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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 107 occurrences of 71 keywords
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Results
Found 73 publication records. Showing 73 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
160 | Benjamin Watson 0001, Neff Walker, Larry F. Hodges |
Supra-threshold control of peripheral LOD. |
ACM Trans. Graph. |
2004 |
DBLP DOI BibTeX RDF |
peripheral visual sensitivity, supra-threshold visual sensitivity, human factors, perception, level of detail |
138 | Chaoli Wang 0001, Han-Wei Shen |
LOD Map - A Visual Interface for Navigating Multiresolution Volume Visualization. |
IEEE Trans. Vis. Comput. Graph. |
2006 |
DBLP DOI BibTeX RDF |
LOD map, perceptual reasoning, large volume visualization Author 1:, knowledge representation, multiresolution rendering |
91 | Derrick J. Parkhurst, Ernst Niebur |
A feasibility test for perceptually adaptive level of detail rendering on desktop systems. |
APGV |
2004 |
DBLP DOI BibTeX RDF |
velocity-dependent, visual search, gaze-contingent |
89 | Jihun Park |
Contour Tracking Using Modified Canny Edge Maps with Level-of-Detail. |
CAIP |
2005 |
DBLP DOI BibTeX RDF |
|
72 | Cyril Brom, Ondrej Sery, Tomás Poch |
Simulation Level of Detail for Virtual Humans. |
IVA |
2007 |
DBLP DOI BibTeX RDF |
|
66 | Francisco López Luro, Ramón Mollá Vayá, Veronica Sundstedt |
Exploring peripheral LOD change detections during interactive gaming tasks. |
APGV |
2010 |
DBLP DOI BibTeX RDF |
perception, computer games, level of detail, inattentional blindness |
65 | Ariadi Nugroho, Bas Flaton, Michel R. V. Chaudron |
Empirical Analysis of the Relation between Level of Detail in UML Models and Defect Density. |
MoDELS |
2008 |
DBLP DOI BibTeX RDF |
Correlation Analyses, Unified Modeling Language, Quality Measure, Design Metrics |
65 | Jihun Park, Tae-Yong Kim, Sunghun Park |
LOD Canny Edge Based Boundary Edge Selection for Human Body Tracking. |
ICIAR (2) |
2004 |
DBLP DOI BibTeX RDF |
|
64 | A. Fischer |
Multi-Level of Detail Models for Reverse Engineering in Remote CAD Systems. |
Eng. Comput. |
2002 |
DBLP DOI BibTeX RDF |
3D faxing, LOD models, Progressive models, Remote CAD system, Reverse engineering |
53 | Pavel Kolcárek, Jiri Sochor |
Velocity driven haptic rendering. |
GRAPHITE |
2005 |
DBLP DOI BibTeX RDF |
velocity driven exploration, level of detail, haptic rendering, multiresolution mesh |
51 | |
Level-of-Detail (LOD) Terrain Modeling. |
Encyclopedia of Database Systems |
2009 |
DBLP DOI BibTeX RDF |
|
43 | Zhuo Yu, Xiaohui Liang, Zhiyu Chen |
A Level of Detail Selection Method for Multi-Type Objects Based on The Span of Level Changed. |
RAM |
2008 |
DBLP DOI BibTeX RDF |
|
42 | J. Louise Finlayson, Chris Mellish, Judith Masthoff |
Fisheye Views of Java Source Code: An Updated LOD Algorithm. |
HCI (7) |
2007 |
DBLP DOI BibTeX RDF |
|
42 | Hendra Setiawan, Haizhou Li 0001, Min Zhang 0005, Beng Chin Ooi |
Phrase-Based Statistical Machine Translation: A Level of Detail Approach. |
IJCNLP |
2005 |
DBLP DOI BibTeX RDF |
|
41 | Hung-Kuang Chen, Chin-Shyurng Fahn, Jeffrey J. P. Tsai, Rong-Ming Chen, Ming-Bo Lin |
