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Publication years (Num. hits)
1971-1982 (26) 1983-1986 (16) 1987-1988 (17) 1989-1990 (23) 1991-1992 (30) 1993-1994 (23) 1995 (16) 1996 (18) 1997 (17) 1998 (34) 1999 (29) 2000 (92) 2001 (89) 2002 (117) 2003 (139) 2004 (216) 2005 (279) 2006 (378) 2007 (438) 2008 (473) 2009 (433) 2010 (193) 2011 (177) 2012 (156) 2013 (231) 2014 (189) 2015 (222) 2016 (242) 2017 (229) 2018 (248) 2019 (286) 2020 (297) 2021 (324) 2022 (318) 2023 (358) 2024 (66)
Publication types (Num. hits)
article(1924) book(3) incollection(65) inproceedings(4402) phdthesis(45)
Venues (Conferences, Journals, ...)
CoRR(453) FDG(92) ICEC(81) CHI(75) Advances in Computer Entertain...(73) AAMAS(69) CHI Extended Abstracts(66) CHI PLAY(64) AIIDE(63) NETGAMES(62) CIG(54) RoboCup(51) DiGRA Conference(49) ACM Multimedia(46) WINE(44) Computers and Games(43) More (+10 of total 1820)
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Results
Found 6454 publication records. Showing 6439 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
31Christine Bailey, Michael Katchabaw An emergent framework for realistic psychosocial behaviour in non player characters. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF emergent gameplay, non player character behaviour, psychosocial behaviour, realistic behaviour, stimulus-response systems
31Lech Polkowski, Pawel Osmialowski A Framework for Multiagent Mobile Robotics: Spatial Reasoning Based on Rough Mereology in Player/Stage System. Search on Bibsonomy RSCTC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF player/stage software system, mobile robotics, spatial reasoning, rough mereology
31Demetrios G. Sampson, Panayiotis Zervas Enabling Interoperable Mobile Learning: Evaluation Results from the Use of SMILE PDA Learning Design Player. Search on Bibsonomy WMUTE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF m-learning activities, learning design player, evalaution results, m-learning, learning design
31Neung Eun Kang, Wan Chul Yoon Age Differences in Performance, Operation Methods, and Workload While Interacting with an MP3 Player. Search on Bibsonomy HCI (1) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF younger adults, MP3 player, older adults, user observation
31Raymond Chiong, Sandeep Dhakal, Lubo Jankovic Effects of Neighbourhood Structure on Evolution of Cooperation in N-Player Iterated Prisoner's Dilemma. Search on Bibsonomy IDEAL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF N-player iterated prisoner’s dilemma, bidding game, game strategies, neighbourhood structure
31Steven Strachan, Roderick Murray-Smith, M. Sile O'Modhrain BodySpace: inferring body pose for natural control of a music player. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2007 DBLP  DOI  BibTeX  RDF music player, pattern recognition, interaction design, gesture recognition, accelerometer
31Penny Drennan, Dominique A. Keeffe Virtual Consumption: Using Player Types to Explore Virtual Consumer Behavior. Search on Bibsonomy ICEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF player types, virtual consumption, consumer behavior
31Gita Sukthankar, Katia P. Sycara Policy recognition for multi-player tactical scenarios. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF dempster-shafer evidential reasoning, policy recognition, support vector machines (SVM), plan recognition, multi-player games
31Ibrahim Cevizci, Melike Erol, Sema F. Oktug Analysis of multi-player online game traffic based on self-similarity. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF multi-player first person shooter games, self-similarity, traffic analysis, Hurst parameter
31Anders Tychsen, Jonas Heide Smith, Michael Hitchens, Susana Pajares Tosca Communication in Multi-player Role Playing Games - The Effect of Medium. Search on Bibsonomy TIDSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF player behaviour, communication, computer-mediated communication, narrative, Role-playing games
31Michael Kwok, Gary Yeung Characterization of user behavior in a multi-player online game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF multi-player online game, workload characterization, user behavior modeling
