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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 921 occurrences of 544 keywords
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Results
Found 1541 publication records. Showing 1541 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
33 | Kazumoto Tanaka, Takayuki Kataoka, Makoto Hasegawa |
Virtual Sport System for Optimum Exercising Based on a User Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 283-290, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Physically interactive computer game, Exercise load, Heart rate state estimation, Bayesian network, User model |
33 | Gwo-Dong Chen, Chih-Wei Chang |
A Task-Based Role-Playing Game with Educational Robots for Learning Language. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 483-488, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Task-based language learning, Mixed reality, Game-based learning, Educational robots |
33 | Wu-Yuin Hwang, Siao-Han Syu, Jung-Lung Hsu, Chio-Tan Kuo |
A Study of Virtual Product Presentation with Whiteboard and Its Effect on Users Perception. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 435-443, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual product, semi-translucent multimedia whiteboards, purchase intention, Web3D |
33 | Masato Soga, Shota Kuriyama, Hirokazu Taki |
Sketch Learning Environment with Diagnosis and Drawing Guidance from Rough Form to Detailed Contour Form. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 109, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
33 | Yuan-Hsun Liao, Chia-Ming Liu, Bo-Yen Wang, Ming-Hsiang Su, Xiaso-Hui Lee, Pao-Ta Yu |
Multi-media e-Learning Platform Using Green Design with Near-Real Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 544-550, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
green design, near real approach, multimedia learning |
33 | Jon A. Preston, Briana B. Morrison |
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 292, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
games-based, K12, learning, programming, curriculum, motivation, development, sustainability, STEM |
33 | Chun-Hung Lin, Eric Zhi-Feng Liu |
Do Improve Typing Skill But No Significant Difference between Drill-Based and Game-Based Typing Software. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 149, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Typing speed, Drill-based typing software, Game-based typing software, Computer-assisted instruction |
33 | Jwu-E Chen, Lu-Tsou Yeh, Hua-Hsiang Tseng, G. W. Wu, In-Hang Chung |
Development of an Emotional Robot as a Teaching Assistant. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 518-523, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Emotional robot, Teaching assistant, Human computer interface |
33 | Hanli Zhao, Xiaogang Jin 0001, Jianbing Shen, Li Shen, Ruifang Pan |
Fast Shape-Simplifying Image Abstraction Using Graphics Hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 390-398, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
flow-based filtering, GPU, Non-photorealistic rendering, image abstraction |
33 | Eduardo Werneck, Maiga Chang |
Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 176-183, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
game-learning learning, joy, training, computer game, educational games |
33 | Bente Meyer |
Learning English through Serious Games - Reflections on Teacher and Learner Performance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 293, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
33 | Jyh-Tsorng Jong, Yin-Wen Lee, Jon-Chao Hong, Ming-Yueh Hwang, Yung-Wei Hao |
Kindergartners' Color Preference and Temperament in Embodied Interactive Video Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 473-478, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
color preference, temperament, kindergartners, embodied interactive video game |
33 | Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller 0004 |
CharanisML: A Flexible Virtual Actor Control Interface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 120-132, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
avatar animation, animation language, CharanisML, Scenejo, 3D, embodied conversational agents, 2D, interactive digital storytelling |
33 | Phaedra Mohammed, Permanand Mohan |
Student Attitudes towards Using Culturally-Oriented Educational Games to Improve Programming Proficiency: An Exploratory Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 196-207, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
33 | Sujing Zhang, Hanjie Gu |
Construction of a Computer Game Oriented to Disaster Education and Reflections on Its Problems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 110-119, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Disaster education, Computer game, Construction |
33 | Ning Xia, Ai-Shuang Li, Dan-Feng Huang |
Virtual Apple Tree Pruning in Horticultural Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 26-37, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Apple tree (Malus domestica), visualization, Markov chain, stochastic process, heading |
33 | Zongquan Ma, Yue Qi, Ling Zhao |
Lishe System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 93-100, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Lishe, Virtual Reality, Digital Museum |
33 | Ruwei Yun, Baoyun Zhang, Zhigeng Pan |
Research on Using Cult3D and Java to Realize Virtual Assembly. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 363-370, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Virtual experiment, Cult3D, Java technology, Virtual assembly |
33 | Mohamed Hamada 0001 |
Pushdown Automata Simulator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 328-338, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
