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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 18471 occurrences of 5144 keywords
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Results
Found 47917 publication records. Showing 47916 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
30 | Kenneth Moreland, Edward Angel |
The FFT on a GPU. |
Graphics Hardware |
2003 |
DBLP DOI BibTeX RDF |
|
30 | Masayuki Hisada, Tosiyasu L. Kunii |
Implementation of Object Attachments by Cellular Modeling. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
30 | José L. Encarnação |
Computer Graphics in Europe. |
IEEE Computer Graphics and Applications |
2000 |
DBLP DOI BibTeX RDF |
|
30 | Alan Turner |
The Premier CG & A Digital Media Issue. |
IEEE Computer Graphics and Applications |
2002 |
DBLP DOI BibTeX RDF |
|
30 | Francisco Luengo, Mariela Contreras, Aurely Leal, Andrés Iglesias 0001 |
Interactive 3D Graphics Applications Embedded in Web Pages. |
CGIV |
2007 |
DBLP DOI BibTeX RDF |
JOGL, XML, VRML, X3D, OpenGL, Java Applet, Web3D |
30 | Nguyen Hoang Anh, Alexei Sourin, Parimal Aswani |
Physically based hydraulic erosion simulation on graphics processing unit. |
GRAPHITE |
2007 |
DBLP DOI BibTeX RDF |
hydraulic erosion, physically based modeling, natural phenomena, terrain, visual simulation |
30 | Jorji Nonaka, Nobuyuki Kukimoto, Naohisa Sakamoto, Hiroshi Hazama, Yasuhiro Watashiba, Xuezhen Liu, Masato Ogata, Masanori Kanazawa, Koji Koyamada |
Hybrid Hardware-Accelerated Image Composition for Sort-Last Parallel Rendering on Graphics Clusters with Commodity Image Compositor. |
VolVis |
2004 |
DBLP DOI BibTeX RDF |
Sort-Last, Hardware-Assisted, Cluster Computing, Parallel Rendering, Image Compositing |
30 | Julian E. Gómez, Paul J. Keller |
The digital space shuttle, 3D graphics, and knowledge management. |
SIGGRAPH |
2003 |
DBLP DOI BibTeX RDF |
|
30 | Kenneth A. Perrine, Donald R. Jones |
Parallel graphics and interactivity with the scaleable graphics engine. |
SC |
2001 |
DBLP DOI BibTeX RDF |
visualization, parallel, framework, multithreaded, hardware, buffer, frame, SMP, OpenGL |
30 | Ruini Cao, Chew Lim Tan |
Text/Graphics Separation in Maps. |
GREC |
2001 |
DBLP DOI BibTeX RDF |
|
30 | Carl Mueller |
The Sort-First Rendering Architecture for High-Performance Graphics. |
SI3D |
1995 |
DBLP DOI BibTeX RDF |
|
30 | Tom Geller |
Envisioning the Wind: Meteorology Graphics at Weather Underground. |
IEEE Computer Graphics and Applications |
2007 |
DBLP DOI BibTeX RDF |
meteorology graphics, Weather Underground |
30 | Scott Davis, Chris Wyman |
Interactive refractions with total internal reflection. |
Graphics Interface |
2007 |
DBLP DOI BibTeX RDF |
interactive refractions, total internal reflections, graphics hardware, binary search |
30 | Jean-François St-Amour, Eric Paquette, Pierre Poulin |
Soft shadows from extended light sources with penumbra deep shadow maps. |
Graphics Interface |
2005 |
DBLP BibTeX RDF |
compression, rendering, graphics hardware, visibility, illumination, shadow |
30 | Petr Vanecek, Ivana Kolingerová |
Multi-Path Algorithm for Triangle Strips. |
Computer Graphics International |
2004 |
DBLP DOI BibTeX RDF |
computer graphics, triangle, triangle strips, dual graph |
30 | Kei Iwasaki, Keichi Matsuzawa, Tomoyuki Nishita |
Real-Time Rendering of Soap Bubbles Taking into Account Light Interference. |
Computer Graphics International |
2004 |
DBLP DOI BibTeX RDF |
light interference, graphics hardware, real-time animation |
30 | Tomoya Ito, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba |
Modeling Rocky Scenery Taking into Account Joints. |
Computer Graphics International |
2003 |
DBLP DOI BibTeX RDF |
Rocky Scenery, Computer Graphics, Visual Simulation, Weathering, Crack |
30 | Batjargal Sosorbaram, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba |
