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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 9343 occurrences of 2827 keywords
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Results
Found 13385 publication records. Showing 13384 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
25 | Leif Kobbelt, Katja Daubert, Hans-Peter Seidel |
Ray Tracing of Subdivision Surfaces. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
25 | Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stürzlinger |
Efficient Image Generation for Multiprojector and Multisurface Displays. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
25 | Cyril Soler, François X. Sillion |
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
25 | Karol Myszkowski |
The Visible Differences Predictor: Applications to Global Illumination Problems. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
25 | Philippe Bekaert, László Neumann, Attila Neumann, Mateu Sbert, Yves D. Willems |
Hierarchical Monte Carlo Radiosity. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
25 | Julie Dorsey, Philipp Slusallek (eds.) |
Rendering Techniques '97, Proceedings of the Eurographics Workshop in St. Etienne, France, June 16-18, 1997 |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | David Hedley, Adam D. Worrall, Derek J. Paddon |
Selective Culling of Discontinuity Lines. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Per H. Christensen |
Invited Talk: Global Illumination for Professional 3D Animation, Visualization, Special Effects. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Karol Myszkowski |
Lighting Reconstruction Using Fast and Adaptive Density Estimation Techniques. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Robert F. Tobler, Alexander Wilkie, Martin Feda, Werner Purgathofer |
A Hierarchcal Subdivision Algorithm for Stochastic Radiosity. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Yiorgos Chrysanthou, Mel Slater |
Incremental Updates to Scenes Illuminated by Area Light Sources. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Holly E. Rushmeier, Gabriel Taubin, André Guéziec |
Appying Shape from Lighting Variation to Bump Map Capture. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Rasmus Tamstorf, Henrik Wann Jensen |
Adaptive Smpling and Bias Estimation in Path Tracing. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Mark R. Bolin, Gary W. Meyer |
An Error Metric for Monte Carlo Ray Tracing. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Stephan Schäfer |
Hierarchcal Radiosity on Curved Surfaces. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng |
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Philip Dutré, Philippe Bekaert, Frank Suykens, Yves D. Willems |
Bidirectional Radiosity. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | George Drettakis, Luc Robert, Sylvain Bougnoux |
Interactive Common Illumination for Computer Augmented Reality. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Frederic Pérez, Xavier Pueyo, François X. Sillion |
Global Illumination Techniques for the Simulation of Participating Media. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Steven Collins |
Reconstructing the Visual Field of Compound Eyes. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Gilles Rougeron, Bernard Péroche |
An Adaptive Representation of Spectral Data for Reflectance Computations. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | A. James Stewart |
Hierarchical Visibility in Terrains. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Eduardo Bustillo |
A Neuro-Evolutionary Unbiased Global Illumination Algorithm. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Paul Lalonde, Alain Fournier |
Filtered Local Shading in the Wavelet Domain. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Carlos Ureña, Juan Carlos Torres 0001 |
Improved Irradance Computation by Importance Sampling. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Frédéric H. Pighin, Dani Lischinski, David Salesin |
Progressive Previewing of Ray-Traced Images Using Image Plane Disconinuity Meshing. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Katja Daubert, Hartmut Schirmacher, François X. Sillion, George Drettakis |
Hierachical Lighting Simulation for Outdoor Scenes. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Andrew J. Willmott, Paul S. Heckbert |
An Empirical Comparison of Progressive and Wavelet Radiosity. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Xianfeng Gu, Steven J. Gortler, Michael F. Cohen |
Polyhedral Geometry and the Two-Plane Parameterization. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Nelson L. Max, Durtis Mobley, Brett Keating, Enhua Wu |
Plane-Parallel Radiance Transport for Global Illumination in Vegetation. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
25 | Xavier Pueyo, Peter Schröder (eds.) |
Rendering Techniques '96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996 |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Cyril Soler, François X. Sillion |
Accurate Error Bounds for Multi-Resolution Visibility. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Henrik Wann Jensen |
Global Illumination using Photon Maps. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | George Drettakis, François X. Sillion |
Accurate Visibility and Meshing Calculations for Hierarchical Radiosity. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Fabrice Neyret |
Synthesizing Verdant Landscapes using Volumetric Textures. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Seth J. Teller, Kavita Bala, Julie Dorsey |
