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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9343 occurrences of 2827 keywords
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Results
Found 13385 publication records. Showing 13384 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
34 | Jonathan T. Moon, Bruce Walter, Stephen R. Marschner |
Rendering Discrete Random Media Using Precomputed Scattering Solutions. |
Rendering Techniques |
2007 |
DBLP DOI BibTeX RDF |
|
34 | David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion |
Dynamic Point Distribution for Stroke-based Rendering. |
Rendering Techniques |
2007 |
DBLP DOI BibTeX RDF |
|
34 | Jinwei Gu, Ravi Ramamoorthi, Peter N. Belhumeur, Shree K. Nayar |
Dirty Glass: Rendering Contamination on Transparent Surfaces. |
Rendering Techniques |
2007 |
DBLP DOI BibTeX RDF |
|
34 | Sebastian Magda, David J. Kriegman |
Reconstruction of Volumetric Surface Textures for Real-Time Rendering. |
Rendering Techniques |
2006 |
DBLP DOI BibTeX RDF |
|
34 | Rui Wang 0003, Ren Ng, David P. Luebke, Greg Humphreys |
Efficient Wavelet Rotation for Environment Map Rendering. |
Rendering Techniques |
2006 |
DBLP DOI BibTeX RDF |
|
34 | Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo |
Real-time Multi-perspective Rendering on Graphics Hardware. |
Rendering Techniques |
2006 |
DBLP DOI BibTeX RDF |
|
34 | Songhua Xu, Francis C. M. Lau 0001, Hao Jiang 0011, Yunhe Pan |
A Novel Method for Fast and High-Quality Rendering of Hair. |
Rendering Techniques |
2006 |
DBLP DOI BibTeX RDF |
|
34 | Alexander Kolliopoulos, Jack M. Wang, Aaron Hertzmann |
Segmentation-Based 3D Artistic Rendering. |
Rendering Techniques |
2006 |
DBLP DOI BibTeX RDF |
|
34 | Abhinav Dayal, Cliff Woolley, Benjamin Watson 0001, David P. Luebke |
Adaptive Frameless Rendering. |
Rendering Techniques |
2005 |
DBLP DOI BibTeX RDF |
|
34 | Todd E. Zickler, Sebastian Enrique, Ravi Ramamoorthi, Peter N. Belhumeur |
Reflectance Sharing: Image-based Rendering from a Sparse Set of Images. |
Rendering Techniques |
2005 |
DBLP DOI BibTeX RDF |
|
34 | Xiaoru Yuan, Minh X. Nguyen, Nan Zhang 0011, Baoquan Chen |
Stippling and Silhouettes Rendering in Geometry-Image Space. |
Rendering Techniques |
2005 |
DBLP DOI BibTeX RDF |
|
34 | Christophe Hery |
Rendering Evolution at Industrial Light & Magic. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Jingyi Yu, Leonard McMillan |
A Framework for Multiperspective Rendering. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Jan J. Koenderink |
Estimating Source Spectra and Spectral Albedos from RGB Data for Rendering. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Michael Guthe, Pavel Borodin, Ákos Balázs, Reinhard Klein |
Real-time appearance preserving out-of-core rendering with shadows. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Kirk Riley, David S. Ebert, Martin Kraus 0001, Jerry Tessendorf, Charles D. Hansen |
Efficient Rendering of Atmospheric Phenomena. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Eric Chan, Frédo Durand |
An Efficient Hybrid Shadow Rendering Algorithm. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Efstathios Stavrakis, Margrit Gelautz |
Image-Based Stereoscopic painterly Rendering. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Hui Xu 0002, Nathan Gossett, Baoquan Chen |
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Pascal Gautron, Jaroslav Krivánek, Sumanta N. Pattanaik, Kadi Bouatouch |
A Novel Hemispherical Basis for Accurate and Efficient Rendering. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Akira Kubota, Keita Takahashi 0001, Kiyoharu Aizawa, Tsuhan Chen |
All-focused light field rendering. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Carsten Dachsbacher, Marc Stamminger |
Rendering Procedural Terrain by Geometry Image Warping. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Ingo Wald, Andreas Dietrich 0001, Philipp Slusallek |
An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Michael S. Langer, Linqiao Zhang, Allison W. Klein, Aditya Bhatia, Javeen Pereira, Dipinder Rekhi |
A Spectral-particle hybrid method for rendering falling snow. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Philippe Decaudin, Fabrice Neyret |
Rendering Forest Scenes in Real-Time. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Simon Premoze, Michael Ashikhmin, Ravi Ramamoorthi, Shree K. Nayar |
Practical Rendering of Multiple Scattering Effects in Participating Media. |
