The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Searching for phrase game-playing (changed automatically) with no syntactic query expansion in all metadata.

Publication years (Num. hits)
1963-1980 (16) 1981-1992 (15) 1993-1997 (16) 1998-1999 (15) 2000 (15) 2001-2002 (17) 2003-2004 (31) 2005 (25) 2006 (39) 2007 (39) 2008 (31) 2009 (36) 2010 (19) 2011 (22) 2012 (19) 2013 (23) 2014 (17) 2015 (42) 2016 (48) 2017 (29) 2018 (29) 2019 (22) 2020 (32) 2021 (15) 2022 (17) 2023 (15) 2024 (3)
Publication types (Num. hits)
article(188) book(4) incollection(9) inproceedings(432) phdthesis(12) proceedings(2)
Venues (Conferences, Journals, ...)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
The graphs summarize 298 occurrences of 207 keywords

Results
Found 647 publication records. Showing 647 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
87David M. Kaiser Automatic feature extraction for autonomous general game playing agents. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF general game playing, feature extraction
84Shiven Sharma, Ziad Kobti, Scott D. Goodwin General Game Playing with Ants. Search on Bibsonomy SEAL The full citation details ... 2008 DBLP  DOI  BibTeX  RDF General Game Playing, Adaptive Systems, Ant Colony System
80Johan Conradie, Andries P. Engelbrecht Training Bao Game-Playing Agents using Coevolutionary Particle Swarm Optimization. Search on Bibsonomy CIG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
78Alan J. Lockett, Charles L. Chen, Risto Miikkulainen Evolving explicit opponent models in game playing. Search on Bibsonomy GECCO The full citation details ... 2007 DBLP  DOI  BibTeX  RDF games of imperfect information, neural networks, AI, artificial intelligence, evolutionary computation, neuroevolution, opponent modeling
64Shiven Sharma, Ziad Kobti, Scott D. Goodwin Knowledge Generation for Improving Simulations in UCT for General Game Playing. Search on Bibsonomy Australasian Conference on Artificial Intelligence The full citation details ... 2008 DBLP  DOI  BibTeX  RDF General Game Playing, UCT, Reinforcement Learning, Monte Carlo Methods
62Reynald Affeldt, Miki Tanaka, Nicolas Marti Formal Proof of Provable Security by Game-Playing in a Proof Assistant. Search on Bibsonomy ProvSec The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
60Daniel Michulke, Michael Thielscher Neural Networks for State Evaluation in General Game Playing. Search on Bibsonomy ECML/PKDD (2) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
59Yam San Chee Embodiment, Embeddedness, and Experience: Foundations of Game Play for Identity Construction. Search on Bibsonomy Intelligent Tutoring Systems The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
58Tzung-Pei Hong, Ke-Yuan Huang, Wen-Yang Lin Applying genetic algorithms to game search trees. Search on Bibsonomy Soft Comput. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF One-player game, Genetic algorithm, Artificial intelligence, Game-playing, Game tree
56Michael Thielscher Answer Set Programming for Single-Player Games in General Game Playing. Search on Bibsonomy ICLP The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
56Norio Baba, Kenta Nagasawa, Hisashi Handa Utilization of Soft Computing Techniques for Making Environmental Games More Exciting -Toward an Effective Utilization of the COMMONS GAME. Search on Bibsonomy KES (2) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Soft computing techniques, COMMONS GAME, Player’s involvement in game playing, Exciting game, Gaming
56Sudhir Aggarwal, Justin Christofoli, Sarit Mukherjee, Sampath Rangarajan Authority assignment in distributed multi-player proxy-based games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF communication proxy, latency compensation, games, authority, MMOG, distributed multi-player games
54Jack van Rijswijck Learning from Perfection. A Data Mining Approach to Evaluation Function Learning in Awari. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF alpha-beta, Awari, Machine learning, heuristic search, game playing
54Jack van Rijswijck Are Bees Better than Fruitflies? Search on Bibsonomy AI The full citation details ... 2000 DBLP  DOI  BibTeX  RDF alpha-beta, Hex, Heuristic search, game playing
51Jacek Mandziuk Computational Intelligence in Mind Games. Search on Bibsonomy Challenges for Computational Intelligence The full citation details ... 2007 DBLP  DOI  BibTeX  RDF CI in games, soft-computing methods, Give-Away Checkers, Backgammon, Scrabble, challenges, Bridge, game playing, Go, Poker, Checkers, Chess, Othello
51Hisao Ishibuchi, Naoki Namikawa Evolution of iterated prisoner's dilemma game strategies in structured demes under random pairing in game playing. Search on Bibsonomy IEEE Trans. Evol. Comput. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
