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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 9343 occurrences of 2827 keywords
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Results
Found 13385 publication records. Showing 13384 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
97 | Jürgen Döllner, Klaus H. Hinrichs |
A Generic Rendering System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 8(2), pp. 99-118, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
generic rendering, rendering framework, multipass rendering, rendering systems, object-oriented graphics |
84 | Cliff Woolley, David P. Luebke, Benjamin Watson 0001, Abhinav Dayal |
Interruptible rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003, pp. 143-151, 2003, ACM, 1-58113-645-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
perceptually motivated rendering, level of detail, mesh simplification |
74 | George J. Grevera, Jayaram K. Udupa, Dewey Odhner |
An Order of Magnitude Faster Isosurface Rendering in Software on a PC than Using Dedicated, General Purpose Rendering Hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 6(4), pp. 335-345, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
rendering, Volume visualization, isosurfaces, 3D imaging |
73 | Heewon Kye, Kyoungsu Oh |
High-Quality Shear-Warp Volume Rendering Using Efficient Supersampling and Pre-integration Technique. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Proceedings, pp. 624-632, 2006, Springer, 3-540-49776-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Shear-warp rendering, high-quality volume rendering, pre-integration, supersampling |
72 | Karissa Miller, David Przybyla, Mahmoud Pegah |
Soothing the many-headed beast: improving the rendering process in the world of 3D animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGUCCS ![In: Proceedings of the 32nd Annual ACM SIGUCCS Conference on User Services 2004, Baltimore, MD, USA, October 10-13, 2004, pp. 381-384, 2004, ACM, 1-58113-869-5. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
rendering infrastructure, rendering performance, animation, render, distributed rendering |
69 | Gang Lin, Thomas Pok-Yin Yu |
An Improved Vertex Caching Scheme for 3D Mesh Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(4), pp. 640-648, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
rendering sequence, vertex cache, efficient rendering, progressive mesh, Polygon mesh |
67 | Shiben Bhattacharjee, Neeharika Adabala |
Texture Guided Realtime Painterly Rendering of Geometric Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICVGIP ![In: Computer Vision, Graphics and Image Processing, 5th Indian Conference, ICVGIP 2006, Madurai, India, December 13-16, 2006, Proceedings, pp. 311-320, 2006, Springer, 3-540-68301-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Real-time Painterly Rendering, Texture Guided Strokes, Levels of Detail of Strokes, Stroke Based Rendering, Non-Photo-realistic Rendering |
66 | Martin Schwarz, Tobias Isenberg 0001, Katherine Mason, Sheelagh Carpendale |
Modeling with Rendering Primitives: An Interactive Non-Photorealistic Canvas. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 5th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2007, San Diego, CA, USA, August 4-5, 2007, Proceedings, pp. 15-22, 2007, ACM, 978-1-59593-624-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
modeling with rendering primitives, interaction techniques, non-photorealistic rendering, stroke-based rendering |
60 | Nathaniel Fout, Kwan-Liu Ma |
Transform Coding for Hardware-accelerated Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(6), pp. 1600-1607, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Volume Compression, Compressed Volume Rendering, Hardware-accelerated Volume Rendering, Transform Coding |
58 | Bor-Sung Liang, Yuan-Chung Lee, Wen-Chang Yeh, Chein-Wei Jen |
Index rendering: hardware-efficient architecture for 3-D graphics in multimedia system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Multim. ![In: IEEE Trans. Multim. 4(3), pp. 343-360, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
57 | Huabing Zhu, Kai-Yun Chan, Lizhe Wang 0001, Wentong Cai 0001, Simon See |
DPBP: A Sort-First Parallel Rendering Algorithm for Distributed Rendering Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 2nd International Conference on Cyberworlds (CW 2003), 3-5 December 2003, Singapore, pp. 214-220, 2003, IEEE Computer Society, 0-7695-1922-9. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
57 | Ricardo C. Farias, Joseph S. B. Mitchell, Cláudio T. Silva, Brian N. Wylie |
Time-Critical Rendering of Irregular Grids. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI ![In: 13th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2000), 17-20 October 2000, Gramado (RS), Brazil, pp. 243-250, 2000, IEEE Computer Society, 0-7695-0878-2. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
time-critical rendering, irregular grid data sets, fastest algorithms, computer hardware, very large data set analysis, time budget, medium-sized data sets, image accuracy, optimizations, triangulation, simplification, rendering (computer graphics), hierarchical representations, frame rates, approximation methods, real time analysis, data sets, image generation, irregular grids, rendering techniques, rendering algorithms, object space |
56 | Aditi Majumder, M. Gopi 0001 |
