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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 547 occurrences of 342 keywords
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Results
Found 456 publication records. Showing 456 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
98 | Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey Ungar |
Interactive multi-pass programmable shading. |
SIGGRAPH |
2000 |
DBLP DOI BibTeX RDF |
multi-pass rendering, rendering, texture mapping, languages, texture synthesis, graphics hardware, illumination, OpenGL, interactive rendering, graphics systems, non-realistic rendering, programmable shading, procedural shading |
76 | Xinbiao Gan, Kui Dai, Zhiying Wang 0003 |
Low-Level Component for OpenGL ES Oriented Heterogeneous Architecture with Optimization. |
ICYCS |
2008 |
DBLP DOI BibTeX RDF |
|
73 | Miao Song 0001, Serguei A. Mokhov, Alison R. Loader, Maureen J. Simmonds |
A stereoscopic OpenGL-based interactive plug-in framework for Maya and beyond. |
VRCAI |
2009 |
DBLP DOI BibTeX RDF |
Maya, frameworks, OpenGL, plug-ins, stereoscopy |
73 | Dirk Reiners, Gerrit Voss |
Climbing Longs Peak: The Steep Road to the Future of OpenGL. |
IEEE Computer Graphics and Applications |
2007 |
DBLP DOI BibTeX RDF |
interactive graphics applications, OpenGL |
73 | Timour Paltashev, Gheni Abla, Navin Govind |
Simulation of Hardware Support for OpenGL Graphics Architecture. |
ITCC |
2000 |
DBLP DOI BibTeX RDF |
performance evaluation, computer graphics, computer architecture, computer simulation, OpenGL |
64 | Gang Zhao, Liangxi Xie |
Research on Kinematics Simulation of Parameterized Mechanism Based on Visualization in Scientific Computing. |
CCTA |
2007 |
DBLP DOI BibTeX RDF |
visualization in scientific computing, MFC compiler, kinematics simulation for 3D mechanism, parameterized, OpenGL |
61 | David M. Harris |
An Exponentiation Unit for an OpenGL Lighting Engine. |
IEEE Trans. Computers |
2004 |
DBLP DOI BibTeX RDF |
OpenGL hardware acceleration, table complexity, bipartite tables, Powering, computer arithmetic, table lookups, exponentiation |
54 | Hideo Miyachi, Takehiro Matsuo, Yoshitaka Ohyoshi, Taiki Tanimae |
Network OpenGL Fusion to Make Effective Presentation System. |
eScience |
2007 |
DBLP DOI BibTeX RDF |
|
54 | Sidney S. Fels, Matthew J. Yedlin |
EASYOGL: Fast Prototyping Platform For 3d Multimedia Integration Using Tcl/Tk And Opengl. |
ICME |
2001 |
DBLP DOI BibTeX RDF |
|
50 | Miao Song 0001, Serguei A. Mokhov, Peter Grogono |
Designing an interactive OpenGL slide-based presentation of the softbody simulation system for teaching and learning of computer graphics techniques. |
C3S2E |
2009 |
DBLP DOI BibTeX RDF |
softbody, real-time, education, frameworks, physical-based modeling, presentation, OpenGL |
50 | Jaroslaw Konrad Lipowski |
Debugging, Object and State Management with OpenGL 1.x and 2.x. |
ICCVG |
2008 |
DBLP DOI BibTeX RDF |
debugging, management, state, OpenGL, batching |
50 | Jerry O. Talton, Darren N. Fitzpatrick |
Teaching graphics with the openGL shading language. |
SIGCSE |
2007 |
DBLP DOI BibTeX RDF |
openGL shading language, pedagogy, graphics |
50 | Daniele Nadalutti, Luca Chittaro, Fabio Buttussi |
Rendering of X3D content on mobile devices with OpenGL ES. |
Web3D |
2006 |
DBLP DOI BibTeX RDF |
3D rendering, OpenGL ES, mobile devices, X3D, sign language |
50 | Torben Lorenzen, Joseph Michaud |
Teach 2D graphics concepts with an OpenGL graphing program. |
ACM SIGCSE Bull. |
2005 |
DBLP DOI BibTeX RDF |
assignment download, graphics OpenGL |
50 | Robert J. Renka |
Algorithm 834: glsurf - an interactive surface plotting program using OpenGL. |
ACM Trans. Math. Softw. |