45N. W. Lo, Shiou-Hung Chen A study of anti-robot agent mechanisms and process on online games. Search on Bibsonomy ISI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
44Andrés Gómez de Silva Garza Evaluating Individual Player Strategies in a Collaborative Incomplete-Information Agent-Based Game Playing Environment. Search on Bibsonomy CIG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
43Chris Baber, Oliver Westmancott Social Networks and Mobile Games: The Use of Bluetooth for a Multiplayer Card Game. Search on Bibsonomy Mobile HCI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
43T. Srinivasan 0001, P. J. S. Srikanth, K. Praveen, L. Harish Subramaniam Parallel AI Game Playing Approach for Faster Processor Allocation in Hypercube Systems using Veitch Diagram. Search on Bibsonomy ICPADS (1) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
42Chang Yun, Dvijesh J. Shastri, Ioannis T. Pavlidis, Zhigang Deng O' game, can you feel my frustration?: improving user's gaming experience via stresscam. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game difficulty adjustment, stress monitoring, human-computer interaction, video games, thermal imaging
41Jai Hyun Seu, Byung-Keun Song, Heung Shik Kim Simulation of Artificial Life Model in Game Space. Search on Bibsonomy AIS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
41Drew Mellor Model-Based Reinforcement Learning for Alternating Markov Games. Search on Bibsonomy Australian Conference on Artificial Intelligence The full citation details ... 2003 DBLP  DOI  BibTeX  RDF machine learning, search, reinforcement learning, planning, Game playing
41Daniel E. O'Leary Game playing behavior in requirements anslysis, evaluation, and system choice for enterprise resource planning systems. Search on Bibsonomy ICIS The full citation details ... 2000 DBLP  BibTeX  RDF game playing behavior, system choice, requirements analysis, ERP systems, system evaluation
40Sudhir Aggarwal, Hemant Banavar, Sarit Mukherjee, Sampath Rangarajan Fairness in dead-reckoning based distributed multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF fairness, clock synchronization, dead-reckoning, network delay, distributed multi-player games
39Miao Wang, Xiling Luo Delivery Rate and Routing Overhead Analysis with Salvage in Collaborative On-Line Game Playing. Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
39Maurice Grinberg, Emilian Lalev The Role of Anticipation on Cooperation and Coordination in Simulated Prisoner's Dilemma Game Playing. Search on Bibsonomy ABiALS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
39Suleman Shahid, Emiel Krahmer, Marc Swerts Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Physical co-presence, Positive and Negative emo-tions, Cross-cultural comparison, Social gaming
39Kuan-Ta Chen, Hsing-Kuo Kenneth Pao, Hong-Chung Chang Game bot identification based on manifold learning. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF classification, SVM, trajectory, online games, kNN, cheating, isomap
39Kuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, Hao-Hua Chu Game Bot Detection Based on Avatar Trajectory. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Security, Online Games, User Behavior, Supervised Classification, Cheating Detection, Quake
38Anders Tychsen, Susana Pajares Tosca, Thea Brolund Personalizing the Player Experience in MMORPGs. Search on Bibsonomy TIDSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF personalization, personality, MMORPG, character, role playing game
38Siang Yew Chong, Mei K. Tan, Jonathon David White Observing the evolution of neural networks learning to play the game of Othello. Search on Bibsonomy IEEE Trans. Evol. Comput. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
38Alejandro González Romero King Race. Search on Bibsonomy ACG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
37Aline Hufschmitt, Jean-Noël Vittaut, Jean Méhat A General Approach of Game Description Decomposition for General Game Playing. Search on Bibsonomy CGW@IJCAI The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
37Haifeng Zhang 0002, Dangyi Liu, Wenxin Li 0005 Space-Consistent Game Equivalence Detection in General Game Playing. Search on Bibsonomy CGW/GIGA@IJCAI The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
37Lingzhi Luo, Nilanjan Chakraborty, Katia P. Sycara Prisoner's dilemma on graphs with heterogeneous agents. Search on Bibsonomy GECCO (Companion) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF conflict behavior, multi-cultural society, social network, game theory, oscillation, social simulation, steady state, prisoner's dilemma
37Kuan-Ta Chen, Chin-Laung Lei Network game design: hints and implications of player interaction. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF MMO-RPG, overlay networks, social interaction, online games, internet measurement, design recommendations
37Kuan-Ta Chen, Chin-Laung Lei Design Implications of Social Interaction in Online Games. Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
