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Publication years (Num. hits)
1954-1967 (18) 1968-1971 (20) 1972-1973 (20) 1974-1975 (15) 1976-1977 (17) 1978 (16) 1979-1980 (30) 1981-1982 (25) 1983 (20) 1984 (25) 1985-1986 (31) 1987 (33) 1988 (25) 1989 (42) 1990 (38) 1991 (32) 1992 (58) 1993 (52) 1994 (70) 1995 (144) 1996 (92) 1997 (160) 1998 (187) 1999 (191) 2000 (297) 2001 (377) 2002 (519) 2003 (682) 2004 (906) 2005 (1169) 2006 (1416) 2007 (1772) 2008 (2061) 2009 (2158) 2010 (1679) 2011 (1723) 2012 (1787) 2013 (1992) 2014 (2094) 2015 (2222) 2016 (2356) 2017 (2606) 2018 (2766) 2019 (3104) 2020 (3005) 2021 (3039) 2022 (2767) 2023 (2838) 2024 (606)
Publication types (Num. hits)
article(19610) book(82) data(7) incollection(407) inproceedings(26774) phdthesis(327) proceedings(95)
Venues (Conferences, Journals, ...)
CoRR(2932) Int. J. Game Theory(1162) IEEE Access(491) SAGT(442) DiGRA Conference(374) FDG(364) CHI Extended Abstracts(332) GameSec(317) ICEC(314) Game Stud.(293) AAMAS(275) Comput. Hum. Behav.(269) AHFE (17)(262) Advances in Computer Entertain...(261) ICC(258) GAMENETS(250) More (+10 of total 5207)
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Found 47310 publication records. Showing 47302 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
27Sang-Youn Kim, Kyu-Young Kim Interactive Racing Game with Graphic and Haptic Feedback. Search on Bibsonomy HAID The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Racing game, Haptic, Vibrotactile
27Rafael Ballagas, Sven G. Kratz, Jan O. Borchers, Eugen Yu, Steffen P. Walz, Claudia O. Fuhr, Ludger Hovestadt, Martin Tann REXplorer: a mobile, pervasive spell-casting game for tourists. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2007 DBLP  DOI  BibTeX  RDF moblogs, mobile phone, pervasive game, persuasive technology, location services
27Ville Nenonen, Aleksi Lindblad, Ville Häkkinen, Toni Laitinen, Mikko Jouhtio, Perttu Hämäläinen Using heart rate to control an interactive game. Search on Bibsonomy CHI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF heart rate interaction, physically interactive computer game, unconventional computer human interfaces
27Yanli Guo A Game Analysis of Cooperative Relationship Between Enterprises on Supply Chain. Search on Bibsonomy CONFENIS (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Cooperative relationship, Game, Supply chain, Enterprises
27Gregory L. Heileman, Pramod A. Jamkhedkar, Joud S. Khoury, Curtis J. Hrncir The drm game. Search on Bibsonomy Digital Rights Management Workshop The full citation details ... 2007 DBLP  DOI  BibTeX  RDF game theory, DRM
27Li Jie, James J. Clark Game Design Guided by Visual Attention. Search on Bibsonomy ICEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF eye pursuit, game design, visual attention, eye fixation
27Stefan Marks, John A. Windsor, Burkhard Wünsche Evaluation of game engines for simulated surgical training. Search on Bibsonomy GRAPHITE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF simulation systems, physically-based animation, collaborative environments, game engines
27Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, David K. Y. Yau Incentive and service differentiation in P2P networks: a game theoretic approach. Search on Bibsonomy IEEE/ACM Trans. Netw. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF contribution-based service differentiation, incentive protocol, game theory, peer-to-peer network
27Narender Hanchate, Nagarajan Ranganathan Simultaneous Interconnect Delay and Crosstalk Noise Optimization through Gate Sizing Using Game Theory. Search on Bibsonomy IEEE Trans. Computers The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Game theory, gate sizing, transmission lines, crosstalk noise, interconnect models, interconnect delay
27Xiaotie Deng, Qizhi Fang, Xiaoxun Sun Finding nucleolus of flow game. Search on Bibsonomy SODA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF LP duality, flow game, nucleolus, NP-hard, efficient algorithm
27Helene Brashear, Valerie L. Henderson, Kwang-Hyun Park, Harley Hamilton, Seungyon Claire Lee, Thad Starner American sign language recognition in game development for deaf children. Search on Bibsonomy ASSETS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF game, recognition, sign language, ASL
27A. T. Chamillard Introductory game creation: no programming required. Search on Bibsonomy SIGCSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF introductory courses, student motivation, computer game development
27Jonathan Sykes, Melissa Federoff Player-centred game design. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2006 DBLP  DOI  BibTeX  RDF player-centred, pre-production, design, game, production, concept, videogame, post-production
27Il Seok Ko, Yun Ji Na A Design of Hybrid Mobile Multimedia Game Content. Search on Bibsonomy KES (3) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF WAP method, download scheme, VM method and actual mobile game
