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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 197 occurrences of 128 keywords
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Results
Found 193 publication records. Showing 193 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
158 | Michael Schreiber, Margeritta von Wilamowitz-Moellendorff, Ralph Bruder |
New Interaction Concepts by Using the Wii Remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (2) ![In: Human-Computer Interaction. Novel Interaction Methods and Techniques, 13th International Conference, HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, Part II, pp. 261-270, 2009, Springer, 978-3-642-02576-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
gesture based interaction, Wii Remote, Wii, interactive whiteboard |
99 | Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska |
Towards tailoring player experience in physical Wii games: a case study on relaxation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009, Athens, Greece, October 29-31, 2009, pp. 328-331, 2009, ACM, 978-1-60558-864-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
physical interactive games, tailoring player experience, machine learning, emotion, affective computing, physiology |
89 | Torben Schou, Henry J. Gardner |
A Wii remote, a game engine, five sensor bars and a virtual reality theatre. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OZCHI ![In: Proceedings of the 2007 Australasian Computer-Human Interaction Conference, OZCHI 2007, Adelaide, Australia, November 28-30, 2007, pp. 231-234, 2007, ACM, 978-1-59593-872-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
virtual reality, immersive, game engine, Wii remote |
77 | Victoria McArthur, Steven J. Castellucci, I. Scott MacKenzie |
An empirical comparison of "wiimote" gun attachments for pointing tasks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EICS ![In: Proceedings of the 1st ACM SIGCHI symposium on Engineering Interactive Computing System , EICS 2009, Pittsburgh, PA, USA, July 15-17, 2009, pp. 203-208, 2009, ACM, 978-1-60558-600-7. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
gaming input devices, iso 9241-9, remote pointing, performance evaluation, fitts' law, wiimote |
77 | Daniel Natapov, Steven J. Castellucci, I. Scott MacKenzie |
ISO 9241-9 evaluation of video game controllers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2009 Conference, May 25-27, 2009, Kelowna, British Columbia, Canada, pp. 223-230, 2009, ACM Press, 978-1-56881-470-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
Fitts' task, analogue stick, video game controller, performance comparison, infrared, target acquisition, Wiimote |
74 | Alfonso Muñoz Muñoz, Miguel Luis González González, Justo Carracedo Gallardo |
PRNG based on new HCI devices entropy sources: Wii remote study case. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EATIS ![In: Proceedings of the 2009 Euro American conference on Telematics and Information Systems: New Opportunities to increase Digital Citizenship, EATIS 2009, Prague, Czech Republic, June 3-5, 2009, pp. 5, 2009, 978-1-60558-398-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
HCI devices, new entropy sources, Wii remote, PRNG |
74 | Torben Schou, Henry J. Gardner |
A surround interface using the Wii controller with multiple sensor bars. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2008, Bordeaux, France, October 27-29, 2008, pp. 287-288, 2008, ACM, 978-1-59593-951-7. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
immersive projection theatre, sensor bar, virtual reality, game engine, Wii remote |
73 | Amanda Williams, Daniela Karin Rosner |
Wiimote hackery studio proposal. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, Cambridge, MA, USA, January 24-27, 2010, pp. 365-368, 2010, ACM, 978-1-60558-841-4. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
wii nunchuk, diy, hacking, wii remote |
68 | Zachary Fitz-Walter, Samuel Jones, Dian Tjondronegoro |
Detecting gesture force peaks for intuitive interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IE ![In: Proceedings of the 5th Australasian Conference on Interactive Entertainment, IE 2008, 3-5 December 2008, Brisbane, Queensland, Australia, pp. 2, 2008, ACM, 978-1-60558-424-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Nintendo, interaction, navigation, games, gestures, gesture recognition, accelerometer, Wiimote, Wii |
68 | Kirsten A. Peters |
Influence of Real-World Ten-Pin Bowling Experience on Performance during First-Time Nintendo Wii Bowling Practice. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (4) ![In: Human-Computer Interaction. Interacting in Various Application Domains, 13th International Conference, HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, Part IV, pp. 396-405, 2009, Springer, 978-3-642-02582-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Motor program, transfer of skill, real-world vs. simulation, motion capture, video games, gesture-based interaction, motor learning |
68 | Valentina Franzoni, Osvaldo Gervasi, Sergio Tasso, Simonetta Pallottelli |