37Hisao Ishibuchi, Naoki Namikawa Evolution of cooperative behavior in the iterated prisoner's dilemma under random pairing in game playing. Search on Bibsonomy Congress on Evolutionary Computation The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
35Maurice Grinberg, Emilian Lalev Anticipation in Coordination. Search on Bibsonomy The Challenge of Anticipation The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
35Zsolt Kenesi, Gábor Kiss, János Levendovszky, Sándor Molnár Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment. Search on Bibsonomy ICC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
34Phil Turner, Susan Turner Triangulation in practice. Search on Bibsonomy Virtual Real. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Heidegger, Triangulation, Game playing, Involvement
34Chidanand Apté, Leora Morgenstern, Se June Hong AI at IBM Research. Search on Bibsonomy IEEE Intell. Syst. The full citation details ... 2000 DBLP  DOI  BibTeX  RDF statistical AI, representation and reasoning, AI, vision, learning theory, game-playing
34Reijer Grimbergen A Survey of Tsume-Shogi Programs Using Variable-Depth Search. Search on Bibsonomy Computers and Games The full citation details ... 1998 DBLP  DOI  BibTeX  RDF Variable-depth search, conspiracy-number search, tsume shogi, game playing, best-first search
34Donald F. Beal, Martin C. Smith First Results from Using Temporal Difference Learning in Shogi. Search on Bibsonomy Computers and Games The full citation details ... 1998 DBLP  DOI  BibTeX  RDF Temporal Difference, Learning, Search, Game-playing, Minimax, Shogi
34Ben Avery, Wayne Piekarski, James R. Warren, Bruce H. Thomas Evaluation of user satisfaction and learnability for outdoor augmented reality gaming. Search on Bibsonomy AUIC The full citation details ... 2006 DBLP  BibTeX  RDF evaluation, augmented reality, gaming, enjoyment
32Russell B. Williams The Social Facilitation of Performance, Emotions, and Motivation in a High Challenge Video Game: Playing People and Playing Game Characters. Search on Bibsonomy Int. J. Gaming Comput. Mediat. Simulations The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
32Éric Piette Une nouvelle approche au General Game Playing dirigée par les contraintes. (Une nouvelle approche au General Game Playing dirigée par les contraintes). Search on Bibsonomy 2016   RDF
32Alexander Braylan, Mark Hollenbeck, Elliot Meyerson, Risto Miikkulainen On the Cross-Domain Reusability of Neural Modules for General Video Game Playing. Search on Bibsonomy CGW/GIGA@IJCAI The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
32Michal Trutman, Stephan Schiffel Creating Action Heuristics for General Game Playing Agents. Search on Bibsonomy CGW/GIGA@IJCAI The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
32Zhi-Qiang Jiang, Wei-Xing Zhou, Qun-Zhao Tan Online-offline activities and game-playing behaviors of avatars in a massive multiplayer online role-playing game Search on Bibsonomy CoRR The full citation details ... 2009 DBLP  BibTeX  RDF
32Seungkeun Song, Joohyeon Lee, Jun Jo The Analysis of Game Playing Experiences: Focusing on Massively Multiplayer Online Role-Playing Game. Search on Bibsonomy ICHIT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Problem Solving Theory, Play Theory, Game Design, Affordance, MMORPG, Protocol Analysis, Analytical Framework
31Steven Gianvecchio, Zhenyu Wu, Mengjun Xie, Haining Wang Battle of Botcraft: fighting bots in online games with human observational proofs. Search on Bibsonomy CCS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game bots, human observational proofs
31David C. Haley Rule-Based Reasoning Via Abstraction. Search on Bibsonomy SARA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
31Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis GameOD: an internet based game-on-demand framework. Search on Bibsonomy VRST The full citation details ... 2004 DBLP  DOI  BibTeX  RDF on-demand replication, distributed virtual environments, multiplayer online games, distributed synchronization
30Hui Lu, Zhengyou Xia AWT: Aspiration with Timer Search Algorithm in Siguo. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
30Yi Jack Yau, Jason Teo, Patricia Anthony Pareto Evolution and Co-evolution in Cognitive Game AI Synthesis. Search on Bibsonomy EMO The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Evolutionary Artificial Neural Networks, Pareto Differential Evolution, Co-Evolution, Game AI, Evolutionary Multi-Objective Optimization
30Jukka Häkkinen, Monika Pölönen, Jari Takatalo, Göte Nyman Simulator sickness in virtual display gaming: a comparison of stereoscopic and non-stereoscopic situations. Search on Bibsonomy Mobile HCI The full citation details ... 2006 DBLP  DOI  BibTeX  RDF head-worn display, near-to-eye display, virtual display, games, user experience, mobile gaming, simulator sickness
