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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9343 occurrences of 2827 keywords
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Results
Found 13385 publication records. Showing 13384 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
25 | Michael Strolz, Martin Buss |
Haptic Rendering of Actuated Mechanisms by Active Admittance Control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EuroHaptics ![In: Haptics: Perception, Devices and Scenarios, 6th International Conference, EuroHaptics 2008, Madrid, Spain, June 10-13, 2008, Proceedings, pp. 712-717, 2008, Springer, 978-3-540-69056-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
admittance control, active admittance, stability, sensors, actuators, virtual prototyping, mechanism, haptic rendering |
25 | Bob Ménélas, Mehdi Ammi, Patrick Bourdot |
A Flexible Method for Haptic Rendering of Isosurface from Volumetric Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EuroHaptics ![In: Haptics: Perception, Devices and Scenarios, 6th International Conference, EuroHaptics 2008, Madrid, Spain, June 10-13, 2008, Proceedings, pp. 687-693, 2008, Springer, 978-3-540-69056-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Haptic Volumic Rendering, High Spatial Frequency, Computational Fluid Dynamics(CFD), Isosurface, Large Data set, Massive data sets |
25 | Weiwei Song, Shungang Hua, Zongying Ou, Hu An, Kaifeng Song |
Octree Based Representation and Volume Rendering of Three-Dimensional Medical Data Sets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
BMEI (1) ![In: Proceedings of the 2008 International Conference on BioMedical Engineering and Informatics, BMEI 2008, May 28-30, 2008, Sanya, Hainan, China - Volume 1, pp. 316-320, 2008, IEEE Computer Society, 978-0-7695-3118-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
octree. volume rendering, large medical data sets |
25 | Erik Sintorn, Ulf Assarsson |
Real-time approximate sorting for self shadowing and transparency in hair rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA, pp. 157-162, 2008, ACM, 978-1-59593-983-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
deep shadow maps, opacity maps, hair rendering |
25 | Qi-Long Zhang, Ming-Yong Pang |
A Survey of Modeling and Rendering Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 757-764, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
modeling, survey, tree, rendering |
25 | Andreas Dietrich 0001, Enrico Gobbetti, Sung-Eui Yoon |
Massive-Model Rendering Techniques: A Tutorial. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 27(6), pp. 20-34, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
massive model visualization, real-time rendering |
25 | Wei Hu, Kaihuai Qin |
Interactive Approximate Rendering of Reflections, Refractions, and Caustics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(1), pp. 46-57, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
GPU, reflection, Interactive rendering, caustics, refraction |
25 | John Hable, Jarek Rossignac |
CST: Constructive Solid Trimming for Rendering BReps and CSG. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(5), pp. 1004-1014, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
GPU support for CSG rendering, CSG expressions for trimmed faces, CAD model visualization |
25 | Dennis Allerkamp, Guido Böttcher, Franz-Erich Wolter, Alan C. Brady, Jianguo Qu, Ian R. Summers |
A vibrotactile approach to tactile rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 23(2), pp. 97-108, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Tactile rendering, Vibrotactile perception, Bistimulus theory, Brownian surfaces |
25 | Jiyoung Park, Juneho Yi |
Efficiently Capturing Object Contours for Non-Photorealistic Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SCIA ![In: Image Analysis, 15th Scandinavian Conference, SCIA 2007, Aalborg, Denmark, June 10-14, 2007, Proceedings, pp. 442-451, 2007, Springer, 978-3-540-73039-2. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
depth edges, non-photorealistic rendering, structured light |
25 | Luc Claustres, Loïc Barthe, Mathias Paulin |
Wavelet encoding of BRDFs for real-time rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, pp. 169-176, 2007, ACM Press, 978-1-56881-337-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
wavelet, real time rendering, brdf |
25 | Munjae Song, Seongwon Park |
A Survey on Projector-Based PC Clustered Distributed-Rendering Large Screen Displays and Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings, pp. 445-449, 2007, Springer, 978-3-540-74872-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Projector-based, PC cluster, Tiled display, Distributed rendering, Large screen display |
25 | Christian Boucheny, Georges-Pierre Bonneau, Jacques Droulez, Guillaume Thibault, Stéphane Ploix |
A perceptive evaluation of volume rendering techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, APGV 2007, Tübingen, Germany, July 25-27, 2007, pp. 83-90, 2007, ACM, 978-1-59593-670-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