Visual Simulation of Lightning Taking into Account Cloud Growth. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
computer graphics, volume rendering, lightning |
30 | Stefan Brabec, Hans-Peter Seidel |
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Frame Buffer Tricks, Image Processing, Rendering, Graphics Hardware, Shadow Algorithms |
30 | Gang Huang, Dimitris N. Metaxas, Janzen Lo |
LaTex Human Motion Planning Based on Recursive Dynamics and Optimal Control Techniques. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Recursive Dynamics, 3D Computer Simulation, Computer Graphics, Optimal Control |
29 | Anna Kämäräinen, Pertti Saariluoma |
Interaction with Information Graphics: A Content-Based Approach. |
ACHI |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Cindy M. Robertson, Blair MacIntyre, Bruce N. Walker |
An evaluation of graphical context when the graphics are outside of the task area. |
ISMAR |
2008 |
DBLP DOI BibTeX RDF |
|
29 | B. V. N. Silpa, Anjul Patney, Tushar Krishna, Preeti Ranjan Panda, G. S. Visweswaran |
Texture filter memory: a power-efficient and scalable texture memory architecture for mobile graphics processors. |
ICCAD |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Ivan Kopecek, Radek Oslejsek |
GATE to Accessibility of Computer Graphics. |
ICCHP |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Partha Pratim Roy 0001, Josep Lladós 0001, Umapada Pal 0001 |
Text/Graphics Separation in Color Maps. |
ICCTA |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Patrick Labatut, Renaud Keriven, Jean-Philippe Pons |
Fast Level Set Multi-View Stereo on Graphics Hardware. |
3DPVT |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Jiqiang Song, Min Cai, Michael R. Lyu, Shijie Cai |
Graphics Recognition from Binary Images: One Step or Two Steps. |
ICPR (3) |
2002 |
DBLP DOI BibTeX RDF |
|
29 | Chanik Park, Sungchan Kim, Soonhoi Ha |
A dataflow specification for system level synthesis of 3D graphics applications. |
ASP-DAC |
2001 |
DBLP DOI BibTeX RDF |
Systems Application Architecture |
29 | Jeongseon Euh, Wayne P. Burleson |
Exploiting Content Variation and Perception in Power-Aware 3D Graphics Rendering. |
PACS |
2000 |
DBLP DOI BibTeX RDF |
|
29 | Steve Cunningham |
Powers of 10: the case for changing the first course in computer graphics. |
SIGCSE |
2000 |
DBLP DOI BibTeX RDF |
|
29 | Miguel Ángel Patricio Guisado, Darío Maravall Gómez-Allende |
Segmentation of Text and Graphics/Images Using the Gray-Level Histogram Fourier Transform. |
SSPR/SPR |
2000 |
DBLP DOI BibTeX RDF |
Feature extraction and selection, Applications: automatic document analysis, Image analysis |
29 | Mark R. Ohlson |
The role and position of graphics in computer science education. |
SIGCSE |
1986 |
DBLP DOI BibTeX RDF |
|
29 | Judi Cleary |
Merging Text and Graphics. |
SIGDOC |
1985 |
DBLP DOI BibTeX RDF |
|
29 | David L. Spooner |
Database Support for Interactive Computer Graphics. |
SIGMOD Conference |
1984 |
DBLP DOI BibTeX RDF |
|
29 | Nola Donato, Robert Rocchetti, Janet Tom |
A prototyping environment for real-time graphics. |
AFIPS National Computer Conference |
1984 |
DBLP DOI BibTeX RDF |
|
29 | Jim X. Chen, Xusheng Wang, Jack Bresenham |
The Analysis and Statistics of Line Distribution. |
IEEE Computer Graphics and Applications |
2002 |
DBLP DOI BibTeX RDF |
drawing efficiency, graphics primitives, Line, scan-conversion |
29 | Jakub Grudzinski |
A Scene Graph-Oriented Particle System for Real-Time 3D Graphics. |
ICCVG |
2008 |
DBLP DOI BibTeX RDF |
particle effects, Particle systems, scene graphs, real-time graphics |
29 | Jean-Dominique Gascuel, Nicolas Holzschuch, Gabriel Fournier, Bernard Péroche |
Fast non-linear projections using graphics hardware. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
indirect lighting, non-linear projections, video games & GPU, graphics hardware |