33 | Yen-Ting Lin, Shu-Chen Cheng, Jin-Tan Yang, Yueh-Min Huang |
An Automatic Course Generation System for Organizing Existent Learning Objects Using Particle Swarm Optimization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 565-570, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Learning Object Composing, Artificial Intelligence, Particle Swarm Optimization |
33 | Zhigeng Pan, Adrian David Cheok, Wolfgang Müller 0004, Abdennour El Rhalibi (eds.) |
Transactions on Edutainment I ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![Springer, 978-3-540-69737-4 The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Zhigeng Pan, Xiaopeng Zhang 0001, Abdennour El Rhalibi, Woontack Woo, Yi Li 0001 (eds.) |
Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![Springer, 978-3-540-69734-3 The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Ana Paiva 0001 |
From Pencil to Magic Wand: Tangibles as Gateways to Virtual Stories. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 162-171, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Kok Wee Goh, Gangwen Mei, Shuzhi Sam Ge |
Interactive Media Authoring Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 206-230, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Ulrike Spierling |
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 150-161, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
simulation game, digital agents, computer game design, authoring, interactive digital storytelling |
33 | Pablo Moreno-Ger, Carl Blesius, Paul Currier, José Luis Sierra, Baltasar Fernández-Manjón |
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 288-304, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
game-like simulations, development process model, development costs, clinical procedures, e-Adventure, .LRN, learning management systems, game-based learning, virtual learning environments, IMS Learning Design |
33 | María Teresa Linaza, Ander García, Isabel Torre, Jose Ignacio Torres |
Interacting with Augmented Assets in Cultural Tourism. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 107-117, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
multimedia management, cultural storytelling, Augmented Reality |
33 | Elinda Ai-Lim Lee, Kok Wai Wong |
A Review of Using Virtual Reality for Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 231-241, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Gi Sook Jung, Sang Yun Kim, Soon Ki Jung, Seung Deuk Byun, Yang Soo Lee |
Timed Automata-Based Rehabilitation Training Game Design for the Affected Lower Extremity of Hemiparetic Patient. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 17-27, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
rehabilitation training game, isometric training, hemiparetic patient, motion capture, timed automata |
33 | Jie Li, Danli Wang, Guozhong Dai |
A Pen-Based 3D Role Modeling Tool for Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 62-73, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
3D role modeling, gesture recognition, sketch, storytelling, pen-based interface |
33 | Carlos Delgado-Mata, Jesús Ibáñez-Martínez, Felipe Gómez-Caballero, Oscar Miguel Guillén-Hernández |
Behavioural Reactive Agents to Define Personality Traits in the Videogame Überpong. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 135-149, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Madjid Merabti, Abdennour El Rhalibi, Yuanyuan Shen, Jorge Daniel, Alcantara Melendez, Marc Price |
Interactive Storytelling: Approaches and Techniques to Achieve Dynamic Stories. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 118-134, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Planning, Interactive Storytelling, Emotional Model |
33 | Jia-Jiunn Lo, Nai-Wei Ji, Ya-Huei Syu, Wan-Jyun You, Yi-Ting Chen |
Developing a Digital Game-Based Situated Learning System for Ocean Ecology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 51-61, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
nonlinear path, animation, game-based learning, situated learning |
33 | Yiyu Cai, Chandrasekaran Indhumathi, Wenyu Chen, Jianmin Zheng |
VR Bio X Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 278-287, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Learning Through Playing, VR, Interactive Games |
33 | Achille Peternier, Frédéric Vexo, Daniel Thalmann |
The Mental Vision Framework - A Platform for Teaching, Practicing and Researching with Computer Graphics and Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 242-260, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Virtual Reality, Mobile devices, Computer Graphics, Immersion, CAVE, Teaching and learning |
33 | Vít Sisler, Cyril Brom |
Designing an Educational Game: Case Study of 'Europe 2045'. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 1-16, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
serious games, game design, Educational games, game-based learning, immersive environments |
33 | Maiga Chang, Stis Wu, Jia-Sheng Heh |
Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 261-277, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
game-based learning, ubiquitous learning, pervasive learning, scene |
33 | Alke Martens, Holger Diener, Steffen Malo |
Game-Based Learning with Computers - Learning, Simulations, and Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 172-190, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu |
Construction and Evaluation of a Robot Dance System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 86-95, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
dance generation, Humanoid robot, dance, text-to-speech |
33 | Wenfeng Hu |
A Reusable Eduventure Game Framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 74-85, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