Web Usability on the Nintendo Wii Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSA (2) ![In: Computational Science and Its Applications - ICCSA 2008, International Conference, Perugia, Italy, June 30 - July 3, 2008, Proceedings, Part II, pp. 105-118, 2008, Springer, 978-3-540-69840-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
68 | Thomas Schlömer, Benjamin Poppinga, Niels Henze, Susanne Boll |
Gesture recognition with a Wii controller. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, Bonn, Germany, February 18-20, 2008, pp. 11-14, 2008, ACM, 978-1-60558-004-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
tangible user interfaces, gesture recognition, Wiimote |
58 | Elaine L. Wong, Wilson Y. F. Yuen, Clifford Sze-Tsan Choy |
Designing Wii controller: a powerful musical instrument in an interactive music performance system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MoMM ![In: MoMM'2008 - The 6th International Conference on Advances in Mobile Computing and Multimedia, 24 - 26 November 2008, Linz, Austria, pp. 82-87, 2008, ACM, 978-1-60558-269-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Wii controller, gesture detection, interactive music performance system, accelerometer, Wiimote, musical instrument |
53 | Christopher Foster, Liz Burd, Andrew Hatch |
Exploring concepts collaboratively: considering how Wii interact. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AVI ![In: Proceedings of the International Conference on Advanced Visual Interfaces, AVI 2010, Roma, Italy, May 26-28, 2010, pp. 423, 2010, ACM Press, 978-1-4503-0076-6. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
53 | Sven Olufs, Markus Vincze |
A simple inexpensive interface for robots using the Nintendo Wii controller. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IROS ![In: 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 11-15, 2009, St. Louis, MO, USA, pp. 473-479, 2009, IEEE, 978-1-4244-3803-7. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
53 | Greg Walsh |
Wii can do it: using co-design for creating an instructional game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009, pp. 4693-4698, 2009, ACM, 978-1-60558-247-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
children's technology, educational video games, co-design, cooperative inquiry |
53 | Johnny Chung Lee |
Hacking the Nintendo Wii Remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Pervasive Comput. ![In: IEEE Pervasive Comput. 7(3), pp. 39-45, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
53 | Gordana Derado, F. DuBois Bowman, Rajan Patel, Mary Newell, Brani Vidakovic |
Wavelet Image Interpolation (WII): A Wavelet-Based Approach to Enhancement of Digital Mammography Images. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISBRA ![In: Bioinformatics Research and Applications, Third International Symposium, ISBRA 2007, Atlanta, GA, USA, May 7-10, 2007, Proceedings, pp. 203-214, 2007, Springer, 978-3-540-72030-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
52 | Jared N. Bott, James G. Crowley, Joseph J. LaViola Jr. |
Exploring 3D gestural interfaces for music creation in video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009, pp. 18-25, 2009, ACM, 978-1-60558-437-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
3D gestural interfaces, music, video games, user evaluation, Wii remote |
44 | Amy Voida, Saul Greenberg |
Wii all play: the console game as a computational meeting place. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Boston, MA, USA, April 4-9, 2009, pp. 1559-1568, 2009, ACM, 978-1-60558-246-7. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
PS2, PS3, Playstation, XBox360, computational meeting place, console games, digital hearth, gamecube, video games, Wii |
44 | Lindsay Reynolds, Victoria Schwanda Sosik, Dan Cosley |
When Wii doesn't Fit: how non-beginners react to Wii Fit's gamification. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Gamification ![In: Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013, pp. 111-114, 2013, ACM, 978-1-4503-2815-9. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
44 | Christopher Jette, Keith Kirchoff |
Wii Play Piano: Composing for Piano and Wii Remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMC ![In: Proceedings of the 2011 International Computer Music Conference, ICMC 2011, Huddersfield, UK, July 31 - August 5, 2011, 2011, Michigan Publishing. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
44 | Margeritta von Wilamowitz-Moellendorff, Michael Schreiber, Ralph Bruder |
Umsetzung von neuen Interaktionskonzepten mit Hilfe der Wii-Remote - Wii interagiere ich? ![Search on Bibsonomy](Pics/bibsonomy.png) |
UP ![In: Berichtband des sechsten Workshops des German Chapters der Usability Professionals Association e.V., Usability Professionals 2008, Lübeck, Germany, September 7-10, 2008, pp. 259-263, 2008, Fraunhofer Verlag. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
43 | Kuang-Min Huang, Jui-Hung Chen, Chun-Yi Shen, Louis R. Chao, Timothy K. Shih |
Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICWL ![In: Advances in Web Based Learning - ICWL 2009, 8th International Conference, Aachen, Germany, August 19-21, 2009. Proceedings, pp. 192-195, 2009, Springer, 978-3-642-03425-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
GBL, Game interaction, Wii remote, 3D virtual environment |
38 | Andreas Holzinger, Selver Softic, Christian Stickel, Martin Ebner, Matjaz Debevc |
Intuitive E-Teaching by Using Combined HCI Devices: Experiences with Wiimote Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (7) ![In: Universal Access in Human-Computer Interaction. Applications and Services, 5th International Conference, UAHCI 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, Part III, pp. 44-52, 2009, Springer, 978-3-642-02712-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
usability, e-Learning, gestures, Wiimote, Wii, finger tracking |
38 | Danna Voth |
Evolutions in Gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Pervasive Comput. ![In: IEEE Pervasive Comput. 6(2), pp. 7-10, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Xbox 360, PlayStation 3, games, Wii, game consoles |
37 | Carlos D. Perales, Cristina Portalés, Francisco Sanmartín |
Sonic Gestures Applied to a Percussive Dialogue in TanGram Using Wii Remotes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2009, 8th International Conference, Paris, France, September 3-5, 2009. Proceedings, pp. 216-221, 2009, Springer, 978-3-642-04051-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Electroacoustic, Live Electronics, Percussion, Music |
37 | Gerwin de Haan, Eric J. Griffith, Frits H. Post |
Using the Wii Balance Board™ as a low-cost VR interaction device. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2008, Bordeaux, France, October 27-29, 2008, pp. 289-290, 2008, ACM, 978-1-59593-951-7. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
balance board, virtual reality, input devices |
37 | Patrick C. K. Hung, Dickson K. W. Chiu |
Developing Workflow-Based Information Integration (WII) with Exception Support in a Web Services Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HICSS ![In: 37th Hawaii International Conference on System Sciences (HICSS-37 2004), CD-ROM / Abstracts Proceedings, 5-8 January 2004, Big Island, HI, USA, 2004, IEEE Computer Society, 0-7695-2056-1. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
37 | Elena Mugellini, Maria Sokhn, Stefano Carrino, Omar Abou Khaled |
WiiNote: multimodal application facilitating multi-user photo annotation activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMI ![In: Proceedings of the 11th International Conference on Multimodal Interfaces, ICMI 2009, Cambridge, Massachusetts, USA, November 2-4, 2009, pp. 237-238, 2009, ACM, 978-1-60558-772-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
semantic, multimodal system, Wii remote, multimedia annotation |
37 | Torben Sko, Henry J. Gardner |
The Wiimote with multiple sensor bars: creating an affordable, virtual reality controller. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHINZ ![In: Proceedings of the 10th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, CHINZ 2009, Auckland, New Zealand, July 6-7, 2009, pp. 41-44, 2009, ACM, 978-1-60558-574-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
sensor bar, virtual reality, computer games, input and interaction technology, Wii remote, agents and intelligent systems |
37 | Chris Pelling, Torben Sko, Henry J. Gardner |
Be careful how you point that thing: Wiimote aiming for large displays. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OZCHI ![In: Proceedings of the 21st Australasian Computer-Human Interaction Conference, OZCHI 2009: Open 24/7, Melbourne, Australia, November 23-27, 2009, pp. 397-400, 2009, ACM, 978-1-60558-854-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
absolute, aiming, clutch, virtual reality, games, interaction techniques, pointing, large displays, Wiimote, first-person-shooter, Wii remote, relative |
37 | Sreeram Sreedharan, Edmund S. Zurita, Beryl Plimmer |
3D input for 3D worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OZCHI ![In: Proceedings of the 2007 Australasian Computer-Human Interaction Conference, OZCHI 2007, Adelaide, Australia, November 28-30, 2007, pp. 227-230, 2007, ACM, 978-1-59593-872-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
3-dimensional, Nintendo Wii controller, usability, virtual environments, input device, social interaction, second life |
31 | Matthew Canton |
The presence table: a reactive surface for ambient connection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, Funchal, Madeira, Portugal, January 22-26, 2011, pp. 401-402, 2011, ACM, 978-1-4503-0478-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
31 | Juyoung Sunwoo, Wallace Yuen, Christof Lutteroth, Burkhard Wünsche |
Mobile games for elderly healthcare. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHINZ ![In: Proceedings of the 11th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction, CHINZ 2010, Auckland, New Zealand, July 8-9, 2010, pp. 73-76, 2010, ACM, 978-1-4503-0104-6. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