2004 |
DBLP DOI BibTeX RDF |
Contour plot, surface plot, OpenGL |
50 | Stavri G. Nikolov, Timothy D. Newman, David R. Bull, Cedric Nishan Canagarajah, Michael G. Jones, Iain D. Gilchrist |
Gaze-contingent display using texture mapping and OpenGL: system and applications. |
ETRA |
2004 |
DBLP DOI BibTeX RDF |
eye-tracking, texture mapping, image analysis, image compression, display, image fusion, openGL, gaze-contingent |
50 | David Calvert, David Thompson |
Distributed Rasterization using OpenGL. |
HPCS |
2002 |
DBLP DOI BibTeX RDF |
distributed system, computer graphics, OpenGL, Rasterization |
50 | Zhenghong Lee, Pedro Diaz, Errol Bellon |
Manipulation of Volume and Graphics Objects for the Visualization of Medical Data under OpenGL (tm). |
CBMS |
1995 |
DBLP DOI BibTeX RDF |
volume objects, medical data visualisation, clinical applications, graphics API standard, user interfaces, rendering, user interactions, application program interfaces, data visualisation, medical applications, OpenGL, rendering (computer graphics), medical computing, software standards, graphics objects, geometric objects |
45 | Li Yang 0008, Mustafa Sanver |
Web-Based Interactive 3D Visualization for Computer Graphics Education. |
ICWL |
2002 |
DBLP DOI BibTeX RDF |
|
43 | Santiago Martín, Javier Suárez, R. Orea, Ramón Rubio, Ramón Gallego |
GLSV: Graphics library stereo vision for OpenGL. |
Virtual Real. |
2009 |
DBLP DOI BibTeX RDF |
Virtual reality, Software libraries, Display algorithms, Stereoscopic |
43 | Tae-Young Kim, Jongho Kim, Hyunmin Hur |
A Unified Shader Based on the OpenGL ES 2.0 for 3D Mobile Game Development. |
Edutainment |
2007 |
DBLP DOI BibTeX RDF |
|
43 | Praveen Bhaniramka, Philippe C. D. Robert, Stefan Eilemann |
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering. |
IEEE Visualization |
2005 |
DBLP DOI BibTeX RDF |
Scalable Rendering, Scalable Graphics Hardware, Parallel Rendering, Immersive Environments |
43 | Newton Lee |
Khronos Developer University OpenGL ES 1.1 coding challenge. |
Comput. Entertain. |
2004 |
DBLP DOI BibTeX RDF |
|
43 | Praveen Bhaniramka, Yves Demange |
OpenGL volumizer: a toolkit for high quality volume rendering of large data sets. |
VolVis |
2002 |
DBLP DOI BibTeX RDF |
clip-textures, texture mapping, volume visualization, large data |
43 | Shmuel Aharon, Christophe Lenglet |
Collision Detection Algorithm for Deformable Objects Using OpenGL. |
MICCAI (2) |
2002 |
DBLP DOI BibTeX RDF |
|
43 | Julien Sébot, Alexis Vartanian, Jean-Luc Béchennec, Nathalie Drach-Temam |
A Parallel Algorithm for 3D Geometry Transformations in OpenGL. |
Euro-Par |
1999 |
DBLP DOI BibTeX RDF |
|
41 | Kenneth A. Perrine, Donald R. Jones |
Parallel graphics and interactivity with the scaleable graphics engine. |
SC |
2001 |
DBLP DOI BibTeX RDF |
visualization, parallel, framework, multithreaded, hardware, buffer, frame, SMP, OpenGL |
40 | Nakhoon Baek |
An emulation scheme for OpenGL SC 2.0 over OpenGL. |
J. Supercomput. |
2020 |
DBLP DOI BibTeX RDF |
|
40 | Nakhoon Baek |
A Simplified Emulation Scheme for OpenGL SC 2.0 Rendering over OpenGL Embedded Systems 2.0. |
ICISA |
2018 |
DBLP DOI BibTeX RDF |
|
40 | Nakhoon Baek, Kwan-Hee Yoo |
Emulating OpenGL ES 2.0 over the desktop OpenGL. |
Clust. Comput. |
2015 |
DBLP DOI BibTeX RDF |
|
40 | Nakhoon Baek, Hwanyong Lee |
OpenGL ES 1.1 implementation based on OpenGL. |
Multim. Tools Appl. |
2012 |
DBLP DOI BibTeX RDF |
|
40 | Nakhoon Baek, Hwanyong Lee |
OpenGL SC Implementation on the OpenGL Hardware. |
IEICE Trans. Inf. Syst. |
2012 |
DBLP DOI BibTeX RDF |
|
40 | Nakhoon Baek, Hwanyong Lee |
OpenGL SC Implementation over an OpenGL ES 1.1 Graphics Board. |
ICME Workshops |
2012 |