perception of transparency, static and dynamic cues, Direct Volume Rendering |
25 | Dirk J. Harbinson, Ronald J. Balsys, Kevin G. Suffern |
Point rendering of non-manifold surfaces with features. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, Perth, Western Australia, 1-4 December 2007, pp. 47-53, 2007, ACM, 978-1-59593-912-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
non-manifold surface, rays, octrees, intervals, point rendering |
25 | Thomas Moeck, Nicolas Bonneel, Nicolas Tsingos, George Drettakis, Isabelle Viaud-Delmon, David Alloza |
Progressive perceptual audio rendering of complex scenes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA, pp. 189-196, 2007, ACM, 978-1-59593-628-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
audio rendering, auditory masking, ventriloquism, clustering |
25 | Joachim Georgii, Rüdiger Westermann |
A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(5), pp. 1345-1352, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
programmable graphics hardware, unstructured grids, Direct volume rendering |
25 | Weifeng Sun, Amar Mukherjee |
Generalized wavelet product integral for rendering dynamic glossy objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 25(3), pp. 955-966, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
cast shadows, function product, real-time rendering, haar wavelet, basis function, product integral |
25 | Daniele Nadalutti, Luca Chittaro, Fabio Buttussi |
Rendering of X3D content on mobile devices with OpenGL ES. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web3D ![In: Proceeding of the Eleventh International Conference on 3D Web Technology, Web3D 2006, Columbia, Maryland, USA, April 18-21, 2006, pp. 19-26, 2006, ACM, 1-59593-336-0. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
3D rendering, OpenGL ES, mobile devices, X3D, sign language |
25 | Michael Kortenjan, Gunnar Schomaker |
Size equivalent cluster trees (SEC-Trees) realtime rendering of large industrial scenes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 4th International Conference on Virtual Reality, Computer Graphics, Visualisation and Interaction in Africa, Afrigraph 2006, Cape Town, South Africa, January 25-27, 2006, pp. 107-116, 2006, ACM, 1-59593-288-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
clustering, spatial data structures, rendering systems, level of detail algorithms |
25 | Scott Vallance, Paul R. Calder |
Rendering multi-perspective images with trilinear projection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACSC ![In: Computer Science 2006, Twenty-Nineth Australasian Computer Science Conference (ACSC2006), Hobart, Tasmania, Australia, January 16-19 2006, pp. 227-235, 2006, Australian Computer Society, 1-920682-30-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
multi-perspective images, non-linear projection, reflections, refractions, rendering algorithms |
25 | Azzedine Boukerche, Richard Werner Nelem Pazzi |
Remote rendering and streaming of progressive panoramas for mobile devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Multimedia ![In: Proceedings of the 14th ACM International Conference on Multimedia, Santa Barbara, CA, USA, October 23-27, 2006, pp. 691-694, 2006, ACM, 1-59593-447-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
remote virtual walkthrough, wireless multimedia streaming, image-based rendering |
25 | Michael Bui, Nick Lowe, Masahiro Takatsuka |
Visualization of a closed three-dimensional surface using portal-based rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APVIS ![In: Asia-Pacific Symposium on Information Visualisation, APVIS 2006, Tokyo, Japan, February 1-3, 2006, pp. 35-38, 2006, Australian Computer Society, 1-920682-41-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
closed 3D surface, geodesic Dome, portal-based rendering, self-Organizing Map., visualization |
25 | Anastasia Bezerianos, Pierre Dragicevic, Ravin Balakrishnan |
Mnemonic rendering: an image-based approach for exposing hidden changes in dynamic displays. ![Search on Bibsonomy](Pics/bibsonomy.png) |
UIST ![In: Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, Montreux, Switzerland, October 15-18, 2006, pp. 159-168, 2006, ACM, 1-59593-313-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
change visualization, mnemonic rendering |
25 | Gerrit Voss, Dirk Reiners |
Towards a flexible back-end for scenegraph-based rendering systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006, pp. 303-309, 2006, ACM, 1-59593-564-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
graphic toolkits, scene graph systems, real time rendering, virtual and augmented reality |
25 | Alan Chalmers, Kurt Debattista, Luís Paulo Peixoto dos Santos |
Selective rendering: computing only what you see. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006, pp. 9-18, 2006, ACM, 1-59593-564-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
