Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
19 | Julie A. Delello, Rochell McWhorter, William Goette |
College Students' Attraction to the Mobile Augmented Reality Game Pokémon Go. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Zhonggen Yu |
Comparative Effectiveness Between Game-Enhanced and Pencil-and-Paper English Vocabulary Learning Approaches. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Grant Van Eaton, Douglas B. Clark, Pratim Sengupta |
Revoicing, Bridging, and Stuttering Across Formal, Physical, and Virtual Spaces. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Ghada Ahmed Deghedi |
Understanding Games Through Complexity Thinking Approach. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Melissa Biles, Jan L. Plass, Bruce D. Homer |
Designing Digital Badges for Educational Games: The Impact of Badge Type on Student Motivation and Learning. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | José Agustín Carrillo Vera, Juan Miguel Aguado Terrón, Salvador Gómez García |
Following the Trail of eSports: The Multidisciplinary Boom of Research on the Competitive Practice of Video Games. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Samantha N. Stahlke, James Robb, Pejman Mirza-Babaei |
The Fall of the Fourth Wall: Designing and Evaluating Interactive Spectator Experiences. |
Int. J. Gaming Comput. Mediat. Simulations |
2018 |
DBLP DOI BibTeX RDF |
|
19 | Mario Martinez-Garza, Douglas B. Clark |
Investigating Epistemic Stances in Game Play with Data Mining. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Tihana Brkljacic, Lana Lucic, Ines Sucic |
Well-Being, Motives and Experiences in Live and Online Game Settings: Case of Contract Bridge. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Bernardinus Harnadi |
An Investigation of the Adoption of Online Game Technologies in Indonesia. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Matthew W. Easterday, Yanna Krupnikov, Colin Fitzpatrick, Salwa Barhumi, Alexis Hope |
Political Agenda: Designing a Cognitive Game for Political Perspective Taking. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Myriam Davidovici-Nora |
e-Sport as Leverage for Growth Strategy: The Example of League of Legends. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Markus Salo |
Career Transitions of eSports Athletes: A Proposal for a Research Framework. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Tobias M. Scholz, Volker Stein |
Going Beyond Ambidexterity in the Media Industry: eSports as Pioneer of Ultradexterity. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Liz Owens Boltz |
"Like Hearing From Them in the Past": The Cognitive-Affective Model of Historical Empathy in Videogame Play. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Nicolaas VanMeerten, Keisha Varma |
Exploring Student Engagement in an Augmented Reality Learning Game. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Panagiotis Zaharias, Ioanna Chatzeparaskevaidou, Fani Karaoli |
Learning Geography Through Serious Games: The Effects of 2-Dimensional and 3-Dimensional Games on Learning Effectiveness, Motivation to Learn and User Experience. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester |
Play in the Museum: Design and Development of a Game-Based Learning Exhibit for Informal Science Education. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Satyugjit S. Virk, Douglas B. Clark, Pratim Sengupta |
The Design of Disciplinarily-Integrated Games as Multirepresentational Systems. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Bob De Schutter |
Gerontoludic Design: Extending the MDA Framework to Facilitate Meaningful Play for Older Adults. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Sinem Siyahhan, Adam Ingram-Goble, Sasha A. Barab, Maria Solomou |
Educational Games to Support Caring and Compassion Among Youth: A Design Narrative. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Daniel Himmelstein, Yitong Liu, Jamie L. Shapiro |
An Exploration of Mental Skills Among Competitive League of Legend Players. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Ondrej Hrabec |
Categorizing Play Styles in Competitive Gaming. |
Int. J. Gaming Comput. Mediat. Simulations |
2017 |
DBLP DOI BibTeX RDF |
|
19 | Edward Downs, Mary Beth Oliver |
How Can Wii Learn From Video Games?: Examining Relationships between Technological Affordances and Socio-Cognitive Determinates on Affective and Behavioral Outcomes. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Sjors Martens |
Struggle for the Universe: Maneuvering the Narrative World of Assassin's Creed. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Aroutis Foster, Mamta Shah |