Hardware accelerated real time charcoal rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 2nd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2002, Annecy, France, June 3-5, 2002, Proceedings, pp. 59-66, 2002, ACM, 1-58113-494-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
charcoal rendering, hardware accelerated rendering, non photorealistic rendering, real time rendering |
55 | Jorge Luis Williams, Robert E. Hiromoto |
Sort-Middle Multi-Projector Immediate-Mode Rendering in Chromium. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 103-110, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Sort-Middle, Multi-Projector, Immediate-Mode Rendering, Tile Displays, Cluster Rendering |
54 | Gregor Schlosser, Jürgen Hesser, Frank Zeilfelder, Christian Rössl, Reinhard Männer, Günther Nürnberger, Hans-Peter Seidel |
Fast Visualization by Shear-Warp on Quadratic Super-Spline Models Using Wavelet Data Decompositions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 351-358, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
54 | Abhijeet Ghosh, Poojan Prabhu, Arie E. Kaufman, Klaus Mueller 0001 |
Hardware Assisted Multichannel Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: 2003 Computer Graphics International (CGI 2003), 9-11 July 2003, Tokyo, Japan, pp. 2-7, 2003, IEEE Computer Society, 0-7695-1946-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
post-classification, volume mixing, Visible Human, VolumePro 1000, graphics hardware, transfer functions, multi-modal, parallel rendering, image compositing, terrain rendering, Multichannel, distributed rendering |
54 | Cheol-Hi Lee, Yun-Mo Koo, Yeong-Gil Shin |
Template-based rendering of run-length encoded volumes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 5th Pacific Conference on Computer Graphics and Applications, PG 1997, Seoul, South Korea, October 13-16, 1997, pp. 138-147, 1997, IEEE Computer Society, 0-8186-8028-8. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
object-order template-based volume rendering method, run-length encoded volumes, volume ray casting, rendering speed, ray-by-ray volume access pattern, ray path length, transparent regions, principal axis direction, object-order volume traversal, image quality, rendering (computer graphics), acceleration technique, interactive manipulation |
54 | Sheng-Yih Guan, Avi Bleiweiss, Richard Lipes |
Parallel implementation of volume rendering on Denali graphics systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IPPS ![In: Proceedings of IPPS '95, The 9th International Parallel Processing Symposium, April 25-28, 1995, Santa Barbara, California, USA, pp. 700-706, 1995, IEEE Computer Society, 0-8186-7074-6. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
computer graphic equipment, computer peripheral equipment, Denali graphics systems, 3D graphics systems, texture mapping capability, standard graphics pipeline, pipelined parallel architecture, Kubota Graphics Corporation, maximum intensity projection, iso-surface rendering, partitioning data allocation scheme, texture memory requirements, transformation and rasterization modules, frame buffer modules, parallel node, general purpose RISC processor, object parallelism, hardware ASICs, pixel memory, pixel parallelism, resource allocation, parallel architectures, volume rendering, pipeline processing, dynamic load balancing, image texture, parallel implementation, rendering (computer graphics), reduced instruction set computing, static load balancing |
53 | Chandrajit L. Bajaj, Peter Djeu, Vinay Siddavanahalli, Anthony Thane |
TexMol: Interactive Visual Exploration of Large Flexible Multi-Component Molecular Complexes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 243-250, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
texture-based rendering, imposter rendering, synchronous view, computer graphics, volume rendering, image-based rendering, level-of-detail, hierarchy, multiresolution, programmable graphics hardware, molecular visualization |
53 | Eric B. Lum, Kwan-Liu Ma |
Hardware-accelerated parallel non-photorealistic volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 2nd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2002, Annecy, France, June 3-5, 2002, Proceedings, pp. 67-, 2002, ACM, 1-58113-494-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
texture graphics hardware, volume rendering, non-photorealistic rendering, scientific visualization, visual perception, interactive visualization, silhouette, parallel rendering |
52 | Aleksander Stompel, Eric B. Lum, Kwan-Liu Ma |
Visualization of Multidimensional, Multivariate Volume Data Using Hardware-Accelerated Non-Photorealistic Rendering Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 10th Pacific Conference on Computer Graphics and Applications, PG 2002, Beijing, China, October 9-11, 2002, pp. 394-402, 2002, IEEE Computer Society, 0-7695-1784-6. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
hardware-accelerated rendering, animation, volume rendering, non-photorealistic rendering, scientific visualization, visual perception, vector field, multidimensional data, streamlines, multivariate data, stroke based rendering |
52 | Insung Ihm, Sanghoon Park, Rae Kyoung Lee |
Rendering of spherical light fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 5th Pacific Conference on Computer Graphics and Applications, PG 1997, Seoul, South Korea, October 13-16, 1997, pp. 59-68, 1997, IEEE Computer Society, 0-8186-8028-8. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