31 | Dustin B. Chertoff, Ross W. Byers, Joseph J. LaViola Jr. |
An exploration of menu techniques using a 3D game input device. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009, pp. 256-262, 2009, ACM, 978-1-60558-437-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
usability, user studies, input devices, video games, 3D interaction |
31 | Katerina Karoussos |
Mii & you. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIMEA ![In: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece, pp. 496-498, 2008, ACM, 978-1-60558-248-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
aesthetic awareness, cultural memory, symbols, improvisation |
22 | Amy Voida, Sheelagh Carpendale, Saul Greenberg |
The individual and the group in console gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCW ![In: Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, CSCW 2010, Savannah, Georgia, USA, February 6-10, 2010, pp. 371-380, 2010, ACM, 978-1-60558-795-0. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
console games, gamecube, playstation, ps2, ps3, xbox360, video games, wii |
22 | Donghun Chung, Chae-Hwan Kim |
Causal Links of Presence. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (4) ![In: Human-Computer Interaction. Interacting in Various Application Domains, 13th International Conference, HCI International 2009, San Diego, CA, USA, July 19-24, 2009, Proceedings, Part IV, pp. 279-286, 2009, Springer, 978-3-642-02582-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Para-Social Interaction, Presence, Attitude, Empathy, Wii |
22 | Nicolas Nova, Timothée Jobert |
Intuitivité et incorporation des interactions gestuelles chez les utilisateurs de jeux vidéo. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IHM ![In: Proceedings of the 21st International Conference of the Association Francophone d'Interaction Homme-Machine, Grenoble, France, October 13-16, 2009, pp. 213-221, 2009, ACM, 978-1-60558-461-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
video-game, embodiment, gestural interface, Wii |
22 | Donghun Chung, Brahm Daniel deBuys, Chang S. Nam |
Influence of Avatar Creation on Attitude, Empathy, Presence, and Para-Social Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (1) ![In: Human-Computer Interaction. Interaction Design and Usability, 12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part I, pp. 711-720, 2007, Springer, 978-3-540-73104-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Para-Social Interaction, Presence, Avatar, Attitude, Empathy, Wii |
22 | Jea Woog Lee, Sung-Je Park, Doug Hyun Han |
Factors Associated with Intention of Sustainable Use in Players of the Wii Fit or Smartphone-Based Fitness Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Interact. ![In: Int. J. Hum. Comput. Interact. 40(4), pp. 999-1011, February 2024. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP DOI BibTeX RDF |
|
22 | Go Yamako, Niroshan G. Punchihewa, Hideki Arakawa, Takuya Tajima, Etsuo Chosa |
Evaluation of Sit-to-Stand Movement in Older Adults with Locomotive Syndrome Using the Nintendo Wii Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 23(7), pp. 3368, April 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
22 | Federica Verdini, Andrea Tigrini, Sandro Fioretti, Alessandro Mengarelli |
Can the Nintendo WII Balance Board be Used for a Reliable Assessment of the Initiation of Gait? ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Instrum. Meas. ![In: IEEE Trans. Instrum. Meas. 71, pp. 1-8, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
22 | Wanzhi Wen, Shiqiang Wang 0004, Bingqing Ye, Xingyu Zhu 0012, Yitao Hu, Xiaohong Lu, Bin Zhang |
API Recommendation Based on WII-WMD. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Cogn. Informatics Nat. Intell. ![In: Int. J. Cogn. Informatics Nat. Intell. 15(4), pp. 1-20, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
22 | Ronen Shay, Anthony Palomba |
First-Party Success or First-Party Failure? A Case Study on Audience Perceptions of the Nintendo Brand During the Wii U's Product Life Cycle. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 15(5), pp. 475-500, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
22 | Michael Lin, Kooktae Lee |
Outdoor Target Positioning Using Wii Remote IR Camera and Signal Modulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 20(8), pp. 2163, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
22 | Alberto Ochoa 0002, César Velázquez, Juan Hernández 0002, Silvia Husted, Diego Oliva, Anahí Solis, Héctor Herrera, José Mejía 0001, Saúl González, Edna Cruz-Flores |
Aspectos innovadores de realidad virtual y sensores cinéticos para una mejora significativa utilizando el algoritmo de Fireworks para un juego Wii de un deporte colaborativo para una sociedad en una Smart City. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Res. Comput. Sci. ![In: Res. Comput. Sci. 148(8), pp. 63-77, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
22 | Si Jung Kim, Kichol Lee, Yeonjeong Park |