27Thomas Moscibroda, Stefan Schmid 0001, Roger Wattenhofer When selfish meets evil: byzantine players in a virus inoculation game. Search on Bibsonomy PODC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF byzantine nash equilibria, price of malice, virus propagation, game theory, price of anarchy, selfishness
27S. Shaheen Fatima, Michael J. Wooldridge, Nicholas R. Jennings A Comparative Study of Game Theoretic and Evolutionary Models of Bargaining for Software Agents. Search on Bibsonomy Artif. Intell. Rev. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF evolutionary algorithms, e-commerce, game theory, software agents, bargaining
27Blazej J. Kot, Burkhard Wuensche, John C. Grundy, John G. Hosking Information visualisation utilising 3D computer game engines case study: a source code comprehension tool. Search on Bibsonomy CHINZ The full citation details ... 2005 DBLP  DOI  BibTeX  RDF collaborative visualisation, human-computer interaction, information visualisation, game engines, software visualisation
27Bailin Yang, Xi Cheng, Zhigeng Pan A real-time collision detection algorithm for mobile billiards game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF collision detection, mobile game, multi-resolution, binary search
27Alasdair Macleod Game design through self-play experiments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF perudo, self-play experiments, reinforcement learning, computer games, game design
27Daniel M. Johnson 0001, John A. Gardner Effects of Team-Based Computer Interaction: The Media Equation and Game Design Considerations. Search on Bibsonomy ICEC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Groups, Game Design, Team Formation, Media Equation
27Petri Lankoski, Satu Heliö, Jani Nummela, Jussi Lahti, Frans Mäyrä, Laura Ermi A case study in pervasive game design: the songs of north. Search on Bibsonomy NordiCHI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF game design, pervasive games, mobile games
27David Harlan Wood DNA computing capabilities for game theory. Search on Bibsonomy Nat. Comput. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF game theory, DNA computing
27Thomas Thomsen Lambda-Search in Game Trees - with Application to Go. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF binary tree search, threat-sequences, null-moves, proof-number search, abstract game-knowledge, Go block tactics
27Thomas Gaudy, Stéphane Natkin, Dominique Archambault Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions. Search on Bibsonomy Trans. Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interactivity, accessibility, usability test, sound design, interactive music, audio games
27Yong Jun Choi Providing Novel and Useful Data for Game Development Using Usability Expert Evaluation and Testing. Search on Bibsonomy CGIV The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Amy Ogan, Vincent Aleven, Julia Kim, Christopher Jones 0001 Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame? Search on Bibsonomy HCI (12) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Virtual environments, motivation
27Heather Desurvire, Charlotte Wiberg Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration. Search on Bibsonomy HCI (12) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF ACM Classification Keywords: H.5.1 [Information Interfaces and Presentation] Multimedia Information Systems-evaluation/methodology
27Holly Blasko-Drabik, James Bohnsack, Clint A. Bowers Combining Fast-Paced Usability and Scientific Testing to Improve the Lunar Quest Physics Game. Search on Bibsonomy HCI (10) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF QUIS, Usability, Learning, Serious Games
27Michael Thielscher Answer Set Programming for Single-Player Games in General Game Playing. Search on Bibsonomy ICLP The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Noriyuki Amari, Kazuto Tominaga Simulation Minus One Makes a Game. Search on Bibsonomy EvoWorkshops The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Barry G. Silverman Modeling and Simulating Empires: Toward a Game World Generator. Search on Bibsonomy KES (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Ekaterina Kurdyukova, Matthias Rehm Interactive fitness game for public places. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF social interactions, engagement, physical activity, fitness games
27Mark Claypool, Kajal T. Claypool Perspectives, frame rates and resolutions: it's all in the game. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
27Michael Eagle, Tiffany Barnes Evaluation of a game-based lab assignment. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF CS1-2 education, iteration, retention, educational games, arrays
27Wilian Segatto, Eduardo Herzer, Cristiano L. Mazzotti, João Ricardo Bittencourt, Jorge L. V. Barbosa Mobio threat: A mobile game based on the integration of wireless technologies. Search on Bibsonomy Comput. Entertain. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF RFID, Bluetooth, Pervasive, QR code, social gaming
