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Found 4323 publication records. Showing 4323 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
13Guillaume Chanel, Cyril Rebetez, Mireille Bétrancourt, Thierry Pun Boredom, engagement and anxiety as indicators for adaptation to difficulty in games. Search on Bibsonomy MindTrek The full citation details ... 2008 DBLP  DOI  BibTeX  RDF emotion assessment, gaming engagement, physiological signals processing and classification, SVM, GSR
13Jean Underwood 0001 Learners, Technology and the Brain. Search on Bibsonomy USAB The full citation details ... 2008 DBLP  DOI  BibTeX  RDF brain training, effective learning, c-maturity, video gaming, engagement
13Tomas Hildebrandt, Sonja Bergsträsser, Christoph Rensing, Ralf Steinmetz Dynamic voice communication support for multiplayer online games. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF context awareness, networked gaming, voice communication
13Laura A. Dabbish Jumpstarting relationships with online games: evidence from a laboratory investigation. Search on Bibsonomy CSCW The full citation details ... 2008 DBLP  DOI  BibTeX  RDF interpersonal attraction, teambuilding, game design, online games, relationships, multiplayer games, casual gaming
13Kenton O'Hara, Maxine Glancy, Simon Robertshaw Understanding collective play in an urban screen game. Search on Bibsonomy CSCW The full citation details ... 2008 DBLP  DOI  BibTeX  RDF collaborative play, urban screens, gaming, public displays
13Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn Influence of social setting on player experience of digital games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF social setting, computer mediated communication, social presence, digital gaming, player experience, game experience
13Regina Bernhaupt, Wijnand A. IJsselsteijn, Florian Mueller 0001, Manfred Tscheligi, Dennis R. Wixon Evaluating user experiences in games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF funology, gaming concepts, game, user experience, fun
13Jan O. Borchers HCI@aachen: experiments in the future of media and mobility. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2008 DBLP  DOI  BibTeX  RDF physical uis, design patterns, haptics, video, audio, toolkits, pervasive gaming, media space, exhibits
13Genta Suzuki, Nobuyasu Yamaguchi, Shigeyoshi Nakamura, Hirotaka Chiba Mobile interaction using steganographic image on mobile display. Search on Bibsonomy Mobile HCI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF mobile display, mobile ticket, user interface, image processing, mobile phones, steganography, mobile gaming
13Norio Baba, Kenta Nagasawa, Hisashi Handa Utilization of Soft Computing Techniques for Making Environmental Games More Exciting -Toward an Effective Utilization of the COMMONS GAME. Search on Bibsonomy KES (2) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Soft computing techniques, COMMONS GAME, Player’s involvement in game playing, Exciting game, Gaming
13Shoichi Sawada, Hiromitsu Hattori, Marika Odagaki, Kengo Nakajima, Toru Ishida 0001 Participatory Simulation Platform Using Network Games. Search on Bibsonomy PRIMA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Participatory Modeling, Gaming, Networked Simulator, Multiagent Simulation, Participatory Simulation
13Jeanine Kierkels, Elise van den Hoven Children's haptic experiences of tangible artifacts varying in hardness. Search on Bibsonomy NordiCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF haptic experience, interaction design, tangible user interfaces, tabletop gaming
13Akihiro Furuhira, Wynand Marais, Bruce H. Thomas Supporting remote tangible robotic entertainment. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF remote gaming, tangible user interfaces, remote interfaces
13Jakob Leitner, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami IncreTable, a mixed reality tabletop game experience. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF interaction design, tangible user interfaces, mixed reality, pervasive games, tabletop gaming
13Geonhyeok Go, Sujung Han, Jongeun Lee, Yuri Choi, Bowen Sun, Youngwoo Park, Donggi Jung, Sungjae Hwang, Chang-Young Lim Hanmadang: entertainment systems for massive face-to-face interaction. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF audio response system, co-located gaming, face-to-face social interaction