realism in real-time, there-reality, global illumination, selective rendering, high-fidelity graphics |
25 | Ralf Sondershaus, Wolfgang Straßer |
Segment-based tetrahedral meshing and rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006, pp. 469-477, 2006, ACM, 1-59593-564-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
multi-resolution meshes, volume rendering, simplification, tetrahedral meshes |
25 | Jing Zhang 0063, Guojun Chen |
Exploiting Frame-to-Frame Coherence for Rendering Terrain Using Continuous LOD. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Proceedings, pp. 695-704, 2006, Springer, 3-540-49776-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
rendering terrain, level of details (LOD), Multi-resolution, frame to frame coherence |
25 | Hanli Zhao, Xiaogang Jin 0001, Jianbing Shen |
Simple and Fast Terrain Rendering Using Graphics Hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Proceedings, pp. 715-723, 2006, Springer, 3-540-49776-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
GPU, level of detail, Real-time rendering, occlusion culling |
25 | Krishna P. C. Madhavan, Laura L. Arns, Gary R. Bertoline |
A Distributed Rendering Environment for Teaching Animation and Scientific Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 25(5), pp. 32-38, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
distributed computing, animation, cluster computing, rendering, learning system |
25 | Bin Chan, Wenping Wang |
Geocube - GPU accelerated real-time rendering of transparency and translucency. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 21(8-10), pp. 579-590, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
GPU, Real-time rendering, Transparency, Translucency |
25 | Jiaping Wang, Xin Tong 0001, John Snyder, Yanyun Chen, Baining Guo, Heung-Yeung Shum |
Capturing and rendering geometry details for BTF-mapped surfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 21(8-10), pp. 559-568, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Rendering, Texture mapping, Shadow algorithms, Bidirectional texture functions, Reflectance and shading models |
25 | Charl P. Botha, Frits H. Post |
Improved perspective visibility ordering for object-order volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 21(11), pp. 887-896, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Volume rendering, Splatting, Visibility ordering |
25 | Steven P. Callahan, João Luiz Dihl Comba, Peter Shirley, Cláudio T. Silva |
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 199-206, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
interactive volume rendering, level-of-detail, tetrahedral meshes, multiresolution meshes |
25 | Wei Qiao, David S. Ebert, Alireza Entezari, Marek Korkusinski, Gerhard Klimeck |
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 319-326, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
face-centered cubic lattice, reconstruction filter, atomistic simulation, volume rendering, volume visualization, programmable graphics hardware, quantum dots |
25 | Chao-Tung Yang, Chuan-Lin Lai, Kuan-Ching Li, Ching-Hsien Hsu, William C. Chu |
On Utilization of the Grid Computing Technology for Video Conversion and 3D Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISPA ![In: Parallel and Distributed Processing and Applications, Third International Symposium, ISPA 2005, Nanjing, China, November 2-5, 2005, Proceedings, pp. 442-453, 2005, Springer, 3-540-29769-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Job submission, Video conversion, 3D rendering, Grid computing, Resource broker |
25 | Eric Anderson 0003, Dirk Beyer 0002, Kamalika Chaudhuri, Terence Kelly, Norman Salazar, Cipriano A. Santos, Ram Swaminathan, Robert Endre Tarjan, Janet L. Wiener, Yunhong Zhou |
Value-maximizing deadline scheduling and its application to animation rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SPAA ![In: SPAA 2005: Proceedings of the 17th Annual ACM Symposium on Parallelism in Algorithms and Architectures, July 18-20, 2005, Las Vegas, Nevada, USA, pp. 299-308, 2005, ACM, 1-58113-986-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
animation rendering, multiprocessor job scheduling, simulation, deadline scheduling |
25 | Richard Cook, Nelson L. Max, Cláudio T. Silva, Peter L. Williams |
Image-Space Visibility Ordering for Cell Projection Volume Rendering of Unstructured Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 10(6), pp. 695-707, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Volume rendering, unstructured mesh, visibility ordering |
25 | Andreas Wenger, Daniel F. Keefe, Song Zhang 0004, David H. Laidlaw |
Interactive Volume Rendering of Thin Thread Structures within Multivalued Scientific Data Sets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 10(6), pp. 664-672, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
diffusion tensor imaging (DTI), fluid flow visualization, PC graphics hardware, medical imaging, Scientific visualization, direct volume rendering, volume graphics, volume shading, multitextures |