DBLP DOI BibTeX RDF |
|
40 | Serguei A. Mokhov, Miao Song 0001 |
An OpenGL-based Interface to 3D PowerPoint-like Presentations of OpenGL Projects. |
SCSS (2) |
2008 |
DBLP DOI BibTeX RDF |
|
40 | Ed Angel, Dave Shreiner |
An interactive introduction to OpenGL and OpenGL ES programming. |
SIGGRAPH ASIA Courses |
2008 |
DBLP DOI BibTeX RDF |
|
39 | Shuang Zhang, Huan Liu, Shixiong Zhang |
Researching on Simulation of Traffic Accidents Scene by OpenGL. |
CIT |
2010 |
DBLP DOI BibTeX RDF |
reappearance, simulation, collision detection, OpenGL, traffic accidents |
39 | Jieyuan Wang, Chunfen Xia |
The Application of OpenGL in Bridge Simulation. |
SNPD |
2010 |
DBLP DOI BibTeX RDF |
three-dimensional finite element, simulation, OpenGL |
39 | Miao Song 0001, Peter Grogono |
A framework for dynamic deformation of uniform elastic two-layer 2D and 3D objects in OpenGL. |
C3S2E |
2008 |
DBLP DOI BibTeX RDF |
real time, frameworks, deformation, physical-based modeling, OpenGL, elastic objects, soft body |
34 | Tong Gao, Xin Zheng 0005, Qian Yin |
Software-Based Non-invasive Implementation of Binocular Vision. |
CSSE (2) |
2008 |
DBLP DOI BibTeX RDF |
|
34 | Giuseppe Marino, Davide Vercelli, Franco Tecchia, Paolo Simone Gasparello, Massimo Bergamasco |
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments. |
ICAT |
2007 |
DBLP DOI BibTeX RDF |
XVR, Virtual Environments, Rendering, Distributed applications |
34 | Jérémie Allard, Bruno Raffin |
A Shader-Based Parallel Rendering Framework. |
IEEE Visualization |
2005 |
DBLP DOI BibTeX RDF |
Volume Rendering, Shaders, Distributed Rendering |
31 | Huaqing Mao, Fuling Bian |
Research on Constructing 3-D Pipeline Connection Model By Using OpenGL. |
CSSE (2) |
2008 |
DBLP DOI BibTeX RDF |
|
31 | Magnus Strengert, Thomas Klein, Thomas Ertl |
A hardware-aware debugger for the OpenGL shading language. |
Graphics Hardware |
2007 |
DBLP DOI BibTeX RDF |
|
31 | Aekyung Oh, Hyunchan Sung, Hwanyong Lee, Ku-Jin Kim, Nakhoon Baek |
Implementation of OpenVG 1.0 using OpenGL ES. |
Mobile HCI |
2007 |
DBLP DOI BibTeX RDF |
vector graphics API, vector graphics engine, OpenVG |
31 | Hideo Miyachi, Marie Oshima, Yoshitaka Ohyoshi, Takehiro Matsuo, Taiki Tanimae, Nobuyuki Oshima |
Visualization PSE for Multi-Physics Analysis by Using OpenGL API Fusion Technique. |
e-Science |
2005 |
DBLP DOI BibTeX RDF |
|
31 | Zheng Zhang 0017, Shugen Ma, Bin Li 0001, Liping Zhang 0006, Binggang Cao |
Development of an OpenGL based multi-robot simulating platform. |
ICARCV |
2004 |
DBLP DOI BibTeX RDF |
|
31 | Maurizio Forte, Eva Pietroni, Claudio Rufa, Angela Bizzarro, Alessandro Tilia, Stefano Tilia |
DVR-Pompei: a 3D information system for the house of the Vettii in openGL environment. |
Virtual Reality, Archeology, and Cultural Heritage |
2001 |
DBLP DOI BibTeX RDF |
3D information systems, archaeometry, house of the vettii, pompei, C++, restoration, spatial data, desktop virtual reality |
30 | Miao Song 0001, Peter Grogono |
Application of advanced rendering and animation techniques for 3D games to softbody modeling and animation. |
C3S2E |
2009 |
DBLP DOI BibTeX RDF |
real-time, frameworks, collision detection, deformation, physical-based modeling, OpenGL, elastic objects, soft-body |
30 | James R. Miller |
Attribute Blocks: Visualizing Multiple Continuously Defined Attributes. |
IEEE Computer Graphics and Applications |
2007 |
DBLP DOI BibTeX RDF |
geospatial visualization, programmable shader, OpenGL, multivariate visualization, GLSL |
30 | Stéphane Gobron, François Devillard, Bernard Heit |
Retina simulation using cellular automata and GPU programming. |
Mach. Vis. Appl. |
2007 |
DBLP DOI BibTeX RDF |