spherical light field rendering, parameterized function, light flow, image based rendering systems, spherical coordinates, object space algorithm, polygonal rendering system, 3D graphics boards, primitive functionality, smooth shading, lumigraph data, future applications, modified significance map, incremental decoding technique, wavelets, data compression, rendering (computer graphics), compression ratios, encoding scheme, multi resolutional representation, plenoptic function, lumigraph, representation scheme |
52 | Zhiying He, Xiaohui Liang |
A multiresolution object space point-based rendering approach for mobile devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, Grahamstown, South Africa, October 29-31, 2007, pp. 7-13, 2007, ACM, 978-1-59593-906-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
LOD selection, point data simplification, mobile devices, point-based rendering, splatting |
52 | Haoyu Peng, Hua Xiong, Jiaoying Shi |
Parallel-SG: research of parallel graphics rendering system on PC-Cluster. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCIA ![In: Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, Hong Kong, China, June 14-17, 2006, pp. 27-33, 2006, ACM, 1-59593-324-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
dynamic rendering team, optimized parallel R-C-D pipeline, load-balancing, PC-Cluster, hybrid architecture |
52 | Kurt Debattista, Veronica Sundstedt, Luís Paulo Santos, Alan Chalmers |
Selective component-based rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29 - December 2, 2005, pp. 13-22, 2005, ACM, 1-59593-201-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
global illumination, time constraints, selective rendering |
52 | Wenting Zheng, Hanqiu Sun, Hujun Bao, Qunsheng Peng 0001 |
Rendering of virtual environments based on polygonal & point-based models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2002, Hong Kong, China, November 11-13, 2002, pp. 25-32, 2002, ACM, 1-58113-530-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
dynamic virtual environments, hierarchical occlusion map (HOM), point-based rendering, BSP tree |
52 | Reuven Bar-Yehuda, Craig Gotsman |
Time/Space Tradeoffs for Polygon Mesh Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 15(2), pp. 141-152, 1996. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
rendering, polygons, graphics pipeline |
51 | Waskito Adi, Suziah Sulaiman |
Haptic Texture Rendering Based on Visual Texture Information: A Study to Achieve Realistic Haptic Texture Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IVIC ![In: Visual Informatics: Bridging Research and Practice, First International Visual Informatics Conference, IVIC 2009, Kuala Lumpur, Malaysia, November 11-13, 2009, Proceedings, pp. 279-287, 2009, Springer, 978-3-642-05035-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Haptic texture rendering, visual texture, wavelet texture, haptic texture |
51 | Mee Young Sung, Suk-Min Whang, Yonghee Yoo, Nam-Joong Kim, Jong Seung Park, Wonik Choi |
Parallel Processing for Reducing the Bottleneck in Realtime Graphics Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PCM ![In: Advances in Multimedia Information Processing - PCM 2006, 7th Pacific Rim Conference on Multimedia, Hangzhou, China, November 2-4, 2006, Proceedings, pp. 943-952, 2006, Springer, 3-540-48766-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Realtime graphics rendering, Distribution of rendering operations, Optimization, Parallel processing, Multithreading, Bottleneck |
51 | Aravind Kalaiah, Amitabh Varshney |
Statistical geometry representation for efficient transmission and rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 24(2), pp. 348-373, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
network graphics, programmable GPU, quasi-random numbers, principal component analysis, progressive transmission, Point-based rendering, view-dependent rendering |
51 | Jiawan Zhang, Jizhou Sun, Zhou Jin 0002, Yi Zhang 0070, Qi Zhai |
Survey of Parallel and Distributed Volume Rendering: Revisited. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSA (3) ![In: Computational Science and Its Applications - ICCSA 2005, International Conference, Singapore, May 9-12, 2005, Proceedings, Part III, pp. 435-444, 2005, Springer, 3-540-25862-0. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Parallel Rendering System, Survey, Parallel Volume Rendering |
51 | Georgia Mastoropoulou, Kurt Debattista, Alan Chalmers, Tom Troscianko |
Auditory bias of visual attention for perceptually-guided selective rendering of animations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29 - December 2, 2005, pp. 363-369, 2005, ACM, 1-59593-201-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
auditory-visual interactions, perceptually-adaptive techniques, 3D graphics, selective rendering, rendering techniques, cross-modal interactions |
51 | Irene Liew Suet Fun, Mohd Shahrizal Sunar, Abdullah Bade |
Non-Photorealistic Outdoor Scene Rendering: Techniques and Application. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGIV ![In: 2004 International Conference on Computer Graphic, Imaging and Visualization (CGIV 2004), 26-29 July 2004, Penang, Malaysia, pp. 215-220, 2004, IEEE Computer Society, 0-7695-2178-9. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Outdoor rendering, Shading algorithm, Virtual Reality, Non-photorealistic rendering |
