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Publication years (Num. hits)
1982-1998 (15) 1999-2001 (16) 2002-2003 (30) 2004 (28) 2005 (25) 2006 (52) 2007 (53) 2008 (47) 2009 (51) 2010 (32) 2011 (30) 2012 (20) 2013 (24) 2014 (27) 2015 (31) 2016 (18) 2017 (31) 2018 (21) 2019 (30) 2020 (26) 2021 (20) 2022 (30) 2023 (39) 2024 (20)
Publication types (Num. hits)
article(235) incollection(8) inproceedings(466) phdthesis(7)
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Results
Found 716 publication records. Showing 716 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
11Alexander Nareyek Review: Intelligent Agents for Computer Games. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF commercial games, action planning, incomplete knowledge, real time, dynamics, resources
11Raymond K. Wong 0001 Heterogeneous Data Integration and Presentation in Multimedia Database Management Systems. Search on Bibsonomy ICMCS, Vol. 2 The full citation details ... 1999 DBLP  DOI  BibTeX  RDF object-oriented databases, database views, multimedia authoring tools, object-role modeling
11Martin L. Barrett Simulating requirements gathering. Search on Bibsonomy SIGCSE The full citation details ... 1997 DBLP  DOI  BibTeX  RDF
11Franky Lam, H. Lewis Chau, Raymond K. Wong 0001 An Efficient Indexing Scheme for Objects with Roles. Search on Bibsonomy BNCOD The full citation details ... 1997 DBLP  DOI  BibTeX  RDF objects with roles, Indexing techniques
11James S. Jones Participatory teaching methods in computer science. Search on Bibsonomy SIGCSE The full citation details ... 1987 DBLP  DOI  BibTeX  RDF
9Jian-Ming Chang, Han-Chieh Chao, Jiann-Liang Chen A dead end avoidance method for geographic forwarding in MANETs. Search on Bibsonomy IWCMC The full citation details ... 2010 DBLP  DOI  BibTeX  RDF dead end, MANET, geographic forwarding, A* algorithm
9Timothy T. Yuen, Min Liu How interactive multimedia authoring transforms object-oriented thinking. Search on Bibsonomy SIGCSE The full citation details ... 2010 DBLP  DOI  BibTeX  RDF adobe flash, object-oriented programming, games, computer science education, multimedia authoring
9Cati Vaucelle, Steve Shada, Marisa Jahn WOW pod. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF morpg, architecture, gaming, avatar, online, tangible media
9Mirko Suznjevic, Ognjen Dobrijevic, Maja Matijasevic MMORPG Player actions: Network performance, session patterns and latency requirements analysis. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Player activity, Performance, Patterns, MMORPG, Networked game
9Kuan-Ta Chen, Polly Huang, Chin-Laung Lei Effect of Network Quality on Player Departure Behavior in Online Games. Search on Bibsonomy IEEE Trans. Parallel Distributed Syst. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Davood Rafiei, Andrei Z. Broder, Edward Y. Chang, Patrick Pantel Information extraction meets relation databases. Search on Bibsonomy CIKM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF relational databases, information extraction
9Breen Sweeney, Anne Adams Virtual world users evaluated according to environment design, task based and affective attention measures. Search on Bibsonomy BCS HCI The full citation details ... 2009 DBLP  BibTeX  RDF gaming, attention, immersion, MMORPG, MUVE, social worlds
9Laurent Prévost, Olivier Liechti, Michael J. Lyons 0001 Design and Implementation of a Mobile Exergaming Platform. Search on Bibsonomy INTETAIN The full citation details ... 2009 DBLP  DOI  BibTeX  RDF pervasive computing, location-based service, exergaming
9Florentin Neumann, Andrea Reichenberger, Martin Ziegler 0001 Variations of the Turing Test in the Age of Internet and Virtual Reality. Search on Bibsonomy KI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Li Jin, Zhigang Wen An Augmented Social Interactive Learning Approach through Web2.0. Search on Bibsonomy COMPSAC (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9George Chin Jr., Olga A. Kuchar, Katherine E. Wolf Exploring the analytical processes of intelligence analysts. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF artifact analysis, work-oriented design, collaboration, participatory design, work practices, homeland security, intelligence analysis, participant observation, national security
9Annika Wærn, Markus Montola, Jaakko Stenros The three-sixty illusion: designing for immersion in pervasive games. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF pervasive game, immersion, mobile game, role-play