Artificial retina, Graphical Processor Unit programming, OpenGL shading language, Computer vision, Cellular automata, Real-time computing |
30 | Francisco Luengo, Mariela Contreras, Aurely Leal, Andrés Iglesias 0001 |
Interactive 3D Graphics Applications Embedded in Web Pages. |
CGIV |
2007 |
DBLP DOI BibTeX RDF |
JOGL, XML, VRML, X3D, OpenGL, Java Applet, Web3D |
30 | Clark Duplichein, Stephen Ademec, Sumanth Yenduri, B. Marshall, A. Louise Perkins, Farnaz Zand |
Shield Up: an addictive 2-dimensional play. |
ACM Southeast Regional Conference |
2007 |
DBLP DOI BibTeX RDF |
games, C++, OpenGL, OpenAL, 3-D graphics |
30 | Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala |
Designing Graphics Programming Interfaces for Mobile Devices. |
IEEE Computer Graphics and Applications |
2005 |
DBLP DOI BibTeX RDF |
graphics APIs, mobile graphics, OpenGL ES, M3G |
30 | Jaroslav Tyman, Grant P. Gruetzmacher, John T. Stasko |
InfoVisExplorer. |
INFOVIS |
2004 |
DBLP DOI BibTeX RDF |
evaluation, Information Visualization, links, dynamic query, OpenGL, publications, references, bubbles, scatterplot, conference publications |
30 | David A. Smith, Alan C. Kay, Andreas Raab, David P. Reed |
Croquet - A Collaboration System Architecture. |
C5 |
2003 |
DBLP DOI BibTeX RDF |
Croquet, TeaTime, User Interface, collaboration, peer-to-peer, Smalltalk, 3D graphics, OpenGL, Squeak |
30 | Shih-Ching Ou, Li-Hong Shiu, Sung-Jung Hsiao, Wen-Tsai Sung |
Accelerate the Calculation of NURBS curves and surfaces Based on Parallel Architecture. |
ICPADS |
2002 |
DBLP DOI BibTeX RDF |
FPGA, parallel architecture, NURBS, OpenGL |
30 | Vadim Engelson, Hakan Larsson, Peter Fritzson |
A Design, Simulation and Visualization Environment for Object-Oriented Mechanical and Multi-Domain Models in Modelica. |
IV |
1999 |
DBLP DOI BibTeX RDF |
SolidWorks, Simulation, Visualization, Animation, CAD, Modeling languages, OpenGL, Modelica, Mechanical modeling |
23 | Catherine Leung, Andor Salga |
Enabling WebGL. |
WWW |
2010 |
DBLP DOI BibTeX RDF |
canvas, processing.js, webgl, motion capture, 3d, javascript, browser |
23 | Wendel Bezerra Silva, Maria Andréia Formico Rodrigues |
A lightweight 3D visualization and navigation system on handheld devices. |
SAC |
2009 |
DBLP DOI BibTeX RDF |
visibility algorithms, handheld devices, 3D visualization, octrees, graphical application |
23 | Robert G. Laycock, David Drinkwater, Andy M. Day |
Exploring cultural heritage sites through space and time. |
ACM Journal on Computing and Cultural Heritage |
2008 |
DBLP DOI BibTeX RDF |
interfaces, Urban modeling |
23 | Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Brugger, Rich Cook, Jamison Daniel, Ken Lewis, Jens Owen, Dale Southard |
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure. |
IEEE Trans. Vis. Comput. Graph. |
2008 |
DBLP DOI BibTeX RDF |
|
23 | Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara |
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU. |
BIBE |
2008 |
DBLP DOI BibTeX RDF |
|
23 | Allan Rasmusson, Jesper Mosegaard, Thomas Sangild Sørensen |
Exploring Parallel Algorithms for Volumetric Mass-Spring-Damper Models in CUDA. |
ISBMS |
2008 |
DBLP DOI BibTeX RDF |
Mass-Spring-Damper Models, GPGPU and Deformable Models |
23 | Nirnimesh, Pawan Harish, P. J. Narayanan |
Garuda: A Scalable Tiled Display Wall Using Commodity PCs. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Parallel visualization and graphics clusters, visualization over networks, large-scale displays |
23 | Tim Weyrich, Simon Heinzle, Timo Aila, Daniel Bernhard Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, Markus H. Gross |
A hardware architecture for surface splatting. |
ACM Trans. Graph. |
2007 |
DBLP DOI BibTeX RDF |