Rendering Techniques |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Jonas Unger, Andreas Wenger, Tim Hawkins, Andrew Gardner 0002, Paul E. Debevec |
Capturing and Rendering with Incident Light Fields. |
Rendering Techniques |
2003 |
DBLP DOI BibTeX RDF |
|
34 | Vlastimil Havran, Cyrille Damez, Karol Myszkowski, Hans-Peter Seidel |
An Efficient Spatio-Temporal Architecture for Animation Rendering. |
Rendering Techniques |
2003 |
DBLP DOI BibTeX RDF |
|
34 | Eric Chan, Frédo Durand |
Rendering Fake Soft Shadows with Smoothies. |
Rendering Techniques |
2003 |
DBLP DOI BibTeX RDF |
|
34 | Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth |
Interactive Rendering of Translucent Deformable Objects. |
Rendering Techniques |
2003 |
DBLP DOI BibTeX RDF |
|
34 | Kirsten Cater, Alan Chalmers, Greg Ward |
Detail to Attention: Exploiting Visual Tasks for Selective Rendering. |
Rendering Techniques |
2003 |
DBLP DOI BibTeX RDF |
|
34 | Stefan Jeschke, Michael Wimmer 0001 |
Textured Depth Meshes for Realtime Rendering of Arbitrary Scenes. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Greg Ward, Elena Eydelberg-Vileshin |
Picture Perfect RGB Rendering Using Spectral Prefiltering and Sharp Color Primaries. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Mario Botsch, Andreas Wiratanaya, Leif Kobbelt |
Efficient High Quality Rendering of Point Sampled Geometry. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Liviu Coconu, Hans-Christian Hege |
Hardware-Accelerated Point-Based Rendering of Complex Scenes. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Ryo Furukawa 0001, Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi |
Appearance Based Object Modeling using Texture Database: Acquisition Compression and Rendering. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Harpreet S. Sawhney, Aydin Arpa, Rakesh Kumar 0001, Supun Samarasekera, Manoj Aggarwal, Steven C. Hsu, David Nistér, Keith J. Hanna |
Video Flashlights: Real Time Rendering of Multiple Videosfor Immersive Model Visualization. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Wojciech Matusik, Hanspeter Pfister, Remo Ziegler, Addy Ngan, Leonard McMillan |
Acquisition and Rendering of Transparent and Refractive Objects. |
Rendering Techniques |
2002 |
DBLP DOI BibTeX RDF |
|
34 | David P. Luebke, Benjamin Hallen |
Perceptually-Driven Simplification for Interactive Rendering. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Antonio Haro, Irfan A. Essa, Brian K. Guenter |
Real-time Photo-Realistic Physically Based Rendering of Fine Scale Human Skin Structure. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Marc Stamminger, George Drettakis |
Interactive Sampling and Rendering for Complex and Procedural Geometry. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Aravind Kalaiah, Amitabh Varshney |
Differential Point Rendering. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Reynald Dumont, Fabio Pellacini, James A. Ferwerda |
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Alexandre Meyer, Fabrice Neyret, Pierre Poulin |
Interactive Rendering of Trees with Shading and Shadows. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Ingmar Peter, Wolfgang Straßer |
The Wavelet Stream: Interactive Multi Resolution Light Field Rendering. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Wojciech Matusik, Chris Buehler, Leonard McMillan |
Polyhedral Visual Hulls for Real-Time Rendering. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Ziyad S. Hakura, John M. Snyder |
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Alexander Wilkie, Robert F. Tobler, Werner Purgathofer |
Combined Rendering of Polarization and Fluorescence Effects. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Katja Daubert, Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Peter Seidel |
Efficient Cloth Modeling and Rendering. |
Rendering Techniques |
2001 |
DBLP DOI BibTeX RDF |
|
34 | Simon Gibson, Alan Murta |
Interactive Rendering with Real-World Illumination. |
Rendering Techniques |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Franco Tecchia, Yiorgos Chrysanthou |
Real-Time Rendering of Densely Populated Urban Environments. |
Rendering Techniques |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Yinlong Sun, F. David Fracchia, Mark S. Drew, Thomas W. Calvert |
Rendering Iridescent Colors of Optical Disks. |
Rendering Techniques |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Stephen R. Marschner, Brian K. Guenter, Sashi Raghupathy |