51 | Michael Haller, Daniel Sperl |
Real-time painterly rendering for MR applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, Singapore, June 15-18, 2004, pp. 30-38, 2004, ACM, 1-58113-883-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
augmented reality, non-photorealistic rendering, mixed reality, painterly rendering |
51 | Hiroaki Kawata, Alexandre Gouaillard, Takashi Kanai |
Interactive Point-Based Painterly Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 3rd International Conference on Cyberworlds (CW 2004), 18-20 November 2004, Tokyo, Japan, pp. 293-299, 2004, IEEE Computer Society, 0-7695-2140-1. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Point-Based Rendering, Non-photo realistic rendering |
50 | Hyunjun Lee, Sungtae Kwon, Seungyong Lee 0001 |
Real-time pencil rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 4th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2006, Annecy, France, June 5-7, 2006, Proceedings, pp. 37-45, 2006, ACM, 1-59593-357-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
multiple contour drawing, pencil drawing, pencil texture, non-photorealistic rendering, GPU rendering |
49 | Azzedine Boukerche, Jing Feng 0001 |
Buffer Management for 3D Image-based Rendering over Wireless Network with QoS Adaptation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
LCN ![In: LCN 2006, The 31st Annual IEEE Conference on Local Computer Networks, Tampa, Florida, USA, 14-16 November 2006, pp. 55-62, 2006, IEEE Computer Society, 1-4244-0418-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
49 | Mario Botsch, Leif Kobbelt |
High-Quality Point-Based Rendering on Modern GPUs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 11th Pacific Conference on Computer Graphics and Applications, PG 2003, Canmore, Canada, October 8-10, 2003, pp. 335-, 2003, IEEE Computer Society, 0-7695-2028-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
48 | Jos J. M. Trienekens, Rob J. Kusters, Ben Rendering, Kees Stokla |
Business-oriented process improvement: practices and experiences at Thales Naval The Netherlands (TNNL). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Inf. Softw. Technol. ![In: Inf. Softw. Technol. 47(2), pp. 67-79, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
48 | Jos J. M. Trienekens, Rob J. Kusters, Ben Rendering, Kees Stokla |
Business Objectives as Drivers for Process Improvement: Practices and Experiences at Thales Naval The Netherlands (TNNL). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Business Process Management ![In: Business Process Management: Second International Conference, BPM 2004, Potsdam, Germany, June 17-18, 2004. Proceedings, pp. 33-48, 2004, Springer, 3-540-22235-9. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
goal decomposition, measurement, process improvement |
48 | Michael Goesele, Xavier Granier, Wolfgang Heidrich, Hans-Peter Seidel |
Accurate light source acquisition and rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 22(3), pp. 621-630, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
object scanning/acquisition, modeling, modeling, modeling, image-based rendering, rendering, rendering, rendering, global illumination, physically-based modelling, raytracing, light sources |
47 | Jonghyun Ryu, Seungmoon Choi |
Benefits of Perceptually Transparent Vibration Rendering in Mobile Device. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EuroHaptics ![In: Haptics: Perception, Devices and Scenarios, 6th International Conference, EuroHaptics 2008, Madrid, Spain, June 10-13, 2008, Proceedings, pp. 706-711, 2008, Springer, 978-3-540-69056-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Perceptually transparent rendering, Perceived magnitude, Mobile device, Discriminability, Vibration |
47 | Aimin Hao, Guifen Tian, Qinping Zhao, Zhide Li |
An Accelerating Rendering Method of Hybrid Point and Polygon for Complex Three-Dimensional Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Proceedings, pp. 889-900, 2006, Springer, 3-540-49776-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Modeling and rendering, Continuous multi-resolution models, Virtual reality, Point clouds, Real-time property |
47 | Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung-Yu Chuang, Chun-Fa Chang, Bing-Yu Chen 0004, Ming Ouhyoung |
Level-of-detail representation of bidirectional texture functions for real-time rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA, pp. 187-194, 2005, ACM, 1-59593-013-2. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
levels of detail, real-time rendering, antialiasing, bidirectional texture function |
47 | Martin Kraus 0001, Wei Qiao, David S. Ebert |
Projecting Tetrahedra without Rendering Artifacts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 27-34, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
perspective interpolation, volume rendering, volume visualization, programmable graphics hardware, dithering, cell projection, projected tetrahedra |
47 | Boon-Lock Yeo, Bede Liu |
Volume Rendering of DCT-Based Compressed 3D Scalar Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 1(1), pp. 29-43, 1995. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
3D discrete cosine transform, 3D DCT, volumetric compression, volume rendering from compressed data |
47 | Adam T. Lake, Carl Marshall, Mark Harris, Marc Blackstein |