Generating high-quality discrete LOD meshes for 3D computer games in linear time. |
Multim. Syst. |
2006 |
DBLP DOI BibTeX RDF |
Interactive 3D multimedia, Level-of-detail mesh, Iterative full-edge collapse, Virtual reality, Computer game, Mesh simplification |
41 | Hon-Keat Pong, Tat-Jen Cham |
Object Detection Using a Cascade of 3D Models. |
ACCV (2) |
2006 |
DBLP DOI BibTeX RDF |
|
41 | Shixia Liu, Yue Pan, Liping Yang, Wenyin Liu |
An LOD Model for Graph Visualization and Its Application in Web Navigation. |
APWeb |
2005 |
DBLP DOI BibTeX RDF |
|
41 | Fang Meng, Hongbin Zha |
Streaming Transmission of Point-Sampled Geometry Based on View-Dependent Level-of-Detail. |
3DIM |
2003 |
DBLP DOI BibTeX RDF |
|
41 | David C. Brogan, Jessica K. Hodgins |
Simulation level of detail for multiagent control. |
AAMAS |
2002 |
DBLP DOI BibTeX RDF |
mobile agents, path planning, multiagent simulation |
39 | Benjamin Watson 0001, Neff Walker, Larry F. Hodges, Aileen Worden |
Managing Level of Detail Through Peripheral Degradation: Effects on Search Performance with a Head-Mounted Display. |
ACM Trans. Comput. Hum. Interact. |
1997 |
DBLP DOI BibTeX RDF |
detail management, high-detail inset, object simplification, peripheral degradation, level of detail, visual search |
38 | Hailiang Jin, Huijie Liu |
An Algorithm for Real-Time Fast Walkthrough of Massive Terrain. |
ESIAT (1) |
2009 |
DBLP DOI BibTeX RDF |
Terrain Walkthrough, Horizon Culling, Level of Detail (LOD), Bounding Box, Memory Mapping |
38 | You-wei Yuan, La-mei Yan |
Animated Impostors Manipulation for Real-Time Display in Games Design. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
image caching, Animated, image-based rendering, level-of-detail(LOD), impostors |
38 | Junfeng Ji, Enhua Wu, Sheng Li 0008, Xuehui Liu |
View-dependent refinement of multiresolution meshes using programmable graphics hardware. |
Vis. Comput. |
2006 |
DBLP DOI BibTeX RDF |
View-dependent multiresolution rendering, Graphics processing unit (GPU), Level of detail (LOD), Quadtree, Texture atlas |
38 | Ping-Hsien Lin, Tong-Yee Lee |
Camera-Sampling Field and Its Applications. |
IEEE Trans. Vis. Comput. Graph. |
2004 |
DBLP DOI BibTeX RDF |
Camera-sampling field, image-based rendering (IBR), level of detail (LOD), splatting, layered depth image (LDI) |
38 | Javier Lluch, Emilio Camahort, Roberto Vivó |
Procedural multiresolution for plant and tree rendering. |
Afrigraph |
2003 |
DBLP DOI BibTeX RDF |
modeling of plants, level-of-detail (LOD), multiresolution, L-system, image synthesis |
38 | ChangHun Park, Heedong Ko, Taiyun Kim |
Multi-resolution spatial model for large-scale virtual environment. |
VRST |
2000 |
DBLP DOI BibTeX RDF |
Networked virtual space, filter update, multi-resolution spatial model (MRSM), relevance realization, Scalability, level-of-detail (LOD), Interest management, state update |
38 | André Guéziec, Gabriel Taubin, Bill Horn 0001, Francis Lazarus |
A Framework for Streaming Geometry in VRML. |
IEEE Computer Graphics and Applications |
1999 |
DBLP DOI BibTeX RDF |
Level-Of-Detail (LOD) Hierarchy, Streaming, Geometric Compression |
35 | Cheng-Chien Liu |