9Muhammad Aurangzeb Ahmad, Brian Keegan, Jaideep Srivastava, Dmitri Williams, Noshir S. Contractor Mining for Gold Farmers: Automatic Detection of Deviant Players in MMOGs. Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Thibault Carron, Jean-Charles Marty, Mathieu Mangeot How to Bring Immersion into Learning Games? Search on Bibsonomy ICALT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Teemu Henrikki Laine, Carolina Islas Sedano, Mikko Vinni, Erkki Sutinen Uncovering the Richness of an Authentic Living Museum through Pervasive Learning Environment. Search on Bibsonomy ICALT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Chei Sian Lee, Dion Hoe-Lian Goh, Alton Yeow-Kuan Chua, Rebecca Pei-Hui Ang Understanding Perceived Gratifications for Mobile Content Sharing and Retrieval in a Game-Based Environment. Search on Bibsonomy AMT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Chee Siang Ang, Panayiotis Zaphiris Simulating Social Networks of Online Communities: Simulation as a Method for Sociability Design. Search on Bibsonomy INTERACT (2) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF simulation, social network, online community, Agent-based model, sociability
9Florian Berger, Alexander Marbach, Jana Jevická Hands-on Interactive Storytelling Techniques. Search on Bibsonomy ICIDS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
9Margaret Greene Waging wars in wangba: political policy and social practice in Chinese MMO culture. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF East Asia, governmental issues, history, regulation, China, personal computing, massively multiplayer online games
9Sujing Zhang, Hanjie Gu Construction of a Computer Game Oriented to Disaster Education and Reflections on Its Problems. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Disaster education, Computer game, Construction
9Michael van Lent The Future Is Virtually Here. Search on Bibsonomy Computer The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
9Christian Martyn Jones, Jamie Sutherland Acoustic Emotion Recognition for Affective Computer Gaming. Search on Bibsonomy Affect and Emotion in Human-Computer Interaction The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Computer games, Affective computing, Emotion recognition
9John-Paul Bichard, Annika Waern Pervasive play, immersion and story: designing interference. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game aesthetics, game mastering, pervasive storytelling, augmented reality, GPS, game design, pervasive game, role play, ubiquitous technology
9Pin-Yun Tarng, Kuan-Ta Chen, Polly Huang An analysis of WoW players' game hours. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
9Eurico Vasconcelos Filho, Jean-Pierre Briot, Marta de Azevedo Irving, Simone Diniz Junqueira Barbosa, Vasco Furtado A User Interface to Support Dialogue and Negotiation in Participatory Simulations. Search on Bibsonomy MABS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
9Michael Eagle, Tiffany Barnes Wu's castle: teaching arrays and loops in a game. Search on Bibsonomy ITiCSE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF CS1 education, Game2Learn, games, iteration, arrays
9Shaolong Li, Changjia Chen, Lei Li Prevent In-Game Cheat in Network Games. Search on Bibsonomy WKDD The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
9Ruck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen Detection of MMORPG bots based on behavior analysis. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF action frequency, action type, game bot, online game
9Robert J. Moore, Nicolas Ducheneaut, Eric Nickell Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds. Search on Bibsonomy Comput. Support. Cooperative Work. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF virtual worlds, collaborative virtual environments, game design, ethnomethodology, conversation analysis, Massively Multiplayer Online Games
9David S. Rosenblum What Anyone Can Know: The Privacy Risks of Social Networking Sites. Search on Bibsonomy IEEE Secur. Priv. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Gary McGraw, Greg Hoglund Online Games and Security. Search on Bibsonomy IEEE Secur. Priv. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Dagen Wang, Shrikanth S. Narayanan An Acoustic Measure for Word Prominence in Spontaneous Speech. Search on Bibsonomy IEEE Trans. Speech Audio Process. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Christian Anthony L. Go, Won-Hyung Lee An Intelligent Belief-Desire-Intention Agent for Digital Game-Based Learning. Search on Bibsonomy Analysis and Design of Intelligent Systems using Soft Computing Techniques The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Federico Peinado, Pablo Gervás Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm. Search on Bibsonomy International Conference on Virtual Storytelling The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Christian Anthony L. Go, Won-Hyung Lee Digital Game-Based Learning: An Agent Approach. Search on Bibsonomy HCI (7) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Digital Game-Based Learning, Intelligent Agent, BDI Agent