Stylized rendering techniques for scalable real-time 3D animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 1st International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2000, Annecy, France, June 5-7, 2000, Proceedings, pp. 13-20, 2000, ACM, 1-58113-277-8. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
cartoon effects, cartoon rendering, pencil sketch rendering, real-time nonphotorealistic animation and rendering, silhouette edge detection, stylized rendering |
47 | Amy Ashurst Gooch, Jeremy Long, Li Ji 0001, Anthony Estey, Bruce Gooch |
Viewing progress in non-photorealistic rendering through Heinlein's lens. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 8th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2010, Annecy, France, June 7-10, 2010, Proceedings, pp. 165-171, 2010, ACM, 978-1-4503-0125-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
meta-paper, non-photorealistic rendering, grand challenges |
46 | Steven P. Callahan, Louis Bavoil, Valerio Pascucci, Cláudio T. Silva |
Progressive Volume Rendering of Large Unstructured Grids. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(5), pp. 1307-1314, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Large Unstructured Grids, Progressive Rendering, Volume Rendering, Level-of-Detail, Client-Server |
46 | Naoki Tamura, Henry Johan, Bing-Yu Chen 0004, Tomoyuki Nishita |
A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 22(9-11), pp. 702-712, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Photo-realistic rendering, Precomputed shadow fields, Real-time rendering |
46 | James Slack, Kristian Hildebrand, Tamara Munzner |
PRISAD: A Partitioned Rendering Infrastructure for Scalable Accordion Drawing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INFOVIS ![In: IEEE Symposium on Information Visualization (InfoVis 2005), 23-25 October 2005, Minneapolis, MN, USA, pp. 41-48, 2005, IEEE Computer Society, 0-7803-9464-X. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Progressive Rendering, Information Visualization, Real Time Rendering, Focus+Context |
46 | Brett Wilson, Kwan-Liu Ma, Patrick S. McCormick |
A hardware-assisted hybrid rendering technique for interactive volume visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, VolVis 2002, Boston, MA, USA, October 28-29, 2002, pp. 123-130, 2002, IEEE Computer Society, 0-78037-641-2. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
texture graphics hardware, volume rendering, interactive visualization, point-based rendering, large data visualization |
46 | Daeuk Kang, Donghwan Kim, Kyunghyun Yoon |
A Study on the Real-Time Toon Rendering for 3D Geometry Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IV ![In: International Conference on Information Visualisation, IV 2001, London, England, UK, July 25-27, 2001, pp. 391-396, 2001, IEEE Computer Society, 0-7695-1195-3. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
Toon Rendering, Outline Extraction, Shadow Z-Buffer, Animation, NPR, Realtime Rendering |
46 | Cha Zhang, Jin Li |
Compression of Lumigraph with Multiple Reference Frame (MRF) Prediction and Just-in-Time Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Data Compression Conference ![In: Data Compression Conference, DCC 2000, Snowbird, Utah, USA, March 28-30, 2000., pp. 253-262, 2000, IEEE Computer Society, 0-7695-0592-9. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
multiple reference frame (MRF) structure, just-in-time (JIT) rendering, data compression, image-based rendering (IBR), Lumigraph |
45 | Roni Yagel, David S. Ebert, James N. Scott, Yair Kurzion |
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 1(2), pp. 117-132, 1995. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
computational field dynamics, gaseous rendering, template rendering, Volume rendering, scientific visualization, splatting |
44 | Michael D. McCool, Wolfgang Heidrich, John Stevens |
Interactive Maximum Projection Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 6th IEEE Visualization Conference, IEEE Vis 1995, Atlanta, GA, USA, October 29 - November 3, 1995, Proceedings, pp. 11-18, 1995, IEEE Computer Society Press, 0-8186-7187-4. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
maximum rendering, summation rendering, hardware accelerated rendering, volume visualization, geometric transformation, interactive computer graphics |
44 | Zhi Zheng 0007, Edmond C. Prakash, Tony K. Y. Chan |
Interactive View-Dependent Rendering over Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 14(3), pp. 576-589, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
44 | Jong Seo Kim, Kang-Soo You, Hoon-Sung Kwak |
An Efficient Expression on Cartoon Rendering Scheme in Game Characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SERA ![In: 5th ACIS International Conference on Software Engineering Research, Management & Applications (SERA 2007), August 20-22, 2007, Haeundae Grand Hotel, Busan, Korea, pp. 924-928, 2007, IEEE Computer Society, 0-7695-2867-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
44 | Zhen Liu, Jiaoying Shi, Hua Xiong, Aihong Qin |
Multi-stream Based Rendering Resource Interception and Reconstruction in D3DPR for High-Resolution Display. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Proceedings, pp. 48-57, 2006, Springer, 3-540-49776-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
44 | Ivan Tomov Dimov, Anton A. Penzov, Stanislava S. Stoilova |