Adaptive Contrast Enhancement of Optical Imagery Based on Level of Detail (LOD). |
Remote. Sens. |
2020 |
DBLP DOI BibTeX RDF |
|
34 | Tan Kim Heok, Daut Daman |
A Review on Level of Detail. |
CGIV |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Hyewon Seo, Nadia Magnenat-Thalmann |
LoD Management on Animating Face Models. |
VR |
2000 |
DBLP DOI BibTeX RDF |
levels of detail, virtual humans, real-time facial animation |
33 | Jihun Park, Sunghun Park |
Object Boundary Edge Selection Using Level-of-Detail Canny Edges. |
ICCSA (4) |
2004 |
DBLP DOI BibTeX RDF |
|
32 | Jie Feng 0012, Hongbin Zha |
Efficient View-dependent LOD Control for Large 3D Unclosed Mesh Models of Environments. |
ICRA |
2004 |
DBLP DOI BibTeX RDF |
|
32 | Shu-Kai Yang, Jung-Hong Chuang |
Material-Discontinuity Preserving Progressive Mesh Using Vertex-Collapsing Simplification. |
Virtual Real. |
2003 |
DBLP DOI BibTeX RDF |
Material-Discontinuity Preserving, Vertex Collapsing, Virtual Reality, Level Of Detail, Progressive Mesh, Topology Simplification |
31 | Tomohiko Mukai, Shigeru Kuriyama |
Multilinear Motion Synthesis with Level-of-Detail Controls. |
PG |
2007 |
DBLP DOI BibTeX RDF |
multilinear analysis, level-of-detail, geostatistics, motion interpolation |
30 | Roland Fraedrich, Jens Schneider 0002, Rüdiger Westermann |
Exploring the Millennium Run - Scalable Rendering of Large-Scale Cosmological Datasets. |
IEEE Trans. Vis. Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
|
30 | Jianfeng Peng, Lizhi Yang, Faisal Momen, Jerzy W. Rozenblit |
Level-of-detail based modeling of object movement in tracking and surveillance system. |
WSC |
2005 |
DBLP DOI BibTeX RDF |
|
30 | Shyh-Kuang Ueng, Yan-Jen Su, Chi-Tang Chang |
LoD Volume Rendering of FEA Data. |
IEEE Visualization |
2004 |
DBLP DOI BibTeX RDF |
splatting method, Volume rendering, level-of-detail, scientific visualization, unstructured data |
29 | Daisuke Kitayama, Ryong Lee, Kazutoshi Sumiya |
A method of analyzing credibility based on LOD control of digital maps. |
WICOW |
2009 |
DBLP DOI BibTeX RDF |
lod control, digital map, information credibility, territory, spatio temporal db |
29 | Emanuele Danovaro, Laura Papaleo, Davide Sobrero, Marco Attene, Waqar Saleem |
Advanced remote inspection and download of 3D shapes. |
Web3D |
2007 |
DBLP DOI BibTeX RDF |
multiresolution download, multiresolution triangulation, remote 3D shape inspection, LOD, Java3D |
29 | Peiran Liu, Nicolas D. Georganas, Gerhard Roth |
Locally Refined Collision Detection of Large Scale Complex Polygonal Meshes in Distributed Virtual Environments. |
ICME |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Wei Wei, Yu Zhuang |
CLOD-Based Efficient Algorithm for Real-Time Terrain Walkthrough. |
ICAT Workshops |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Rachel McDonnell, Simon Dobbyn, Steven Collins, Carol O'Sullivan |
Perceptual evaluation of LOD clothing for virtual humans. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Emanuele Danovaro, Leila De Floriani, Paola Magillo, Enrico Puppo, Davide Sobrero, Neta Sokolovsky |
The Half-Edge Tree: A Compact Data Structure for Level-of-Detail Tetrahedral Meshes. |
SMI |
2005 |
DBLP DOI BibTeX RDF |
|