31Daniel Bauer 0001, Ilias Iliadis, Sean Rooney, Paolo Scotton Communication Architectures for Massive Multi-Player Games. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF massive multi-player games, scalability assessment, federated peer-to-peer systems, client-server systems
31Katherine Guo, Sarit Mukherjee, Sampath Rangarajan, Sanjoy Paul A fair message exchange framework for distributed multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2003 DBLP  DOI  BibTeX  RDF fairness, reaction time, message delivery, distributed multi-player games
31Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi, Gerrit Schulte, Patrick Seeling, Tristan Henderson Mobility and stability evaluation in wireless multi-hop networks using multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2003 DBLP  DOI  BibTeX  RDF Quake II, multi-player, trace data, routing, ad hoc networks, mobility, stability, connectivity, capacity, multi-hop networks, IEEE 802.11a
31Tony Manninen Interaction in Networked Virtual Environments as Communicative Action: Social Theory and Multi-Player Games. Search on Bibsonomy CRIWG The full citation details ... 2000 DBLP  DOI  BibTeX  RDF communicative action, computer-mediated interaction, interaction taxonomy, virtual reality, virtual environments, networked virtual environments, multi-player games, social theory
31Joep L. W. Kessels VLSI programming of a low-power asynchronous Reed-Solomon decoder for the DCC player. Search on Bibsonomy ASYNC The full citation details ... 1995 DBLP  DOI  BibTeX  RDF digital audio tape, VLSI programming, low-power asynchronous Reed-Solomon decoder, DCC player, Tangram, minimal power dissipation, low-power cost-effective design, VLSI, logic programming, power consumption, power consumption, asynchronous circuits, asynchronous circuit, decoding, Reed-Solomon codes
31Murtuza N. Shergadwala, Zhaoqing Teng, Magy Seif El-Nasr Can we infer player behavior tendencies from a player's decision-making data? Integrating Theory of Mind to Player Modeling. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
31Murtuza N. Shergadwala, Zhaoqing Teng, Magy Seif El-Nasr Can We Infer Player Behavior Tendencies from a Player's Decision-Making Data? Integrating Theory of Mind to Player Modeling. Search on Bibsonomy AIIDE The full citation details ... 2021 DBLP  BibTeX  RDF
31Rishabh Joshi, Varun Gupta 0004, Xinyue Li, Yue Cui, Ziwen Wang, Yaser Norouzzadeh Ravari, Diego Klabjan, Rafet Sifa, Azita Parsaeian, Anders Drachen, Simon Demediuk A Team Based Player Versus Player Recommender Systems Framework For Player Improvement. Search on Bibsonomy ACSW The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
28Hanyang Quek, Chunghoong Woo, Kay Chen Tan, Arthur Tay Evolving Nash-optimal poker strategies using evolutionary computation. Search on Bibsonomy Frontiers Comput. Sci. China The full citation details ... 2009 DBLP  DOI  BibTeX  RDF evolutionary algorithm, game theory, Nash equilibrium, poker
28Nathalie Bertrand 0001, Blaise Genest, Hugo Gimbert Qualitative Determinacy and Decidability of Stochastic Games with Signals. Search on Bibsonomy LICS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Claude Chapdelaine, Langis Gagnon Accessible videodescription On-Demand. Search on Bibsonomy ASSETS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF blind and visual impairment, web accessibility, rich media, audio description
28Lance Fortnow Program equilibria and discounted computation time. Search on Bibsonomy TARK The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Madjid Merabti, Abdennour El Rhalibi, Yuanyuan Shen, Jorge Daniel, Alcantara Melendez, Marc Price Interactive Storytelling: Approaches and Techniques to Achieve Dynamic Stories. Search on Bibsonomy Trans. Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Planning, Interactive Storytelling, Emotional Model
28Martin Gairing Malicious Bayesian Congestion Games. Search on Bibsonomy WAOA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
28Tim J. W. Tijs, Dirk Brokken, Wijnand A. IJsselsteijn Dynamic Game Balancing by Recognizing Affect. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF emotionally adaptive games, affective loop, emotions, Computer games, psychophysiology, game balancing
