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1961-1986 (15) 1989-1996 (15) 1997-1999 (15) 2000-2001 (26) 2002 (37) 2003 (53) 2004 (99) 2005 (167) 2006 (156) 2007 (255) 2008 (256) 2009 (256) 2010 (168) 2011 (164) 2012 (162) 2013 (233) 2014 (209) 2015 (212) 2016 (224) 2017 (256) 2018 (203) 2019 (219) 2020 (199) 2021 (219) 2022 (241) 2023 (211) 2024 (53)
Publication types (Num. hits)
article(1526) book(7) data(5) incollection(44) inproceedings(2706) phdthesis(19) proceedings(16)
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Found 4323 publication records. Showing 4323 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
20Shari Metcalf, Amy Kamarainen, M. Shane Tutwiler, Tina A. Grotzer, Chris Dede Ecosystem Science Learning via Multi-User Virtual Environments. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
20Patrick M. O'Shea Augmented Reality in Education: Current Trends. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
20David C. Gibson Living Virtually: Researching New Worlds. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Sasha A. Barab, Melissa S. Gresalfi, Tyler Dodge, Adam Ingram-Goble Narratizing Disciplines and Disciplinizing Narratives: Games as 21st Century Curriculum. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Maliang Zheng, Daniel Kudenko Automated Event Recognition for Football Commentary Generation. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Siu-Lan Tan, John Baxa, Matthew P. Spackman Effects of Built-in Audio versus Unrelated Background Music on Performance In an Adventure Role-Playing Game. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Stijn Hoppenbrouwers, Bart Schotten, Peter J. F. Lucas Towards Games for Knowledge Acquisition and Modeling. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Jorge Arroyo-Palacios, Daniela M. Romano Bio-Affective Computer Interface for Game Interaction. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20David Birchfield, Mina Johnson-Glenberg A Next Gen Interface for Embodied Learning: SMALLab and the Geological Layer Cake. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Steve Guynup The Design of Virtual Space: Lessons from Videogame Travel. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Shiang-Kwei Wang Effects of Playing a History-Simulation Game: Romance of Three Kingdoms. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Brian C. Nelson, Diane Jass Ketelhut, Catherine C. Schifter Exploring Cognitive Load in Immersive Educational Games: The SAVE Science Project. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Yasmin B. Kafai, Deborah A. Fields, Kristin A. Searle Multi-Modal Investigations of Relationship Play in Virtual Worlds. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Leonard A. Annetta, Shawn Y. Holmes, Meng-Tzu Cheng, Elizabeth Folta Measuring Student Perceptions: Designing an Evidenced Centered Activity Model for a Serious Educational Game Development Software. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20J. Alison Bryant, Anna Akerman, Jordana Drell Wee Wii: Preschoolers and Motion-Based Game Play. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Don Heider, Adrienne Massanari Friendship, Closeness and Disclosure in Second Life. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Rania A. Hodhod, Daniel Kudenko, Paul A. Cairns Adaptive Interactive Narrative Model to Teach Ethics. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Idit Harel Caperton Toward a Theory of Game-Media Literacy: Playing and Building as Reading and Writing. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Michael Garrett, Mark McMahon Computer-Generated Three-Dimensional Training Environments: The Simulation, User, and Problem-Based Learning (SUPL) Approach. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Fulvio Frapolli, Amos Brocco, Apostolos Malatras, Béat Hirsbrunner Decoupling Aspects in Board Game Modeling. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