Parallel Monte Carlo Approach for Integration of the Rendering Equation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Numerical Methods and Applications ![In: Numerical Methods and Applications, 6th International Conference, NMA 2006, Borovets, Bulgaria, August 20-24, 2006. Revised Papers, pp. 140-147, 2006, Springer, 978-3-540-70940-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
44 | Jörg Meyer 0002, Steffen Gelder, Timna E. Schneider, Hans Hagen |
InVIS - Interactive Visualization of Medical Data Sets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Scientific Visualization ![In: Dagstuhl '97, Scientific Visualization, Dagstuhl, Germany, 9-13 June 1997, pp. 233-238, 1997, IEEE Computer Society, 0-7695-0505-8. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
Time-Based Rendering, Pipelining, Medical Imaging, Scientific Visualization, Volume Visualization, Interactive Rendering, Surface Rendering, Hybrid Rendering |
44 | Dmitry Andreev |
Real-time frame rate up-conversion for video games: or how to get from 30 to 60 fps for "free". ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Talks ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2010, Los Angeles, California, USA, July 26-30, 2010, Talks Proceedings, 2010, ACM, 978-1-4503-0394-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
display synchronization, frame rate increase, up-conversion, velocity rendering, interactive, image interpolation |
44 | Zhen Liu, Chenyang Cui, Jiaoying Shi |
Transparent shader-based Direct3D9 application parallelization for graphics cluster. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2008, Singapore, December 8-9, 2008, 2008, ACM, 978-1-60558-335-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
parallel rendering, shader |
44 | Andrew Selle, Alex Mohr, Stephen Chenney |
Cartoon rendering of smoke animations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 3rd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2004, Annecy, France, June 7-9, 2004, Proceedings, pp. 57-60, 2004, ACM, 1-58113-887-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
cartoon rendering, smoke rendering, smoke simulation, non-photorealistic rendering |
43 | Steven Bergner, Torsten Möller, Melanie Tory, Mark S. Drew |
A Practical Approach to Spectral Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 11(2), pp. 207-216, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
real-time spectral computer graphics, Volume rendering |
43 | Martin Kraus 0002 |
Scale-Invariant Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 295-302, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
silhouette enhancement, volume rendering, volume visualization, isosurfaces, translucence, volume shading |
43 | Zhouchen Lin, Heung-Yeung Shum |
A Geometric Analysis of Light Field Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Comput. Vis. ![In: Int. J. Comput. Vis. 58(2), pp. 121-138, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
double image, sampling, light field, image-based modeling and rendering, view interpolation, lumigraph |
43 | James A. Ferwerda, Stephen H. Westin, Randall C. Smith, Richard R. Pawlicki |
Effects of rendering on shape perception in automobile design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, APGV 2004, Los Angeles, California, USA, August 7-8, 2004, pp. 107-114, 2004, ACM, 1-58113-914-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
perception, rendering, shape, fidelity |
43 | Jarno van der Linden |
Multiple light field rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, Melbourne, Australia, February 11-14, 2003, pp. 197-202, 2003, ACM, 1-58113-578-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
light field rendering, composition, intersection, terrain visualization |
43 | Helwig Hauser, Lukas Mroz, Gian Italo Bischi, M. Eduard Gröller |
Two-Level Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 7(3), pp. 242-252, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
Visualization, volume rendering, dynamical systems, medical applications |
42 | Jiali Yao, Zhigeng Pan, Hongxin Zhang 0001 |
A Distributed Render Farm System for Animation Production. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2009, 8th International Conference, Paris, France, September 3-5, 2009. Proceedings, pp. 264-269, 2009, Springer, 978-3-642-04051-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
render farm, parallel rendering, distributed rendering |
42 | Shang Ma, Xiaohui Liang, Zhuo Yu, Wei Ren |
Light Space Cascaded Shadow Maps for Large Scale Dynamic Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MIG ![In: Motion in Games, Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings, pp. 243-255, 2009, Springer, 978-3-642-10346-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Light space, Redundant rendering, Large scale dynamic environment, Image-based rendering, Shadow mapping |
42 | Jeppe Revall Frisvad, Niels Jørgen Christensen, Peter Falster |
Efficient light scattering through thin semi-transparent objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29 - December 2, 2005, pp. 135-138, 2005, ACM, 1-59593-201-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
cloth rendering, optically thin media, semi-transparent surfaces, global illumination, real-time rendering |
42 | Marc Nienhaus, Jürgen Döllner |
Sketchy drawings. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 3rd International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2004, Stellenbosch, South Africa, November 3-5, 2004, pp. 73-81, 2004, ACM, 1-58113-863-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