eduventure, Torque game engine, reuse, educational game, adventure game |
33 | Makoto Sato, Xiangning Liu, Jun Murayama, Katsuhito Akahane, Masaharu Isshiki |
A Haptic Virtual Environment for Molecular Chemistry Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 28-39, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Sewon Na, Mark Billinghurst, Woontack Woo |
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment I, pp. 96-106, 2008, Springer, 978-3-540-69737-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Tabletop user interface, Tabletop mobile augmented reality, Tangible user interface, 3D interaction, Mobile interaction, Mobile augmented reality |
33 | Hanwen Guo, Minyong Shi, Zhiguo Hong, Rui Yang, Li Zhang |
Virtual Artistic Paper-Cut. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 707-718, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Subdivision Curve, Paper-Cut, NPR, SVG, Contour Extraction, Polygon Clipping |
33 | Shenglian Lu, Xinyu Guo, Chunjiang Zhao 0001, Chengfeng Li |
Model and Animate Plant Leaf Wilting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 728-735, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
plant leaf, skeleton-based shape deformation, natural phenomena simulation, motion simulation |
33 | Dominique Archambault, Thomas Gaudy, Klaus Miesenberger, Stéphane Natkin, Roland Ossmann |
Towards Generalised Accessibility of Computer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 518-527, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Ruwei Yun, Meng Wang, Yi Li |
Design and Implementation of Game-Based Learning Environment for Scientific Inquiry. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 60-69, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Scientific Inquiry, Virtual Environment, VRML, NMR |
33 | Jianhua Zhao |
An Examination of Students' Perception of Blended E-Learning in Chinese Higher Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 162-170, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
online learning, Blended learning, virtual learning environment, face-to-face learning |
33 | Yue-liang Zhou, Jian Zhao |
Designing and Developing Process-Oriented Network Courseware: IMS Learning Design Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 52-59, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Network Courseware, Learning Process, Learning Activity, Process-oriented, IMS Learning Design |
33 | M. L. Chan, K. C. Hui |
Dynamic Axial Curve -Pair Based Deformation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 593-601, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Axial Curve-pair deformation, dynamic deformation |
33 | Xia Zhou, Yangsheng Wang, Jituo Li, Daiguo Zhou |
ABF Based Face Texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 664-674, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
texture generation, ABF method, texture mapping, AAM |
33 | Stis Wu, Maiga Chang, Jia-Sheng Heh |
Game-Based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 451-462, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
game-based learning, ubiquitous learning, pervasive learning, scene |
33 | Jia-Jiunn Lo, Ying-Chieh Wang, Shiou-Wen Yeh |
WRITE: Writing Revision Instrument for Teaching English. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 1-8, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
online annotation, error feedback, writing instruction, error correction, error analysis, computer assisted language learning (CALL) |
33 | Jean-Marc Labat |
Designing Virtual Players for Game Simulations in a Pedagogical Environment: A Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 487-496, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
virtual player, business simulation, reverse-engineering, knowledge-based system, Learning Environments |
33 | Chien-Sing Lee |
Designing Engaging Interaction with Contextual Patterns for an Educational Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 361-370, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Deep and Meaningful Interaction, Contextual Pattern-based Interaction Design, Pedagogical Structure, Scalability, Educational Game |
33 | Yiming Chen, Lianghai Wu |
Idea and Practice for Paperless Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 147-152, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Model, E-learning, resource management, Blog, Collaborative learning |
33 | Sebastian A. Weiß, Wolfgang Müller 0004 |
The Potential of Interactive Digital Storytelling for the Creation of Educational Computer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 475-486, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Educational Computer Games, Scenejo, Killer Phrase Game, Learning, Serious Games, Game-based Learning, Interactive Digital Storytelling |
33 | Ryad Chellali, Nicolas Mollet, Cédric Dumas, Geoffrey Subileau |
SyTroN: Virtual Desk for Collaborative, Tele-operated and Tele-learning System with Real Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 153-161, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Minzhu Song, Sujing Zhang |
EFM: A Model for Educational Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 509-517, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Effective Learning Environment, Motivation, Flow, Educational Game |
33 | Miao Wang, Guangzheng Fei, Zijun Xin, Yi Zheng, Xin Li |
3D Freehand Canvas. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 602-612, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
3D freehand, object animation, camera animation, stroke |
33 | Zhijun Wang, Xue Wang, Xu Wang |
Research and Implementation of Web-Based E-Learning Course Auto-generating Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 70-76, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
auto-generating, web-based course, instructional strategies, E-Learning |