20Yam San Chee, Swee Kin Loke, Ek Ming Tan Becoming Citizens Through Game-Based Learning: A Values-Driven, Process Approach to Citizenship Education. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20René Weber, Patrick Shaw Player Types and Quality Perceptions: A Social Cognitive Theory Based Model to Predict Video Game Playing. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Carrie Heeter, Brian Magerko, Ben Medler, Joe Fitzgerald Game Design and the Challenge-Avoiding, Self-Validator Player Type. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Sabine Trepte, Leonard Reinecke, Katharina-Maria Behr Creating Virtual Alter Egos or Superheroines? Gamers' Strategies of Avatar Creation in Terms of Gender and Sex. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Brock Dubbels Dance Dance Education and Rites of Passage. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Jan L. Plass, Bruce D. Homer, Catherine Milne, Trace Jordan, Slava Kalyuga, Minchi Kim, Hyunjeong Lee Design Factors for Effective Science Simulations: Representation of Information. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Edward Castronova, Mark W. Bell, Robert D. Cornell, James J. Cummings, Will Emigh, Matthew Falk, Michael Fatten, Paul LaFourest, Nathan Mishler A Test of the Law of Demand in a Virtual World: Exploring the Petri Dish Approach to Social Science. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Matthew J. Sharritt, Daniel D. Suthers Video Game Representations as Cues for Collaboration and Learning. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Nicholas Fortugno The Play of Persuasion: Why "Serious" Isn't the Opposite of Fun by Nicholas Fortugno. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Erik W. Black, Richard E. Ferdig, Joseph C. DiPietro, Feng Liu, Baird Whalen Visual Analyses of the Creation of Avatars. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Tim Stowell, Jon Scoresby, Michael R. Capell, Brett E. Shelton Utilizing Readily Available and Open Source Libraries to Create a 3D Game Engine. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Miguel Sicart Beyond Choices: A Typology of Ethical Computer Game Designs. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn Rules of Engagement: Influence of Co-Player Presence on Player Involvement in Digital Games. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Constance Steinkuehler, Barbara Z. Johnson Computational Literacy in Online Games: The Social Life of Mods. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Christian Sebastian Loh Researching and Developing Serious Games as Interactive Learning Instructions. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Catherine Norton-Barker, Margaret Corbit, Richard Bernstein, Ebonie Greene Leveraging Game-Play in a 3D World: A Comparative Study in a Biology Classroom. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Joseph DiPietro Investigating Perceptions of Avatar Creation for Use in Educational MUVEs. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Ben Medler Using Recommendation Systems to Adapt Gameplay. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Elizabeth Bagley, David Williamson Shaffer When People Get in the Way: Promoting Civic Thinking Through Epistemic Gameplay. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
20Patrick M. O'Shea, Rebecca Mitchell, Catherine Johnston, Christopher J. Dede Lessons Learned about Designing Augmented Realities. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
19Francisco López Luro, Ramón Mollá Vayá, Veronica Sundstedt Exploring peripheral LOD change detections during interactive gaming tasks. Search on Bibsonomy APGV The full citation details ... 2010 DBLP  DOI  BibTeX  RDF perception, computer games, level of detail, inattentional blindness
19Aidan Kehoe, Flaithrí Neff, Ian J. Pitt Use of voice input to enhance cursor control in mainstream gaming applications. Search on Bibsonomy Univers. Access Inf. Soc. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Cursor control parameters, Games, Voice input
19Guofeng Tong, Ying Qu, Tong Cheng Human-computer interactive gaming system - a chinese chess robot. Search on Bibsonomy IROS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
19Yolanda Garrido, Álvaro Marco, Joaquín Segura, Teresa Blanco, Roberto Casas Accessible Gaming through Mainstreaming Kinetic Controller. Search on Bibsonomy INTETAIN The full citation details ... 2009 DBLP  DOI  BibTeX  RDF kinetic controllers, user interface, accessibility, games, design for all, people with disabilities
19Vivian Hsueh-hua Chen, Weirong Lin, Michael Haller, Jakob Leitner, Henry Been-Lirn Duh Communicative behaviors and flow experience in tabletop gaming. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF flow theory, social interaction, tabletop interface, communicative behaviors, augmented reality games