25 | Nicolas Tsingos, Emmanuel Gallo, George Drettakis |
Perceptual audio rendering of complex virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 23(3), pp. 249-258, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Audio Hardware, Perceptual Rendering, Spatial Hearing Models, Virtual Environments, Spatialized Sound |
25 | Stephane Guy, Cyril Soler |
Graphics gems revisited: fast and physically-based rendering of gemstones. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 23(3), pp. 231-238, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Crystal optics, Hardware-based rendering, real time |
25 | Heung-Yeung Shum, Jian Sun 0001, Shuntaro Yamazaki, Yin Li, Chi-Keung Tang |
Pop-up light field: An interactive image-based modeling and rendering system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 23(2), pp. 143-162, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
interactive techniques, Image-based rendering, layers, light field, matting, lumigraph |
25 | Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau |
Modeling and rendering of walkthrough environments with panoramic images. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2004, Hong Kong, November 10-12, 2004, pp. 114-121, 2004, ACM, 1-58113-907-1. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
geometric proxy, image-based methods, image-based rendering, 3D reconstruction, image-based modeling |
25 | Nan Zhang 0011, Huamin Qu, Wei Hong 0006, Arie E. Kaufman |
SHIC: A View-Dependent Rendering Framework for Isosurfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: 2004 IEEE Symposium on Volume Visualization and Graphics, VolVis 2004, Austin, TX, USA, October 10-12, 2004, pp. 63-70, 2004, IEEE Computer Society, 0-7803-8781-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
isosurface simpli cation, level-of-detail rendering, vertex clustering |
25 | Vikas Singh, Deborah Silver |
Interactive Volume Manipulation with Selective Rendering for Improved Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: 2004 IEEE Symposium on Volume Visualization and Graphics, VolVis 2004, Austin, TX, USA, October 10-12, 2004, pp. 95-102, 2004, IEEE Computer Society, 0-7803-8781-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Improved visualization, volume manipulation, IK (inverse-kinematics) skeleton, modeling, animation, selective rendering |
25 | Balázs Csébfalvi |
Interactive Transfer Function Control for Monte Carlo Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: 2004 IEEE Symposium on Volume Visualization and Graphics, VolVis 2004, Austin, TX, USA, October 10-12, 2004, pp. 33-38, 2004, IEEE Computer Society, 0-7803-8781-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Monte Carlo volume rendering, importance sampling, progressive refinement |
25 | Angus M. K. Siu, Rynson W. H. Lau |
Image-based modeling and rendering with geometric proxy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Multimedia ![In: Proceedings of the 12th ACM International Conference on Multimedia, New York, NY, USA, October 10-16, 2004, pp. 468-471, 2004, ACM, 1-58113-893-8. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
geometric proxy, image-based methods, image-based rendering, 3D reconstruction, image-based modeling |
25 | Jinzhu Gao, Han-Wei Shen, Jian Huang 0007, James Arthur Kohl |
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 147-154, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
time-varying data visualization, plenoptic opacity function, volume rendering, visibility culling, large data visualization |
25 | Ken Museth, Santiago V. Lombeyda |
TetSplat Real-Time Rendering and Volume Clipping of Large Unstructured Tetrahedral Meshes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 433-440, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Large volumetric data, constructive solid geometry, tetrahedral meshes, point-based rendering, real-time visualization |
25 | Shyh-Kuang Ueng, Yan-Jen Su, Chi-Tang Chang |
LoD Volume Rendering of FEA Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 417-424, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
splatting method, Volume rendering, level-of-detail, scientific visualization, unstructured data |
25 | Tom Jehaes, Peter Quax, Patrick Monsieurs, Wim Lamotte |
Hybrid representations to improve both streaming and rendering of dynamic networked virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings VRCAI 2004, ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Nanyang Technological University, Singapore, June 16-18, 2004, pp. 26-32, 2004, ACM, 1-58113-884-9. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
geometry simplification, streaming, image-based rendering, level of detail, networked virtual environments |
25 | Brian A. Barsky |
Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, APGV 2004, Los Angeles, California, USA, August 7-8, 2004, pp. 73-81, 2004, ACM, 1-58113-914-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