Conservative Radiance Interpolants for Ray Tracing. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Christian-A. Bohn |
Efficiently Representing the Radiosity Kernel through Learning. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | M. Eduard Gröller, René T. Rau, Wolfgang Straßer |
Modeling Textiles as Three Dimensional Textures. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Jeffry Nimeroff |
A Temporal Image-Based Approach to Motion Reconstruction for Globally Illuminated Animated Environments. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Attila Neumann, László Neumann, Philippe Bekaert, Yves D. Willems, Werner Purgathofer |
Importance-Driven Stochastic Ray Radiosity. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Philippe Bekaert, Yves D. Willems |
Error Control for Radiosity. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Jos Stam, Éric Languénou |
Ray Tracing in Non-Constant Media. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Alexander Keller 0001 |
Quasi-Monte Carlo Radiosity. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Gonzalo Besuievsky, Mateu Sbert |
The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Silviu Borac, Eugene Fiume |
Wavelet Based Texture Resampling. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Subodh Kumar 0001, Dinesh Manocha, William F. Garrett, Ming C. Lin |
Hierarchical Back-Face Computation. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Didier Arquès, Sylvain Michelin |
Proximity Radiosity: Exploiting Coherence to Accelerate Form Factor Computations. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Frédo Durand, George Drettakis, Claude Puech |
The 3D Visibility Complex: A New Approach to the Problems of Accurate Visibility. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Erik Reinhard, Arjan J. F. Kok, Frederik W. Jansen |
Cost Prediction in Ray Tracing. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Eric Veach |
Non-symmetric Scattering in Light Transport Algorithms. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Matt Pharr, Pat Hanrahan |
Geometry Caching for Ray-Tracing Displacement Maps. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Robert R. Lewis, Alain Fournier |
Light-Driven Global Illumination with a Wavelet Representation of Light Transport. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
25 | Pat Hanrahan, Werner Purgathofer (eds.) |
Rendering Techniques '95, Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995 |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Yair Kurzion, Roni Yagel |
Space Deformation using Ray Deflectors. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | László Neumann, Robert F. Tobler, Pavol Eliás |
The Constant Radiosity Step. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Jeffry Nimeroff, Julie Dorsey, Holly E. Rushmeier |
A Framework for Global Illumination in Animated Environments. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Philippe Bekaert, Yves D. Willems |
Importance-Driven Progressive Refinement Radiosity. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Stefan Müller 0002, Wolfram Kresse, Neil Gatenby, Frank Schöffel |
A Radiosity Approach for the Simulation of Daylight. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Eric P. Lafortune, Yves D. Willems |
A 5D Tree to Reduce the Variance of Monte Carlo Ray Tracing. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Peter Shirley, Bretton Wade, Philip M. Hubbard, David Zareski, Bruce Walter, Donald P. Greenberg |
Global Illumination via Density Estimation. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Mateu Sbert, Frederic Pérez, Xavier Pueyo |
Global Monte Carlo. A Progressive Solution. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Sumanta N. Pattanaik, Kadi Bouatouch |
Linear Radiosity with Error Estimation. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Georgios Sakas, Marcus Grimm, Alexandros Savopoulos |
Optimized Maximum Intensity Projection (MIP). |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Gladimir V. G. Baranoski, Randall Bramley, Peter Shirley |
Fast Radiosity Solutions for Environments with High Average Reflectance. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Pascal M. Deville, Jean-Claude Paul |
Modeling the Spatial Energy Distribution of Complex Light Sources for Lighting Engineering. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | François X. Sillion, George Drettakis, Cyril Soler |
A Clustering Algorithm for Radiance Calculation in General Environments. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Steven Collins |
Reconstruction of Illumination from Area Luminaires. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Philip Dutré, Yves D. Willems |
Potential-driven Monte Carlo Particle Tracing for Diffuse Environments with Adaptive Probability Functions. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Henrik Wann Jensen |
Importance Driven Path Tracing using the Photon Map. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Philipp Slusallek, Michael Schröder, Marc Stamminger, Hans-Peter Seidel |
Smart Links and Efficient Reconstruction for Wavelet Radiosity. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Jos Stam |
Multiple Scattering as a Diffusion Process. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Reid Gershbein |
Integration Methods for Galerkin Radiosity Couplings. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Pierre Poulin, Alain Fournier |
Painting Surface Characteristics. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Alain Fournier |