13Suleman Shahid, Emiel Krahmer, Marc Swerts Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Physical co-presence, Positive and Negative emo-tions, Cross-cultural comparison, Social gaming
13Elly Zwartkruis-Pelgrim, Boris E. R. de Ruyter Developing an Adaptive Memory Game for Seniors. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF engage-ment, community, gaming, memory, motivation, seniors, cognitive decline
13Charles Henden, Erik Champion, Ralf Mühlberger, Jeffrey Jacobson A Surround Display Warp-Mesh Utility to Enhance Player Engagement. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Spherical Mirror Projection, Dome Projection, CaveUT, VRGL, Surround Gaming, Warp-Mesh, Texture-Mesh, Virtual Reality, Virtual Reality, Virtual Environments, Immersion
13Jyrki Rissanen Naming Game - An Automated Tool for Analyzing and Practicing Rapid Serial Naming on Dyslexic Persons. Search on Bibsonomy ICCHP The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Rapid Serial Naming, Serious Gaming, Dyslexia
13Kenton O'Hara, Hazel Grian, John Williams Participation, collaboration and spectatorship in an alternate reality game. Search on Bibsonomy OZCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF collective behaviour, on-line ethnography, pervasive gaming, alternate reality games
13Michael Zyda, Dhruv Thukral, Sumeet Jakatdar, Jonathan Engelsma, James C. Ferrans, Mat Hans, Larry Shi, Frederick L. Kitson, Venu Vasudevan Educating the Next Generation of Mobile Game Developers. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2007 DBLP  DOI  BibTeX  RDF GamePipe Labs, mobile gaming, game development, Motorola
13Joseph E. Lake, Robert L. Sanders Force on force simulation that provides facility stability analysis. Search on Bibsonomy SCSC The full citation details ... 2007 DBLP  BibTeX  RDF facility analysis, facility vulnerability, force on force simulation, gaming technology, security training
13Jaime Sánchez 0001, Álvaro Salinas, Mauricio Sáenz Mobile Game-Based Methodology for Science Learning. Search on Bibsonomy HCI (4) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF learning, gaming, Children, PDA, science, pocketPC
13Jason But, Thuy T. T. Nguyen, Lawrence Stewart, Nigel Williams, Grenville J. Armitage Performance analysis of the ANGEL system for automated control of game traffic prioritisation. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF quality-of-service, machine learning, online gaming, traffic classification
13Ingrid Mulder, Elwin Levels Lifelink: a 4G experience game. Search on Bibsonomy Mobile HCI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF 4G technology, user scenarios, mobile devices, user experience, interactive gaming
13Sean Casey, Duncan Rowland The gopher game: demonstration. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF GSM cell phones, locative and mobile gaming, social networking, user-generated content, context acquisition
13Saskia Bakker, Debby Vorstenbosch, Elise van den Hoven, Gerard Hollemans, Tom Bergman Tangible interaction in tabletop games: studying iconic and symbolic play pieces. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF interaction design, tangible user interfaces, pervasive games, tabletop gaming
13Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak Patel Does Body Movement Engage You More in Digital Game Play? and Why? Search on Bibsonomy ACII The full citation details ... 2007 DBLP  DOI  BibTeX  RDF gaming, Engagement, affective states, body movement
13Iris Soute, Panos Markopoulos 0001 Head Up Games: The Games of the Future Will Look More Like the Games of the Past. Search on Bibsonomy INTERACT (2) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Children, Pervasive games, Social gaming
13Tianqi Wang, Cho-Li Wang, Francis C. M. Lau 0001 An architecture to support scalable distributed virtual environment systems on grid. Search on Bibsonomy J. Supercomput. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Gamelet, Service-oriented framework, Grid, Computer gaming, Distributed virtual environment, Adaptative load balancing
13Mark J. Nelson, Michael Mateas, David L. Roberts 0001, Charles Lee Isbell Jr. Declarative Optimization-Based Drama Management in Interactive Fiction. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2006 DBLP  DOI  BibTeX  RDF game-tree search, reinforcement learning, computer gaming, interactive drama, drama management