LASIK, Point Spread Function (PSF), optometry, vision-realistic rendering, ray tracing, human visual system, optics, image synthesis, blur, pupil, ophthalmology |
25 | Su Ian Eugene Lei, Chun-Fa Chang |
Real-Time Rendering of Watercolor Effects for Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PCM (3) ![In: Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30 - December 3, 2004, Proceedings, Part III, pp. 474-481, 2004, Springer, 3-540-23985-5. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Kubelka-Munk, image processing, Non-photorealistic rendering, graphics hardware, watercolor |
25 | William V. Baxter III, Jeremy D. Wendt, Ming C. Lin |
IMPaSTo: a realistic, interactive model for paint. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 3rd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2004, Annecy, France, June 7-9, 2004, Proceedings, pp. 45-148, 2004, ACM, 1-58113-887-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
simulation of traditional graphical styles, Non-photorealistic rendering, painting systems |
25 | Wouter Pasman, Frederik W. Jansen |
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 9(2), pp. 226-240, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
dynamic geometry simplification, imposters, resource load, Real-time rendering, mathematical model, thin client |
25 | Aravind Kalaiah, Amitabh Varshney |
Modeling and Rendering of Points with Local Geometry. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 9(1), pp. 30-42, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
point sample rendering, per-pixel shading, Differential geometry, simplification |
25 | Per H. Christensen |
Adjoints and Importance in Rendering: An Overview. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 9(3), pp. 329-340, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
literature survey, Rendering, ray tracing, global illumination, light, participating media, importance, adjoints |
25 | Kavita Bala, Bruce Walter, Donald P. Greenberg |
Combining edges and points for interactive high-quality rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 22(3), pp. 631-640, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
interactive software rendering, silhouette and shadow edges, sparse sampling and reconstruction |
25 | Jaroslav Krivánek, Jiri Zara, Kadi Bouatouch |
Fast Depth of Field Rendering with Surface Splatting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: 2003 Computer Graphics International (CGI 2003), 9-11 July 2003, Tokyo, Japan, pp. 196-201, 2003, IEEE Computer Society, 0-7695-1946-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
EWA surface splatting, lens effect, level-of-detail, LOD, point-based rendering, depth-of-field |
25 | Eisaku Ohbuchi |
A Real-Time Refraction Renderer for Volume Objects Using a Polygon-Rendering Scheme. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: 2003 Computer Graphics International (CGI 2003), 9-11 July 2003, Tokyo, Japan, pp. 190-195, 2003, IEEE Computer Society, 0-7695-1946-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
real-time refraction mapping, polygon rendering, ray tracing, graphics hardware |
25 | Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li |
Incremental rendering of deformable trimmed NURBS surfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2003, Osaka, Japan, October 1-3, 2003, pp. 48-55, 2003, ACM, 1-58113-569-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
real-time rendering, deformable objects, NURBS surfaces, trimmed surfaces |
25 | Patrick Reuter, Ireneusz Tobor, Christophe Schlick, Sébastien Dedieu |
Point-based modelling and rendering using radial basis functions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, Melbourne, Australia, February 11-14, 2003, pp. 111-118, 2003, ACM, 1-58113-578-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
radial basis functions, point-based rendering, point-based modelling |
25 | Rahul Khardekar, David C. Thompson 0001 |
Rendering higher order finite element surfaces in hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, Melbourne, Australia, February 11-14, 2003, pp. 211-218, 2003, ACM, 1-58113-578-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
higher order element, rendering, view-dependent, pixel shaders |
25 | Fabrice Neyret, Raphael Heiss, Franck Senegas |
Realistic rendering of an organ surface in real-time for laparoscopic surgery simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 18(3), pp. 135-149, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
Multipass, Simulator, Textures, Real-time rendering, Medical applications |
25 | Ravi Ramamoorthi, Pat Hanrahan |
Frequency space environment map rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 21(3), pp. 517-526, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
image-based rendering, signal-processing, spherical harmonics, complexity analysis, environment maps |
25 | Alireza Entezari, Randy K. Scoggins, Torsten Möller, Raghu Machiraju |
Shading for Fourier Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, VolVis 2002, Boston, MA, USA, October 28-29, 2002, pp. 131-138, 2002, IEEE Computer Society, 0-78037-641-2. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