28Krishnendu Chatterjee, Thomas A. Henzinger, Vinayak S. Prabhu Timed Parity Games: Complexity and Robustness. Search on Bibsonomy FORMATS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
28Christos H. Papadimitriou Nash Equilibria: Where We Stand. Search on Bibsonomy ESA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
28Jean Cardinal, Erik D. Demaine, Samuel Fiorini, Gwenaël Joret, Stefan Langerman, Ilan Newman, Oren Weimann The Stackelberg Minimum Spanning Tree Game. Search on Bibsonomy WADS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
28Jean-Marie Hullot Ubiquitous Devices, Mobility and Context Awareness. Search on Bibsonomy AINTEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
28Hitesh Shah, Prakash Chockalingam, Balamanohar Paluri, S. Nalin Pradeep, Raman Balasubramanian Automated Stroke Classification in Tennis. Search on Bibsonomy ICIAR The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Tracking, Optical Flow, Skeletonization, Oriented Histogram
28Kok Wai Wong Adaptive Computer Game System Using Artificial Neural Networks. Search on Bibsonomy ICONIP (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
28Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, Naoki Shibata, Keiichi Yasumoto, Minoru Ito Cheat detection for MMORPG on P2P environments. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF distributed system, peer to peer, P2P, MMORPG, cheating, massively multiplayer online gaming
28Myung-Cheol Roh, William J. Christmas, Josef Kittler, Seong-Whan Lee Gesture Spotting in Low-Quality Video with Features Based on Curvature Scale Space. Search on Bibsonomy FGR The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
28Zvi Lotker, Boaz Patt-Shamir, Mark R. Tuttle Publish and perish: definition and analysis of an n-person publication impact game. Search on Bibsonomy SPAA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF timing games, nash equilibrium, numerical algorithms
28Otfried Cheong, Sariel Har-Peled, Nathan Linial, Jirí Matousek 0001 The One-Round Voronoi Game. Search on Bibsonomy Discret. Comput. Geom. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
28Andrea Bolognesi, Paolo Ciancarini Searching over Metapositions in Kriegspiel. Search on Bibsonomy Computers and Games The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
28Harry G. Mairson From Hilbert space to Dilbert space: context semantics as a language for games and flow analysis. Search on Bibsonomy ICFP The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
28S. Amitanand, I. Sanketh, K. Srinathan, Vinod Vaikuntanathan, C. Pandu Rangan Distributed consensus in the presence of sectional faults. Search on Bibsonomy PODC The full citation details ... 2003 DBLP  DOI  BibTeX  RDF sectional faults, distributed consensus
28Otfried Cheong, Sariel Har-Peled, Nathan Linial, Jirí Matousek 0001 The one-round Voronoi game. Search on Bibsonomy SCG The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Voronoi game, competitive facility location, Voronoi diagram
28Antti Pirhonen, Stephen A. Brewster, Christopher Holguin Gestural and audio metaphors as a means of control for mobile devices. Search on Bibsonomy CHI The full citation details ... 2002 DBLP  DOI  BibTeX  RDF evaluation, mobile computing, gestures, metaphor, non-speech audio
28David Linnan Li, Shahriar Shahriari Games of Chains and Cutsets in the Boolean Lattice II. Search on Bibsonomy Order The full citation details ... 2001 DBLP  DOI  BibTeX  RDF Boolean lattice, games on the Boolean lattice, independent chains, maximal chain, width, cutset
28N. Asokan, Victor Shoup, Michael Waidner Optimistic Fair Exchange of Digital Signatures (Extended Abstract). Search on Bibsonomy EUROCRYPT The full citation details ... 1998 DBLP  DOI  BibTeX  RDF