Separating Reflection Functions for Linear Radiosity. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Nicolas Holzschuch, François X. Sillion |
Accurate Computation of the Radiosity Gradient for Constant and Linear Emitters. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Alain Fournier |
From Local to Global Illumination and Back. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Gregory J. Ward |
Making Global Illumination User-friendly. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Peter Schröder, Wim Sweldens |
Spherical Wavelets: Texture Processing. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Holly E. Rushmeier, Gregory J. Ward, Christine D. Piatko, Phil Sanders, Bert W. Rust |
Comparing Real and Synthetic Images: Some Ideas about Metrics. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | James Arvo |
The Role of Functional Analysis in Global Illumination. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | László Neumann, Werner Purgathofer, Robert F. Tobler, Attila Neumann, Pavol Eliás, Martin Feda, Xavier Pueyo |
The Stochastic Ray Method for Radiosity. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Raghu Machiraju, J. Edward Swan II, Roni Yagel |
Spatial Domain Characterization and Control of Reconstruction Errors. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Maurice van der Zwaan, Erik Reinhard, Frederik W. Jansen |
Pyramid Clipping for Efficient Ray Traversal. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
25 | Alex Mohr, Michael Gleicher |
HijackGL: reconstructing from streams for stylized rendering. |
NPAR |
2002 |
DBLP DOI BibTeX RDF |
non-invasive, non-photorealistic, real-time, interactive, 3D, stylized |
25 | Zhenting Zhang, Jiangqin Wu, Kai Yu |
Chinese calligraphy specific style rendering system. |
JCDL |
2010 |
DBLP DOI BibTeX RDF |
rule-base stroke deformation, special nine grid, specific style rendering |
25 | Pierre Bénard, Forrester Cole, Aleksey Golovinskiy, Adam Finkelstein |
Self-similar texture for coherent line stylization. |
NPAR |
2010 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, line drawing, temporal coherence, artmap |
25 | Mingtian Zhao, Song Chun Zhu |
Sisley the abstract painter. |
NPAR |
2010 |
DBLP DOI BibTeX RDF |
abstract art, hierarchical image parsing, perceptual ambiguity, painterly rendering |
25 | Markus Tatzgern, Denis Kalkofen, Dieter Schmalstieg |
Compact explosion diagrams. |
NPAR |
2010 |
DBLP DOI BibTeX RDF |
illustrative rendering, spatial layout techniques |
25 | Christian Boucheny, Georges-Pierre Bonneau, Jacques Droulez, Guillaume Thibault, Stéphane Ploix |
A perceptive evaluation of volume rendering techniques. |
ACM Trans. Appl. Percept. |
2009 |
DBLP DOI BibTeX RDF |
perception of transparency, structure from motion, perspective projection, Direct volume rendering |
25 | Yacine Amara, Xavier Marsault |
A GPU Tile-Load-Map architecture for terrain rendering: theory and applications. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
GPU architecture, Data amplification, Seed model, Level of detail, Terrain rendering |
25 | Yi Ding, Yuji Iwahori, Tsuyoshi Nakamura, Robert J. Woodham, Lifeng He, Hidenori Itoh |
Self-calibration and Image Rendering Using RBF Neural Network. |
KES (2) |
2009 |
DBLP DOI BibTeX RDF |
Neural Network Based Rendering, Shape Recovery, Self- Calibration, Photometric Stereo, Albedo |
25 | Yohsuke Furuta, Jun Mitani, Yukio Fukui |
A Rendering Method for 3D Origami Models Using Face Overlapping Relations. |
Smart Graphics |
2009 |
DBLP DOI BibTeX RDF |
computer graphics, rendering, origami |
25 | Patrick Salamin, Daniel Thalmann, Frédéric Vexo |
Context aware, multimodal, and semantic rendering engine. |
VRCAI |
2009 |
DBLP DOI BibTeX RDF |
semantic rendering, trans-modality, context awareness |
25 | Wladimir J. van der Laan, Simon Green, Miguel Sainz |
Screen space fluid rendering with curvature flow. |
SI3D |
2009 |
DBLP DOI BibTeX RDF |
foam, real-time, GPU, noise, rendering, fluid, SPH, screen-space, curvature flow |
25 | Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita |
GPU-based rendering of point-sampled water surfaces. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
GPU, Real-time rendering, Caustics, Point-sampled geometry |
25 | Changbo Wang, Zhangye Wang, Xin Zhang, Lei Huang, Zhiliang Yang, Qunsheng Peng 0001 |
Real-time modeling and rendering of raining scenes. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Raining scene, Rain streak, Real-time rendering, Atmosphere scattering |
25 | Suguru Saito, Akane Kani, Youngha Chang, Masayuki Nakajima 0001 |
Curvature-based stroke rendering. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Line stylization, Line rendering, NPR, Curvature, Stroke |
25 | Evgueni Parilov, Denis Zorin |
Real-time rendering of textures with feature curves. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
Curvilinear feature rendering, resolution independence, distance function, normal mapping, GPU algorithms |
25 | Dariusz Król 0001, Adam Bogdal |
Three Parameters Refinement for Distributed 3D-Image Rendering. |
KES (1) |
2008 |
DBLP DOI BibTeX RDF |
multi-agent systems, grid computing, image-based rendering, performance study, collaborative visualization |
25 | Jie Feng 0001, Bingfeng Zhou |
Automatic highlight removal in visual hull rendering by Poisson editing. |
VRCAI |
2008 |
DBLP DOI BibTeX RDF |
image-based rendering, image editing, shape-from-silhouette, highlight |
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