Knew Me and New Me: Facilitating Student Identity Exploration and Learning through Game Integration. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Tuomas Kari, Veli-Matti Karhulahti |
Do E-Athletes Move?: A Study on Training and Physical Exercise in Elite E-Sports. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Keith M. Johnston, Tom Phillips |
A 'Step into the Abyss'?: Transmedia in the U.K. Games and Television Industries. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Yu-Hao Lee, Norah E. Dunbar, Keri Kornelson, Scott N. Wilson, Ryan Ralston, Milos Savic 0002, Sepideh Stewart, Emily Lennox, William Thompson, Javier Elizondo |
Digital Game based Learning for Undergraduate Calculus Education: Immersion, Calculation, and Conceptual Understanding. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Charlie Ecenbarger |
Comic Books, Video Games, and Transmedia Storytelling: A Case Study of The Walking Dead. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Julie A. Brown, Bob De Schutter |
Game Design for Older Adults: Lessons from a Life Course Perspective. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Javier Alejandro Corredor, Leonardo Rojas Benavides |
Narrative and Conceptual Expertise in Massively Multiplayer Online Role Playing Games. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Lisa M. Castaneda, Manrita Kaur Sidhu, Jonathan J. Azose, Tom Swanson |
Game Play Differences by Expertise Level in Dota 2, A Complex Multiplayer Video Game. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Joceran Borderie, Nicolas Michinov |
Identifying Flow in Video Games: Towards a New Observation-Based Method. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Dominika Skubida |
Can Some Computer Games Be a Sport?: Issues with Legitimization of eSport as a Sporting Activity. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Maike Groen |
(Un)Doing Gender?: Female Tournaments in the E-Sports Scene. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Connie Veugen |
Assassin's Creed and Transmedia Storytelling. |
Int. J. Gaming Comput. Mediat. Simulations |
2016 |
DBLP DOI BibTeX RDF |
|
19 | Mario Martinez-Garza |
Examining Epistemic Practices of the Community of Players of Dwarf Fortress: "For !!SCIENCE!!". |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Karrie E. Godwin, Derek Lomas, Kenneth R. Koedinger, Anna V. Fisher |
Monster Mischief: Designing a Video Game to Assess Selective Sustained Attention. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Jill A. Marshall, Tim Erickson, Kumaridevi Sivam |
Preservice Teachers Exploring the Nature of Science in Simulated Worlds. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Christopher Michael Yap, Youki Kadobayashi, Suguru Yamaguchi |
Conceptualizing Player-Side Emergence in Interactive Games: Between Hardcoded Software and the Human Mind in Papers, Please and Gone Home. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Lubin Wang, Valerie Shute, Gregory R. Moore |
Lessons Learned and Best Practices of Stealth Assessment. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | David J. Sharek, Eric N. Wiebe |
Investigating Real-time Predictors of Engagement: Implications for Adaptive Videogames and Online Training. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Charles Colby Buford, Brian O'Leary |
Assessment of Fluid Intelligence Utilizing a Computer Simulated Game. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Adam Mechtley |
Problematizing Epistemology in Computer Games Research. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Menno Deen, Antoine Van den Beemt, Ben A. M. Schouten |
The Differences between Problem-Based and Drill and Practice Games on Motivations to Learn. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Ondrej Hrabec, Vladimír Chrz |
Flow Genres: The Varieties of Video Game Experience. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Elena Novak, Tristan E. Johnson |
Design and Development of a Simulation for Testing the Effects of Instructional Gaming Characteristics on Learning of Basic Statistical Skills. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | David Hatfield |
The Right Kind Of Telling: An Analysis of Feedback and Learning in a Journalism Epistemic Game. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Gabriella M. Harari, Lindsay T. Graham, Samuel D. Gosling |
Personality Impressions of World of Warcraft Players Based on Their Avatars and Usernames: Consensus but No Accuracy. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Karen Mouws, Lizzy Bleumers |