27Tanmoy Chakraborty 0001, Sanjeev Khanna Nash Dynamics in Constant Player and Bounded Jump Congestion Games. Search on Bibsonomy SAGT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Staffan Davidsson, Håkan Alm Applying the "Team Player" Approach on Car Design. Search on Bibsonomy HCI (17) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Michael Thielscher Answer Set Programming for Single-Player Games in General Game Playing. Search on Bibsonomy ICLP The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Karsten Weicker, Nicole Weicker Evolving Strategies for Non-player Characters in Unsteady Environments. Search on Bibsonomy EvoWorkshops The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27David Machaj, Christopher Andrews 0001, Chris North 0001 Co-located Many-Player Gaming on Large High-Resolution Displays. Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Alejandra Ferreira, Manuel A. Jiménez-Lizárraga, Leonid M. Fridman Robust output nash strategies based on hierarchical sliding mode observer in a two-player differential game. Search on Bibsonomy CDC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Maarten P. D. Schadd, Mark H. M. Winands, H. Jaap van den Herik, Guillaume Chaslot, Jos W. H. M. Uiterwijk Single-Player Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Nathan R. Sturtevant An Analysis of UCT in Multi-player Games. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Suoju He, Guoshi Wu, Jin Meng, Hongtao Chen, Jing Li, Zhiqing Liu, Qiliang Zhu Game Player Strategy Pattern Recognition by Using Radial Basis Function. Search on Bibsonomy CSSE (1) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Jean-François Landry, Jean-Pierre Dussault AI Optimization of a Billiard Player. Search on Bibsonomy J. Intell. Robotic Syst. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Computer pool, Tactical optimization
27Kalle Jegers Pervasive game flow: understanding player enjoyment in pervasive gaming. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF evaluation, pervasive gaming, flow, enjoyment, gameplay
27Gil Weinberg, Scott Driscoll The Design of a Perceptual and Improvisational Robotic Marimba Player. Search on Bibsonomy RO-MAN The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Heiner Ackermann, Alexander Skopalik On the Complexity of Pure Nash Equilibria in Player-Specific Network Congestion Games. Search on Bibsonomy WINE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Georg Treu, Johannes Martens, Matthias Schicker, Marc Breisinger, Axel Küpper Vs Golf - Developing Location-based Multi-Player Games. Search on Bibsonomy COMPSAC (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Guo-An Jian, Jiun-In Guo Low Complexity Multi-Standard Video Player for Portable Multimedia Applications. Search on Bibsonomy ICME The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Young-Bum Kim, Seung-Hoon Han, Sun-Jeong Kim, Eun-Ju Kim, Chang Geun Song Multi-Player Virtual Ping-Pong Game. Search on Bibsonomy ICAT The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Jean-Pierre Dussault, Jean-François Landry Optimization of a Billiard Player - Position Play. Search on Bibsonomy ACG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
27Tobias Fritsch, Benjamin Voigt, Jochen H. Schiller Distribution of online hardcore player behavior: (how hardcore are you?). Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF game behavior, hardcore, multiplayer mobile and ubiquitous games, social deterministic, modeling, analysis, characterization, user survey, usage studies
27Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh Real-Time Neuroevolution to Imitate a Game Player. Search on Bibsonomy Edutainment The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
27Harri Haanpää, Petteri Kaski The Near Resolvable 2-(13, 4, 3) Designs and Thirteen-Player Whist Tournaments. Search on Bibsonomy Des. Codes Cryptogr. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF near resolvable design, whist tournament, orderly algorithm
27Sangok Kim, Kanghee Lee, Zhefan Jiang, Hyunchul Bae, Sangwook Kim Streaming Player Support Protocol Adaptation and Independent Operating System. Search on Bibsonomy ACIS-ICIS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Akihiko Shirai, Lionel Dominjon, Masafumi Takahashi RoboGamer: development of robotic tv game player using haptic interface and GPU image recognition. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Akihiko Shirai, Lionel Dominjon, Masafumi Takahashi RoboGamer: a robotic tv game player. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Joaquín García 0001, Frédéric Cuppens, Fabien Autrel, Jordi Castellà-Roca, Joan Borrell, Guillermo Navarro 0001, Jose A. Ortega-Ruiz Protecting On-Line Casinos against Fraudulent Player Drop-Out. Search on Bibsonomy ITCC (1) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Sangok Kim, Kanghee Lee, Zhefan Jiang, Sangwook Kim Web Media Service based on Streaming Player supporting ubiquitous environment. Search on Bibsonomy PDCAT The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Chek Yang Foo, Elina M. I. Koivisto Defining grief play in MMORPGs: player and developer perceptions. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF greed play, grief play, harassment, power imposition, scamming, avatars, game design, MMORPG, role-play
