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Publication years (Num. hits)
1984-2004 (19) 2005-2006 (46) 2007 (26) 2008 (35) 2009 (40) 2010-2011 (30) 2012 (16) 2013 (21) 2014 (21) 2015 (17) 2016 (22) 2017 (23) 2018 (17) 2019 (15) 2020 (19) 2021 (24) 2022 (21) 2023 (18) 2024 (1)
Publication types (Num. hits)
article(147) data(1) incollection(2) inproceedings(272) phdthesis(8) proceedings(1)
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Found 431 publication records. Showing 431 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
18Adam Chapman It's Hard to Play in the Trenches: World War I, Collective Memory and Videogames. Search on Bibsonomy Game Stud. The full citation details ... 2016 DBLP  BibTeX  RDF
18Steve Nebel, Maik Beege, Sascha Schneider, Günter Daniel Rey The higher the score, the higher the learning outcome? Heterogeneous impacts of leaderboards and choice within educational videogames. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Steve Nebel, Sascha Schneider, Günter Daniel Rey From duels to classroom competition: Social competition and learning in educational videogames within different group sizes. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Carina S. González, Nazaret Gómez-del-Río, Vicente Navarro-Adelantado, Mariana Cairós, Carmela Quirce, Pedro A. Toledo, Norberto Marrero-Gordillo Learning healthy lifestyles through active videogames, motor games and the gamification of educational activities. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Glenna L. Read, Mary Ballard, Lisa J. Emery, Doris G. Bazzini Examining desensitization using facial electromyography: Violent videogames, gender, and affective responding. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Petri Lankoski Embodiment in character-based videogames. Search on Bibsonomy MindTrek The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Bruno Guilherme, Mário C. G. Moreira, Pedro H. F. Holanda Treinamento Supervisionado para Previsão de Partidas de Futebol: Uma Abordagem usando Dados de Videogames. Search on Bibsonomy SBBD The full citation details ... 2016 DBLP  BibTeX  RDF
18Rafael Pereira de Araujo, Virgínia Tiradentes Souto Information Design Elements in Videogames: A Proposed Classification. Search on Bibsonomy HCI (17) The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Luca Milani 0002, Stefano Ambrosioni, Paola Di Blasio Interacting with Videogames in Adolescence: Effects of Graphic Visualization on Perceived Presence and Visuospatial Competences. Search on Bibsonomy eHealth 360° The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Asier Marzo CustomConsole: A Framework for Supporting Cross-device Videogames. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Alejandro Romero-Hernández, Cesar Diaz-Faes Perez, Manuel Gonzalez Riojo, Antonio Calvo-Morata, Borja Manero Computers or Tablets? Choosing Devices for Educational Videogames. Search on Bibsonomy VS-GAMES The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Amir Zaib Abbasi, Ding Hooi Ting, Helmut Hlavacs A Revisit of the Measurements on Engagement in Videogames: A New Scale Development. Search on Bibsonomy ICEC The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Miguel A. Velasco, Rafael Raya, Luca Muzzioli, Daniela Morelli, Marco Iosa, Febo Cincotti, Eduardo Rocon de Lima Evaluation of Cervical Posture Improvement of Children with Cerebral Palsy After Physical Therapy with a HCI Based on Head Movements and Serious Videogames. Search on Bibsonomy IWBBIO The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Zachary Fitz-Walter, Seán I. O'Donoghue, Benedetta Frida Baldi, James M. Hogan, Daniel M. Johnson 0001, Margot Brereton Using videogames to improve molecular graphics tools. Search on Bibsonomy OZCHI The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Ella Horton 0001, Daniel M. Johnson 0001, Jo Mitchell Finding and building connections: moving beyond skill- based matchmaking in videogames. Search on Bibsonomy OZCHI The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Danielle Hagood, Cynthia Carter Ching, Sara Schaefer Integrating physical activity data in videogames with user-centered dashboards. Search on Bibsonomy LAK The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Tania Mondéjar, Ramón Hervás, José Miguel Latorre, Iván González-Díaz 0002, José Bravo 0001 Analysis of EEG Frequency Bands During Typical Mechanics of Platform-Videogames. Search on Bibsonomy UCAmI (1) The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