29 | Renato Pajarola, Christopher DeCoro |
Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing. |
IEEE Trans. Vis. Comput. Graph. |
2004 |
DBLP DOI BibTeX RDF |
Level-of-detail, mesh simplification, interactive rendering, multiresolution modeling |
29 | Fang Meng, Hongbin Zha |
An Easy Viewer for Out-of-Core Visualization of Huge Point-Sampled Models. |
3DPVT |
2004 |
DBLP DOI BibTeX RDF |
|
29 | Kelly Ward, Ming C. Lin |
Adaptive Grouping and Subdivision for Simulating Hair Dynamics. |
PG |
2003 |
DBLP DOI BibTeX RDF |
|
29 | Sheng Li 0008, Xuehui Liu, Enhua Wu |
Feature-Based Visibility-Driven CLOD for Terrain. |
PG |
2003 |
DBLP DOI BibTeX RDF |
|
29 | Thomas Di Giacomo, Chris Joslin, Stephane Garchery, Nadia Magnenat-Thalmann |
Adaptation of Facial and Body Animation for MPEG-based Architectures. |
CW |
2003 |
DBLP DOI BibTeX RDF |
|
22 | Michael Hesse, Marina L. Gavrilova |
An Efficient Algorithm for Real-Time 3D Terrain Walkthrough. |
ICCSA (3) |
2003 |
DBLP DOI BibTeX RDF |
|
21 | Kai Xie, Jie Yang 0002, Yue Min Zhu |
Multi-resolution LOD Volume Rendering in Medicine. |
International Conference on Computational Science (1) |
2005 |
DBLP DOI BibTeX RDF |
|
20 | Xiaojun Tan, Xin Feng |
An Approach for 3D Water Surface Simulation. |
CSSE (2) |
2008 |
DBLP DOI BibTeX RDF |
|
20 | Kimberly Weaver, Derrick J. Parkhurst |
Perceptually Adaptive Rendering of Immersive Virtual Environments. |
Smart Graphics |
2007 |
DBLP DOI BibTeX RDF |
perceptually adaptive rendering, virtual reality, level of detail |
18 | Gye-Beom Jeon, Won Cheol Kim, Amarjagal Enkhsaruul, Eun-Ju Kim, Jongwan Lee, Sun-Jeong Kim, Chang Geun Song |
An Interactive Snowboard Game in Virtual Environment. |
Edutainment |
2007 |
DBLP DOI BibTeX RDF |
Bodily Sensible Game, Snowboard Game, Virtual Reality, LOD, ROAM, Physics Engine |
18 | Frank Losasso, Hugues Hoppe |
Geometry clipmaps: terrain rendering using nested regular grids. |
ACM Trans. Graph. |
2004 |
DBLP DOI BibTeX RDF |
level-of-detail control, terrain compression and synthesis |
17 | Aaron Knoll, Ingo Wald, Charles D. Hansen |
Coherent multiresolution isosurface ray tracing. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
Compression, Level of detail, Ray tracing, Isosurfaces, Volume data |
17 | Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos |
Polygonal-functional hybrids for computer animation and games. |
SIGGRAPH Posters |
2009 |
DBLP DOI BibTeX RDF |
|
17 | Maiko Yamazawa, Takayuki Itoh, Fumiyoshi Yamashita |
Visualization and Level-of-Detail Control for Multi-Dimensional Bioactive Chemical Data. |
IV |
2008 |
DBLP DOI BibTeX RDF |
|
17 | Chia-Lin Ko, Horng-Shyang Liao, Tsai-Pei Wang, Kuang-Wei Fu, Ching-Yao Lin, Jung-Hong Chuang |
Multi-resolution Volume Rendering of Large Time-Varying Data using Video-based Compression. |
PacificVis |
2008 |
DBLP DOI BibTeX RDF |
|
17 | Li Bai, Yi Song 0010 |
arametric 3D Object Representation and Applications. |
CGIV |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Adarsh Krishnamurthy, Rahul Khardekar, Sara McMains |
Direct evaluation of NURBS curves and surfaces on the GPU. |
Symposium on Solid and Physical Modeling |
2007 |
DBLP DOI BibTeX RDF |