33 | Shaochun Zhong, Jinan Li, Zhuo Zhang 0014, Yongjiang Zhong, Jianxin Shang |
Methods on Educational Resource Development and Application. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 290-301, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
curriculum resource, resource system, resource development method, resource evaluation factor |
33 | Xinchun Cui, Haiqing Wang, Zaihui Cao |
An Ajax-Based Terminology System for E-Learning 2.0. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 135-146, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Terminology System, E-learning 2.0, Interaction, Ajax |
33 | Guangyu Wu, Danli Wang, Guozhong Dai |
TS-Animation: A Track-Based Sketching Animation System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 581-592, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
track-based, Animation, coordination, Sketching |
33 | Huimin Shi, Yi Li, Haining You |
A Case of 3D Educational Game Design and Implementation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 436-441, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Design procedure, Educational game, Security education |
33 | Yi-Kuan Zhang, Ke Lu, Jiangshe Zhang 0001, Xiaopeng Zhang 0001 |
A Sufficient Condition for Uniform Convergence of Stationary p-Subdivision Scheme. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 719-727, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
stationary p-subdivision, contractility, geometric modeling, uniform convergence, spline function |
33 | You-wei Yuan, La-mei Yan |
Animated Impostors Manipulation for Real-Time Display in Games Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 544-550, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
image caching, Animated, image-based rendering, level-of-detail(LOD), impostors |
33 | Pei Xiao, Ming-Yong Pang |
Creating Boundary Curves of Point-Set Models in Interactive Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 765-772, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Chao Zhu, Xiaopeng Zhang 0001, Bao-Gang Hu, Marc Jaeger 0002 |
Reconstruction of Tree Crown Shape from Scanned Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 745-756, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
tree crowns, reconstruction, Delaunay triangulation, alpha shape |
33 | Li Bai, Yi Song 0010, Yangsheng Wang |
3D Modelling for Metamorphosis for Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 781-788, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Jiyou Jia, Weichao Chen |
Motivate the Learners to Practice English through Playing with Chatbot CSIEC. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 180-191, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
CSIEC, English Learning, Motivation, Playing, Chatting, Scoring |
33 | Jing Zhang, Min Li |
A Survey on Use of "New Perspective English Learning System" among University Students-Case Study on Jiangxi Normal University. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 218-229, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
New Perspective English Learning System, Jiangxi Normal University, E-learning, Survey |
33 | Xujie Wang, Ruwei Yun |
Design and Implement of Game Speech Interaction Based on Speech Synthesis Technique. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 371-380, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Speech Conversion, Speech Synthesis, Speech Interaction, TTS |
33 | Weiming Dong, Ning Zhou, Jean-Claude Paul |
Tile-Based Interactive Texture Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 675-686, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Interactive texture design, ?-tile, Texture synthesis, Image composition |
33 | Soo-Hwan Kim, Hyeoncheol Kim, SeonKwan Han |
The Study on Visualization Systems for Computer-Supported Collaborative Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 107-113, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Haiyan Wu, Xun Wang 0007 |
Study of Game Scheme for Elementary Historical Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 421-426, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
historical education, game scheme, education game |
33 | Xingquan Cai, Jinhong Li, Zhitong Su |
Efficient Mushroom Cloud Simulation on GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 695-706, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Mushroom Cloud simulation, GPU (Graphics Processing Unit), Floating Point Textures, state-preserving simulation, particle system |
33 | Juliano Rodrigues Costa, Vicente Ferreira de Lucena Jr. |
An Educational Component-Based Digital TV Middleware for the Brazilian's System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 41-51, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Multimedia Interactive Digital TV, Digital TV Middleware, Quiz, Component-Based Software Development, Educational Applications |
33 | Li Yan, Jiumin Yang, Zongkai Yang, Sanya Liu, Lei Huang |
Research and Application of Learning Activity Management System in College and University E-Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 171-179, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
LAMS (learning activity management system), College & University teaching, Application research, E-learning |
33 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo, Stéphanie Giroud |
Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 381-390, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Dongdai Zhou, Zhuo Zhang 0014, Shaochun Zhong, Pan Xie |
The Design of Software Architecture for E-Learning Platforms. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 32-40, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Web Services, Software Architecture, E-Learning, Software Product Line |
33 | Daisuke Ninomiya, Koji Miyazaki, Ryohei Nakatsu |