18Heike Baldauf-Quilliatre, Isabel Colón de Carvajal Is the avatar considered as a participant by the players? A conversational analysis of multi-player videogames interactions. Search on Bibsonomy PsychNology J. The full citation details ... 2015 DBLP  BibTeX  RDF
18Robin J. S. Sloan Videogames as Remediated Memories: Commodified Nostalgia and Hyperreality in Far Cry 3: Blood Dragon and Gone Home. Search on Bibsonomy Games Cult. The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Garry Crawford Is it in the Game? Reconsidering Play Spaces, Game Definitions, Theming, and Sports Videogames. Search on Bibsonomy Games Cult. The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18David J. Sharek, Eric N. Wiebe Investigating Real-time Predictors of Engagement: Implications for Adaptive Videogames and Online Training. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Kevin Veale Affect, Responsibility, and How Modes of Engagement Shape the Experience of Videogames. Search on Bibsonomy Trans. Digit. Games Res. Assoc. The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Fernando Fernández-Aranda, Susana Jiménez-Murcia, Juan J. Santamaría, Cristina Giner-Bartolomé, Gemma Mestre-Bach, Roser Granero, Isabel Sánchez, Zaida Agüera, Maher Ben Moussa, Nadia Magnenat-Thalmann, Dimitri Konstantas, Tony Lam, Mikkel Lucas, Jeppe Nielsen, Peter Lems, Salomé Tarrega, José Manuel Menchón The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients. Search on Bibsonomy Cyberpsychology Behav. Soc. Netw. The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Gustav Dahl, Martin Kraus 0002 Measuring how game feel is influenced by the player avatar's acceleration and deceleration: using a 2D platformer to describe players' perception of controls in videogames. Search on Bibsonomy MindTrek The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Jaime Sánchez 0001, Ticianne G. R. Darin, Rossana M. C. Andrade Multimodal Videogames for the Cognition of People Who Are Blind: Trends and Issues. Search on Bibsonomy HCI (9) The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Carina S. González-González, Vicente Navarro-Adelantado Methods and techniques for evaluating the emotional experiences of children with active videogames. Search on Bibsonomy Interacción The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Dragan Espenschied, Isgandar Valizada, Oleg Stobbe, Thomas Liebetraut, Klaus Rechert (Re-)publication of Preserved, Interactive Content - Theresa Duncan CD-ROMs: Visionary Videogames for Girls. Search on Bibsonomy iPRES The full citation details ... 2015 DBLP  BibTeX  RDF
18Ticianne G. R. Darin, Jaime Sánchez 0001, Rossana M. de Castro Andrade Dimensions for the design and evaluation of multimodal videogames for the cognition of people who are blind. Search on Bibsonomy IHC The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Chong-U Lim, D. Fox Harrell Toward Telemetry-driven Analytics for Understanding Players and their Avatars in Videogames. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Tania Mondéjar, Ramón Hervás, Jesús Fontecha, Carlos Gutiérrez, Esperanza Johnson, Iván González 0001, José Bravo 0001 Can Videogames Improve Executive Functioning? A Research Based on Computational Neurosciences. Search on Bibsonomy AmIHEALTH The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Nicole McMahon, Peta Wyeth, Daniel M. Johnson 0001 From Challenges to Activities: Categories of Play in Videogames. Search on Bibsonomy CHI PLAY The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Yan Rock Zou, Nahal Mustafa, Nahil A. Memon, Mohamad A. Eid ECO ECO: changing climate related behaviors for cellphone-based videogames. Search on Bibsonomy HAVE The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18María Isabel Vidal Caicedo, Marta Cecilia Camacho Ojeda, Pablo David Burbano Ceron, Hector Felipe Munoz, Víctor Hugo Agredo Echavarria Serious videogames for heritage's appropriation. Search on Bibsonomy SCCC The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
18Peter Christiansen Can't See the Science for the Trees: Representations of Science in Videogames. Search on Bibsonomy FDG The full citation details ... 2015 DBLP  BibTeX  RDF
18Ángel Serrano-Laguna, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón Application of Learning Analytics in educational videogames. Search on Bibsonomy Entertain. Comput. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Gonçalo Amaral da Silva Multimodal vs. Unimodal Physiological Control in Videogames for Enhanced Realism and Depth. Search on Bibsonomy CoRR The full citation details ... 2014 DBLP  BibTeX  RDF