9Seungkeun Song, Joohyeon Lee, Insun Hwang A New Framework of Usability Evaluation for Massively Multi-player Online Game: Case Study of "World of Warcraft" Game. Search on Bibsonomy HCI (4) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Usability, Framework, Design Process, Game Design, MMORPG
9Wu-chang Feng, David Brandt, Debanjan Saha A long-term study of a popular MMORPG. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Weishan Zhang, Dong Han, Thomas Kunz, Klaus Marius Hansen Mobile Game Development: Object-Orientation or Not. Search on Bibsonomy COMPSAC (1) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Fang You, Jianmin Wang 0013, Zibin Zheng, Jihong Jung, Chunhui Che, Xiaonan Luo, Peter Tam RA-model: a taxonomy model of player activities in mobile MMORPGs. Search on Bibsonomy Mobility Conference The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile MMORPG, taxonomy, motivation, payment
9Congfeng Jiang, Xianghua Xu, Jian Wan 0001, Wanqing Li 0001, Xindong You Large Scale Distributed Virtual Environments on the Grid: Design, Implementation, and a Case Study. Search on Bibsonomy CSCWD (Selected Papers) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Scene Synchronization, Virtual Tourism, Grid Computing, Resource Management, Distributed Virtual Environments
9Fabio Zambetta, Adam Nash, Paul Smith Two families: dynamical policy models in interactive storytelling. Search on Bibsonomy IE The full citation details ... 2007 DBLP  BibTeX  RDF game design, system dynamics, interactive storytelling
9Thomas W. Brignall III, Thomas L. Van Valey An Online Community as a New Tribalism: The World of Warcraft. Search on Bibsonomy HICSS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Boreum Choi, Inseong Lee, Kiho Lee, Seungki Jung, Sunju Park, Jinwoo Kim 0001 The Effects of Users' Motivation on their Perception to Trading Systems of Digital Content Accessories: Focusing on Trading Items in Online Games. Search on Bibsonomy HICSS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Suzanne P. Weisband, Kelly J. Fadel, Elisa Mattarelli An Experiment on the Effects of Interruptions on Individual Work Trajectories and Performance in Critical Environments. Search on Bibsonomy HICSS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Ana de Almeida 0001, Goreti Marreiros, Constantino Martins Collaboration And Adaptation In Scheduling. Search on Bibsonomy Virtual Enterprises and Collaborative Networks The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
9Yungchang Ku, Ying-Chieh Chen, Kuo-Ching Wu, Chaochang Chiu An Empirical Analysis of Online Gaming Crime Characteristics from 2002 to 2004. Search on Bibsonomy PAISI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF online gaming crime, virtual property, MMORPG, cybercrime
9Jens Müller 0004, Sergei Gorlatch, Tobias Schröter, Stefan Fischer 0001 Scaling multiplayer online games using proxy-server replication: a case study of Quake 2. Search on Bibsonomy HPDC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF scalability, replication, computer games, proxy-server
9Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva 0001, Marco Vala, Sarah Woods, Lynne E. Hall Unscripted Narrative for Affectively Driven Characters. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2006 DBLP  DOI  BibTeX  RDF AI, autonomous agents, emotion modeling
9Jens Müller 0004, Sergei Gorlatch Rokkatan: scaling an RTS game design to the massively multiplayer realm. Search on Bibsonomy Comput. Entertain. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF massively multiplayer, scalability, computer games
9Yi Wu 0004, Hui Huang, Dongmei Zhang 0010 Study the Traffic Difference of Online Games Between GPRS/EGPRS and ADSL Networks. Search on Bibsonomy VTC Spring The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Marios Assiotis, Velin Tzanov A distributed architecture for MMORPG. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF distributed architecture, MMORPG, multiplayer game
9Christian Anthony L. Go, Tristan Basa, Won-Hyung Lee MMORPG Map Evaluation Using Pedestrian Agents. Search on Bibsonomy ICHIT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Multi-Agent Systems, Online Game, MMORPG, Game AI
9Ning Wang 0012, Stacy Marsella Introducing EVG: An Emotion Evoking Game. Search on Bibsonomy IVA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF game, emotion, facial expression
9Wan Ching Ho, Scott Watson Autobiographic Knowledge for Believable Virtual Characters. Search on Bibsonomy IVA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Osamu Morikawa, Sayuri Hashimoto, Tsunetsugu Munakata, Junzo Okunaka Embrace system for remote counseling. Search on Bibsonomy ICMI The full citation details ... 2006 DBLP  DOI  BibTeX  RDF HyperMirror, remote counseling, remote embrace, tactile and vibration
