Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
28 | Keith Anderson, Elisabeth André, Tobias Baur 0001, Sara Bernardini, Mathieu Chollet, Evi Chryssafidou, Ionut Damian, Cathy Ennis, Arjan Egges, Patrick Gebhard, Hazaël Jones, Magalie Ochs, Catherine Pelachaud, Kaska Porayska-Pomsta, Paola Rizzo, Nicolas Sabouret |
The TARDIS Framework: Intelligent Virtual Agents for Social Coaching in Job Interviews. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Lars Müller 0001, Ilhan Aslan, Lucas Krüßen |
GuideMe: A Mobile Augmented Reality System to Display User Manuals for Home Appliances. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Harko Verhagen, Mirjam Palosaari Eladhari, Magnus Johansson, Joshua McCoy |
Social Believability in Games. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Christiane Moser |
Children Ideation Workshop - Creative Low-Fidelity Prototyping of Game Ideas. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Maarten H. Lamers, Fons J. Verbeek, Peter W. H. van der Putten |
Tinkering in Scientific Education. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Jorge M. A. Gomes, Teresa Chambel, Thibault Langlois |
Engaging Users in Audio Labelling as a Movie Browsing Game with a Purpose. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Daniel Saakes, Takahiro Tsujii, Kohei Nishimura, Tomoko Hashida, Takeshi Naemura |
Photochromic Carpet: Playful Floor Canvas with Color-Changing Footprints. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Wolfgang Hürst, Hector Cunat Nunez |
Touch Me, Tilt Me - Comparing Interaction Modalities for Navigation in 2D and 3D Worlds on Mobiles. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Petri Lankoski |
Modeling Player-Character Engagement in Single-Player Character-Driven Games. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Edward Andrukaniec, Carmen Franken, Daniel Kirchhof, Tobias Kraus, Fabian Schöndorff, Christian Geiger 0001 |
OUTLIVE - An Augmented Reality Multi-user Board Game Played with a Mobile Device. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Huu Nguyen Nguyen Tran, Junichi Akita |
Block Device System with Pattern Definition Capability by Visible Light. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Sean Oxspring, Ben Kirman, Olivier Szymanezyk |
Attack on the Clones: Managing Player Perceptions of Visual Variety and Believability in Video Game Crowds. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Chris Deaker, Masood Masoodian, Bill Rogers 0001 |
Providing Adaptive Visual Interface Feedback in Massively Multiplayer Online Games. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | James Everett Young, Ibrahim Shahin, Masayuki Nakane |
Ouch! How Embodied Damage Indicators in First-Person Shooting Games Impact Gaming Experience. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Christian Geiger 0001, Simon Thiele, Laurid Meyer, Stefan Meyer, Lutz Hören, Daniel Drochtert |
Goin' Goblins - Iterative Design of an Entertaining Archery Experience. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Yosuke Kurihara, Taku Hachisu, Katherine J. Kuchenbecker, Hiroyuki Kajimoto |
Virtual Robotization of the Human Body via Data-Driven Vibrotactile Feedback. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Sara Tranquada, Monchu Chen, Yoram Chisik |
Hospital Hero: A Game for Reducing Stress and Anxiety of Hospitalized Children in Emergency Room. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Lucas Paletta, Ian Dunwell, Mark Gaved, Jan Bobeth, Sofoklis Efremidis, Patrick Morris Luley, Agnes Kukulska-Hulme, Sara de Freitas, Petros Lameras, Stephanie Deutsch |
Advances in MASELTOV - Serious Games in a Mobile Ecology of Services for Social Inclusion and Empowerment of Recent Immigrants. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Samuel Almeida, Ana Isabel Veloso, Licinio Roque, Óscar Mealha |
Assessing Player Motivations and Expectations within a Gameplay Experience Model Proposal. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Bruno Santos, Teresa Romão, A. Eduardo Dias, Pedro Centieiro |
eVision: A Mobile Game to Improve Environmental Awareness. |
Advances in Computer Entertainment |
2013 |
DBLP DOI BibTeX RDF |
|
28 | Anton Nijholt, Teresa Romão, Dennis Reidsma (eds.) |
Advances in Computer Entertainment - 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012. Proceedings |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Dimitris Grammenos, George Margetis, Panayotis Koutlemanis, Xenophon Zabulis |
53.090 Virtual Rusks = 510 Real Smiles Using a Fun Exergame Installation for Advertising Traditional Food Products. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Masamichi Ueta, Osamu Hoshuyama, Takuji Narumi, Sho Sakurai, Tomohiro Tanikawa, Michitaka Hirose |