18Rich Metson, Jon Weinbren 'Makes you think?' How videogames have a history of neglecting to challenge social conventions. Search on Bibsonomy Comput. Games J. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Nathan Kruis, Christopher Lehman, Nicholas J. Rowland How to Do Things With Videogames, by Ian Bogost. Minneapolis, MN: University of Minnesota Press, 2011, 180 pp. $18.95 paper. ISBN 9780816676477 (paper). Search on Bibsonomy Inf. Soc. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Richard L. Lamb, Leonard A. Annetta, David B. Vallett, Troy D. Sadler Cognitive diagnostic like approaches using neural-network analysis of serious educational videogames. Search on Bibsonomy Comput. Educ. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Carina S. González-González, Pedro Antonio Toledo Delgado, César Alberto Collazos Ordóñez, José Luis González Sánchez 0001 Design and analysis of collaborative interactions in social educational videogames. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Pablo Molins-Ruano, Covadonga Sevilla, Simone Santini, Pablo A. Haya, Pilar Rodríguez Marín, Sacha Gomez-Monivas Designing videogames to improve students' motivation. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Alan Richard da Luz Evolution of the Physical Interfaces in Videogames as a Support to the Narrative and the Gaming Experience. Search on Bibsonomy HCI (9) The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Jaime Sánchez 0001, Matías Espinoza, Márcia de Borba Campos, Leticia Lopes Leite Modeling Videogames for Mental Mapping in People Who Are Blind. Search on Bibsonomy HCI (5) The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Laura Catalá, Vicente Julián, José-Antonio Gil-Gómez A CBR-Based Game Recommender for Rehabilitation Videogames in Social Networks. Search on Bibsonomy IDEAL The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Javier Marco, Eva Cerezo, Sandra Baldassarri Modelling Language for Tabletop Hybrid Videogames. Search on Bibsonomy Interacción The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18A. J. Soriano Marin, José Luis González Sánchez 0001, Francisco Luis Gutiérrez Vela Desing of Context-Based AR Videogames. Search on Bibsonomy Interacción The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Filigrana B. Leandro, Andrés Solano, César A. Collazos 0001 Proposing interaction patterns for designing videogames supported in Smartphones. Search on Bibsonomy Interacción The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Norena Martin-Dorta, José Luís Saorín-Perez, Manuel Contero Gonzalez Individual Differences in Spatial Abilities: Effects of Gender and Videogames. Search on Bibsonomy Interacción The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Peter Christiansen Thanatogaming: Death, Videogames, and the Biopolitical State. Search on Bibsonomy DiGRA The full citation details ... 2014 DBLP  BibTeX  RDF
18Jesús Ibáñez-Martínez Craft, click and play: crafted videogames, a new approach for physicaldigital entertainment. Search on Bibsonomy IDC The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18John Edison Muñoz, Ricardo Chavarriaga, Julian F. Villada, David SebastianLopez BCI and motion capture technologies for rehabilitation based on videogames. Search on Bibsonomy GHTC The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Mitchell W. McEwan, Alethea L. Blackler, Daniel M. Johnson 0001, Peta A. Wyeth Natural mapping and intuitive interaction in videogames. Search on Bibsonomy CHI PLAY The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Brian Schrank Avant-garde videogames. Search on Bibsonomy SIGGRAPH Studio The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Nicolas Nieto Bedoya, Christian David Quintero Guerrero Process optimization based on motion capture for videogames assets. Search on Bibsonomy MIG The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
18Juan M. Silva, Abdulmotaleb El-Saddik Exertion interfaces for computer videogames using smartphones as input controllers. Search on Bibsonomy Multim. Syst. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Christopher Goetz How to do things with videogames. Search on Bibsonomy New Media Soc. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Luís Filipe Teófilo, Pedro Alves Nogueira, Pedro Brandão Silva GEMINI: A Generic Multi-Modal Natural Interface Framework for Videogames Search on Bibsonomy CoRR The full citation details ... 2013 DBLP  BibTeX  RDF