19Magalie Ochs, Helmut Prendinger Emotional gaming: win by emotion expression. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
19Sarah Kenderdine, Jeffrey Shaw UNMAKEABLELOVE: gaming technologies for the cybernetic theatre Re-Actor. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Re-Actor, Samuel Beckett, cybernetic theatre, stereographic, algorithms, real-time, interactive, augmented reality, game engine, polarized, situated
19Jaime Sánchez 0001, Mauricio Sáenz Video Gaming for Blind Learners School Integration in Science Classes. Search on Bibsonomy INTERACT (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF sound interface, school integration, Visual disability, science learning
19Martin Van Velsen, Josh Williams, Gustav Verhulsdonck Table-Top Gaming Narratology for Digital Interactive Storytelling. Search on Bibsonomy ICIDS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Table-Top, AI, Interactive Narrative, Digital Storytelling
19Luis Diego Briceno, Howard Jay Siegel, Anthony A. Maciejewski, Ye Hong, Brad Lock, Mohammad Nayeem Teli, Fadi Wedyan, Charles Panaccione, Chris Klumph, Kody Willman, Chen Zhang Robust resource allocation in a massive multiplayer online gaming environment. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF FePIA, peer-to-peer, resource allocation, robustness, heterogeneous, MMOG, client/server
19Chris Satchell Evolution of the medium: positioning for the future of gaming. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
19Christian Martyn Jones, Jamie Sutherland Acoustic Emotion Recognition for Affective Computer Gaming. Search on Bibsonomy Affect and Emotion in Human-Computer Interaction The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Computer games, Affective computing, Emotion recognition
19Sheila A. Paul, Marianne Jensen, Chui Yin Wong, Chee-Weng Khong Socializing in mobile gaming. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF player behavior, user experience, interface design, mobile games, socializing
19Sotiris Michalakos, Ioannis T. Christou G2G: location-aware mobile social networking with applications in recommender systems and gaming. Search on Bibsonomy MoMM The full citation details ... 2008 DBLP  DOI  BibTeX  RDF location-based services, mobile social networking
19Tiago Martins, Christa Sommerer, Laurent Mignonneau, Nuno Correia 0001 Gauntlet: a wearable interface for ubiquitous gaming. Search on Bibsonomy Mobile HCI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF human-computer interaction, ubiquitous computing, RFID, wearable computers, pervasive games
19Ziad Sakr, Chanan Sudama A curvilinear collision avoidance scheme for interactive 3D gaming environments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF curvilinear motion, collision detection, collaborative virtual environment, avatar
19David J. Lubliner, George R. Widmeyer N2 Heads Are Better than One: Collaborative Learning, Utilizing an Integrated Knowledge Repository, Facilitated through a Massively Multiplayer Online Gaming (MMOG) Paradigm. Search on Bibsonomy HICSS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
19Danna Voth Evolutions in Gaming. Search on Bibsonomy IEEE Pervasive Comput. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Xbox 360, PlayStation 3, games, Wii, game consoles
19Eduardo H. Calvillo Gámez The role of input devices in the gaming experience. Search on Bibsonomy BCS HCI (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF user experience, input devices, videogames
19Ying Peng Que, Farzad Safaei, Paul Boustead An immersive voice over IP service to wireless gaming: user study and impact of virtual world mobility. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF auditory scene creation, immersive voice over IP service, voice processing reduction, wireless immersive communication environment (WICE)
19Dewan Tanvir Ahmed, Shervin Shirmohammadi, Jauvane C. de Oliveira Improving gaming experience in zonal MMOGs. Search on Bibsonomy ACM Multimedia The full citation details ... 2007 DBLP  DOI  BibTeX  RDF group communication, MMOG, area of interest management
19Eduardo H. Calvillo Gámez The role of input devices in the gaming experience. Search on Bibsonomy ECCE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF user experience, input devices, videogames
19Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Robert J. Moore The life and death of online gaming communities: a look at guilds in world of warcraft. Search on Bibsonomy CHI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF data analysis tools, social networks, online communities, massively multiplayer online games, group dynamics
19Yuichi Fujiki, Konstantinos Kazakos, Colin Puri, Ioannis T. Pavlidis, Justin Starren, James Levine NEAT-o-games: ubiquitous activity-based gaming. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2007 DBLP  DOI  BibTeX  RDF energy expenditure, ubiquitous computing, computer game
19Alberto Hernández, Enrique Vázquez, Carolina Garcia Towards next generation network requirements for next generation gaming. Search on Bibsonomy CoNEXT The full citation details ... 2007 DBLP  DOI  BibTeX  RDF quality of experience, networked games, multimedia traffic
19Aaron Harwood, Santosh Kulkani Delay sensitive identity protection in peer-to-peer online gaming environments. Search on Bibsonomy ICPADS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
19Nuno Santos 0001, Luís Veiga, Paulo Ferreira 0001 Vector-Field Consistency for Ad-Hoc Gaming. Search on Bibsonomy Middleware The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Multiplayer Games, Consistency Management, Locality- Awareness, Replicated Objects
19Venkatraman Ramakrishna, Max Robinson, Kevin Eustice, Peter L. Reiher An Active Self-Optimizing Multiplayer Gaming Architecture. Search on Bibsonomy Clust. Comput. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Self-optimizing middleware, Packet aggregation, Multicast, Active networks, Multiplayer games
19Brian Carrig, David Denieffe, John Murphy 0001 A relative delay minimization scheme for multiplayer gaming in differentiated services networks. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF relative delay, QoS, diffserv, network games
19Ryan Shaun Joazeiro de Baker, Albert T. Corbett, Kenneth R. Koedinger, Ido Roll Generalizing Detection of Gaming the System Across a Tutoring Curriculum. Search on Bibsonomy Intelligent Tutoring Systems The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
19Ole-Ivar Holthe, Leif Arne Rønningen Geelix.com: sharing gaming experiences. Search on Bibsonomy ACM Multimedia The full citation details ... 2006 DBLP  DOI  BibTeX  RDF XML, games, web, video, effects, shaders
19Reiko Hishiyama, Toru Ishida 0001 Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation. Search on Bibsonomy ICALT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
19Jari Takatalo, Jukka Häkkinen, Jeppe Komulainen, Heikki Särkelä, Göte Nyman Involvement and presence in digital gaming. Search on Bibsonomy NordiCHI The full citation details ... 2006 DBLP  DOI  BibTeX  RDF measurement, games, user experience
19Davy De Winter, Pieter Simoens, Lien Deboosere, Filip De Turck, Joris Moreau, Bart Dhoedt, Piet Demeester A hybrid thin-client protocol for multimedia streaming and interactive gaming applications. Search on Bibsonomy NOSSDAV The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
19Yoshimichi Sasaki, Masaru Kamada, Tatsuhiro Yonekura Implementation of Outdoor Mixed Reality Gaming on Mobile Devices. Search on Bibsonomy CW The full citation details ... 2006 DBLP  DOI  BibTeX  RDF marker tracking, outdoor games, mobile devices, mixed reality
19Xingwei Wang 0001, Qi Wang, Min Huang 0001 A Gaming Fuzzy QoS Multicast Routing Scheme in NGI. Search on Bibsonomy PDCAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
19Toshiji Kawagoe, Shihomi Wada A Counterexample for the Bullwhip Effect: Gaming and Multiagent Simulations. Search on Bibsonomy JSAI Workshops The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Beer Game, Supply chain, multiagent simulation, bullwhip effect
19Durk-Jouke van der Zee, Jannes Slomp Simulation and gaming as a support tool for lean manufacturing systems: a case example from industry. Search on Bibsonomy WSC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
19Bart De Vleeschauwer, Filip De Turck, Bart Dhoedt, Piet Demeester Server Placement Algorithms for the Construction of a QoS Enabled Gaming Infrastructure. Search on Bibsonomy ISCC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
19Bo Kampmann Walther Notes on the Methodology of Pervasive Gaming. Search on Bibsonomy ICEC The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