29 | Guodong Rong, Tiow Seng Tan, Thanh-Tung Cao, Stephanus |
Computing two-dimensional Delaunay triangulation using graphics hardware. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
computational geometry, Voronoi diagram, graphics hardware, GPGPU |
29 | Yinghui Che, Jing Wang 0013, Xiaohui Liang |
Real-time deformation using modal analysis on graphics hardware. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
graphics hardware, deformation, physically based modeling, modal analysis |
29 | Hiroo Iwata, Hiroaki Yano, Fumitaka Nakaizumi, Ryo Kawamura |
Project FEELEX: adding haptic surface to graphics. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
actuator array, deformable screen, haptics, interactive graphics |
29 | Sarah F. Frisken Gibson, Ronald N. Perry, Alyn P. Rockwood, Thouis R. Jones |
Adaptively sampled distance fields: a general representation of shape for computer graphics. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
carving, volume rendering, rendering, level of detail, graphics, implicit surfaces, distance fields, volume modeling |
29 | Michael Deering, Stephanie Winner, Bic Schediwy, Chris Duffy, Neil Hunt |
The triangle processor and normal vector shader: a VLSI system for high performance graphics. |
SIGGRAPH |
1988 |
DBLP DOI BibTeX RDF |
graphics VLSI, hardware lighting models, real-time image display, triangle processor, interpolation, shading |
29 | Brent Cowan, Bill Kapralos |
Spatial sound for video games and virtual environments utilizing real-time GPU-based convolution. |
Future Play |
2008 |
DBLP DOI BibTeX RDF |
game audio, real-time, GPU, convolution, 3D sound |
29 | Tony Lin 0001, Pengwei Hao |
Compound image compression for real-time computer screen image transmission. |
IEEE Trans. Image Process. |
2005 |
DBLP DOI BibTeX RDF |
|
29 | Parveen Kaur, Soon Fook Fong, Rozhan Idrus, Hisham Dzakiria |
The Combination of Different Modalities in the Web-Based Learning Environment: A Comparative Analysis of the Perceptual Instructional Outcomes. |
ICALT |
2005 |
DBLP DOI BibTeX RDF |
|
29 | Karen E. Andrésen |
From Pencils and Paste-Ups to VDTs and the Integrated Page: Some Thoughts on the State-of-the-Art. |
SIGDOC |
1985 |
DBLP DOI BibTeX RDF |
|
29 | Nicholas Diakopoulos |
Game-y information graphics. |
CHI Extended Abstracts |
2010 |
DBLP DOI BibTeX RDF |
computational journalism, information graphics, games, storytelling |
29 | Achille Peternier, Frédéric Vexo, Daniel Thalmann |
The Mental Vision Framework - A Platform for Teaching, Practicing and Researching with Computer Graphics and Virtual Reality. |
Trans. Edutainment |
2008 |
DBLP DOI BibTeX RDF |
Virtual Reality, Mobile devices, Computer Graphics, Immersion, CAVE, Teaching and learning |
29 | Marius Erdt, Matthias Raspe, Michael Sühling |
Automatic Hepatic Vessel Segmentation Using Graphics Hardware. |
MIAR |
2008 |
DBLP DOI BibTeX RDF |
Hepatic Vessels, Segmentation, Automation, Graphics Hardware, Computed Tomography |
29 | Zheng Qin, Michael D. McCool, Craig S. Kaplan |
Precise vector textures for real-time 3D rendering. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
distance to cubic spline curves, texture, antialiasing, vector graphics |
29 | Jeffrey Heer, George G. Robertson |
Animated Transitions in Statistical Data Graphics. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Statistical data graphics, design, information visualization, animation, experiment, transitions |
29 | Weiguo Liu, Bertil Schmidt, Wolfgang Müller-Wittig |
Performance Analysis of General-Purpose Computation on Commodity Graphics Hardware: A Case Study Using Bioinformatics. |
J. VLSI Signal Process. |
2007 |
DBLP DOI BibTeX RDF |
dynamic programming, graphics hardware, performance prediction, GPGPU, pairwise sequence alignment |
29 | Ka-Ling Fok, Tien-Tsin Wong, Man Leung Wong |