fourier volume rendering, fourier transform, shading, spherical harmonics |
25 | Shuntaro Yamazaki, Kiwamu Kase, Katsushi Ikeuchi |
Interactive Visualization of Non-Manifold Implicit Surfaces Using Pre-Integrated Volume Rendering . ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 10th Pacific Conference on Computer Graphics and Applications, PG 2002, Beijing, China, October 9-11, 2002, pp. 475-476, 2002, IEEE Computer Society, 0-7695-1784-6. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
segmented distance, vertex generation diagram, volume rendering, implicit surfaces, non-manifold |
25 | Amy Ashurst Gooch, Peter Willemsen 0001 |
Evaluating space perception in NPR immersive environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 2nd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2002, Annecy, France, June 3-5, 2002, Proceedings, pp. 105-110, 2002, ACM, 1-58113-494-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
virtual reality, virtual environments, human factors, perception, non-photorealistic rendering, immersive environments, egocentric |
25 | Matthew Webb, Emil Praun, Adam Finkelstein, Hugues Hoppe |
Fine tone control in hardware hatching. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 2nd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2002, Annecy, France, June 3-5, 2002, Proceedings, pp. 53-58, 2002, ACM, 1-58113-494-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
line art, non-photorealistic rendering, multitexturing |
25 | Stefan Brabec, Hans-Peter Seidel |
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: Computer Graphics International 2001 (CGI'01), July 3-6, 2001, Hong Kong, China, Proceedings, pp. 209-214, 2001, IEEE Computer Society, 0-7695-1007-8. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
Frame Buffer Tricks, Image Processing, Rendering, Graphics Hardware, Shadow Algorithms |
25 | Rudrajit Samanta, Thomas A. Funkhouser, Kai Li 0001 |
Parallel rendering with k-way replication. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Symposium on Parallel and Large-Data Visualization and Graphics ![In: Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, PVG 2001, San Diego, California, USA, October 22-23, 2001, pp. 75-84, 2001, IEEE, 0-7803-7223-9. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
computer graphics systems, cluster computing, interactive visualization, Parallel rendering |
25 | James C. Rodger, Roger A. Browse |
Choosing Rendering Parameters for Effective Communication of 3D Shape. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 20(2), pp. 20-28, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
rendering parameters, visualization, human factors, shape perception |
25 | Mladen Berekovic, Peter Pirsch, Thorsten Selinger, Kai-Immo Wels, Carolina Miro, Anne Lafage, Christoph Heer, Giovanni Ghigo |
Architecture of an Image Rendering Co-Processor for MPEG-4 Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASAP ![In: 12th IEEE International Conference on Application-Specific Systems, Architectures, and Processors (ASAP 2000), 10-12 July 2000, Boston, MA, USA, pp. 15-24, 2000, IEEE Computer Society, 0-7695-0716-6. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
VOP, compositing, rendering, MPEG-4, warping, sprite |
25 | Lichan Hong, Arie E. Kaufman |
Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 5(4), pp. 322-332, 1999. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
Volume rendering, scientific visualization, projection, ray-casting, deformable object, dynamic simulation, irregular grid, curvilinear grid |
25 | Dong-Gyu Park, Yang-Soo Kim, Hwan-Gue Cho |
Triangle Mesh Compression for Fast Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IV ![In: International Conference on Information Visualisation, IV 1999, London, England, UK, July 14-16, 1999, pp. 280-285, 1999, IEEE Computer Society, 0-7695-0210-5. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
Geometry Modeling, Mesh Compression, Realtime Rendering |
25 | Alexis Vartanian, Jean-Luc Béchennec, Nathalie Drach-Temam |
Two Schemes to Improve the Performance of a Sort-Last 3D Parallel Rendering Machine with Texture Caches. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Euro-Par ![In: Euro-Par '99 Parallel Processing, 5th International Euro-Par Conference, Toulouse, France, August 31 - September 3, 1999, Proceedings, pp. 757-760, 1999, Springer, 3-540-66443-2. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
texture mapping, Cache memories, parallel rendering, multiprocessing, application specific architecture |
25 | Scott P. Oswald, Kannan Ramchandran, Thomas S. Huang |
Efficient Terrain Data Representation for 3D Rendering Using the Generalized BFOS Algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIP (1) ![In: Proceedings 1997 International Conference on Image Processing, ICIP '97, Santa Barbara, California, USA, October 26-29, 1997, pp. 448-451, 1997, IEEE Computer Society, 0-8186-8183-7. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