Juke Cylinder: Sound Image Augmentation to Metamorphose Hands into a Musical Instrument. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Sachi Urano, Peichao Yu, Junichi Hoshino |
Disaster Experience Game in a Real World. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Tomoya Tachikawa, Takenori Hara, Chiho Toyono, Goro Motai, Karin Iwazaki, Keisuke Shuto, Hiroko Uchiyama, Sakuji Yoshimura |
Semi-transparent Augmented Reality System. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Kiyoshi Shin, Kosuke Kaneko, Yu Matsui, Koji Mikami, Masaru Nagaku, Toshifumi Nakabayashi, Kenji Ono, Shinji R. Yamane |
Localizing Global Game Jam: Designing Game Development for Collaborative Learning in the Social Context. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Toshiyuki Masui |
Enjoying Text Input with Image-Enabled IME. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Anne Sofie Juul Sørensen |
Pillow Fight 2.0: A Creative Use of Technology for Physical Interaction. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Keiko Yamamoto, Soya Kirito, Itaru Kuramoto, Yoshihiro Tsujino |
IUstream: Personal Live Streaming Support System with Automatic Collection and Real-Time Recommendation of Topics. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Dhaval Vyas, Yanqing Cui, Jarno Ojala, Guido Grassel |
Producing while Consuming: Social Interaction around Photos Shared within Private Group. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Rossana Santos, Nuno Correia 0001 |
UBI, The Guardian Dragon: Your Virtual Sidekick. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Isaac Kerlow, Muhammad Khadafi, Harry Zhuang, Henry Zhuang, Aida Azlin, Aisyah Suhaimi |
Earth Girl: A Multi-cultural Game about Natural Disaster Prevention and Resilience. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Olivier Guy, Ronan Champagnat |
Flashback in Interactive Storytelling. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Chris Deaker, Masood Masoodian, Bill Rogers 0001 |
A Survey of Players' Opinions on Interface Customization in World of Warcraft. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Furi Sawaki, Kentaro Yasu, Masahiko Inami |
flona: Development of an Interface That Implements Lifelike Behaviors to a Plant. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | André Pereira 0001, Rui Prada, Ana Paiva 0001 |
Socially Present Board Game Opponents. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Gustavo Marfia, Marco Roccetti, Andrea Marcomini, Cristian Bertuccioli, Giovanni Matteucci |
Reframing Haute Couture Handcraftship: How to Preserve Artisans' Abilities with Gesture Recognition. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Shigeyuki Hirai, Yoshinobu Sakakibara, Seiho Hayakawa |
Bathcratch: Touch and Sound-Based DJ Controller Implemented on a Bathtub. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Haipeng Mi, Yoichiro Kawaguchi |
JECCO: A Creature-Like Tentacle Robot. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Edwin Dertien, Jelle Dijkstra, Angelika Mader, Dennis Reidsma |
Making a Toy Educative Using Electronics. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Yoshinari Takegawa, Kenichiro Fukushi, Tod Machover, Tsutomu Terada, Masahiko Tsukamoto |
Construction of a Prototyping Support System for Painted Musical Instruments. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Alexander Franiak, Yohann Pitrey, Christoph Czepa, Helmut Hlavacs |
Streaming DirectX-Based Games on Windows. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Cristina Sylla, Sérgio Gonçalves, Pedro Branco 0001, Clara Coutinho |
t-words: Playing with Sounds and Creating Narratives. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Hiroyuki Kanke, Yoshinari Takegawa, Tsutomu Terada, Masahiko Tsukamoto |
Airstic Drum: A Drumstick for Integration of Real and Virtual Drums. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Shih-Han Chan, Stéphane Natkin, Guillaume Tiger, Alexandre Topol |
Extensible Sound Description in COLLADA: A Unique File for a Rich Sound Design. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Ricardo Salvador, Teresa Romão, Pedro Centieiro |
A Gesture Interface Game for Energy Consumption Awareness. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Ziyu Lu, Ling Chen 0001, Changjun Fan, Gencai Chen |
Physiological Signals Based Fatigue Prediction Model for Motion Sensing Games. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Kazuyuki Fujita, Hiroyuki Kidokoro, Yuichi Itoh |