Evolutionary Computing on Consumer Graphics Hardware. |
IEEE Intell. Syst. |
2007 |
DBLP DOI BibTeX RDF |
scientific computing on graphics-processing units, parallel algorithm, ubiquitous computing, evolutionary algorithms, pervasive computing |
29 | Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. Govindaraju, Qiong Luo 0001, Pedro V. Sander |
GPUQP: query co-processing using graphics processors. |
SIGMOD Conference |
2007 |
DBLP DOI BibTeX RDF |
query processing, graphics processing units |
29 | Jeong-Ho Woo, Ju-Ho Sohn, Hyejung Kim, Jongcheol Jeong, Euljoo Jeong, Suk Joong Lee, Hoi-Jun Yoo |
A low power multimedia SoC with fully programmable 3D graphics and MPEG4/H.264/JPEG for mobile devices. |
ISLPED |
2007 |
DBLP DOI BibTeX RDF |
mobile multimedia SoC, programmable 3D graphics, low power design |
29 | Tse-Chen Yeh, Tsung-Yu Ho, Hung-Yu Chen, Ing-Jer Huang |
SystemC-Based Design Space Exploration of a 3D Graphics Acceleration SoC for Consumer Electronics. |
EUC |
2007 |
DBLP DOI BibTeX RDF |
SystemC modeling, 3D graphics SoC, design space exploration, transaction-level modeling |
29 | Louis Bavoil, Steven P. Callahan, Aaron E. Lefohn, João Luiz Dihl Comba, Cláudio T. Silva |
Multi-fragment effects on the GPU using the k-buffer. |
SI3D |
2007 |
DBLP DOI BibTeX RDF |
fragment processing, volume rendering, graphics hardware, transparency, CSG, blending, visibility ordering |
29 | Jatin Chhugani, Subodh Kumar 0001 |
Geometry engine optimization: cache friendly compressed representation of geometry. |
SI3D |
2007 |
DBLP DOI BibTeX RDF |
graphics hardware cache, data compression, interactive navigation |
29 | Wei Qiao, Michael McLennan, Rick Kennell, David S. Ebert, Gerhard Klimeck |
Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications. |
IEEE Trans. Vis. Comput. Graph. |
2006 |
DBLP DOI BibTeX RDF |
nanotechnology simulation, graphics hardware, volume visualization, flow visualization, remote visualization |
29 | Tanya Markow, Eugene K. Ressler, Jean R. S. Blair |
Catch that speeding turtle: latching onto fun graphics in CS1. |
SIGAda |
2006 |
DBLP DOI BibTeX RDF |
AdaGraph, GtkAda, TurtleGraphics, Ada, CS1, graphics, logo, spider |
29 | Keita Sato, Yoshihiro Okada, Koichi Niijima |
Construction of 3D Composite Objects from Range Data. |
CGIV |
2006 |
DBLP DOI BibTeX RDF |
Segmentation, Shape matching, 3D Graphics, Range data, Polygonal models |
29 | Tomás Lang, Elisardo Antelo |
High-Throughput CORDIC-Based Geometry Operations for 3D Computer Graphics. |
IEEE Trans. Computers |
2005 |
DBLP DOI BibTeX RDF |
vector normalization, geometry transforms, graphics processor, CORDIC, 3D rotations |
29 | Jeongseon Euh, Jeevan Chittamuru, Wayne P. Burleson |
Power-Aware 3D Computer Graphics Rendering. |
J. VLSI Signal Process. |
2005 |
DBLP DOI BibTeX RDF |
low-power, reconfigurable, texture mapping, 3D Graphics, shading |
29 | Naga K. Govindaraju, Nikunj Raghuvanshi, Dinesh Manocha |
Fast and Approximate Stream Mining of Quantiles and Frequencies Using Graphics Processors. |
SIGMOD Conference |
2005 |
DBLP DOI BibTeX RDF |
data streams, sorting, sliding windows, memory bandwidth, graphics processors, frequencies, quantiles |
29 | Georgia Mastoropoulou, Kurt Debattista, Alan Chalmers, Tom Troscianko |
The influence of sound effects on the perceived smoothness of rendered animations. |
APGV |
2005 |
DBLP DOI BibTeX RDF |
auditory-visual interactions, perceived smoothness, perceptually-adaptive techniques, animations, 3D graphics, frame rate, cross-modal interactions |
29 | Naga K. Govindaraju, Brandon Lloyd, Wei Wang 0010, Ming C. Lin, Dinesh Manocha |
Fast Computation of Database Operations using Graphics Processors. |
SIGMOD Conference |
2004 |
DBLP DOI BibTeX RDF |
selection query, selectivity analysis, semi-linear query, query optimization, aggregation, graphics processor |
29 | Robert Strzodka, Christoph S. Garbe |