depth sprites, non-photorealistic rendering, sketching, real-time rendering, hardware-acceleration, image-space |
42 | Paul L. Rosin, Yu-Kun Lai |
Towards artistic minimal rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 8th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2010, Annecy, France, June 7-10, 2010, Proceedings, pp. 119-127, 2010, ACM, 978-1-4503-0125-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, line drawing, image abstraction |
42 | Michael Wimmer 0001, Peter Wonka |
Rendering Time Estimation for Real-Time Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Proceedings of the 14th Eurographics Workshop on Rendering Techniques, Leuven, Belgium, June 25-27, 2003, pp. 118-129, 2003, Eurographics Association, 3-905673-03-7. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
42 | Tsukasa Noma |
Bridging between Surface Rendering and Volume Rendering for Multi-resolution Display. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Rendering Techniques ![In: Rendering Techniques '95, Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995, pp. 31-40, 1995, Springer, 3-211-82733-1. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
|
41 | Jonathan Marbach |
GPU acceleration of stereoscopic and multi-view rendering for virtual reality applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2009, Kyoto, Japan, November 18-20, 2009, pp. 103-110, 2009, ACM, 978-1-60558-869-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
layered rendering, multi-viewer images, virtual reality, stereoscopic rendering, geometry shader |
41 | Sung-Soo Kim, Joo-Haeng Lee, Seung-Woo Nam 0001 |
Realistic rendering system using the measured BRDFs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIS ![In: Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, Culture and Human (ICIS 2009), Seoul, Korea, 24-26 November 2009, pp. 1116-1121, 2009, ACM, 978-1-60558-710-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
software architecture, ray tracing, global illumination, parallel rendering, rendering systems, reflectance & shading models |
41 | Ralf Sondershaus, Wolfgang Straßer |
View-dependent tetrahedral meshing and rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29 - December 2, 2005, pp. 23-30, 2005, ACM, 1-59593-201-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
multi resolution meshes, tetrahedral meshes, view-dependent rendering, point rendering |
41 | Kirsten Cater, Alan Chalmers, Colin Dalton |
Varying rendering fidelity by exploiting human change blindness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, Melbourne, Australia, February 11-14, 2003, pp. 39-46, 2003, ACM, 1-58113-578-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
interactive rendering of dynamic scenes and image quality, task related realistic rendering, human visual perception, change blindness |
41 | Franco Tecchia, Céline Loscos, Yiorgos Chrysanthou |
Image/Based Crowd Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 22(2), pp. 36-43, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
virtual cities simulation, image-based rendering, texture compression, crowd rendering |
41 | Jeremy S. Meredith, Kwan-Liu Ma |
Multiresolution view-dependent splat based volume rendering of large irregular data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Symposium on Parallel and Large-Data Visualization and Graphics ![In: Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, PVG 2001, San Diego, California, USA, October 22-23, 2001, pp. 93-99, 2001, IEEE, 0-7803-7223-9. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
Hardware-assisted rendering, irregular-grid data, volume rendering, lighting, multiresolution representation, splatting |
40 | Maria Ferre, Anna Puig, Dani Tost |
Decision trees for accelerating unimodal, hybrid and multimodal rendering models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 22(3), pp. 158-167, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Multimodal rendering, Decision trees, Volume rendering, Run-length encoding, Hybrid rendering |
40 | Thu D. Nguyen, John Zahorjan |
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IPDPS ![In: Proceedings of the 14th International Parallel & Distributed Processing Symposium (IPDPS'00), Cancun, Mexico, May 1-5, 2000, pp. 421-428, 2000, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
cluster computing, parallel rendering, distributed rendering, cluster rendering |
40 | George Baciu, Wingo Sai-Keung Wong |
Rendering in object interference detection on conventional graphics workstations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 5th Pacific Conference on Computer Graphics and Applications, PG 1997, Seoul, South Korea, October 13-16, 1997, pp. 51-58, 1997, IEEE Computer Society, 0-8186-8028-8. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
object interference detection, conventional graphics workstations, rasterizing graphics hardware, interference detection algorithms, graphics rendering hardware, rendering rates, animation, collision detection, complex objects, rendering (computer graphics) |
40 | Alexandros Zotos, Katerina Mania, Nicholaos Mourkoussis |
A schema-based selective rendering framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, APGV 2009, Chania, Crete, Greece, September 30 - October 2, 2009, pp. 85-92, 2009, ACM, 978-1-60558-743-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