30Graham E. Farr, David R. Powell Unsupervised Learning in Metagame. Search on Bibsonomy Australian Joint Conference on Artificial Intelligence The full citation details ... 1999 DBLP  DOI  BibTeX  RDF
29Chang Ha Lee, Alan Liu, Thomas P. Caudell A study of locomotion paradigms for immersive medical simulation environments. Search on Bibsonomy Vis. Comput. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Locomotion paradigms, User study, Virtual environments, User interaction, Medical simulation
29Hsinchun Chen, Peter Buntin Rinde, Linlin She, Siunie Sutjahjo, Chris Sommer, Daryl Neely Expert Prediction, Symbolic Learning, and Neural Networks: An Experiment on Greyhound Racing. Search on Bibsonomy IEEE Expert The full citation details ... 1994 DBLP  DOI  BibTeX  RDF
29Paolo Ciancarini, Gian Piero Favini Plagiarism detection in game-playing software. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
29Norio Baba Utilization of GAs in order to make game playing much more exciting. Search on Bibsonomy KES The full citation details ... 1999 DBLP  DOI  BibTeX  RDF
29Stefan Schrödl Explanation-Based Generalization in Game Playing: Quantitative Results. Search on Bibsonomy ECML The full citation details ... 1998 DBLP  DOI  BibTeX  RDF applications, Explanation-Based Learning
28Johanna Höysniemi International survey on the Dance Dance Revolution game. Search on Bibsonomy Comput. Entertain. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Konami's Dance Dance Revolution (DDR), dance gaming, music and rhythm games, online survey, game research
28Jónheiður Ísleifsdóttir, Yngvi Björnsson GTQ: A Language and Tool for Game-Tree Analysis. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
28Cheng-Su Wang, Yeu-Ruey Tzeng Framework for Bloom's Knowledge Placement in Computer Games. Search on Bibsonomy DIGITEL The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
28Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Priscilla Siew Koon Phuah, Diana Zi Yan Lam Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS). Search on Bibsonomy ICEC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF engagement, MMORPG, enjoyment
28Penelope Sweetser, Daniel M. Johnson 0001 Player-Centered Game Environments: Assessing Player Opinions, Experiences, and Issues. Search on Bibsonomy ICEC The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
28Ulf Lorenz, Burkhard Monien The Secret of Selective Game Tree Search, When Using Random-Error Evaluations. Search on Bibsonomy STACS The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
27Maciej Swiechowski, Jacek Mandziuk Self-Adaptation of Playing Strategies in General Game Playing. Search on Bibsonomy IEEE Trans. Comput. Intell. AI Games The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
27Katerina Lukavská Time Perspective as a Predictor of Massive Multiplayer Online Role-Playing Game Playing. Search on Bibsonomy Cyberpsychology Behav. Soc. Netw. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
27Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak Bhandari Isn't it great?: you can PLAY, MATE! Search on Bibsonomy IUI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF activity motivation, bodily interface, game interaction
27Kenji Yokoi, Katsumi Watanabe, Takashi Kawai Dynamic evaluation of distribution of visual attention during playing video game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
26Selvarajah Mohanarajah, T. Sritharan Shoot2Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming. Search on Bibsonomy J. Inf. Technol. Educ. Res. The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
26Mihir Bellare, Phillip Rogaway The Security of Triple Encryption and a Framework for Code-Based Game-Playing Proofs. Search on Bibsonomy EUROCRYPT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
25T. M. Rao, Sandeep Mitra An early software engineering approach to teaching cs1, cs2 and ai. Search on Bibsonomy SIGCSE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF puzzle solving, software engineering, artificial intelligence, framework, teaching, stereotype, game playing, cs1/2
25Peter Bro Miltersen, Troels Bjerre Sørensen A near-optimal strategy for a heads-up no-limit Texas Hold'em poker tournament. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF game theory, game playing, tournament, poker
25Andrew Gilpin, Tuomas Sandholm A Texas Hold'em poker player based on automated abstraction and real-time equilibrium computation. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF equilibrium computation, game theory, game playing
25David M. Kaiser The structure of games. Search on Bibsonomy ACM Southeast Regional Conference (1) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF general game playing, learning