18Edward Rolando Núñez-Valdéz, Oscar Sanjuán Martínez, B. Cristina Pelayo García-Bustelo, Juan Manuel Cueva Lovelle, Guillermo Infante-Hernandez Gade4all: Developing Multi-platform Videogames based on Domain Specific Languages and Model Driven Engineering. Search on Bibsonomy Int. J. Interact. Multim. Artif. Intell. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Veli-Matti Karhulahti A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic. Search on Bibsonomy Game Stud. The full citation details ... 2013 DBLP  BibTeX  RDF
18Laura Méndez, Pilar Lacasa, María García-Pernía Digital communities and videogames as educational tools in participatory culture. Search on Bibsonomy Int. J. Soc. Media Interact. Learn. Environ. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Fausto Mourato, Fernando Pedro Birra, Manuel Próspero dos Santos Using Graph-Based Analysis to Enhance Automatic Level Generation for Platform Videogames. Search on Bibsonomy Int. J. Creative Interfaces Comput. Graph. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Mark L. Sample Criminal Code: Procedural Logic and Rhetorical Excess in Videogames. Search on Bibsonomy Digit. Humanit. Q. The full citation details ... 2013 DBLP  BibTeX  RDF
18Jaime Sánchez 0001, Matías Espinoza Designing Serious Videogames through Concept Maps. Search on Bibsonomy HCI (2) The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Stein C. Llanos What Does the HUD Tell Us?: The Heads Up Display - as a Meta-communication in Videogames. Search on Bibsonomy HCI (29) The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Mario Andres Bruno, Roberto G. Aldunate, Jaime Melendez Personalization of Serious Videogames for Occupational Engagement for Elderly. Search on Bibsonomy IWAAL The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Giuseppe Maggiore, Carlos Santos, Dino Dini, Frank Peters, Hans Bouwknegt, Pieter Spronck LGOAP: Adaptive layered planning for real-time videogames. Search on Bibsonomy CIG The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Fausto Mourato, Fernando Pedro Birra, Manuel Próspero dos Santos The Challenge of Automatic Level Generation for Platform Videogames Based on Stories and Quests. Search on Bibsonomy Advances in Computer Entertainment The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Luís Duarte, Luís Carriço Persuasive Elements in Videogames: Effects on Player Performance and Physiological State. Search on Bibsonomy Advances in Computer Entertainment The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Adam W. Ruch This isn't happening: time in videogames. Search on Bibsonomy IE The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Daniel Golding Stasis and entropy in Australian videogames classification discourse. Search on Bibsonomy IE The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Daniel M. Johnson 0001, Peta Wyeth, Penelope Sweetser The People-Game-Play model for understanding videogames' impact on wellbeing. Search on Bibsonomy IGIC The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Luís Filipe Teófilo, Pedro Alves Nogueira, Pedro Brandão Silva GEMINI: A Generic Multi-Modal Natural Interface Framework for Videogames. Search on Bibsonomy WorldCIST The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Kellie Vella, Daniel M. Johnson 0001, Leanne Hides Positively playful: when videogames lead to player wellbeing. Search on Bibsonomy Gamification The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18David Kaufman Videogames in Education - Comparing Students', Student Teachers' and Master Teachers Opinions and Experiences. Search on Bibsonomy CSEDU The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
18Mike Treanor Investigating Procedural Expression and Interpretation in Videogames. Search on Bibsonomy 2013   RDF