Real-Time Motion Estimation and Visualization on Graphics Cards. |
IEEE Visualization |
2004 |
DBLP DOI BibTeX RDF |
motion visualization, eigenvector analysis, motion estimation, graphics hardware, real-time processing, structure tensor |
29 | Vladimir Nodelman |
Learning computer graphics by programming: linking theory and practice. |
ITiCSE |
2003 |
DBLP DOI BibTeX RDF |
visualization, learning, computer graphics, programming, theory |
29 | Chengzheng Sun, David Chen 0002 |
Consistency maintenance in real-time collaborative graphics editing systems. |
ACM Trans. Comput. Hum. Interact. |
2002 |
DBLP DOI BibTeX RDF |
Collaborative graphics editors, GRACE, multiversioning, computer-supported cooperative work, groupware, convergence, consistence maintenance, intention preservation |
29 | Yoshihiro Okada, Yuzuru Tanaka |
Collaborative environments of IntelligentBox for distributed 3D graphics applications. |
Vis. Comput. |
1998 |
DBLP DOI BibTeX RDF |
3D Toolkit, Construction system, Distributed graphics applications, IntelligentBox |
29 | David J. Kasik |
Tools and Products. |
IEEE Computer Graphics and Applications |
2008 |
DBLP DOI BibTeX RDF |
computer graphics tools, computer graphics products |
29 | Alexandra Stadler, Mirjanka Lechthaler |
Output Media Adapted Cartographic Visualisation. |
IV |
2006 |
DBLP DOI BibTeX RDF |
interactive atlas information systems (AIS), cartographic visualisation, map graphics, graphical resolution of output media |
29 | Hakran Kim, Yongik Yoon 0001, Hwajin Park |
Service Rendering Middleware (SRM) Based on the Intelligent LOD Algorithm. |
UIC |
2006 |
DBLP DOI BibTeX RDF |
graphics contents adaptation, service rendering, middleware, level of detail, service adaptation |
29 | Zhigeng Pan, Xiaochao Wei, Jian Yang |
Geometric model reconstruction from streams of DirectX 3D game application. |
Advances in Computer Entertainment Technology |
2005 |
DBLP DOI BibTeX RDF |
DirectX 9, geometric model, reconstruction, graphics pipeline |
29 | Ronald P. Vullo, Daniel S. Bogaard |
Visualization with dynamically generated SVG. |
SIGITE Conference |
2004 |
DBLP DOI BibTeX RDF |
simulation, XML, extensible markup language, visualization, animation, SVG, scalable vector graphics |
29 | Michael Deering, David Naegle |
The SAGE graphics architecture. |
ACM Trans. Graph. |
2002 |
DBLP DOI BibTeX RDF |
video, graphics hardware, anti-aliasing, graphics systems, rendering hardware, hardware systems, frame buffer algorithms |
29 | Erik Lindholm, Mark J. Kligard, Henry P. Moreton |
A user-programmable vertex engine. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
graphics hardware, graphics systems |
29 | Luiz Velho 0001, Jonas Gomes |
Variable Resolution 4-k Meshes. |
SIBGRAPI |
2000 |
DBLP DOI BibTeX RDF |
variable resolution 4-k meshes, geometric object representation, multiple levels of detail, modeling, algorithms, computer graphics, graphics, adaptive computation |
29 | Insung Ihm, Sanghoon Park, Rae Kyoung Lee |
Rendering of spherical light fields. |
PG |
1997 |
DBLP DOI BibTeX RDF |
spherical light field rendering, parameterized function, light flow, image based rendering systems, spherical coordinates, object space algorithm, polygonal rendering system, 3D graphics boards, primitive functionality, smooth shading, lumigraph data, future applications, modified significance map, incremental decoding technique, wavelets, data compression, rendering (computer graphics), compression ratios, encoding scheme, multi resolutional representation, plenoptic function, lumigraph, representation scheme |
29 | M. C. Hao, D. Lee, Joseph S. Sventek |
A Light-Weight Application Sharing Infrastructure for Graphics Intensive Applications. |
HPDC |
1996 |
DBLP DOI BibTeX RDF |