Balancing Fun and Learning through a User Interface: A Case Study of Wii Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KSII Trans. Internet Inf. Syst. ![In: KSII Trans. Internet Inf. Syst. 13(7), pp. 3638-3653, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
22 | William Johnston, Ciaran Purcell, Ciara Duffy, Tara Casey, Barry R. Greene, David Singleton, Denise McGrath, Brian Caulfield 0001 |
Investigating normal day to day variations of postural control in a healthy young population using Wii balance boards. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EMBC ![In: 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2019, Berlin, Germany, July 23-27, 2019, pp. 2059-2062, 2019, IEEE, 978-1-5386-1311-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
22 | Alessandro Mengarelli, Andrea Tigrini, Lorenzo Marchesini, Annachiara Strazza, Sandro Fioretti, Stefano Cardarelli, Federica Verdini |
Role of the Ground Reaction Force Components in Balance Assessment during Squatting Exercise performed by the Wii Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISCT ![In: IEEE 23rd International Symposium on Consumer Technologies, ISCT 2019, Ancona, Italy, June 19-21, 2019, pp. 201-205, 2019, IEEE, 978-1-7281-3570-0. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
22 | Federica Verdini, Alessandro Mengarelli, Andrea Tigrini, Annachiara Strazza, Francesco Di Nardo, Stefano Cardarelli, Sandro Fioretti |
Accuracy Evaluation of Force Measurement Through the Wii Balance Board During Squat and Functional Reach Tests. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISCT ![In: IEEE 23rd International Symposium on Consumer Technologies, ISCT 2019, Ancona, Italy, June 19-21, 2019, pp. 291-295, 2019, IEEE, 978-1-7281-3570-0. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
22 | Ryo Eguchi, Masaki Takahashi |
Accessible Calibration of Insole Force Sensors Using the Wii Balance Board for Kinetic Gait Analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE SENSORS ![In: 2018 IEEE SENSORS, New Delhi, India, October 28-31, 2018, pp. 1-4, 2018, IEEE, 978-1-5386-4708-0. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
22 | Augusto Garcia-Agundez, Florian Baumgartl, Fritz Kendeffy, Robert Arthur Konrad, Hendrik Wunsch, Stefan Göbel 0001 |
Development of a Wii Balance Board Array System for Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
JCSG ![In: Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings, pp. 235-240, 2018, Springer, 978-3-030-02761-2. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
22 | Yu-Sheng Lin, Yi-Chiao Tseng, Yue-Xuan Kang, Wei Yeng Sia, Chih-Wei Lin |
Wii Sport's Involvement in Physical Experience of National Junior High Students' Physical Education Curriculum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEEL ![In: Proceedings of the 2018 2nd International Conference on Education and E-Learning, ICEEL 2018, Bali, Indonesia, November 05-07, 2018, pp. 119-123, 2018, ACM, 978-1-4503-6577-2. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
22 | Orlanda Filipa Jacinto e Simas, Jose Pedro Coelho Rodrigues |
The implementation of videogames in healthcare: The case of Nintendo Wii® in rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICE/ITMC ![In: International Conference on Engineering, Technology and Innovation, ICE/ITMC 2017, Madeira Island, Portugal, June 27-29, 2017, pp. 361-367, 2017, IEEE, 978-1-5386-0774-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
22 | Jiguang Lv, Wu Yang 0001, Dapeng Man, Xiaojiang Du, Miao Yu 0006, Mohsen Guizani |
Wii: Device-Free Passive Identity Identification via WiFi Signals. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GLOBECOM ![In: 2017 IEEE Global Communications Conference, GLOBECOM 2017, Singapore, December 4-8, 2017, pp. 1-6, 2017, IEEE, 978-1-5090-5019-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
22 | Chih-Wei Lin, Wei-Peng Tan, Su-Shiang Lee, Shin-I Tseng, Yu-Sheng Lin, Wei-Hsun Hsu |
The influence of experience satisfaction and sports attitude on somatosensory experience of information technology products: A case study of Wii sports. ![Search on Bibsonomy](Pics/bibsonomy.png) |
iCAST ![In: IEEE 8th International Conference on Awareness Science and Technology, iCAST 2017, Taichung, Taiwan, November 8-10, 2017, pp. 60-63, 2017, IEEE, 978-1-5386-2965-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
22 | Rhiannon Wood, Fernando Loizides, Thomas P. Hartley, Adam Grant Worrallo |
Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTERACT (4) ![In: Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV, pp. 455-458, 2017, Springer, 978-3-319-68058-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
22 | Zilu Liang, Takuichi Nishimura, Nami Iino, Yasuyuki Yoshida, Satoshi Nishimura |
Novel use of Nintendo Wii Balance Board for automatic evaluation on motion quality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GCCE ![In: IEEE 6th Global Conference on Consumer Electronics, GCCE 2017, Nagoya, Japan, October 24-27, 2017, pp. 1-2, 2017, IEEE, 978-1-5090-4045-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