Modeling and Rendering for Realistic Facial Animation. |
Rendering Techniques |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Maneesh Agrawala, Denis Zorin, Tamara Munzner |
Artistic Multiprojection Rendering. |
Rendering Techniques |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Maryann Simmons, Carlo H. Séquin |
Tapestry: A Dynamic Mesh-based Display Representation for Interactive Rendering. |
Rendering Techniques |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Karol Myszkowski, Przemyslaw Rokita, Takehiro Tawara |
Perceptually-Informed Accelerated Rendering of High Quality Walkthrough Sequences. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Henrik Wann Jensen, Justin Legakis, Julie Dorsey |
Rendering of Wet Materials. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Nelson Max, Oliver Deussen, Brett Keating |
Hierarchical Image-Based Rendering using Texture Mapping Hardware. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | David K. McAllister, Lars S. Nyland, Voicu Popescu, Anselmo Lastra, Chris McCue |
Real-Time Rendering of Real World Environments. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Bruce Walter, George Drettakis, Steven G. Parker |
Interactive Rendering using the Render Cache. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Jan Kautz, Michael D. McCool |
Interactive Rendering with Arbitrary BRDFs using Separable Approximations. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Tushar Udeshi, Charles D. Hansen |
Towards Interactive Photorealistic Rendering of Indoor Scenes: A Hybrid Approach. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Simon Premoze, William B. Thompson, Peter Shirley |
Geospecific Rendering of Alpine Terrain. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Rüdiger Westermann, Ove Sommer, Thomas Ertl |
Decoupling Polygon Rendering from Geometry using Rasterization Hardware. |
Rendering Techniques |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Gavin S. P. Miller, Marc Mondesir |
Rendering Hyper-Sprites in Real Time. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | J. P. Grossman, William J. Dally |
Point Sample Rendering. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Holly E. Rushmeier, Fausto Bernardini, Joshua Mittleman, Gabriel Taubin |
Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Jean-Michel Dischler |
Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Dani Lischinski, Ari Rappoport |
Image-Based Rendering for Non-Diffuse Synthetic Scenes. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Tomoyuki Nishita |
Light Scattering Models for the Realistic Rendering of Natural Scenes. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Paul E. Debevec, Yizhou Yu, George Borshukov |
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping. |
Rendering Techniques |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Wolfgang Stürzlinger, Rui Bastos |
Interactive Rendering of Globally Illuminated Glossy Scenes. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Philippe Blasi, Bertrand Le Saëc, Gérard Vignoles |
Application of Rendering Techniques to Monte-Carlo Physcal Simulation of Gas Diffusion. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Yin Ng |
Image-based Rendering with Controllable Illumination. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Gernot Schaufler |
Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Kari Pulli, Michael F. Cohen, Tom Duchamp, Hugues Hoppe, Linda G. Shapiro, Werner Stuetzle |
View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data. |
Rendering Techniques |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Nelson L. Max |
Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
34 | Eric P. Lafortune, Yves D. Willems |
Rendering Participating Media with Bidirectional Path Tracing. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
34 | Kari Pulli, Mark E. Segal |
Fast Rendering of Subdivision Surfaces. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
34 | Philipp Slusallek, Hans-Peter Seidel |
Towards an Open Rendering Kernel for Image Synthesis. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
34 | Kenneth Chiu, Kurt Zimmerman, Peter Shirley |
The Light Volume: An Aid to Rendering Complex Environments. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
34 | Stephen Hardt, Seth J. Teller |
High-Fidelity Radiosity Rendering at Interactive Rates. |
Rendering Techniques |
1996 |
DBLP DOI BibTeX RDF |
|