9Leo Bi, Richard Hall Coherent Formation for Agents Using Flocking with Cellular Automata. Search on Bibsonomy KES (1) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Elina M. I. Koivisto, Mirjam Eladhari Paper prototyping a pervasive game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF prototyping, game design, pervasive game, MMORPG
9J. David Smith, T. C. Nicholas Graham Use of eye movements for video game control. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF eye tracking, video games
9Susan Landau 0001, Renée Stratulate, Doug Twilleager Consumers, fans, and control: what the games industry can teach Hollywood about DRM. Search on Bibsonomy Digital Rights Management Workshop The full citation details ... 2006 DBLP  DOI  BibTeX  RDF games, economics, digital rights management, films, movies
9Katherine Howland, Judith Good, Judy Robertson Script Cards: A Visual Programming Language for Games Authoring by Young People. Search on Bibsonomy VL/HCC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Stephen M. Du, Mark Keil 0001, Lars Mathiassen, Yide Shen, Amrit Tiwana The Role of Perceived Control, Attention-Shaping, and Expertise in IT Project Risk Assessment. Search on Bibsonomy HICSS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Hiroyuki Tarumi, Yuko Tsurumi, Kazuya Matsubara, Yusuke Hayashi, Yuki Mizukubo, Makoto Yoshida, Fusako Kusunoki KOTOHIRAGU NAVIGATOR: An Open Experiment of Location-Aware Service for Popular Mobile Phones. Search on Bibsonomy LoCA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Tony Manninen, Laura Vallius, Tomi Kujanpää Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer RPG. Search on Bibsonomy TIDSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF LARP, game design, Interactive narrative
9George Yee, Larry Korba, Ronggong Song, Ying-Chieh Chen Towards Designing Secure Online Games. Search on Bibsonomy AINA (2) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Daisuke Torii, Toru Ishida 0001, François Bousquet Modeling agents and interactions in agricultural economics. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF machine learning, modeling methodology, agent interaction, multiagent simulation, participatory simulation
9Paul Guyot, Alexis Drogoul, Shinichi Honiden Power and negotiation: lessons from agent-based participatory simulations. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF power relations, negotiations, agent-based simulations, participatory simulations
9Judy Robertson, Judith Good Supporting the Development of Interactive Storytelling Skills in Teenagers. Search on Bibsonomy Edutainment The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Pei-Chi Ho, Szu-Ming Chung, Ming-Hsin Tsai A Case Study of Game Design for E-Learning. Search on Bibsonomy Edutainment The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
9Hans-Georg Struck Telling Stories Knowing Nothing: Tackling the Lack of Common Sense Knowledge in Story Generation Systems. Search on Bibsonomy International Conference on Virtual Storytelling The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
9Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumoto, Minoru Ito A distributed event delivery method with load balancing for MMORPG. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF event delivery architecture, load balancing, multiplayer game
9Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller The effect of latency and network limitations on MMORPGs: a field study of everquest2. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Everquest2, user study, mobile gaming, MMORPG, network games
9Jens Müller 0004, Jan Hendrik Metzen, Alexander Ploss, Maraike Schellmann, Sergei Gorlatch Rokkatan: scaling an RTS game design to the massively multiplayer realm. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF massively multiplayer, scalability, computer games
9Antti Salovaara, Mikael Johnson, Kalle Toiskallio, Sauli Tiitta, Marko Turpeinen Playmakers in multiplayer game communities: their importance and motivations for participation. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF communities, computer games, motivations, multiplayer games
9Kuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-Laung Lei Game traffic analysis: an MMORPG perspective. Search on Bibsonomy NOSSDAV The full citation details ... 2005 DBLP  DOI  BibTeX  RDF traffic analysis, network games, internet measurement
9Georgios Papaioannou 0001 Interactive Dynamics for Large Virtual Reality Applications. Search on Bibsonomy Panhellenic Conference on Informatics The full citation details ... 2005 DBLP  DOI  BibTeX  RDF virtual reality, visualisation, real-time simulation, game engines
9Weishan Zhang, Stan Jarzabek Reuse without Compromising Performance: Industrial Experience from RPG Software Product Line for Mobile Devices. Search on Bibsonomy SPLC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
9Dennis McGrath, Amy Hunt, Marion Bates A Simple Distributed Simulation Architecture for Emergency Response Exercises. Search on Bibsonomy DS-RT The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