22 | Yashar Deldjoo, Reza Ebrahimi Atani |
A low-cost infrared-optical head tracking solution for virtual 3D audio environment using the Nintendo Wii-remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Entertain. Comput. ![In: Entertain. Comput. 12, pp. 9-27, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
22 | Robyn Schell, Simone Hausknecht, Fan Zhang 0005, David Kaufman |
Social Benefits of Playing Wii Bowling for Older Adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 11(1-2), pp. 81-103, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
22 | Edward Downs, Mary Beth Oliver |
How Can Wii Learn From Video Games?: Examining Relationships between Technological Affordances and Socio-Cognitive Determinates on Affective and Behavioral Outcomes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Gaming Comput. Mediat. Simulations ![In: Int. J. Gaming Comput. Mediat. Simulations 8(1), pp. 28-43, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
22 | Julien Audiffren, Emile Contal |
Preprocessing the Nintendo Wii Board Signal to Derive More Accurate Descriptors of Statokinesigrams. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 16(8), pp. 1208, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
22 | Fan Zhang 0005, Simone Hausknecht, Robyn Schell, David Kaufman |
Can a Wii Bowling Tournament Improve Older Adults' Attitudes towards Digital Games? ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSEDU (2) ![In: CSEDU 2016 - Proceedings of the 8th International Conference on Computer Supported Education, Volume 2, Rome, Italy, April 21-23, 2016., pp. 211-218, 2016, SciTePress. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
22 | Mark Bruce Freeman |
Using the Wii Remote for Mobile Device Application Testing: A Proof-of-Concept. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Handheld Comput. Res. ![In: Int. J. Handheld Comput. Res. 6(1), pp. 34-43, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Shih-Yu Huang, Kuei-Pin Kuo, Yi-Hsuan Lin |
A golf swing analysis system using Wii balance board and kinect sensors for novice players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 74(23), pp. 10679-10696, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Heath Row |
Codename Revolution: The Nintendo Wii Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
New Media Soc. ![In: New Media Soc. 17(2), pp. 312-314, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Zhihan Lv, Vicente Penades, Sonia Blasco, Javier Chirivella, Pablo Gagliardo |
Preprint: Comparing Kinect2 based Balance Measurement Software to Wii Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1509.06783, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
22 | Zhihan Lv, Vicente Penades, Sonia Blasco, Javier Chirivella, Pablo Gagliardo |
Comparing Kinect2 based Balance Measurement Software to Wii Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
REHAB ![In: Proceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques, REHAB 2015, Lisbon, Portugal, October 1-2, 2015, pp. 50-53, 2015, ACM, 978-1-4503-3898-1. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Sergio Albiol-Pérez, José-Antonio Gil-Gómez, José-Antonio Lozano-Quilis, Hermenegildo Gil Gómez, Maria Teresa Muñoz Tomás, Mercedes Forcano-Garcia, Raquel Vial Escolano, Janeth Segovia-Chávez |
Static Weight Transferences in Patients with Parkinson's Disease using the Nintendo Wii Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
REHAB ![In: Proceedings of the 3rd 2015 Workshop on ICTs for improving Patients Rehabilitation Research Techniques, REHAB 2015, Lisbon, Portugal, October 1-2, 2015, pp. 73-76, 2015, ACM, 978-1-4503-3898-1. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Zhihan Lv, Vicente Penades, Sonia Blasco, Javier Chirivella, Pablo Gagliardo |
Using Wii Balance Board to Evaluate Software Based on Kinect2. ![Search on Bibsonomy](Pics/bibsonomy.png) |
REHAB (Revised Selected Papers) ![In: ICTs for Improving Patients Rehabilitation Research Techniques - Third International Workshop, REHAB 2015, Lisbon, Portugal, October 1-2, 2015, Revised Selected Papers, pp. 59-68, 2015, Springer, 978-3-319-69693-5. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Gert Mertes, Greet Baldewijns, Pieter-Jan Dingenen, Tom Croonenborghs, Bart Vanrumste |
Automatic Fall Risk Estimation using the Nintendo Wii Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HEALTHINF ![In: HEALTHINF 2015 - Proceedings of the International Conference on Health Informatics, Lisbon, Portugal, 12-15 January, 2015., pp. 75-81, 2015, SciTePress, 978-989-758-068-0. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
22 | Xiaoting Qu, Wenya Nan, Chi-Man Wong, Feng Wan, Yong Hu 0003 |
Reliability and sensitivity analysis on the center of pressure measures in healthy young adults using Nintendo Wii balance board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIVEMSA ![In: IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications, CIVEMSA 2015, Shenzhen, China, June 12-14, 2015, pp. 1-4, 2015, IEEE, 978-1-4799-6092-7. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Ismet Handzic, Kyle B. Reed |