efficient terrain data representation, 3D rendering, generalized BFOS algorithm, flight simulator video games, regular triangular grid, tree-pruning method, quantization trees, geographic information systems, GIS, computer graphics, regression, displays, binary tree, tree data structures, tessellation, military, multiple resolutions |
25 | Baining Guo |
A Multiscale Model for Structure-Based Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 1(4), pp. 291-301, 1995. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
Scalar volume rendering, wavelet transforms, data compression, interactive techniques, multiresolution representation, ?-shapes, visibility sorting |
25 | Baining Guo |
Interval Set: A Volume Rendering Technique Generalizing Isosurface Extraction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 6th IEEE Visualization Conference, IEEE Vis 1995, Atlanta, GA, USA, October 29 - November 3, 1995, Proceedings, pp. 3-10, 1995, IEEE Computer Society Press, 0-8186-7187-4. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
Scalar volume rendering, interactive techniques, visibility sorting, alpha shapes |
25 | Mohammad H. Ghavamnia, Xue D. Yang |
Direct Rendering of Laplacian Pyramid Compressed Volume Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 6th IEEE Visualization Conference, IEEE Vis 1995, Atlanta, GA, USA, October 29 - November 3, 1995, Proceedings, pp. 192-199, 1995, IEEE Computer Society Press, 0-8186-7187-4. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
Compression Technique, Laplacian Pyramid and Cache Algorithm, Volume Rendering, 3D Visualization |
25 | Günter Knittel |
High-Speed Volume Rendering Using Redundant Block Compression. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 6th IEEE Visualization Conference, IEEE Vis 1995, Atlanta, GA, USA, October 29 - November 3, 1995, Proceedings, pp. 176-183, 1995, IEEE Computer Society Press, 0-8186-7187-4. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
data compression, Volume rendering, raycasting |
25 | Alfred Spalt, Edith Spiegl, Thomas Meikl |
Massively Parallel Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CONPAR ![In: Parallel Processing: CONPAR 94 - VAPP VI, Third Joint International Conference on Vector and Parallel Processing, Linz, Austria, September 6-8, 1994, Proceedings, pp. 393-404, 1994, Springer, 3-540-58430-7. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
Volume Rendering, Volume Visualization, MIMD, Distributed Memory Machines, Hypercube Algorithms |
25 | Gregory J. Ward |
The RADIANCE lighting simulation and rendering system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1994, Orlando, FL, USA, July 24-29, 1994, pp. 459-472, 1994, ACM, 0-89791-667-0. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
physically-based rendering, ray-tracing, Monte Carlo, radiosity, lighting simulation |
25 | David Laur, Pat Hanrahan |
Hierarchical splatting: a progressive refinement algorithm for volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1991, Providence, RI, USA, April 27-30, 1991, pp. 285-288, 1991, ACM, 0-89791-436-8. The full citation details ...](Pics/full.jpeg) |
1991 |
DBLP DOI BibTeX RDF |
interactive techniques, volume rendering, coherence, progressive refinement |
25 | Craig Upson, Michael Keeler |
V-buffer: visible volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1988, Atlanta, Georgia, USA, August 1-5, 1988, pp. 59-64, 1988, ACM, 0-89791-275-6. The full citation details ...](Pics/full.jpeg) |
1988 |
DBLP DOI BibTeX RDF |
volume rendering, ray tracing, isosurface, natural phenomena, voxel |
24 | Renaud Adrien Dubouchet, Laurent Belcour, Derek Nowrouzezahrai |
Frequency Based Radiance Cache for Rendering Animations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGSR (EI&I) ![In: 28th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2017, EI&I Track, Helsinki, Finland, 19-21 June 2017, pp. 41-53, 2017, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
24 | Kai Selgrad, Jonas Müller, Christian Reintges, Marc Stamminger |
Fast Shadow Map Rendering for Many-Lights Settings. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGSR (EI&I) ![In: 27th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2016, EI&I Track, Dublin, Ireland, June 22-24, 2016, pp. 41-47, 2016, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Lili Wang 0006, Qi Zhao, Chunlei Meng, Voicu Popescu |
4D-rasterization for Fast Soft Shadow Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGSR (EI&I) ![In: 27th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2016, EI&I Track, Dublin, Ireland, June 22-24, 2016, pp. 13-21, 2016, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
24 | Soham Uday Mehta, Kihwan Kim, Dawid Pajak, Kari Pulli, Jan Kautz, Ravi Ramamoorthi |