18Christopher Goetz Tether and Accretions: Fantasy as Form in Videogames. Search on Bibsonomy Games Cult. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Ángel Serrano-Laguna, Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón Tracing a Little for Big Improvements: Application of Learning Analytics and Videogames for Student Assessment. Search on Bibsonomy VS-GAMES The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Ken S. McAllister How To Do Things With Videogames. Ian Bogost. Search on Bibsonomy Lit. Linguistic Comput. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Katherine Roberts A sociological exploration of a female character in the Metroid videogames series. Search on Bibsonomy Comput. Games J. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Yavuz Samur How to do things with videogames - By Ian Bogost. Search on Bibsonomy Br. J. Educ. Technol. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Carina S. González-González, Francisco Blanco-Izquierdo Designing social videogames for educational uses. Search on Bibsonomy Comput. Educ. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Daniel T. Hickey, Michael K. Filsecker Participatory Learning Assessment for Organising Inquiry in Educational Videogames and Beyond. Search on Bibsonomy Orchestrating Inquiry Learning The full citation details ... 2012 DBLP  BibTeX  RDF
18Luís Duarte, Luís Carriço User performance tweaking in videogames: a physiological perspective of player reactions. Search on Bibsonomy AH The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Kostas Anagnostou, Manolis Maragoudakis Player Modeling Using HOSVD towards Dynamic Difficulty Adjustment in Videogames. Search on Bibsonomy AIAI (2) The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Natalia Padilla Zea, José Luis González Sánchez 0001, Francisco Luis Gutiérrez Vela, Ana Abad-Arranz, José Rafael López-Arcos Evaluating emotions in educational videogames: the particular case of children. Search on Bibsonomy Interacción The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Iván Zavala-Ibarra, Jesús Favela Ambient Videogames for Health Monitoring in Older Adults. Search on Bibsonomy Intelligent Environments The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Fausto Mourato, Fernando Pedro Birra, Manuel Próspero dos Santos Enhancing Level Difficulty and Additional Content in Platform Videogames through Graph Analysis. Search on Bibsonomy Advances in Computer Entertainment The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Luís Duarte, Luís Carriço Power me Up!: an interactive and physiological perspective on videogames' temporary bonus rewards. Search on Bibsonomy Fun and Games The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Iván Zavala-Ibarra, Jesús Favela Assessing muscle disease related to aging using ambient videogames. Search on Bibsonomy PervasiveHealth The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Mike Treanor, Bryan Blackford, Michael Mateas, Ian Bogost Game-O-Matic: Generating Videogames that Represent Ideas. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
18Maurizio Garbarino Modeling emotional interaction in affective computing experiments : a study on affect recognition in videogames. Search on Bibsonomy 2012   RDF
18Jerome McDonough Packaging videogames for long-term preservation: Integrating FRBR and the OAIS reference model. Search on Bibsonomy J. Assoc. Inf. Sci. Technol. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
18Jesús Ibáñez 0001, Carlos Delgado-Mata Adaptive two-player videogames. Search on Bibsonomy Expert Syst. Appl. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
18Erdal Yilmaz, Eray Molla, Cansin Yildiz, Veysi Isler Realistic modeling of spectator behavior for soccer videogames with CUDA. Search on Bibsonomy Comput. Graph. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
18John Murphy, José P. Zagal Videogames and the Ethics of Care. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
18Alison Gazzard Unlocking the Gameworld: The Rewards of Space and Time in Videogames. Search on Bibsonomy Game Stud. The full citation details ... 2011 DBLP  BibTeX  RDF
18Andrea Bonarini, Fiammetta Costa, Maurizio Garbarino, Matteo Matteucci, Maximiliano Romero, Simone Tognetti Affective Videogames: The Problem of Wearability and Comfort. Search on Bibsonomy HCI (4) The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
18Nicola D'Aquaro, Dario Maggiorini, Giacomo Mancuso, Laura Anna Ripamonti Videogames and Elders: A New Path in LCT? Search on Bibsonomy HCI (17) The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
18Giovanni Vindigni Optoakustisches Audiointerfacedesign und psychoakustische Audiovision für PC- und Videogames. Search on Bibsonomy MuC (Workshopband) The full citation details ... 2011 DBLP  BibTeX  RDF
18Ivan Mosca Just a Cyberplace The rules in videogames: between Ontology and Epistemology. Search on Bibsonomy DiGRA Conference The full citation details ... 2011 DBLP  BibTeX  RDF
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