25Sandip Sen, Stéphane Airiau, Rajatish Mukherjee Towards a pareto-optimal solution in general-sum games. Search on Bibsonomy AAMAS The full citation details ... 2003 DBLP  DOI  BibTeX  RDF strategy revelation, agents, game playing
25Michael Anderson 0001, Robert McCartney Developing a heuristic via diagrammatic reasoning. Search on Bibsonomy SAC The full citation details ... 1995 DBLP  DOI  BibTeX  RDF heuristics, game playing, diagrammatic reasoning
25Mark G. Graff KIBITZ: the design of a bridge-bidding program utilizing simulated human judgement. Search on Bibsonomy ACM Southeast Regional Conference The full citation details ... 1979 DBLP  DOI  BibTeX  RDF bridge bidding, expert judgement, judgement spaces, simulated human judgement, pattern recognition, Artificial intelligence, FSM, game playing
24Conor Linehan, Ben Kirman, Shaun W. Lawson, Mark Doughty Blowtooth: pervasive gaming in unique and challenging environments. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF critical games, non-places, non-players, provocative games, pervasive games, mobile games, airports
24Lingzhi Luo, Nilanjan Chakraborty, Katia P. Sycara Modeling Ethno-religious Conflicts as Prisoner's Dilemma Game in Graphs. Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
24Olivier Delande, Dale Miller 0001 A Neutral Approach to Proof and Refutation in MALL. Search on Bibsonomy LICS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF neutral approach, linear logic, game semantics
24Chi-I Hsu, Chaochang Chiu, Chich Hua Su, Ping-Ju Wu, Yuan Jie Yang Function Interfaces Assessment of Online Game Websites in Great China Area Using Content Analysis. Search on Bibsonomy HCI (9) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
24Riccardo Dini, Fabio Paternò, Carmen Santoro An environment to support multi-user interaction and cooperation for improving museum visits through games. Search on Bibsonomy Mobile HCI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF museum applications, mobile guides, multi-device environments, collaborative games
24Johan Boden, Kalle Jegers, Mattias Lidstrom, Charlotte Wiberg, Mikael Wiberg Point or Click? Evaluation of Two Input Modalities for Mobile Entertainment. Search on Bibsonomy ICIW The full citation details ... 2007 DBLP  DOI  BibTeX  RDF input modalities, user study, user experience, Computer games
24Chris Miles, Sushil J. Louis Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players. Search on Bibsonomy CIG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
24Evan J. Hughes Checkers using a co-evolutionary on-line evolutionary algorithm. Search on Bibsonomy Congress on Evolutionary Computation The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
24Eric Neufeld Clue as a Testbed for Automated Theorem Proving. Search on Bibsonomy AI The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
24Yeon-Gyu Seo, Sung-Bae Cho, Xin Yao 0001 The Impact of Payoff Function and Local Interaction on the N -Player Iterated Prisoner's Dilemma. Search on Bibsonomy Knowl. Inf. Syst. The full citation details ... 2000 DBLP  DOI  BibTeX  RDF Co-evolutionary learning, Iterated prisoner's dilemma, Local interaction, Generalization
23Shlomo Berkovsky, Dipak Bhandari, Stephen Kimani, Nathalie Colineau, Cécile Paris Designing games to motivate physical activity. Search on Bibsonomy PERSUASIVE The full citation details ... 2009 DBLP  DOI  BibTeX  RDF motivation, game design, engagement, physical activity
23Simon Colton, Cameron Browne Evolving Simple Art-Based Games. Search on Bibsonomy EvoWorkshops The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
23Mike O'Dea Conceptual Development through Gameplay. Search on Bibsonomy ICALT The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
23XiangHua Jin, DongHeon Jang, TaeYong Kim 0003 Evolving Game NPCs Based on Concurrent Evolutionary Neural Networks. Search on Bibsonomy Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Evolutionary Artificial Neural Networks, football game NPCs
23German A. Monroy, Kenneth O. Stanley, Risto Miikkulainen Coevolution of neural networks using a layered pareto archive. Search on Bibsonomy GECCO The full citation details ... 2006 DBLP  DOI  BibTeX  RDF hall of fame, layered pareto coevolution archive, neuroevolution of augmenting topologies, pong, neural networks, coevolution
23Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, Sarit Mukherjee, Sampath Rangarajan Accuracy in dead-reckoning based distributed multi-player games. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF accuracy, clock synchronization, dead-reckoning, network delay, distributed multi-player games
23Reijer Grimbergen, Jeff Rollason Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. Search on Bibsonomy Computers and Games The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
Displaying result #1 - #100 of 647 (100 per page; Change: )
Pages: [1][2][3][4][5][6][7][>>]
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license