Analysis of human stepping dynamics using a wii balance board with a webcam: a comparison study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PETRA ![In: Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, PETRA 2015, Corfu, Greece, July 1-3, 2015, pp. 52:1-52:4, 2015, ACM, 978-1-4503-3452-5. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Lenin Guillermo Lemus Zúñiga, Natalia Fernández Pintos, Esperanza Navarro-Pardo, Arnulfo Alanis Garza, José Miguel Montañana Aliaga |
Assessment and Intervention with Wii Fit in the Elderly. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KES-AMSTA ![In: Agent and Multi-Agent Systems: Technologies and Applications, 9th KES International Conference, KES-AMSTA, 2015 Sorrento, Italy, June 17-19, 2015, Proceedings, pp. 353-362, 2015, Springer, 978-3-319-19727-2. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
22 | Julia M. Leach, Martina Mancini, Robert J. Peterka, Tamara L. Hayes, Fay B. Horak |
Validating and Calibrating the Nintendo Wii Balance Board to Derive Reliable Center of Pressure Measures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 14(10), pp. 18244-18267, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
22 | Tamires Marinho Pessoa, Danielle Sousa Coutinho, Valeska Martinho Pereira, Natalia Pinho de Oliveira Ribeiro, Antonio Egidio Nardi, Adriana Cardoso de Oliveira e Silva |
The Nintendo Wii as a tool for neurocognitive rehabilitation, training and health promotion. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 31, pp. 384-392, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
22 | Alyssa Harris, Kevin Nguyen, Preston Tunnell Wilson, Matthew Jackoski, Betsy Williams |
Human joystick: Wii-leaning to translate in large virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, VRCAI 2014, Shenzhen, China, November 30 - December 2, 2014, pp. 231-234, 2014, ACM, 978-1-4503-3254-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
22 | Cristóbal Martinez, Randy Kemp, Raven Kemp, Joe French, Robert Esler |
Radio Healer: hacking the Wii remote to perform indigenous re-imagined ceremony. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PDC (2) ![In: Participatory Design Conference, PDC '14, Windhoek, Namibia, October 6-10, 2014, Volume 2 - Short Papers, Industry Cases, Workshop Descriptions, Doctoral Consortium papers, and Keynote abstracts, pp. 171-172, 2014, ACM, 978-1-4503-3214-9. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
22 | Giovanni D'Addio, Luigi Iuppariello, Fernanda Gallo, Paolo Bifulco, Mario Cesarelli, Bernardo Lanzillo |
Comparison between clinical and instrumental assessing using Wii Fit system on balance control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MeMeA ![In: 2014 IEEE International Symposium on Medical Measurements and Applications, MeMeA 2014, Lisboa, Portugal, June 11-12, 2014, pp. 555-559, 2014, IEEE, 978-1-4799-2920-7. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
22 | Michaela Kauer, Heike Theuerling, Ralph Bruder |
The importance of identification for the acceptance of consumer electronics on the example of the Wii. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Behav. Inf. Technol. ![In: Behav. Inf. Technol. 32(4), pp. 344-358, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
22 | Alison Kirk, Freya MacMillan, Mark D. Rice, Alex Carmichael |
An Exploratory Study Examining the Appropriateness and Potential Benefit of the Nintendo Wii as a Physical Activity Tool in Adults Aged ≥ 55 Years. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Interact. Comput. ![In: Interact. Comput. 25(1), pp. 102-114, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
22 | Wenjuan Zhu, Anup M. Vader, Abhinav Chadda, Ming C. Leu, Xiaoqing Frank Liu, Jonathan Blake Vance |
Wii remote-based low-cost motion capture for automated assembly simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 17(2), pp. 125-136, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
22 | René Baranyi, Rainer Willinger, Nadja Lederer, Thomas Grechenig, Wolfgang Schramm |
Chances for serious games in rehabilitation of stroke patients on the example of utilizing the Wii Fit Balance Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: IEEE 2nd International Conference on Serious Games and Applications for Health, SeGAH 2013, Vilamoura, Portugal, May 2-3, 2013, pp. 1-7, 2013, IEEE Computer Society, 978-1-4673-6165-1. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
22 | Yihua Lou, Wenjun Wu 0001 |
A Real-time Personalized Gesture Interaction System Using Wii Remote and Kinect for Tiled-Display Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SEKE ![In: The 25th International Conference on Software Engineering and Knowledge Engineering, Boston, MA, USA, June 27-29, 2013., pp. 131-136, 2013, Knowledge Systems Institute Graduate School. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
22 | Dwayne Patrick Sheehan, Larry Katz |
The Impact of a Six Week Exergaming Curriculum on Balance with Grade Three School Children using the Wii FIT+TM. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Comput. Sci. Sport ![In: Int. J. Comput. Sci. Sport 11(3), 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