27Jónheiður Ísleifsdóttir, Yngvi Björnsson GTQ: A Language and Tool for Game-Tree Analysis. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Mirjam Palosaari Eladhari, Michael Mateas Semi-autonomous avatars in world of minds: a case study of AI-based game design. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Grenville J. Armitage Optimising online FPS game server discovery through clustering servers by origin autonomous system. Search on Bibsonomy NOSSDAV The full citation details ... 2008 DBLP  DOI  BibTeX  RDF latency estimation, search optimisation, server discovery
27Tim J. W. Tijs, Dirk Brokken, Wijnand A. IJsselsteijn Creating an Emotionally Adaptive Game. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF affective loop, Adaptivity, personalization, emotions, computer games, psychophysiology
27Weimin Huang, Leping Shen Analysis for Irregularities of Listing Companies Based on Evolutionary Game Theory. Search on Bibsonomy FSKD (1) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Anders Tychsen, Jonas Heide Smith Game format effects on communication in multi-player games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF player behavior, communication, interaction, personality, human factors, online communication, experimentation, characters, role playing games
27Wen-Chih Chang, Yi-Lung Chen, Tsung-Pu Lee Computer Assisted Learning with Card Game in System Design Concept. Search on Bibsonomy WBL The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
27Andy Crabtree, Steve Benford, Mauricio Capra, Martin Flintham, Adam Drozd, Nick Tandavanitj, Matt Adams, Ju Row-Farr The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game. Search on Bibsonomy Comput. Support. Cooperative Work. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF SMS text messages, ethnography, mobile games, cooperative work, orchestration
27Pablo Moreno-Ger, Daniel Burgos, José Luis Sierra, Baltasar Fernández-Manjón A Game-Based Adaptive Unit of Learning with IMS Learning Design and . Search on Bibsonomy EC-TEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF , edutainment, IMS Learning Design, adaptive e-learning
27Kyle W. Burke, Shang-Hua Teng A PSPACE-complete Sperner Triangle Game. Search on Bibsonomy WINE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Suman Ranjan Sensarma, Norio Okada Game theoretic analysis of the process of player empowerment in resolving social conflict. Search on Bibsonomy SMC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Abdullah Al Mahmud 0001, Omar Mubin, Johanna Renny Octavia, Suleman Shahid, LeeChin Yeo, Panos Markopoulos 0001, Jean-Bernard Martens, Dima Aliakseyeu Affective Tabletop Game: A New Gaming Experience for Children. Search on Bibsonomy Tabletop The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Khalid Aallouche, Homam Albeiriss, Redouane Zarghoune, Juha Arrasvuori, Antti J. Eronen, Jukka Holm Implementation and evaluation of a background music reactive game. Search on Bibsonomy IE The full citation details ... 2007 DBLP  BibTeX  RDF AudioAsteroids, Briquolo, background music reactive games, breakout, music signal analysis, musically controlled games, games, music, MP3
27Dorothée Hefner, Christoph Klimmt, Peter Vorderer Identification with the Player Character as Determinant of Video Game Enjoyment. Search on Bibsonomy ICEC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF experiment, Computer games, identification, video games, enjoyment
27Eui Jun Jeong, Dan Jong Kim 0001 A Longitudinal Study of Game Perceptions from the Perspective of Yin-Yang Theory. Search on Bibsonomy HICSS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Reynald Affeldt, Miki Tanaka, Nicolas Marti Formal Proof of Provable Security by Game-Playing in a Proof Assistant. Search on Bibsonomy ProvSec The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pablo Palmier Campos, Pedro A. González-Calero Using Metaphors in Game-Based Education. Search on Bibsonomy Edutainment The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Kok Wai Wong Adaptive Computer Game System Using Artificial Neural Networks. Search on Bibsonomy ICONIP (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Cheng-Su Wang, Yeu-Ruey Tzeng Framework for Bloom's Knowledge Placement in Computer Games. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
27Michele Aghassi, Dimitris Bertsimas Robust game theory. Search on Bibsonomy Math. Program. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Mathematics Subject Classification (2000) 90C05, 91A06, 91A15, 90C47, 91A10
27Yam San Chee Embodiment, Embeddedness, and Experience: Foundations of Game Play for Identity Construction. Search on Bibsonomy Intelligent Tutoring Systems The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
27Sébastien Collette, Jean-François Raskin, Frédéric Servais On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
27Andrés Gómez de Silva Garza Evaluating Individual Player Strategies in a Collaborative Incomplete-Information Agent-Based Game Playing Environment. Search on Bibsonomy CIG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
27Magy Seif El-Nasr, Joshua B. Gross Fun & games: on the process of game design. Search on Bibsonomy Conference on Designing Interactive Systems The full citation details ... 2006 DBLP  DOI  BibTeX  RDF aesthetics, interactive environments, lighting design