Co-Creating Games with Children: A Case Study. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Mina Johnson-Glenberg, David Birchfield, Colleen Megowan-Romanowicz, Erica L. Snow |
If the Gear Fits, Spin It!: Embodied Education and in-Game Assessments. |
Int. J. Gaming Comput. Mediat. Simulations |
2015 |
DBLP DOI BibTeX RDF |
|
19 | Concetta Bommarito, Kathryn Dunlap |
Dream Lucidity: Yume Nikki and Learning the Empathy Dreamscape. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Jonathan Barbara |
Measuring User Experience in Board Games. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Selen Türkay, Charles K. Kinzer |
The Effects of Avatar: Based Customization on Player Identification. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Juan Fernando Mancilla-Caceres, Dorothy Espelage, Eyal Amir |
Emotions in Social Computer Games: Relations with Bullying, Aggression, and School Belonging. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Michael P. McCreery, S. Kathleen Krach, Amanda Nolen |
The Protagonist and Their Avatar: Learner Characteristics in a Culture of Simulation. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Kristie J. Fisher, Tim Nichols, Katherine Isbister, Tom Fuller |
Quantifying "Magic": Learnings from User Research for Creating Good Player Experiences on Xbox Kinect. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Daniel Katz, Andrew Goldberg, Prabal Khanal, Kanav Kahol, Samuel DeMaria |
Using Serious Gaming to Improve the Safety of Central Venous Catheter Placement: A Post-Mortem Analysis. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Heather A. Holbrook, Katherine Cennamo |
Effects of High-Fidelity Virtual Training Simulators on Learners' Self-Efficacy. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Tuomas Kari |
Can Exergaming Promote Physical Fitness and Physical Activity?: A Systematic Review of Systematic Reviews. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Mark Thomas McMahon, Michael Garrett |
Applications of Binocular Parallax Stereoscopic Displays for Tasks Involving Spatial Cognition in 3D Virtual Environments. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Cecile M. Foshee, Brian C. Nelson |
Avatar Personalization: Towards the Enhancement of Competence Beliefs. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Jason M. Harley, Roger Azevedo |
Toward a Feature-Driven Understanding of Students' Emotions during Interactions with Agent-Based Learning Environments: A Selective Review. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Brendesha M. Tynes, Chad A. Rose, Sophia Hiss, Adriana J. Umaña-Taylor, Kimberly Mitchell, David Williams |
Virtual Environments, Online Racial Discrimination, and Adjustment among a Diverse, School-Based Sample of Adolescents. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Richard N. Landers, Rachel C. Callan |
An Experiment on Anonymity and Multi-User Virtual Environments: Manipulating Identity to Increase Learning from Online Collaborative Discussion. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Danielle Mirliss |
Preparing Future Teachers: Taking the Perspective of Diverse Learners through Virtual World Role-Play. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Björn Strååt, Fredrik Rutz, Magnus Johansson |
Does Game Quality Reflect Heuristic Evaluation?: Heuristic Evaluation of Games in Different Quality Strata. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Minas Michikyan, Fantasy T. Lozada, Jennifer V. Weidenbenner, Brendesha M. Tynes |
Adolescent Coping Strategies in the Face Of Their "Worst Online Experience". |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Roma P. Patel, Jerry Lin, S. Khizer Khaderi |
Beyond Gaming: The Utility of Video Games for Sports Performance. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Edward Downs |
Driving Home the Message: Using a Video Game Simulator to Steer Attitudes Away From Distracted Driving. |
Int. J. Gaming Comput. Mediat. Simulations |
2014 |
DBLP DOI BibTeX RDF |
|
19 | Aleshia T. Hayes, Carrie L. Straub, Lisa A. Dieker, Charlie E. Hughes, Michael C. Hynes |
Ludic Learning: Exploration of TLE TeachLivE™ and Effective Teacher Training. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Lai Har Judy Lee, Yam San Chee |
Gestural Articulations of Embodied Spatiality: What Gestures Reveal about Students' Sense-Making of Charged Particle Dynamics in a 3D Game World. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Elena G. Bertozzi, Leonard R. Krilov, Dilys Walker |