surface splatting, data structures, reordering, point-based rendering, rasterization, 3D graphics hardware |
23 | Byeong-Gyu Nam, Jeabin Lee, Kwanho Kim, Seungjin Lee 0001, Hoi-Jun Yoo |
A low-power handheld GPU using logarithmic arithmetic and triple DVFS power domains. |
Graphics Hardware |
2007 |
DBLP DOI BibTeX RDF |
handheld systems, low-power, GPU, hardware architecture, 3D computer graphics |
23 | Seung-Yub Kim, Kiwon Lee |
Design and Implementation of Mobile 3D City Landscape Authoring/Rendering System. |
3D-GIS |
2006 |
DBLP DOI BibTeX RDF |
|
23 | Gi Sook Jung, Soon Ki Jung |
A Streaming Engine for PC-Based 3D Network Games onto Heterogeneous Mobile Platforms. |
Edutainment |
2006 |
DBLP DOI BibTeX RDF |
|
23 | Bo Sun, Ravi Ramamoorthi, Srinivasa G. Narasimhan, Shree K. Nayar |
A practical analytic single scattering model for real time rendering. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
|
23 | Javier Lluch, Rafael Gaitán, Emilio Camahort, Roberto Vivó |
Interactive three-dimensional rendering on mobile computer devices. |
Advances in Computer Entertainment Technology |
2005 |
DBLP DOI BibTeX RDF |
geometric simplification, mobile devices, wireless communication, multiresolution, 3D graphics |
23 | Brandon Itkowitz, Josh Handley, Weihang Zhu |
The OpenHaptics(TM) Toolkit: A Library for Adding 3D Touch^(TM) Navigation and Haptics to Graphics Applications. |
WHC |
2005 |
DBLP DOI BibTeX RDF |
|
23 | Frank Goetz, Ralf Borau, Gitta Domik |
An XML-based visual shading language for vertex and fragment shaders. |
Web3D |
2004 |
DBLP DOI BibTeX RDF |
fragment shader, shading languages, vertex shader, Extensible Markup Language (XML), visual programming, Extensible 3D (X3D), dataflow programming |
23 | Michael S. Brown, W. Brent Seales |
A Practical and Flexible Tiled Display System. |
PG |
2002 |
DBLP DOI BibTeX RDF |
Projector Mosaic, Virtual Reality, Applications, Rendering Systems, Graphics Systems, Distributed Graphics |
23 | Jan-Michael Frahm, Jan-Friso Evers-Senne, Reinhard Koch |
Network Protocol for I teraction and Scalable Distributed Visualization. |
3DPVT |
2002 |
DBLP DOI BibTeX RDF |
|
23 | Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, Pat Hanrahan |
WireGL: a scalable graphics system for clusters. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
scalable rendering, virtual graphics, parallel rendering, tiled displays, remote graphics, cluster rendering |
20 | Göksan Eral, Cudi Kilinç, Erdem Safa Akkul, Cemil Kizilöz |
ASELGPU: FPGA-based OpenGL SC compatible DO-254 certifiable graphics processor engine. |
Signal Image Video Process. |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Logan Frank, Jim Davis |
Data-Free Knowledge Distillation Using Adversarially Perturbed OpenGL Shader Images. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Karsten Lehn, Merijam Gotzes, Frank Klawonn |
Introduction to Computer Graphics - Using OpenGL and Java, Third Edition |
|
2023 |
DOI RDF |
|
20 | Multohadi Hamzaturrazak, Eriq Muhammad Adams Jonemaro, Aryo Pinandito |
Performance Analysis of 3D Rendering Method on Web-Based Augmented Reality Application Using WebGL and OpenGL Shading Language. |
SIET |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Shin-Ting Wu, Raphael Voltoline, Rodrigo L. Benites |
Interactive DTI-Based Constrained Tractography using OpenGL Pipeline. |
SIBGRAPI |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Serguei A. Mokhov, Jonathan Llewellyn, Carlos Alarcon Meza, Tariq Daradkeh, Gillian Roper |
The use of Containers in OpenGL, ML and HPC for Teaching and Research Support. |
SIGGRAPH Posters |
2023 |
DBLP DOI BibTeX RDF |
|
20 | Hongly Va, Min-Hyung Choi, Min Hong |