27Anthony Savidis, Apostolos Stamou, Constantine Stephanidis An Accessible Multimodal Pong Game Space. Search on Bibsonomy Universal Access in Ambient Intelligence Environments The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Universally accessible games, Spatially localized audio, Force feedback, Auditory displays, Non-visual interaction
27Xizhi Li Using Neural Parallel Language in Distributed Game World Composing. Search on Bibsonomy DFMA The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Swee Ann Tan, William Lau, Allan W. K. Loh Networked game mobility model for first-person-shooter games. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF first-person-shooter games, quake 2, modelling, mobility, workload
27Stefano Cacciaguerra, Stefano Ferretti, Marco Roccetti, Matteo Roffilli Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. Search on Bibsonomy WWW (Special interest tracks and posters) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF synchronization, MMOG, scene graph
27Rafal Grabos Qualitative Model of Game Theory. Search on Bibsonomy MDAI The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Stijn-Pieter A. van Houten, Alexander Verbraeck, Sandor Boyson, Thomas M. Corsi Training for today's supply chains: an introduction to the distributor game. Search on Bibsonomy WSC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27David B. Roggenkamp, Dave Park, Omer Tsimhoni A simulation model for facilitators of Tony Rizzo's bead game. Search on Bibsonomy WSC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Antti Salovaara, Mikael Johnson, Kalle Toiskallio, Sauli Tiitta, Marko Turpeinen Playmakers in multiplayer game communities: their importance and motivations for participation. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF communities, computer games, motivations, multiplayer games
27Ahmed BinSubaih, Steve Maddock, Daniela Romano Game logic portability. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF ontologies, logic, rules
27Jonas Heide Smith Agreeing to Disagree - Pre-game Interaction and the Issue of Community. Search on Bibsonomy ICEC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27S. Shaheen Fatima, Michael J. Wooldridge, Nicholas R. Jennings An analysis of the shapley value and its uncertainty for the voting game. Search on Bibsonomy AAMAS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
27Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Hans P. van Ditmarsch Some Game Theory of Pit. Search on Bibsonomy PRICAI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Jeong-Dan Choi, Byung-Tae Jang, Chi-Jeong Hwang Collaborative Interactions on 3D Display for Multi-user Game Environments. Search on Bibsonomy APCHI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Maria Fasli, Michael Michalakopoulos e-Game: A Generic Auction Platform Supporting Customizable Market Games. Search on Bibsonomy IAT The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Penelope Sweetser, Daniel M. Johnson 0001 Player-Centered Game Environments: Assessing Player Opinions, Experiences, and Issues. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Darryl Charles, Daniel Livingstone AI: the Missing Link in Digital Game Interface Design? Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
27Alankar Karol, Bernhard Nebel, Christopher J. Stanton, Mary-Anne Williams Case Based Game Play in the RoboCup Four-Legged League Part I The Theoretical Model. Search on Bibsonomy RoboCup The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
27Sari Mokka, Antti Väätänen, Juhani Heinilä, Pasi Välkkynen Fitness computer game with a bodily user interface. Search on Bibsonomy ICEC The full citation details ... 2003 DBLP  BibTeX  RDF bodily user interfaces, sense of presence, virtual reality, usability, user interface design, computer games, fitness, exercise
27Linda Kingsbury, Scott Harrigan, Tina Reed The consultant game. Search on Bibsonomy SIGUCCS The full citation details ... 2002 DBLP  DOI  BibTeX  RDF games, training, students, consultants, staff
27Ulf Lorenz, Burkhard Monien The Secret of Selective Game Tree Search, When Using Random-Error Evaluations. Search on Bibsonomy STACS The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
27Dimitrios Kalles, Eirini Ntoutsi Interactive Verification of Game Design and Playing Strategies. Search on Bibsonomy ICTAI The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
27Shu-Heng Chen, Chih-Chi Ni Using Genetic Algorithms to Simulate the Evolution of an Oligopoly Game. Search on Bibsonomy SEAL The full citation details ... 1998 DBLP  DOI  BibTeX  RDF Cartels, Price Wars, State-Dependent Markov Chain, Genetic Algorithms, Coevolution, Oligopoly
26Mária Bieliková, Marko Divéky, Peter Jurnecka, Rudolf Kajan, L'ubos Omelina Automatic generation of adaptive, educational and multimedia computer games. Search on Bibsonomy Signal Image Video Process. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Multimedia computer games, Game model, Game generation, Adaptive computer game, Education, Edutainment