13John Black, Martin Cochran, Ryan W. Gardner A Security Analysis of the Internet Chess Club. Search on Bibsonomy IEEE Secur. Priv. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF security, cryptanalysis, online gaming, computer chess
13Kevin Ponto, Falko Kuester, Robert Nideffer, Simon Penny Virtual Bounds: a teleoperated mixed reality. Search on Bibsonomy Virtual Real. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Analog gaming, Augmented reality, Mixed reality, Remote control, Tangible bits
13Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris Herbst, Anne-Kathrin Braun Meeting technology challenges of pervasive augmented reality games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF ubiquitous computing, augmented reality, mixed reality, pervasive gaming
13Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, Naoki Shibata, Keiichi Yasumoto, Minoru Ito Cheat detection for MMORPG on P2P environments. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF distributed system, peer to peer, P2P, MMORPG, cheating, massively multiplayer online gaming
13John Payne 0001, Paul Keir, Jocelyn Elgoyhen, Mairghread McLundie, Martin Naef, Martyn Horner, Paul Anderson Gameplay issues in the design of spatial 3D gestures for video games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2006 DBLP  DOI  BibTeX  RDF 3D gestures, physical gaming, videogames, fun, spatial interaction
13Martin Brynskov, Martin Ludvigsen Mock games: a new genre of pervasive play. Search on Bibsonomy Conference on Designing Interactive Systems The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Computer-Supported Cooperative Play (CSCP), popular culture, tweens, children, social computing, entertainment, pervasive gaming
13Tsun-Yu Hsiao, Shyan-Ming Yuan Practical Middleware for Massively Multiplayer Online Games. Search on Bibsonomy IEEE Internet Comput. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF gaming middleware, MMOG, massively multiplayer online game
13Samuel Miller Taking on the masses with mobile messaging TV. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF SMS-TV, mobile messaging TV, participation TV, television broadcast games, interactive, gaming, entertainment
13Abdennour El Rhalibi, Madjid Merabti Agents-based modeling for a peer-to-peer MMOG architecture. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF peerto-peer architecture, protocol, network topology, distributed applications, online gaming, MMOG, JXTA, network communications
13Patric Kabus, Wesley W. Terpstra, Mariano Cilia, Alejandro P. Buchmann Addressing cheating in distributed MMOGs. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF distributed systems, cheating, massively multiplayer online gaming
13Angie Chandler, Joe Finney On the effects of loose causal consistency in mobile multiplayer games. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF relevance filtering, collaborative, mobile, peer to peer, real-time, gaming, wireless, latency, consistency management, multiplayer
13Pedro Miguel F. M. Ferreira Network middleware for large scale mobile and pervasive augmented reality games. Search on Bibsonomy CoNEXT The full citation details ... 2005 DBLP  DOI  BibTeX  RDF augmented reality, middleware, gaming, entertainment, pervasive networking
13Christian Reimann, Volker Paelke Adaptive mixed reality games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF adaptive, mobile gaming
13Keith Phillips, Wayne Piekarski Possession techniques for interaction in real-time strategy augmented reality games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF interaction, augmented reality, gaming
13Martin Flintham Painting the town red: configuring location-based games by colouring maps. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF location based experiences, game design, mobile gaming
13Jenny Niemi, Susanna Sawano, Annika Waern Involving non-players in pervasive games. Search on Bibsonomy Critical Computing The full citation details ... 2005 DBLP  DOI  BibTeX  RDF locative games, proximity games, privacy, integrity, bluetooth, pervasive gaming, non-player characters