19Ying-Chieh Chen, Jing-Jang Hwang, Ronggong Song, George Yee, Larry Korba Online Gaming Cheating and Security Issue. Search on Bibsonomy ITCC (1) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
19Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf A mobile gaming platform for the IMS. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF mobile networked games, platform architecture, IMS
19Duncan McCaffery, Joe Finney The need for real time consistency management in P2P mobile gaming environments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Jennica Falk, Glorianna Davenport Live Role-Playing Games: Implications for Pervasive Gaming. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf Networked Mobile Gaming for 3G-Networks. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Luca Padovani, Alessandro Provetti Qsmodels: ASP Planning in Interactive Gaming Environment. Search on Bibsonomy JELIA The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Ying Xie, Vijay V. Raghavan 0001 GAMInG - A Framework for Generalization of Association Mining via Information Granulation. Search on Bibsonomy Rough Sets and Current Trends in Computing The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Neal Leavitt Will Wireless Gaming Be a Winner? Search on Bibsonomy Computer The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
19Michael Schöttner, Moritz Wende, Ralph Göckelmann, T. Bindhammer, U. Schmid, Peter Schulthess A Gaming Framework for a Transactional DSM System. Search on Bibsonomy CCGRID The full citation details ... 2003 DBLP  DOI  BibTeX  RDF Consistency, Distributed Shared Memory, Multi-player Games
19Martin Faust Mixed reality gaming environment QuakeRunner. Search on Bibsonomy ICEC The full citation details ... 2003 DBLP  BibTeX  RDF
19Wieke Bockstael-Blok, Igor Mayer, Edwin Valentin Supporting the Design of an Inland Container Terminal through Visualization, Simulation and Gaming. Search on Bibsonomy HICSS The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
19Kenneth Austin Online gaming applications. Search on Bibsonomy SIGGRAPH Web Graphics The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
19Liselott Brunnberg Backseat gaming: expolaration of mobile properties for fun. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2002 DBLP  DOI  BibTeX  RDF wireless computer games, Mobility, augmented reality, handheld computers
19Michael R. Macedonia E3 2001: The Birth of Ubiquitous Gaming? Search on Bibsonomy Computer The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
16Phillipa M. Avery, Zbigniew Michalewicz Adapting to Human Gamers Using Coevolution. Search on Bibsonomy Advances in Machine Learning II The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
16Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärvi, Tatsuo Nakajima Traditional games meet ICT: a case study on go game augmentation. Search on Bibsonomy TEI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF augmented reality, tangible interaction, entertainment computing
16Chris Carter 0001, Abdennour El Rhalibi, Madjid Merabti, Marc Price Networking Middleware and Online-Deployment Mechanisms for Java-Based Games. Search on Bibsonomy Trans. Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Homura, NetHomura, Java Monkey Engine, jME, Java Web Start, P2P Games, Java, Distributed Systems, Peer to Peer Networking, Deployment, Web Technologies, JXTA
16Géza Szabó, Andras Veres, Sándor Molnár On the impacts of human interactions in MMORPG traffic. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Effects of human behavior, DPI, MMORPG, Traffic characteristics
16Robert J. Stone, Antoinette Caird-Daley, Kevin Bessell SubSafe : a games-based training system for submarine safety and spatial awareness (Part 1). Search on Bibsonomy Virtual Real. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Games-based training, Submarine safety, Defence simulation, Virtual environments, Serious games
16Cristina Buiza, Mari Feli González, David Facal, Valeria Martinez, Unai Díaz, Aitziber Etxaniz, Elena Urdaneta, José Javier Yanguas Efficacy of Cognitive Training Experiences in the Elderly: Can Technology Help? Search on Bibsonomy HCI (5) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Cognitive training, cognitive stimulation, cognitive games, aging, elderly
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