lightweight application sharing infrastructure, graphics intensive applications, low bandwidth networks, event driven-mechanism, reduced event set, RES-AP, Reduced Event Set Application Sharing, geographically-dispersed engineers, window system software, user interfaces, groupware, computer graphics, CAD, collaborative design, client-server systems, client server system, workstations |
29 | Andrew Blake 0001 |
Applying visual curve tracking to graphics. |
CA |
1995 |
DBLP DOI BibTeX RDF |
visual curve tracking, moving shapes, graphical entities, video data-stream, lips, computer vision, computer graphics, computer animation, moving objects, real-time graphics, heads, human hands |
29 | Michael B. Feldman, Melinda L. Moran |
Validating a Demonstration Tool for Graphics-Assisted Debugging of Ada Concurrent Programs. |
IEEE Trans. Software Eng. |
1989 |
DBLP DOI BibTeX RDF |
demonstration tool, graphics-assisted debugging, Ada concurrent programs, static task-specification diagrams, communicating tasks, DEC GIGI terminal, VAX 11-780, partial Ada compiler, tasking programs, graphical debugger, parallel programming, Ada, computer graphics, software tools, program verification, program debugging, intertask communication |
28 | Laurent Castanie, Christophe Mion, Xavier Cavin, Bruno Lévy 0001 |
Distributed Shared Memory for Roaming Large Volumes. |
IEEE Trans. Vis. Comput. Graph. |
2006 |
DBLP DOI BibTeX RDF |
Large volumes, volume roaming, hardware-accelerated volume visualization, graphics cluster, graphics hardware, distributed shared memory, parallel rendering, out-of-core, hierarchical caching |
28 | Ben Serviss |
Escaping the World: High and Low Resolution in Gaming. |
IEEE Multim. |
2005 |
DBLP DOI BibTeX RDF |
art vs. graphics, film vs. graphics, gaming, video games, high resolution, low resolution |
26 | Nikhil Gagvani, Deborah Silver |
Realistic Volume Animation with Alias. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Valentin E. Brimkov, Reneta P. Barneva, Philippe Nehlig |
Minimally Thin Discrete Triangulation. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Michael Bailey |
Manufacturing Isovolumes. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Stefan Walter, Gerd Straßmann, Marco Schmitt 0001 |
InViVo-IORT - A System for Quality Control of Intra-Operative Radiotherapy. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Zhongke Wu, Hock Soon Seah, Feng Lin 0002 |
NURBS Volume for Modelling Complex Objects. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Bernd Vettermann, Jürgen Hesser, Reinhard Männer |
Algorithmically Optimised Real-Time Volume Rendering. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Jarkko Oikarinen, Rami Hietala, Lasse J. Jyrkinen |
High-Quality Volume Rendering Using Seed Filling in View Lattice. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Zhongke Wu, Edmond C. Prakash |
Volumetric Modelling of 3D Text. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Simon D. Michael |
Volumetric Facial Reconstruction for Forensic Identification. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | David E. Breen, Sean Mauch, Ross T. Whitaker |
3D Scan-Conversion of CSG Models into Distance, Closest-Point and Colour Volumes. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Gregory M. Nielson |
Volume Modelling. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Yuting Yang, Feng Lin 0002, Hock Soon Seah |
Fast Multi-Resolution Volume Rendering. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Zhongke Wu, Edmond C. Prakash |
Visible Human Animation. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Richard Satherley, Mark W. Jones |
Extending Hypertextures to Non-Geometrically Definable Volume Data. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
26 | Milos Srámek, Arie E. Kaufman |
vxt: A Class Library for Object Voxelisation. |
Volume Graphics (Graphics) |
2000 |
DBLP DOI BibTeX RDF |
|
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