13Hartmut Ritter, Rolf Winter, Jochen H. Schiller, Thorsten Zippan A partition detection system for distributed mobile games. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF partition detection, ad-hoc networks, mobile gaming
13Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. Lau Supporting continuous consistency in multiplayer online games. Search on Bibsonomy ACM Multimedia The full citation details ... 2004 DBLP  DOI  BibTeX  RDF distributed virtual environments, consistency control, distributed synchronization, collaborative gaming
13Antoni Martínez-Ballesté, Francesc Sebé, Josep Domingo-Ferrer Secure Large-Scale Bingo. Search on Bibsonomy ITCC (2) The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Many-to-one communications, Multicast, Virtual gaming
13Sheldon Brown Smoke and mirrors. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF multiuser networked environment, virtual reality, gaming, art, authoring tools
13Christian Schaefer, Thomas Enderes, Hartmut Ritter, Martina Zitterbart Subjective quality assessment for multiplayer real-time games. Search on Bibsonomy NETGAMES The full citation details ... 2002 DBLP  DOI  BibTeX  RDF gaming, UMTS, mean opinion score (MOS), 3G networks
13Frank H. P. Fitzek, Gerrit Schulte, Martin Reisslein System architecture for billing of multi-player games in a wireless environment using GSM/UMTS and WLAN services. Search on Bibsonomy NETGAMES The full citation details ... 2002 DBLP  DOI  BibTeX  RDF authentication, gaming, WLAN, UMTS, ad-hoc, HOTSPOT, multi-player games, business case, billing
13Carlos Jensen, John Davis, Shelly Farnham Finding others online: reputation systems for social online spaces. Search on Bibsonomy CHI The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Cchat, deviance, collaboration, recommendation systems, e-commerce, filtering, reputation, online gaming
13Christina S. Morris, Ron W. Tarr Templates for Selecting PC-Based Synthetic Environments for Application to Human Performance Enhancement and Training . Search on Bibsonomy VR The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Gaming, Training, Human Factors, Cognition, Military, Synthetic environments
13Andrew Vazsonyi An on-line management system using English language. Search on Bibsonomy Commun. ACM The full citation details ... 1961 DBLP  DOI  BibTeX  RDF computer routines, decision gaming, input-output devices, on-line system, mathematical models, management system
11Ieva Gintere, Emmanouel Rovithis, Ágnes Karolina Bakk, Alvis Misjuns ImGame Project: A Comprehensive Theory of Immersive Aesthetics and Innovation in Serious Gaming. Search on Bibsonomy Int. J. Game Based Learn. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Naai-Jung Shih, Yun-Ting Tasi, Yi-Ting Qiu, Ting-Wei Hsu Inspecting Pond Fabric Using Unmanned Aerial Vehicle-Assisted Modeling, Smartphone Augmented Reality, and a Gaming Engine. Search on Bibsonomy Remote. Sens. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Georgios Kougioumtzidis, Atanas Vlahov, Vladimir K. Poulkov, Pavlos I. Lazaridis, Zaharias D. Zaharis QoE Prediction for Gaming Video Streaming in O-RAN Using Convolutional Neural Networks. Search on Bibsonomy IEEE Open J. Commun. Soc. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Takumasa Ishioka, Tatsuya Fukui, Toshihito Fujiwara, Satoshi Narikawa, Takuya Fujihashi, Shunsuke Saruwatari, Takashi Watanabe 0001 Pattern Reduction for Low-Traffic Speculative Video Transmission in Cloud Gaming System. Search on Bibsonomy IEEE Access The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Oscar Almanza-Conejo, Juan Gabriel Aviña-Cervantes, Arturo Garcia-Perez, Mario Alberto Ibarra-Manzano Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering. Search on Bibsonomy IEEE Access The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Iman Lotfimahyari, Luigi De Giovanni, Davide Gadia, Paolo Giaccone, Dario Maggiorini, Claudio E. Palazzi MAP-MIND: An Offline Algorithm for Optimizing Game Engine Module Placement in Cloud Gaming. Search on Bibsonomy IEEE Access The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11He Zhang, Lu Yin, Hanling Zhang A real-time camera-based gaze-tracking system involving dual interactive modes and its application in gaming. Search on Bibsonomy Multim. Syst. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Jessica White, Galen Lamphere-Englund At the Nexus of Gaming and Extremism. Search on Bibsonomy Games Res. Pract. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Linda Schlegel Extremist Activities in Digital Gaming Spaces: Challenges and Opportunities for Counter-extremism. Search on Bibsonomy Games Res. Pract. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Isha Bihari, Debashis Pattanaik Professional Gaming and Pro-Gamers: What Do We Know So Far? A Systematic Review. Search on Bibsonomy Games Cult. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Eun Young Cha, Md. Jalil Piran, Doug Young Suh A Gaze-based Real-time and Low Complexity No-reference Video Quality Assessment Technique for Video Gaming. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Faris A. Almalki, Marios C. Angelides A serious gaming approach for optimization of energy allocation in CubeSats. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Yassine Boujelben, Hasna Fourati A distributed auction-based algorithm for virtual machine placement in multiplayer cloud gaming infrastructures. Search on Bibsonomy Int. J. Cloud Comput. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Zoltán Buzády, Agnes Wimmer, Anita Csesznak, Peter Szentesi Exploring flow-promoting management and leadership skills via serious gaming. Search on Bibsonomy Interact. Learn. Environ. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Zixiu Guo, Michael C. Cahalane, Amelia Carbonie Online gaming with a purpose: exploring positive personal development achieved through esports play. Search on Bibsonomy Behav. Inf. Technol. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Harshil Sanghvi, Rushir Bhavsar, Vini Hundlani, Lata Gohil, Tarjni Vyas, Anuja Nair, Shivani Desai, Nilesh Kumar Jadav, Sudeep Tanwar, Ravi Sharma 0002, Nagendar Yamsani MetaHate: AI-based hate speech detection for secured online gaming in metaverse using blockchain. Search on Bibsonomy Secur. Priv. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Anum Faraz, Fardin Ahsan, Jinane Mounsef, Ioannis Karamitsos, Andreas Kanavos Enhancing Child Safety in Online Gaming: The Development and Application of Protectbot, an AI-Powered Chatbot Framework. Search on Bibsonomy Inf. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Enrico Gandolfi, Richard E. Ferdig, Jiahui Wang, Grace Morris, Amy Copus, Sk Rezwan Shihab Online gaming as a double-edged sword: An Analysis of game community receptiveness, in-game vitality, and player well-being. Search on Bibsonomy Educ. Inf. Technol. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Dimitrios Stamatakis, Dimitrios G. Kogias, Pericles Papadopoulos, Panagiotis Karkazis, Helen C. Leligou Blockchain-Powered Gaming: Bridging Entertainment with Serious Game Objectives. Search on Bibsonomy Comput. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Ghazal Jabbari, Ali Ghiasian The Impact of Wireless Channel on the Performance of Computation Offloading in Fog Computing for Online Gaming Applications. Search on Bibsonomy Wirel. Pers. Commun. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Madhan Raj Kanagarathinam, Krishna M. Sivalingam, Sunghee Lee A Neural Network-Based Network Selection for QUIC to Enrich Gaming in NextGen Wireless Network. Search on Bibsonomy IEEE Trans. Consumer Electron. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Yu Zhu, Zehang Richard Li, Yang Su, Zhenyu Zhao Treatment Effect Estimation Amidst Dynamic Network Interference in Online Gaming Experiments. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Jen-tse Huang 0001, Eric John Li, Man Ho Lam, Tian Liang, Wenxuan Wang, Youliang Yuan, Wenxiang Jiao, Xing Wang 0007, Zhaopeng Tu, Michael R. Lyu How Far Are We on the Decision-Making of LLMs? Evaluating LLMs' Gaming Ability in Multi-Agent Environments. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Haoran Wan, Kyle Jamieson Evolving Mobile Cloud Gaming with 5G Standalone Network Telemetry. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Miguel Casasnovas, Costas Michaelides, Marc Carrascosa-Zamacois, Boris Bellalta Experimental Evaluation of Interactive Edge/Cloud Virtual Reality Gaming over Wi-Fi using Unity Render Streaming. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Minzhao Lyu, Sharat Chandra Madanapalli, Arun Vishwanath, Vijay Sivaraman Network Anatomy and Real-Time Measurement of Nvidia GeForce NOW Cloud Gaming. Search on Bibsonomy CoRR The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Chun-Chun Chang, Gwo-Jen Hwang Elevating EFL learners' professional English achievements and positive learning behaviours: A motivation model-based digital gaming approach. Search on Bibsonomy J. Comput. Assist. Learn. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Nannan Xi, Oguz 'Oz' Buruk, Juan Chen, Shiva Jabari, Juho Hamari Wearable gaming technology: A study on the relationships between wearable features and gameful experiences. Search on Bibsonomy Int. J. Hum. Comput. Stud. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Anna Kushnir, Oleh Kachmar, Bruno Bonnechère STASISM: A Versatile Serious Gaming Multi-Sensor Platform for Personalized Telerehabilitation and Telemonitoring. Search on Bibsonomy Sensors The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Raul Benites Paradeda, Álisson Alves, Daniel Torres, Althierfson Lima The Emotions and Advice in Virtual Assistants: A Dual Study on Emotion Validation and Agent Suggestions in a Gaming Scenario. Search on Bibsonomy J. Interact. Syst. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Erika Pivetta, Claudia Marino, Gioia Bottesi, Massimiliano Pastore, Alessio Vieno, Natale Canale The influence of maternal and paternal phubbing on adolescents' problematic gaming: A two-wave mediation model. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Justin Thomas, Carl Michael Gaspar, Fahad Al Beyahi, Bahiah Al Bassam, Yasmin Aljedawi International comparison of gaming disorder symptomatology: Analysis of Ithra's 30-nation digital wellbeing survey. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Marcel Martoncik, Ivan Ropovik, Matús Adamkovic Development of gaming disorder: Underlying risk factors and complex temporal dynamics. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Kyeongwoo Park, Minah Son, Hyein Chang, Sang-Kyu Lee The roles of stress, non-digital hobbies, and gaming time in adolescent problematic game use: A focus on sex differences. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Xiaobo Ke, Christian Wagner What explains the next level of gaming? An experience-anticipation model for amateur esports participation. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Nimmagadda Srilakshmi, Naresh Kannan Architectural framework for multiplayer cooperative cloud gaming to optimise quality of service. Search on Bibsonomy Int. J. Netw. Virtual Organisations The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Michael Becher, Christoph Müller 0001, Guido Reina, Daniel Weiskopf, Thomas Ertl Your visualisations are going places: Performance data for scientific visualisation on gaming consoles. Search on Bibsonomy 2024   RDF
11Tony Delvecchio, Sander Zeijlemaker, Giancarlo De Bernardis, Michael Siegel Revolutionizing Board Cyber-Risk Management Using Collaborative Gaming. Search on Bibsonomy ICISSP The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Minzhao Lyu, Sharat Chandra Madanapalli, Arun Vishwanath, Vijay Sivaraman Network Anatomy and Real-Time Measurement of Nvidia GeForce NOW Cloud Gaming. Search on Bibsonomy PAM (1) The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Gergely Dobreff, Dániel Frey, Attila Báder, Alija Pasic Empowering ISPs with Cloud Gaming User Experience Modeling: A NVIDIA GeForce NOW Use-Case. Search on Bibsonomy ICIN The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Sumit Kumar Sah, Hategekimana Fidele Enhancing Mario Gaming Using Optimized Reinforcement Learning. Search on Bibsonomy ICDCIT The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Volodymyr Bondarenko, Jonas Schulz, Giang T. Nguyen 0002, Frank H. P. Fitzek Latency Visualization Emulation Scheme for Interactive Cloud XR Gaming. Search on Bibsonomy PerCom Workshops The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Pulkit Agrawal, Aditya Pareek, Rukma Talwadker, Tridib Mukherjee ARGO - An AI Based Responsible Gamification Framework for Online Skill Gaming Platform. Search on Bibsonomy COMAD/CODS The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
11Saara Kukkohovi, Heidi Siira, Satu Elo Developing a Digital Gaming Intervention with Yetitablet® to Improve Older People's Functioning and Activity in Long-Term-Care - a Feasibility Study. Search on Bibsonomy NCDHWS (1) The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
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