Parallel Cloth Simulation Using OpenGL Shading Language. |
Comput. Syst. Sci. Eng. |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Ramakrishnan Mukundan |
3D Mesh Processing and Character Animation - With Examples Using OpenGL, OpenMesh and Assimp |
|
2022 |
DOI RDF |
|
20 | Daniella Bársony |
OpenGL API call trace reduction with the minimizing Delta debugging algorithm. |
A-TEST@ESEC/SIGSOFT FSE |
2022 |
DBLP DOI BibTeX RDF |
|
20 | Yurii Matseliukh, Andrii Berko, Agnieszka Kowalska-Styczen, Lyubomyr Chyrun |
Intelligent System of Dynamic 2D Visualization of Passenger Flows of Public Transport Routes Based on OpenGL. |
MoMLeT+DS |
2022 |
DBLP BibTeX RDF |
|
20 | Ágoston Róth |
Remark on Algorithm 992: An OpenGL- and C++-based Function Library for Curve and Surface Modeling in a Large Class of Extended Chebyshev Spaces. |
ACM Trans. Math. Softw. |
2021 |
DBLP DOI BibTeX RDF |
|
20 | David Hou, Jun Gan, Yue Li, Younes El Idrissi Yazami, Twinkle Jain |
Transparent Checkpointing for OpenGL Applications on GPUs. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
20 | Benjamin Kahl |
Real-Time Global Illumination Using OpenGL And Voxel Cone Tracing. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
20 | Michael Lujan, Michael McCrary, Blake W. Ford, Ziliang Zong |
Vulkan vs OpenGL ES: Performance and Energy Efficiency Comparison on the big.LITTLE Architecture. |
NAS |
2021 |
DBLP DOI BibTeX RDF |
|
20 | Charles Poirier, Maxime Descoteaux, Guillaume Gilet |
Accelerating Geometry-Based Spherical Harmonics Glyphs Rendering for dMRI Using Modern OpenGL. |
CDMRI@MICCAI |
2021 |
DBLP DOI BibTeX RDF |
|
20 | Oscar Ferraz, Paulo Menezes 0001, Vítor Silva 0001, Gabriel Falcão 0001 |
Benchmarking Vulkan vs OpenGL Rendering on Low-Power Edge GPUs. |
ICGI |
2021 |
DBLP DOI BibTeX RDF |
|
20 | Alexander E. Beasley, Christopher T. Clarke, Robert J. Watson |
An OpenGL Compliant Hardware Implementation of a Graphic Processing Unit Using Field Programmable Gate Array-System on Chip Technology. |
ACM Trans. Reconfigurable Technol. Syst. |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Yali Liu, Huijie Zhang |
Three-dimensional campus 360-degree video encoding VR technology based on OpenGL. |
Multim. Tools Appl. |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Karsten Pedersen, Vedad Hulusic, Panos Amelidis, Tim Slattery |
Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment. |
IEEE Computer Graphics and Applications |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Cosmin-Constantin Mihai, Ciprian Lupu, Andrei-Alexandru Vulpe |
Using graphics processing units and openGL in adaptive-robust real time control. |
ECAI |
2020 |
DBLP DOI BibTeX RDF |
|
20 | Ágoston Róth |
Algorithm 992: An OpenGL- and C++-based Function Library for Curve and Surface Modeling in a Large Class of Extended Chebyshev Spaces. |
ACM Trans. Math. Softw. |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Junchen Wang, Zhen Sun, Honglei Ji, Xiaohui Zhang 0015, Tianmiao Wang, Yu Shen |
A Fast 3D Brain Extraction and Visualization Framework Using Active Contour and Modern OpenGL Pipelines. |
IEEE Access |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Matwey V. Kornilov, Konstantin L. Malanchev |
Fips: An OpenGL based FITS viewer. |
Astron. Comput. |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Nakhoon Baek, Kuinam J. Kim |
Prototype implementation of the OpenGL ES 2.0 shading language offline compiler. |
Clust. Comput. |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Kuinam J. Kim, Nakhoon Baek |
Providing profiling information for OpenGL ES application programs. |
Clust. Comput. |
2019 |
DBLP DOI BibTeX RDF |
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