Successful Game Development Partnerships between Academics and Physicians: Two Case Studies. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Brock Dubbels |
Gamification, Serious Games, Ludic Simulation, and other Contentious Categories. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | James F. Knight |
Acceptability of Video Games Technology for Medical Emergency Training. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Geoff F. Kaufman, Mary Flanagan |
Lost in Translation: Comparing the Impact of an Analog and Digital Version of a Public Health Game on Players' Perceptions, Attitudes, and Cognitions. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Mario Martinez-Garza, Douglas B. Clark, Brian C. Nelson |
Advances in Assessment of Students' Intuitive Understanding of Physics through Gameplay Data. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Dana Ruggiero |
Persuasive Games as Social Action Agents: Challenges and Implications in Learning and Society. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Vincent P. Mancuso, Katherine Hamilton, Rachel Tesler, Susan Mohammed, Michael F. McNeese |
An Experimental Evaluation of the Effectiveness of Endogenous and Exogenous Fantasy in Computer-Based Simulation Training. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Bruce E. Wexler |
Integrated Brain and Body Exercises for ADHD and Related Problems with Attention and Executive Function. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Jacquelyn Ford Morie, Eric Chance |
The eHealth Arena and Online Virtual Worlds: A New Paradigm for Internet Delivered Health Care. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Alexandra Holloway |
Better Birth through Games: The Design of the Prepared Partner and Digital Birth. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Thomas Brett Talbot |
Playing with Biology: Making Medical Games that Appear Lifelike. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | M. Liu, L. Horton, J. Kang, Royce Kimmons, Jaehoon Lee |
Using a Ludic Simulation to Make Learning of Middle School Space Science Fun. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Sebastian Möring |
The Metaphor-Simulation Paradox in the Study of Computer Games. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Veronika Litinski |
Games for Health: Building the Case. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Elizabeth M. Zelinski |
How Interventions Might Improve Cognition in Healthy Older Adults. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | J. R. Parker 0001, Katrin Becker |
The Simulation-Game Controversy: What is a Ludic Simulation? |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | Robert M. Waddington, Thomas C. Reeves, Ellen J. Kalin, William D. Aggen, Marjorie A. Moreau, Harald Scheirich, Jerry Heneghan, Steven Cattrell |
Value of a Ludic Simulation in Training First Responders to Manage Blast Incidents. |
Int. J. Gaming Comput. Mediat. Simulations |
2013 |
DBLP DOI BibTeX RDF |
|
19 | James F. Knight, Robert J. Stone, Cheng Qian 0002 |
Virtual Restorative Environments: Preliminary Studies in Scene, Sound and Smell. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | John W. Rice |
The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | William Bart |
Moves in Mind: The Psychology of Board Games. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Dennis Beck |
Influence of Avatar Choice on Teacher Expectations and Perceptions of Student Success. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Carrie Heeter, Chandan Sarkar, Becky Palmer-Scott, Shasha Zhang |
Engineering Sociability: Friendship Drive, Visibility, and Social Connection in Anonymous Co-Located Local Wi-Fi Multiplayer Online Gaming. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Iskander Umarov, Maxim Mozgovoy |
Believable and Effective AI Agents in Virtual Worlds: Current State and Future Perspectives. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Patricia Abshier |
Use of Virtual World for Soft/Communication Skills Training: Feasibility Assessment. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Richard E. Ferdig, Katherine Schottke, Diego J. Rivera-Gutierrez, Benjamin Lok |
Assessing Past, Present, and Future Interactions with Virtual Patients. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | John M. Quick, Robert K. Atkinson, Lijia Lin |
The Gameplay Enjoyment Model. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|
19 | Alfred Weiss, Sharon Tettegah |
World of Race War: Race and Learning in World of Warcraft. |
Int. J. Gaming Comput. Mediat. Simulations |
2012 |
DBLP DOI BibTeX RDF |
|