Paranga: An Interactive Flipbook. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Yuki Hashimoto |
Time Telescopic Replay of Tactile Sensations. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Jordan Tewell, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi |
GENIE: Photo-Based Interface for Many Heterogeneous LED Lamps. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Fausto Mourato, Fernando Pedro Birra, Manuel Próspero dos Santos |
Enhancing Level Difficulty and Additional Content in Platform Videogames through Graph Analysis. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Janne Paavilainen, Kati Alha, Hannu Korhonen |
Exploring Playability of Social Network Games. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Mitsuru Minakuchi, Shougo Kinoshita, Yu Suzuki |
Yusabutter: A Messaging Tool That Generates Animated Texts. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Adrian David Cheok, Narisa N. Y. Chu, Yongsoon Choi, Jun Wei |
Games Bridging Cultural Communications. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Kentaro Yasu, Masahiko Inami |
POPAPY: Instant Paper Craft Made Up in a Microwave Oven. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Anne Bergmans, Suleman Shahid |
DriveRS: An In-Car Persuasive System for Making Driving Safe and Fun. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Alissa Nicole Antle, Allen Bevans |
Creative Design: Exploring Value Propositions with Urban Nepalese Children. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Hideyuki Endo, Hideki Yoshioka |
Enhancing Tactile Imagination through Sound and Light. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Yuko Konya, Itiro Siio |
A Caption Presentation System for the Hearing Impaired People Attending Theatrical Performances. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Tai-Yun Chen, Hung-Wei Hsu, Wen-Kai Tai, Chin-Chen Chang 0002 |
An Automatic Race Track Generating System. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Veronica Halupka, Ali Almahr, Yupeng Pan, Adrian David Cheok |
Chop Chop: A Sound Augmented Kitchen Prototype. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Duncan Rowland, Katy Connor |
PURE FLOW: Gallery Installation / Mobile Application. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Hiroki Kawaguchi, Takuya Nojima |
STRAVIGATION: A Vibrotactile Mobile Navigation for Exploration-Like Sightseeing. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Tomohiro Tanikawa, Yuma Muroya, Takuji Narumi, Michitaka Hirose |
Reflex-Based Navigation by Inducing Self-motion Perception with Head-Mounted Vection Display. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Mohammad Obaid, Ekaterina Kurdyukova, Elisabeth André |
City Pulse: Supporting Going-Out Activities with a Context-Aware Urban Display. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Kaj Grønbæk, Karen Johanne Kortbek, Claus Møller, Jesper Nielsen, Liselott Stenfeldt |
Designing Playful Interactive Installations for Urban Environments - The SwingScape Experience. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Takashi Ohta, Jun Tanaka |
Pinch: An Interface That Relates Applications on Multiple Touch-Screen by 'Pinching' Gesture. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Ido Aharon Iurgel, Mário Pinto |
Existential Waters: On Employing a Game Engine for Artistic Expression within a Theater Play, and on the Implications of This towards Existential Games. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Yongsoon Choi, Rahul Parsani, Xavier Roman Martinez, Anshul Vikram Pandey, Adrian David Cheok |
Light Perfume: Designing a Wearable Lighting and Olfactory Accessory for Empathic Interactions. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Robert Howland, Sachi Urano, Junichi Hoshino |
SanjigenJiten: Computer Assisted Language Learning System within a 3D Game Environment. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Kinyo Kou, Yoichiro Kawaguchi |
Emergent Gait Evolution of Quadruped Artificial Life. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Tatsuhiko Okazaki, Tsutomu Terada, Masahiko Tsukamoto |
A System for Supporting Performers in Stuffed Suits. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Takayuki Adachi, Masafumi Goseki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Ryohei Egusa, Shigenori Inagaki |
Puppet Theater System for Normal-Hearing and Hearing-Impaired People. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Mizuki Sakamoto, Tatsuo Nakajima, Todorka Alexandrova |
Augmenting Trading Card Game: Playing against Virtual Characters Used in Fictional Stories. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Bruno Santos, Teresa Romão, A. Eduardo Dias, Pedro Centieiro, Ana Bárbara Teixeira |