Networked Virtual Marionette Theater. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 619-627, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Marionette, puppet, image recognition, hand gesture, virtual theater |
33 | Jiejie Zhu, Zhigeng Pan, Guilin Xu, Hongwei Yang, Adrian David Cheok |
Virtual Avatar Enhanced Nonverbal Communication from Mobile Phones to PCs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 551-561, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
3G Phones, Mobile 3D, Facial Expression, Nonverbal Communication, Radial Distortion |
33 | Qingqing Chen, Junfeng Yao, Hanhui Zhang, Kunhui Lin |
The Technical Research and System Realization of 3D Garment Fitting System Based on Improved Collision-Check Algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 736-744, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Spring-Mass model, collision-check, 3D garment fitting system |
33 | DongHeon Jang, XiangHua Jin, TaeYong Kim 0003 |
Vision Based Pose Recognition in Video Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 391-400, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Vision-based game interface, HCI system, Background subtraction, Orientation histogram, Integral histogram |
33 | Qinglong Zhan |
A Model for Knowledge Innovation in Online Learning Community. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 21-31, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
online learning community, knowledge innovation, SECI |
33 | Yavuz Inal, Türkan Karakus, Kursat Cagiltay |
Designing Narratology-Based Educational Games with Non-players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 528-534, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
non-players, game design, educational game, Narratology, ludology |
33 | Giuseppe Cutrí, Giuseppe Naccarato, Eleonora Pantano |
Mobile Cultural Heritage: The Case Study of Locri. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 410-420, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
mobile virtual navigation, digital reconstruction, mobile device, GPS, cultural heritage |
33 | Sheng-Hui Zhao, Gui-Lin Chen 0001, Guoxin Wu, Ning Qian |
A Strategy for Selecting Super-Peer in P2P and Grid Based Hybrid System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 192-199, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Grid, P2P, Sharing, Super-peer |
33 | Qi-Long Zhang, Ming-Yong Pang |
A Survey of Modeling and Rendering Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 757-764, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
modeling, survey, tree, rendering |
33 | Yang Zhao, Dang-en Xie, Dan Xu 0001 |
Tour into Virtual Environment in the Style of Pencil Drawing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 628-635, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
pencil filter, pencil drawings, virtual environment, non-photorealistic rendering |
33 | Zhi Han, Zhenhong Zhang |
Integration of Game Elements with Role Play in Collaborative Learning - A Case Study of Quasi-GBL in Chinese Higher Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 427-435, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
quasi-GBL, software engineering, case study, collaborative learning, role play |
33 | Jian Yao, Yangsheng Wang, Bin Ding |
Sparse Key Points Controlled Animation for Individual Face Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 613-618, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Sparse key points, Animation remapping, Regular mesh, Barycentric coordinate |
33 | Kenta Matsushima, Hiroshi Shimanuki, Toyohide Watanabe |
Computer-Assisted Paper Wrapping with Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 114-125, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
paper folding, Wrapping, process design, design support |
33 | Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón |
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 463-474, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
educational games, user adaptation, learning models |
33 | Weichao Li 0005, Yong Liu |
Personal Knowledge Management in E-Learning Era. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 200-205, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Personal knowledge management, Personal knowledge management tool, Knowledge literacy, E-Learning |
33 | Hong Su, Bo Kang, Xiaocheng Tang |
Research and Implementation of Hybrid Tracking Techniques in Augmented Museum Tour System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 636-643, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
VisTracker, Augmented Museum Tour system, Augmented Reality, Hybrid Tracking |
33 | Shaochun Zhong, Yongjiang Zhong, Jinan Li, Wei Wang, Chunhong Zhang |
The Design of Web-Based Intelligent Item Bank. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 278-289, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Internet item bank, Paper appraisal, Adaptability |
33 | Gui-Lin Chen 0001, Sheng-Hui Zhao, Lisheng Ma, Ming-Yong Pang |
Research on Management of Resource Virtualization Based on Network. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 302-309, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Resource Management, Digitization, Resource Sharing, Resource Virtualization |
33 | Mohamed Hamada 0001 |
An Interactive Simulator for Information Communication Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 88-98, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
33 | Shih-Chun Tu, Chun-Yen Huang, Wen-Kai Tai |
Terrain Synthesis Based on Microscopic Terrain Feature. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 644-655, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Terrain Synthesis, Terrain Primitive, Terrain Modeling |
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