26Ashok R. Basawapatna, Alexander Repenning Cyberspace meets brick and mortar: an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures. Search on Bibsonomy ITiCSE The full citation details ... 2010 DBLP  DOI  BibTeX  RDF agentsheets, cyberlearning infrastructure, open classroom, peer to peer interaction, physical classroom, scalable game design, scalable game design arcade, traditional learning, computational thinking, programming education
26Jaak Henno High-Level Specification of Games. Search on Bibsonomy Towards Intelligent Engineering and Information Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game programming system, Game, specification, emergence, event-driven architecture, formal description
26Jun Kiniwa, Kensaku Kikuta Analysis of an Intentional Fault Which Is Undetectable by Local Checks under an Unfair Scheduler. Search on Bibsonomy SSS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF safety under convergence, intentional fault model, multistage two-person zero sum game, game theory, self-stabilization, mutual exclusion, unfair scheduler
26Henry Been-Lirn Duh, Vivian Hsueh-hua Chen Cheating Behaviors in Online Gaming. Search on Bibsonomy HCI (12) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Online game cheating, cheating frameworks, online game fairness
26David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gutwin Usability heuristics for networked multiplayer games. Search on Bibsonomy GROUP The full citation details ... 2009 DBLP  DOI  BibTeX  RDF NGH, game usability, networked game heuristics, usability, heuristic evaluation, networked games, multiplayer games
26Marcin Jurdzinski, Rahul Savani A Simple P-Matrix Linear Complementarity Problem for Discounted Games. Search on Bibsonomy CiE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Discounted game, Pmatrix, strategy improvement algorithm, unique sink orientation, zerosum game, linear complementarity problem
26Hamidou Tembine, Eitan Altman, Rachid El Azouzi Asymmetric delay in evolutionary games. Search on Bibsonomy VALUETOOLS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF hawk and dove game, multiple access game, delay differential equation, replicator dynamics, evolutionary stable strategy
26Janneke Verhaegh, Willem Fontijn, Jettie Hoonhout TagTiles: optimal challenge in educational electronics. Search on Bibsonomy TEI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF game heuristics, tangible interface, educational game
26Christian Anthony L. Go, Tristan Basa, Won-Hyung Lee MMORPG Map Evaluation Using Pedestrian Agents. Search on Bibsonomy ICHIT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Multi-Agent Systems, Online Game, MMORPG, Game AI
26Andrew Gilpin, Tuomas Sandholm A Texas Hold'em poker player based on automated abstraction and real-time equilibrium computation. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF equilibrium computation, game theory, game playing
26Christian Güttler, Troels Degn Johansson Spatial principles of level-design in multi-player first-person shooters. Search on Bibsonomy NETGAMES The full citation details ... 2003 DBLP  DOI  BibTeX  RDF level design, multiplay, teamplay, emergence, game-play, game architecture
26Takumi Kasai, Akeo Adachi, Shigeki Iwata Classes of pebble games and complete problems. Search on Bibsonomy ACM Annual Conference (2) The full citation details ... 1978 DBLP  DOI  BibTeX  RDF Exponential time, Log-space, Two-person game, Winning strategy, Polynomial time, Turing machine, NP, Pebble game, Polynomial space
26Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari, Nilufar Baghaei Physical activity motivating games: virtual rewards for real activity. Search on Bibsonomy CHI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF behavioural change, user study, motivation, serious games, game design, physical activity
26Louise Sauvé Design Tools for Online Educational Games: Concept and Application. Search on Bibsonomy Trans. Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Design, Educational, Game, Online
26Zhanshan (Sam) Ma, Axel W. Krings, Chih-Cheng Hung The Handicap Principle for Trust in Computer Security, the Semantic Web and Social Networking. Search on Bibsonomy WISM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Handicap Principle, Animal Communication Network, Signal Honesty, Extended Evolutionary Game Theory, Pervasive and Resilient Computing, Semantic Web, Social Networking, Trust, Deception, Eavesdropping
26Lingzhi Luo, Nilanjan Chakraborty, Katia P. Sycara Prisoner's dilemma on graphs with heterogeneous agents. Search on Bibsonomy GECCO (Companion) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF conflict behavior, multi-cultural society, social network, game theory, oscillation, social simulation, steady state, prisoner's dilemma
26Marianna Obrist, Judith Igelsböck, Elke Beck, Christiane Moser, Stefan Riegler, Manfred Tscheligi "Now you need to laugh!": investigating fun in games with children. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF evaluation, game, children, facial expressions, fun
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