Changing Environmental Behaviors through Smartphone-Based Augmented Experiences. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Hiroyuki Tarumi, Keiichi Akazawa, Masaki Ono, Erina Kagawa, Toshihiro Hayashi, Rihito Yaegashi |
Awareness Support for Remote Music Performance. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Filipe Quintal, Valentina Nisi, Nuno Jardim Nunes, Mary Barreto, Lucas Pereira |
HomeTree - An Art Inspired Mobile Eco-feedback Visualization. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Taku Hachisu, Hiroyuki Kajimoto |
Augmentation of Toothbrush by Modulating Sounds Resulting from Brushing. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Hiroyuki Kajimoto |
Immobile Haptic Interface Using Tendon Electrical Stimulation. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Pedro Centieiro, Teresa Romão, A. Eduardo Dias |
When Away Applaud Anyway. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Takayuki Hoshi |
Compact Ultrasound Device for Noncontact Interaction. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Kunihiro Nishimura, Yasuhiro Suzuki, Munehiko Sato, Oribe Hayashi, LiWei Yang, Kentaro Kimura, Shinya Nishizaka, Yusuke Onojima, Yuki Ban, Yuma Muroya, Shigeo Yoshida, Michitaka Hirose |
Train Window of Container: Visual and Auditory Representation of Train Movement. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Pedro Centieiro, Teresa Romão, A. Eduardo Dias |
Applaud Having Fun: A Mobile Game to Cheer Your Favourite Sports Team. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Nobuto Fujii, Yuichi Sato, Hironori Wakama, Haruhiro Katayose |
Autonomously Acquiring a Video Game Agent's Behavior: Letting Players Feel Like Playing with a Human Player. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Lies Kroes, Suleman Shahid |
PowerFood: Turns Fruit Eating into Fun and Makes Snacks Not Done. |
Advances in Computer Entertainment |
2012 |
DBLP DOI BibTeX RDF |
|
28 | Teresa Romão, Nuno Correia 0001, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, A. Eduardo Dias, Teresa Chambel (eds.) |
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011, Lisbon, Portugal, November 8-11, 2011 |
Advances in Computer Entertainment Technology |
2011 |
DBLP BibTeX RDF |
|
28 | Matthew Gardiner, Christopher Lindinger, Roland Haring, Horst Hörtner, Hideaki Ogawa, Emiko Ogawa |
Social brainstorming via interactive fabrication. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Tetsuya Ueda, Ayako Hanai, Keiko Kamei |
Intuitively interactive pamphlets using augmented reality. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Ulrike Spierling |
Introducing interactive story creators to conversation modelling. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Teresa Chambel, Maiur N. Chhaganlal, Luís A. R. Neng |
Towards immersive interactive video through 360° hypervideo. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Ricardo Salvador, Teresa Romão |
Let's move and save some energy. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Taku Hachisu, Gabriel Cirio, Maud Marchal, Anatole Lécuyer, Hiroyuki Kajimoto |
Virtual chromatic percussions simulated by pseudo-haptic and vibrotactile feedback. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Kugamoorthy Gajananan, Eurico Doirado, Arturo Nakasone, Pedro Cuba, Helmut Prendinger, Marc Miska |
Creating interactive driver experiences with the scenario markup language. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Nuno N. Correia |
AV clash, online audiovisual project: a case study of evaluation in new media art. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Hannu Korhonen |
The explanatory power of playability heuristics. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Javier Lloret, Travis Kirton |
The Maze EV: a two player installation game. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Daniel Mendes, Pedro Lopes 0001, Alfredo Ferreira |
Hands-on interactive tabletop LEGO application. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Kentaro Kimura, Osamu Hoshuyama, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
Sound-power visualization system for real-world interaction based on ultrasonic power transmission. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Kohei Tsuji, Akira Wakita |
Anabiosis: an interactive pictorial art based on polychrome paper computing. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|
28 | Nicolas Esposito, Charles Lenay |
FeelTact: rich tactile feedback for mobile gaming. |
Advances in Computer Entertainment Technology |
2011 |
DBLP DOI BibTeX RDF |
|