34 | Nelson L. Max, Keiichi Ohsaki |
Rendering Trees from Precomputed Z-Buffer Views. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
34 | Kurt Zimmerman, Peter Shirley |
A Two-Pass Solution to the Rendering Equation with a Source Visibility Process. |
Rendering Techniques |
1995 |
DBLP DOI BibTeX RDF |
|
33 | Xuan Yu, Jingyi Yu, Leonard McMillan |
Towards multi-perspective rasterization. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
Multi-perspective rendering, Graphics hardware, Real-time rendering, Rasterization |
33 | Aidong Lu, David S. Ebert, Wei Qiao, Martin Kraus 0001, Benjamin Mora |
Volume illustration using wang cubes. |
ACM Trans. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Wang Cubes, volume illustration, volume rendering, nonphotorealistic rendering, Wang Tiles, scientific illustration |
33 | Marc Nienhaus, Florian Kirsch, Jürgen Döllner |
Illustrating design and spatial assembly of interactive CSG. |
Afrigraph |
2006 |
DBLP DOI BibTeX RDF |
image-based CSG, non-photorealistic rendering, real-time rendering |
33 | Thomas Hübner, Yanci Zhang, Renato Pajarola |
Multi-view point splatting. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
GPU processing, auto-stereoscopic visualization, multi-view rendering, hardware acceleration, point based rendering |
33 | Carsten Dachsbacher, Marc Stamminger |
Splatting indirect illumination. |
SI3D |
2006 |
DBLP DOI BibTeX RDF |
hardware-assisted rendering, global illumination, real-time rendering, shadow maps |
33 | Michael Haller |
Photorealism or/and non-photorealism in augmented reality. |
VRCAI |
2004 |
DBLP DOI BibTeX RDF |
non-photorealisic rendering, augmented reality, photorealistic rendering |
33 | Andrei Iones, Anton Krupkin, Mateu Sbert, Sergey Zhukov |
Fast, Realistic Lighting for Video Games. |
IEEE Computer Graphics and Applications |
2003 |
DBLP DOI BibTeX RDF |
ambient light, production rendering, rendering, texture mapping, radiosity, form factor, illumination model, illumination effects, obscurance, lightmaps |
33 | Jeffrey Mahovsky, Luigi Benedicenti |
An Architecture for Java-Based Real-Time Distributed Visualization. |
IEEE Trans. Vis. Comput. Graph. |
2003 |
DBLP DOI BibTeX RDF |
java, distributed computing, volume rendering, ray-tracing, Real-time rendering, fractals |
33 | Tobias Isenberg 0001, Petra Neumann 0001, Sheelagh Carpendale, Mario Costa Sousa, Joaquim A. Jorge |
Non-Photorealistic Rendering in Context: An Observational Study. |
NPAR |
2006 |
DBLP DOI BibTeX RDF |
evaluation of NPR and traditional scientific illustration, pen-and-ink illustration, non-photorealistic rendering (NPR), observational study |
33 | Brett Wilson, Kwan-Liu Ma |
Rendering complexity in computer-generated pen-and-ink illustrations. |
NPAR |
2004 |
DBLP DOI BibTeX RDF |
pen-and-ink, image processing, segmentation, non-photorealistic rendering, silhouette |
32 | Enrico Gobbetti, Fabio Marton, José Antonio Iglesias Guitián |
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Out-of-core rendering, Volume rendering, Ray casting, GPU acceleration |
32 | Chung-Ming Wang, Ren-Jie Wang |
Image-Based Color Ink Diffusion Rendering. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Chinese ink, ink diffusion, Kubelka-Munk theory, nonphotorealistic rendering, painterly rendering, image-based |
32 | Andrew Jones 0001, Ian McDowall, Hideshi Yamada, Mark T. Bolas, Paul E. Debevec |
Rendering for an interactive 360degree light field display. |
ACM Trans. Graph. |
2007 |
DBLP DOI BibTeX RDF |
autostereocopic displays, image-based rendering, graphics hardware, real-time rendering, light field |
32 | Hyung Woo Kang, Charles K. Chui, Uday K. Chakraborty |
A unified scheme for adaptive stroke-based rendering. |
Vis. Comput. |
2006 |
DBLP DOI BibTeX RDF |
Adaptive edge detection, Adaptive bilateral filter, Simulated annealing, Non-photorealistic rendering, Stroke-based rendering |
32 | Mohammad Obaid, Ramakrishnan Mukundan, Tim Bell 0001 |
Enhancement of Moment Based Painterly Rendering Using Connected Components. |
CGIV |
2006 |
DBLP DOI BibTeX RDF |
connected component image, non-photorealistic rendering, Painterly rendering, geometric moments |
32 | Thomas Luft, Oliver Deussen |
Real-time watercolor illustrations of plants using a blurred depth test. |
NPAR |
2006 |
DBLP DOI BibTeX RDF |
artistic rendering, blurred depth test, real-time rendering, soft shadows, hidden surface removal, watercolor |
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