Filtering Environment Illumination for Interactive Physically-Based Rendering in Mixed Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGSR (EI&I) ![In: 26th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2015, EI&I Track, Darmstadt, Germany, June 23-26, 2015, pp. 107-118, 2015, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Jie Guo 0001, Jinghui Qian, Jingui Pan |
Practical Rendering of Thin Layered Materials with Extended Microfacet Normal Distributions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EGSR (EI&I) ![In: 26th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2015, EI&I Track, Darmstadt, Germany, June 23-26, 2015, pp. 9-20, 2015, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
24 | Fan Wu 0013, Emmanuel Agu, Clifford Lindsay |
Adaptive CPU Scheduling to Conserve Energy in Real-Time Mobile Graphics Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC (1) ![In: Advances in Visual Computing, 4th International Symposium, ISVC 2008, Las Vegas, NV, USA, December 1-3, 2008. Proceedings, Part I, pp. 624-633, 2008, Springer, 978-3-540-89638-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Real-time rendering, Energy conservation, Multiresolution rendering, CPU scheduling |
24 | Alan Chu, Wing-Yin Chan, Jixiang Guo, Wai-Man Pang, Pheng-Ann Heng |
Perception-aware Depth Cueing for Illustrative Vascular Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
BMEI (1) ![In: Proceedings of the 2008 International Conference on BioMedical Engineering and Informatics, BMEI 2008, May 28-30, 2008, Sanya, Hainan, China - Volume 1, pp. 341-346, 2008, IEEE Computer Society, 978-0-7695-3118-2. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Medical Visualization and Modelin, GPU Rendering and Visualization, Non-Photorealistic Rendering, Visualization Applications, Scientific Illustration |
24 | Philipp Muigg, Markus Hadwiger, Helmut Doleisch, Helwig Hauser |
Scalable Hybrid Unstructured and Structured Grid Raycasting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(6), pp. 1592-1599, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Volume Rendering of Unstructured Grids, Hardware-Assisted Volume Rendering, Focus+Context Techniques |
24 | Thomas Luft, Oliver Deussen |
Real-Time Watercolor for Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. Sci. Technol. ![In: J. Comput. Sci. Technol. 21(2), pp. 159-165, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
watercolor painting, non-photorealistic rendering, real-time rendering |
24 | Voicu Popescu, Paul Rosen 0001 |
Forward rasterization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 25(2), pp. 375-411, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
point-based modeling and rendering, rendering pipeline, antialiasing, rasterization, 3D warping |
24 | Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee |
Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2006, Limassol, Cyprus, November 1-3, 2006, pp. 75-82, 2006, ACM, 1-59593-321-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
GPU, image-based rendering, real-time rendering, displacement mapping, quad-tree |
24 | Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi |
Parallel occlusion culling on GPUs cluster. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCIA ![In: Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, Hong Kong, China, June 14-17, 2006, pp. 19-26, 2006, ACM, 1-59593-324-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
GPUs cluster, parallel rendering, occlusion culling, tiled display, immersive environments, cluster rendering |
24 | Lei Zhao, Duanqing Xu, Yi Li, Yimin Yu |
Modeling and Immersive Display of Cultural Heritage. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006, Proceedings, pp. 1035-1044, 2006, Springer, 3-540-49776-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Virtual Reality, Cultural Heritage, Rendering System, CAVE, Hybrid Rendering |
24 | Nikolai A. Svakhine, David S. Ebert, Don Stredney |
Illustration Motifs for Effective Medical Volume Illustration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 25(3), pp. 31-39, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
volume illustration, illustrative styles, volume rendering, transfer functions, nonphotorealistic rendering |
24 | Louis Borgeat, Guy Godin, François Blais, Philippe Massicotte, Christian Lahanier |
GoLD: interactive display of huge colored and textured models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 24(3), pp. 869-877, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
geomorphing, multi-resolution geometric modeling, out-of-core rendering, visualization, level-of-detail, texture mapping, view-dependent rendering |
24 | Rachid Namane, Fatima Boumghar, Kadi Bouatouch |
QSplat compression. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 3rd International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2004, Stellenbosch, South Africa, November 3-5, 2004, pp. 15-24, 2004, ACM, 1-58113-863-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
QSplat, relative delta encoding, interactivity, data compression, volume rendering, level of detail, Huffman coding, point-based rendering |
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