27Penelope Drennan, Stephen Viller, Peta Wyeth Engaging Game Characters: Informing Design with Player Perspectives. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Sung-Jin Kim, Falko Kuester, K. H. Kim A Global Timestamp-Based Scalable Framework for Multi-Player Online Games. Search on Bibsonomy ISMSE The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
27Yeon-Gyu Seo, Sung-Bae Cho, Xin Yao 0001 The Impact of Payoff Function and Local Interaction on the N -Player Iterated Prisoner's Dilemma. Search on Bibsonomy Knowl. Inf. Syst. The full citation details ... 2000 DBLP  DOI  BibTeX  RDF Co-evolutionary learning, Iterated prisoner's dilemma, Local interaction, Generalization
27Aggeliki S. Prayati, Chun Wong, Paul Marchal, Nathalie Cossement, Francky Catthoor, Rudy Lauwereins, Diederik Verkest, Hugo De Man, Alexios N. Birbas Task Concurrency Management Experiment for Power-Efficient Speed-up of Embedded MPEG4 IM1 Player. Search on Bibsonomy ICPP Workshops The full citation details ... 2000 DBLP  DOI  BibTeX  RDF
27Claude Crépeau A Secure Poker Protocol that Minimizes the Effect of Player Coalitions. Search on Bibsonomy CRYPTO The full citation details ... 1985 DBLP  DOI  BibTeX  RDF
26Paul B. Beskow, Knut-Helge Vik, Pål Halvorsen, Carsten Griwodz The partial migration of game state and dynamic server selection to reduce latency. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Massively multi-player online games, Server architecture, Latency, Estimation
26Yoonjung Yang, Gilsoo Cho Novel Stretchable Textile-Based Transmission Bands: Electrical Performance and Appearance after Abrasion/Laundering, and Wearability. Search on Bibsonomy HCI (3) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF stretchable textile-based transmission band, silicon-coated stainless steel multifilament yarn, abrasion, laundering, electrical resistance, MP3 player jacket, wear sensation, image analysis
26Justin M. Owen, Julie A. Petro, Steve M. D'Souza, Ravi Rastogi, Dianne T. V. Pawluk An improved, low-cost tactile 'mouse' for use by individuals who are blind and visually impaired. Search on Bibsonomy ASSETS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF VT player, embossed graphics, haptic mouse, raised line drawings, visually impaired, braille, tactile graphics
26Michael Nitsche, Matthew Drake, Janet H. Murray Bridging Media with the Help of Players. Search on Bibsonomy ICIDS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF player-centric, gaming, narrative, television, cross-media
26Jia Du, Ying Li G-Tunes - Physical Interaction Design of Playing Music. Search on Bibsonomy HCI (3) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Sensory perception, Music player, Interaction design, Scale, Tangible interaction, Weight
26Timo-Pekka Viljamaa, Tuomas Vaittinen Unified media UI structure and design for mobile devices. Search on Bibsonomy Mobility Conference The full citation details ... 2007 DBLP  DOI  BibTeX  RDF information architecture model, unified mobile media UI, unified mobile media experience, unified mobile media player, user-centered design, mobile multimedia
26Olivier Serre Games with Winning Conditions of High Borel Complexity. Search on Bibsonomy ICALP The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Borel Complexity, Pushdown Automata, Two-player Games
25Sunghyun Choi 0003, Cheolkon Jung, Sunyoung Lee, Joongkyu Kim, Kwanghee Jung, Gwangsoon Lee, Namho Hur, Jinwoong Kim 3D DMB Player and its Realistic 3D Services over T-DMB. Search on Bibsonomy ISM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF DMB Player, 3D Services based on DIBR, T-DMB