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22 | Justin W. L. Keogh, Nicola Power, Leslie Wooler, Patricia Lucas, Chris Whatman |
Can The Nintendo Wii(tm) Sports Game System Be Effectively Utilized In The Nursing Home Environment: A Feasibility Study? ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Community Informatics ![In: J. Community Informatics 8(1), 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Jonathan Synnott, Liming Chen 0001, Chris D. Nugent, George Moore |
WiiPD - Objective Home Assessment of Parkinson's Disease Using the Nintendo Wii Remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Inf. Technol. Biomed. ![In: IEEE Trans. Inf. Technol. Biomed. 16(6), pp. 1304-1312, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Nikolaos Vernadakis, Asimenia Gioftsidou, Panagiotis Antoniou, Dionysis Ioannidis, Maria Giannousi |
The impact of Nintendo Wii to physical education students' balance compared to the traditional approaches. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 59(2), pp. 196-205, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Alejandro González, Mitsuhiro Hayashibe, Philippe Fraisse |
Estimation of the center of mass with Kinect and Wii balance board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IROS ![In: 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2012, Vilamoura, Algarve, Portugal, October 7-12, 2012, pp. 1023-1028, 2012, IEEE, 978-1-4673-1737-5. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Sergio Albiol-Pérez, José-Antonio Gil-Gómez, Mariano Alcañiz, Roberto Lloréns 0001, Carolina Colomer Font |
Use of the Wii balance board system in vestibular rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Interacción ![In: Proceedings of the 13th International Conference on Interacción Persona-Ordenador, Interacción '12, Elche, Spain, October 3-5, 2012, pp. 11:1-11:4, 2012, ACM, 978-1-4503-1314-8. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Nithin Santhanam |
Wii remote as a web navigation device for people with cerebral palsy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASSETS ![In: The 14th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS '12, Boulder, CO, USA, October 22 - 24, 2012, pp. 303-304, 2012, ACM, 978-1-4503-1321-6. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Yin Leng Theng, Alton Puay-Hoe Chua, Tan Phat Pham |
Wii as entertainment and socialisation aids for mental and social health of the elderly. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: CHI Conference on Human Factors in Computing Systems, CHI '12, Extended Abstracts Volume, Austin, TX, USA, May 5-10, 2012, pp. 691-702, 2012, ACM, 978-1-4503-1016-1. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Yihua Lou, Wenjun Wu 0001, Hui Zhang 0028, Haikuo Zhang, Yongquan Chen |
A Multi-User Interaction System Based on Kinect and Wii Remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICME Workshops ![In: 2012 IEEE International Conference on Multimedia and Expo Workshops, Melbourne, Australia, July 9-13, 2012, pp. 667, 2012, IEEE Computer Society, 978-1-4673-2027-6. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Frederic Kerber, Pascal Lessel, Florian Daiber, Antonio Krüger |
Shift 'n' touch: combining Wii Balance Board and Cubtile. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NordiCHI ![In: Nordic Conference on Human-Computer Interaction, NordiCHI '12, Copenhagen, Denmark, October 14-17, 2012, pp. 789-790, 2012, ACM, 978-1-4503-1482-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Jennifer Gregory, Ayanna M. Howard, Chutima Boonthum-Denecke |
Wii Nunchuk Controlled Dance Pleo! Dance! to Assist Children with Cerebral Palsy by Play Therapy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FLAIRS ![In: Proceedings of the Twenty-Fifth International Florida Artificial Intelligence Research Society Conference, Marco Island, Florida, USA, May 23-25, 2012, 2012, AAAI Press, 978-1-57735-558-8. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
22 | Yi-Te Liu, I-Tsun Chiang, Shang-Ti Chen, Shiou-Ru Chen |
A Comparison of Differences in Wii Performance and Perceived Life Quality among Physical Active and Inactive Aging Males in the Community. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 207-211, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
22 | Chia-Hoang Lee, Chien-Liang Liu, Yi-An Chen, Ying-Sheng Chen |
Painting in the air with Wii Remote. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Expert Syst. Appl. ![In: Expert Syst. Appl. 38(12), pp. 14668-14678, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
22 | Lindsay J. Evett, Allan Ridley, Liz Keating, Patrick Merritt, Nick Shopland, David J. Brown 0001 |
Designing Serious Games for People with Disabilities: Game, Set and Match to the Wii™. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Game Based Learn. ![In: Int. J. Game Based Learn. 1(4), pp. 11-19, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
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