surface evaluation, GPU, level of detail, NURBS |
17 | Chandrajit L. Bajaj, Lalit C. Karlapalem |
Volume subdivision based hexahedral finite element meshing of domains with interior 2-manifold boundaries. |
Afrigraph |
2006 |
DBLP DOI BibTeX RDF |
subdivision meshes, mesh generation, 3D meshing, hexahedral meshing |
17 | Yung-Feng Chiu, Chun-Fa Chang |
GPU-based Ocean Rendering. |
ICME |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Jinghua Ge, Daniel J. Sandin, Andrew E. Johnson 0001, Tom Peterka, Robert Kooima, Javier Girado, Thomas A. DeFanti |
Point-based VR visualization for large-scale mesh datasets by real-time remote computation. |
VRCIA |
2006 |
DBLP DOI BibTeX RDF |
point splatting, view reconstruction, view-dependent LOD, occlusion culling, remote computation |
17 | Eric Kjems, Jan Kolár |
Spatial Object Structure for Handling 3D Geodata in GRIFINOR. |
3D-GIS |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Óscar Belmonte Fernández, S. Aguado González, S. Sancho Chust |
Triangle Strip Multiresolution Modelling Using Sorted Edges. |
International Conference on Computational Science (2) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Steven P. Callahan, João Luiz Dihl Comba, Peter Shirley, Cláudio T. Silva |
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail. |
IEEE Visualization |
2005 |
DBLP DOI BibTeX RDF |
interactive volume rendering, level-of-detail, tetrahedral meshes, multiresolution meshes |
17 | Paolo Cignoni, Leila De Floriani, Paola Magillo, Enrico Puppo, Roberto Scopigno |
Selective Refinement Queries for Volume Visualization of Unstructured Tetrahedral Meshes. |
IEEE Trans. Vis. Comput. Graph. |
2004 |
DBLP DOI BibTeX RDF |
Unstructured tetrahedral meshes, volume data visualization, multiresolution geometric modeling, selective refinement |
17 | Kazutoshi Sumiya, Mahendren Munisamy, Katsumi Tanaka |
Tv2web: generating and browsing web with multiple lod from video streams and their metadata. |
WWW (Alternate Track Papers & Posters) |
2004 |
DBLP DOI BibTeX RDF |
generation of Web content, web browser from video streams and their metadat, metadata, level of detail, video stream |
17 | Shuangbao Wang 0001, Jim X. Chen, Zegang Dong, Robert S. Ledley |
SMIS - A Real-Time Stereoscopic Medical Imaging System. |
CBMS |
2004 |
DBLP DOI BibTeX RDF |
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17 | Emanuele Danovaro, Leila De Floriani |
Half-Edge Multi-Tessellation: A Compact Representation for Multi-Resolution Tetrahedral Meshes. |
3DPVT |
2002 |
DBLP DOI BibTeX RDF |
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17 | Carol O'Sullivan, John Dingliana |
Collisions and perception. |
ACM Trans. Graph. |
2001 |
DBLP DOI BibTeX RDF |
graphics and perception, simulation levels of detail, time-critical computing, Animation, collision handling |
17 | Renato Pajarola |
FastMesh: Efficient View-Dependent Meshing Renato P. |
PG |
2001 |
DBLP DOI BibTeX RDF |
level-of-detail, mesh simplification, interactive rendering, multiresolution modeling |
17 | Peter Schröder |
Opportunities for Subdivision-Based Multiresolution Modeling. |
PG |
1999 |
DBLP DOI BibTeX RDF |
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