25Sten Grüner, Thomas Lorentsen Teaching Erlang using robotics and player/stage. Search on Bibsonomy Erlang Workshop The full citation details ... 2009 DBLP  DOI  BibTeX  RDF player/stage, teaching, erlang
25Qianqin Chen, Ruiqiu Ou, Jianmei Yang Nash Equilibria of 2-Player Finite Simultaneous Move Games. Search on Bibsonomy JCAI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF 2-player finite simultaneous move games, structural symmetry, the oddness theorem, Nash equilibrium
25Orestis Akribopoulos, Marios Logaras, Nikos Vasilakis, Panagiotis C. Kokkinos, Georgios Mylonas, Ioannis Chatzigiannakis Using wireless sensor networks to develop pervasive multi-player games. Search on Bibsonomy SenSys The full citation details ... 2008 DBLP  DOI  BibTeX  RDF wireless sensor networks, mobile, pervasive games, multi-player games, sun spots
25Jonathan Sykes, Melissa Federoff Player-centred game design. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2006 DBLP  DOI  BibTeX  RDF player-centred, pre-production, design, game, production, concept, videogame, post-production
25Frank H. P. Fitzek, Gerrit Schulte, Martin Reisslein System architecture for billing of multi-player games in a wireless environment using GSM/UMTS and WLAN services. Search on Bibsonomy NETGAMES The full citation details ... 2002 DBLP  DOI  BibTeX  RDF authentication, gaming, WLAN, UMTS, ad-hoc, HOTSPOT, multi-player games, business case, billing
23Elise Bonzon, Marie-Christine Lagasquie-Schiex, Jérôme Lang, Bruno Zanuttini Compact preference representation and Boolean games. Search on Bibsonomy Auton. Agents Multi Agent Syst. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF CP-nets, Game theory, Propositional logic, Preference representation
23Ho-Lin Chen, Tim Roughgarden Network Design with Weighted Players. Search on Bibsonomy Theory Comput. Syst. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Network design, Algorithmic game theory, Price of stability
23Noga Alon, Baruch Awerbuch, Yossi Azar, Boaz Patt-Shamir Tell Me Who I Am: An Interactive Recommendation System. Search on Bibsonomy Theory Comput. Syst. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Recommendation systems, Collaborative filtering, Electronic commerce, Randomized algorithms, Probes, Billboard
23Vassilis Zikas, Sarah Hauser, Ueli M. Maurer Realistic Failures in Secure Multi-party Computation. Search on Bibsonomy TCC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Patricia Bouyer, Vojtech Forejt Reachability in Stochastic Timed Games. Search on Bibsonomy ICALP (2) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Krists Zutis, Jesse Hoey Who's Counting? Real-Time Blackjack Monitoring for Card Counting Detection. Search on Bibsonomy ICVS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Kai-Yin Cheng, Sheng-Jie Luo, Bing-Yu Chen 0004, Hao-Hua Chu SmartPlayer: user-centric video fast-forwarding. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF adaptive fast-forward, predefined event detection, undefined event preserving, video playback
23Matthieu Weber, Ville Tirronen, Ferrante Neri Fitness Diversity Parallel Evolution Algorithms in the Turtle Race Game. Search on Bibsonomy EvoWorkshops The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Sebastian von Mammen, Christian Jacob 0001 Swarming for Games: Immersion in Complex Systems. Search on Bibsonomy EvoWorkshops The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Jaya Kawale, Aditya Pal, Jaideep Srivastava Churn Prediction in MMORPGs: A Social Influence Based Approach. Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Song-Ju Kim, Masashi Aono, Masahiko Hara Tug-Of-War Model for Two-Bandit Problem. Search on Bibsonomy UC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Arantza Estévez-Fernández, Peter Borm, Pedro Calleja, Herbert Hamers Sequencing games with repeated players. Search on Bibsonomy Ann. Oper. Res. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Equal gain splitting, Sequencing, Core, Convexity, Cooperative game theory
23Alexis Sepchat, Romain Clair, Nicolas Monmarché, Mohamed Slimane Using Ants' Task Division for Better Game Engines - A Contribution to Game Accessibility for Impaired Players. Search on Bibsonomy PPSN The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
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