9Adrian David Cheok, Kok Hwee Goh, Wei Liu 0009, Farzam Farbiz, Siew Wan Fong, Sze Lee Teo, Yu Li, Xubo Yang Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing. Search on Bibsonomy Pers. Ubiquitous Comput. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Collaboration, Ubiquitous computing, Wearable computer, Social computing, Tangible interaction, Physical interaction
9Yoshihiro Kawahara, Tomonori Aoyama, Hiroyuki Morikawa A Peer-to-Peer Message Exchange Scheme for Large-Scale Networked Virtual Environments. Search on Bibsonomy Telecommun. Syst. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF 3D chat, peer-to-peer, networked virtual environment
9Mark Keil 0001, H. Jeff Smith, Suzanne D. Pawlowski, Leigh Jin 'Why didn't somebody tell me?': climate, information asymmetry, and bad news about troubled projects. Search on Bibsonomy Data Base The full citation details ... 2004 DBLP  DOI  BibTeX  RDF information systems implementation, mum effect, whistle-blowing, software project management
9Leen-Kiat Soh Using game days to teach a multiagent system class. Search on Bibsonomy SIGCSE The full citation details ... 2004 DBLP  DOI  BibTeX  RDF game days, multiagent systems, active learning, game-based learning
9Christophe Kolski, Mouldi Sagar, Pierre Loslever Spécification d'IHM dans les systèmes critiques: retour d'expérience sur une pratique en enseignement de l'IHM. Search on Bibsonomy IHM The full citation details ... 2004 DBLP  DOI  BibTeX  RDF HCI teaching, human-computer interaction, specification, critical systems
9Adrian David Cheok, Kok Hwee Goh, Farzam Farbiz, Wei Liu 0009, Yu Li, Siew Wan Fong, Xubo Yang, Sze Lee Teo Human pacman: a wide area socio-physical interactive entertainment system in mixed reality. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2004 DBLP  DOI  BibTeX  RDF ubiquitous computing, wearable computer, tangible interaction
9Steve Cornett The usability of massively multiplayer online roleplaying games: designing for new users. Search on Bibsonomy CHI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF RPG, game usability, massively-multiplayer, roleplaying game, online game, MMORPG
9Mary Ellen Foster Corpus-Based Planning of Deictic Gestures in COMIC. Search on Bibsonomy INLG The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
9Chek Yang Foo, Elina M. I. Koivisto Defining grief play in MMORPGs: player and developer perceptions. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF greed play, grief play, harassment, power imposition, scamming, avatars, game design, MMORPG, role-play
9Adrian David Cheok, Kok Hwee Goh, Wei Liu 0009, Farzam Farbiz, Sze Lee Teo, Hui Siang Teo, Shang Ping Lee, Yu Li, Siew Wan Fong, Xubo Yang Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiquitous computing. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF ubiquitous computing, wearable computer, tangible interaction
9David Joseph Chaplin, Abdennour El Rhalibi IPD for emotional NPC societies in games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF prisoners dilemma, social interaction and simulation, multi-agents system, emotional models, RBS
9Harri Ehtamo, Raimo P. Hämäläinen, Ville Koskinen An E-Learning Module on Negotiation Analysis. Search on Bibsonomy HICSS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Negotiation Analysis, Interaction, e-Learning, Negotiation Support
9C. Canevet, Stephen Gilmore, Jane Hillston, Leïla Kloul, Perdita Stevens Analysing UML 2.0 activity diagrams in the software performance engineering process. Search on Bibsonomy WOSP The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
9Federico Peinado, Pablo Gervás Transferring Game Mastering Laws to Interactive Digital Storytelling. Search on Bibsonomy TIDSE The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
9Stefano Ferretti, Marco Roccetti, Stefano Cacciaguerra On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. Search on Bibsonomy TIDSE The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
9Ruth Aylett, Sandy Louchart Towards a narrative theory of virtual reality. Search on Bibsonomy Virtual Real. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF Virtual reality, Interactivity, User experience, Storytelling, Narrative theory, Emergent narrative
9Torben Æ. Mogensen Roll : A Language for Specifying Die-Rolls. Search on Bibsonomy PADL The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
9Adrian David Cheok, Fong Siew Wan, Kok Hwee Goh, Xubo Yang, Wei Liu 0009, Farzam Farbiz Human Pacman: a sensing-based mobile entertainment system with ubiquitous computing and tangible interaction. Search on Bibsonomy NETGAMES The full citation details ... 2003 DBLP  DOI  BibTeX  RDF ubiquitous computing, tangible interaction, mobile entertainment, computer entertainment
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