jules Ch. Meyer |
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DALT ![In: Declarative Agent Languages and Technologies VII, 7th International Workshop, DALT 2009, Budapest, Hungary, May 11, 2009. Revised Selected and Invited Papers, pp. 174-191, 2009, Springer, 978-3-642-11354-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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17 | Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasconcelos Filho, Marta de Azevedo Irving, Gustavo Melo, Vinícius Sebba-Patto, Isabelle Alvarez |
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AGS ![In: Agents for Games and Simulations, Trends in Techniques, Concepts and Design [AGS 2009, The First International Workshop on Agents for Games and Simulations, May 11, 2009, Budapest, Hungary], pp. 119-134, 2009, Springer, 978-3-642-11197-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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17 | Anders Drachen, Marinka Copier, Markus Montola, Mirjam P. Eladhari, Michael Hitchens, Jaakko Stenros |
Role-Playing Games: The State of Knowledge [Panel Abstracts]. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009, 2009, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Stefan Heinemann |
Gold farming in the MMORPG (Massive Multiplayer Online Role Playing Game), World of Warcraft. An ethical perspective on a controversial growth market. [Abstract]. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009, 2009, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Thordis Sveinsdottir |
'No Light Sabres Allowed': Role-playing in Star Wars Galaxies [Abstract]. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009, 2009, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Anders Drachen, Michael Hitchens, Ruth Aylett, Sandy Louchart |
Modeling the Story Facilitation of Game Masters in Multi-Player Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAAI Spring Symposium: Intelligent Narrative Technologies II ![In: Intelligent Narrative Technologies II, Papers from the 2009 AAAI Spring Symposium, Technical Report SS-09-06, Stanford, California, USA, March 23-25, 2009, pp. 24-31, 2009, AAAI. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Michael Hitchens, Anders Drachen |
The Personal Experience of Narratives in Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAAI Spring Symposium: Intelligent Narrative Technologies II ![In: Intelligent Narrative Technologies II, Papers from the 2009 AAAI Spring Symposium, Technical Report SS-09-06, Stanford, California, USA, March 23-25, 2009, pp. 53-60, 2009, AAAI. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
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17 | Ali Mazalek, Basil Mironer, Elijah O'Rear, Dana Van Devender |
The TViews Table Role-Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Virtual Real. Broadcast. ![In: J. Virtual Real. Broadcast. 5, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
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17 | Nan Li, Michele H. Jackson, April R. Trees |
Relating Online: Managing Dialectical Contradictions in Massively Multiplayer Online Role-Playing Game Relationships. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 3(1), pp. 76-97, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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17 | Shusuke Okamoto, Masaru Kamada, Tatsuhiro Yonekura |
Prototyping Tool for Web-Based Multiuser Online Role-Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEICE Trans. Inf. Syst. ![In: IEICE Trans. Inf. Syst. 91-D(6), pp. 1700-1703, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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17 | Luca Galli |
Unfreezing thoughts. Philosophy, Design Studies and role-playing games in a foundational undergraduate course. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IxD&A ![In: IxD&A 3-4, pp. 48-51, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
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17 | Anders Drachen, Jonas Heide Smith |
Player talk - the functions of communication in multplayer role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 6(4), pp. 56:1-56:36, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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17 | Melissa L. Lewis, René Weber, Nicholas David Bowman |
"They May Be Pixels, But They're MY Pixels: " Developing a Metric of Character Attachment in Role-Playing Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 11(4), pp. 515-518, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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17 | Christopher S. Peters, L. Alvin Malesky Jr. |
Problematic Usage Among Highly-Engaged Players of Massively Multiplayer Online Role Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 11(4), pp. 481-484, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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17 | Mike Rozak |
Designing a massively multiplayer online role-playing game around text-to-speech. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTERSPEECH ![In: INTERSPEECH 2008, 9th Annual Conference of the International Speech Communication Association, Brisbane, Australia, September 22-26, 2008, pp. 2490-2493, 2008, ISCA. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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17 | Chih-Ming Chen 0001, Te-Yuan Huang, Kuan-Ta Chen, Polly Huang |
Quantifying the effect of content-based transport strategies for online role playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008, pp. 98-99, 2008, ACM, 978-1-60558-132-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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