40 | George Drettakis |
Audiovisual 3d rendering as a tool for multimodal interfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMI ![In: Proceedings of the 10th International Conference on Multimodal Interfaces, ICMI 2008, Chania, Crete, Greece, October 20-22, 2008, pp. 203-204, 2008, ACM, 978-1-60558-198-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
computer graphics, 3d audio |
40 | Jinman Kim, Weidong Cai 0001, Stefan Eberl, David Dagan Feng |
Real-Time Volume Rendering Visualization of Dual-Modality PET/CT Images With Interactive Fuzzy Thresholding Segmentation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Inf. Technol. Biomed. ![In: IEEE Trans. Inf. Technol. Biomed. 11(2), pp. 161-169, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
40 | Man Hee Lee, In Kyu Park |
Accelerating Depth Image-Based Rendering Using GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MRCS ![In: Multimedia Content Representation, Classification and Security, International Workshop, MRCS 2006, Istanbul, Turkey, September 11-13, 2006, Proceedings, pp. 562-569, 2006, Springer, 3-540-39392-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
40 | Derrick J. Parkhurst, Ernst Niebur |
A feasibility test for perceptually adaptive level of detail rendering on desktop systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, APGV 2004, Los Angeles, California, USA, August 7-8, 2004, pp. 49-56, 2004, ACM, 1-58113-914-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
velocity-dependent, visual search, gaze-contingent |
40 | Wagner Toledo Corrêa, Shachar Fleishman, Cláudio T. Silva |
Towards Point-Based Acquisition and Rendering of Large Real-World Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI ![In: 15th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2002), 7-10 October 2002, Fortaleza-CE, Brazil, pp. 59-, 2002, IEEE Computer Society, 0-7695-1846-X. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
40 | Seungmoon Choi, Hong Z. Tan |
An Analysis of Perceptual Instability during Haptic Texture Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems ![In: 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2002, Orlando, Florida, USA, March 24-25, 2002, Proceedings, pp. 129-136, 2002, IEEE Computer Society, 0-7695-1489-8. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
39 | Georges Winkenbach, David Salesin |
Computer-generated pen-and-ink illustration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1994, Orlando, FL, USA, July 24-29, 1994, pp. 91-100, 1994, ACM, 0-89791-667-0. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
architectural rendering, comprehensible rendering, prioritized stroke textures, resolution-dependent rendering, texture indication, non-photorealistic rendering |
39 | Jinxiang Chai, Shing-Chow Chan, Heung-Yeung Shum, Xin Tong 0001 |
Plenoptic sampling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2000, New Orleans, LA, USA, July 23-28, 2000, pp. 307-318, 2000, ACM, 1-58113-208-5. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
plenoptic sampling, sampling, image-based rendering, spectral analysis, plenoptic functions |
38 | Georges Winkenbach, David Salesin |
Rendering Parametric Surfaces in Pen and Ink. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1996, New Orleans, LA, USA, August 4-9, 1996, pp. 469-476, 1996, ACM, 0-89791-746-4. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
comprehensible rendering, controlled-density hatching, pen-and-ink rendering, resolution-dependent rendering, non-photorealistic rendering, shadow algorithms, outlining, stroke textures |
38 | Jiaping Wang, Shuang Zhao, Xin Tong 0001, Stephen Lin 0001, Zhouchen Lin, Yue Dong 0001, Baining Guo, Heung-Yeung Shum |
Modeling and rendering of heterogeneous translucent materials using the diffusion equation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 27(1), pp. 9:1-9:18, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Appearance modeling and rendering, subsurface scattering, diffusion approximation |
38 | Yuanlie He, Ping Chen |
IRVR Algorithm: A New Volume Rendering Accelerating Method Based on Image Recognition. ![Search on Bibsonomy](Pics/bibsonomy.png) |
BMEI (2) ![In: Proceedings of the 2008 International Conference on BioMedical Engineering and Informatics, BMEI 2008, May 28-30, 2008, Sanya, Hainan, China - Volume 2, pp. 102-106, 2008, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Medical Image Visualization, Volume Rendering, Image Recognition |
38 | Art Tevs, Ivo Ihrke, Hans-Peter Seidel |
Maximum mipmaps for fast, accurate, and scalable dynamic height field rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA, pp. 183-190, 2008, ACM, 978-1-59593-983-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
height field intersection, simplification/level of detail, surface details, texturing techniques, GPU, graphics hardware, real-time rendering, displacement mapping, spatial data structures |
38 | Yoshinori Dobashi, Yoshihiro Enjyo, Tsuyoshi Yamamoto, Tomoyuki Nishita |
A fast rendering method for clouds illuminated by lightning taking into account multiple scattering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 23(9-11), pp. 697-705, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Real-time rendering, Clouds, Multiple scattering, Lightning |
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