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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 267 occurrences of 168 keywords
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Results
Found 363 publication records. Showing 359 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
137 | Marc Olano, Bob Kuehne, Maryann Simmons |
Automatic shader level of detail. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, San Diego, California, USA, July 26-27, 2003, pp. 7-14, 2003, Eurographics Association, 1-58113-739-7. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
multi-pass rendering, computer games, level of detail, languages, simplification, interactive rendering, rendering systems, hardware systems, reflectance & shading models, procedural shading |
124 | Tae-Young Kim, Jongho Kim, Hyunmin Hur |
A Unified Shader Based on the OpenGL ES 2.0 for 3D Mobile Game Development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings, pp. 898-903, 2007, Springer, 978-3-540-73010-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
119 | Zhen Liu, Chenyang Cui, Jiaoying Shi |
Transparent shader-based Direct3D9 application parallelization for graphics cluster. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2008, Singapore, December 8-9, 2008, 2008, ACM, 978-1-60558-335-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
parallel rendering, shader |
111 | B. V. N. Silpa, Kumar S. S. Vemuri, Preeti Ranjan Panda |
Adaptive Partitioning of Vertex Shader for Low Power High Performance Geometry Engine. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC (1) ![In: Advances in Visual Computing, 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I, pp. 111-124, 2009, Springer, 978-3-642-10330-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
98 | Fabio Pellacini |
User-configurable automatic shader simplification. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 24(3), pp. 445-452, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
level of detail, languages, interactive rendering, rendering systems, hardware systems, procedural shading |
94 | Jae-Ho Lee, Min-Hee Jang, Du-Yeol Kim, Sang-Wook Kim, Min-Ho Kim, Jin-Sung Choi |
Shader space navigator: a turbo for an intuitive and effective shading process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAC ![In: Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), Honolulu, Hawaii, USA, March 9-12, 2009, pp. 945-946, 2009, ACM, 978-1-60558-166-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
shading network, rendering, nearest neighbor search, shader |
94 | Michael D. McCool, Stefanus Du Toit, Tiberiu Popa, Bryan Chan, Kevin Moule |
Shader algebra. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 23(3), pp. 787-795, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
shader programming, graphics hardware, real-time rendering |
91 | R. Brooks Van Horn III, Greg Turk |
Antialiasing Procedural Shaders with Reduction Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 14(3), pp. 539-550, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
91 | Taek Sang Jeong, JungHyun Han |
Per-pixel Rendering of Terrain Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Computational Science (3) ![In: Computational Science - ICCS 2006, 6th International Conference, Reading, UK, May 28-31, 2006, Proceedings, Part III, pp. 40-47, 2006, Springer, 3-540-34383-0. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
81 | Sung-Soo Kim, Hyuna Jang, Won-Hyung Lee |
Optimizing the Oriental Painting Shader for 3D Online-Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings, pp. 784-792, 2007, Springer, 978-3-540-73010-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Oriental Painting, GPU, Shader, 3D Game |
73 | Maxim Kazakov |
Catmull-Clark subdivision for geometry shaders. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, Grahamstown, South Africa, October 29-31, 2007, pp. 77-84, 2007, ACM, 978-1-59593-906-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
embedded graphics hardware, geometry shader, Catmull-Clark subdivision |
72 | Friedemann Rößler, Ralf Peter Botchen, Thomas Ertl |
Dynamic Shader Generation for Flexible Multi-Volume Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PacificVis ![In: IEEE VGTC Pacific Visualization Symposium 2008, PacificVis 2008, Kyoto, Japan, March 5-7, 2008, pp. 17-24, 2008, IEEE Computer Society, 978-1-4244-1966-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
72 | Shin Hasegawa, Hidetaka Funayama, Daming Wei |
A Shader for Virtual X-Ray Imaging. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIT ![In: Seventh International Conference on Computer and Information Technology (CIT 2007), October 16-19, 2007, University of Aizu, Fukushima, Japan, pp. 528-533, 2007, IEEE Computer Society, 978-0-7695-2983-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
72 | Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustín Fernández, Roger Espasa |
Shader Performance Analysis on a Modern GPU Architecture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MICRO ![In: 38th Annual IEEE/ACM International Symposium on Microarchitecture (MICRO-38 2005), 12-16 November 2005, Barcelona, Spain, pp. 355-364, 2005, IEEE Computer Society, 0-7695-2440-0. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
72 | Alan Heirich |
Optimal automatic multi-pass shader partitioning by dynamic programming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, Los Angeles, California, USA, July 30-31, 2005, pp. 91-98, 2005, Eurographics Association, 1-59593-086-8. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
60 | Dong Hyuk Woo, Hsien-Hsin S. Lee |
COMPASS: a programmable data prefetcher using idle GPU shaders. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASPLOS ![In: Proceedings of the 15th International Conference on Architectural Support for Programming Languages and Operating Systems, ASPLOS 2010, Pittsburgh, Pennsylvania, USA, March 13-17, 2010, pp. 297-310, 2010, ACM, 978-1-60558-839-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
compute shader, GPU, prefetch |
60 | Christoph Fünfzig, Kerstin Müller 0001, Dianne Hansford, Gerald E. Farin |
PNG1 triangles for tangent plane continuous surfaces on the GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2008 Conference, May 28-30, 2008, Windsor, Ontario, Canada, pp. 219-226, 2008, ACM Press, 978-1-56881-423-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
Bézier surfaces, GPU-based tessellation, PN triangles, geometry shader |
55 | Frank Goetz, Ralf Borau, Gitta Domik |
An XML-based visual shading language for vertex and fragment shaders. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web3D ![In: Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, pp. 87-97, 2004, ACM, 1-58113-845-8. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
fragment shader, shading languages, vertex shader, Extensible Markup Language (XML), visual programming, Extensible 3D (X3D), dataflow programming |
52 | Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-Ann Heng |
GL4D: A GPU-based Architecture for Interactive 4D Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 15(6), pp. 1587-1594, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
52 | Magnus Strengert, Thomas Klein, Thomas Ertl |
A hardware-aware debugger for the OpenGL shading language. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, San Diego, California, USA, August 4-5, 2007, pp. 81-88, 2007, Eurographics Association, 978-1-59593-625-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
52 | Wolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel |
Sampling Procedural Shaders Using Affine Arithmetic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 17(3), pp. 158-176, 1998. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
affine arithmetic |
47 | Chao Sun, Feng Xie, Xiaocao Feng, Mingmin Zhang, Zhigeng Pan |
A Training Oriented Driving Simulator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings, pp. 1-9, 2007, Springer, 978-3-540-74872-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Dynamic Texture Mapping, Computer Graphics, GPU, Real-Time Rendering, Real-Time Simulation, Driving simulation, Shader |
47 | Zhigeng Pan, Shusen Sun, Jian Yang, Xiaochao Wei |
Protect Interactive 3D Models via Vertex Shader Programming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2005, 4th International Conference, Sanda, Japan, September 19-21, 2005, Proceedings, pp. 59-66, 2005, Springer, 3-540-29034-6. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
47 | Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo |
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004, pp. 107-114, 2004, Eurographics Association, 3-905673-15-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
41 | Dongwei Xiao, Zhibo Liu, Shuai Wang 0011 |
Metamorphic Shader Fusion for Testing Graphics Shader Compilers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICSE ![In: 45th IEEE/ACM International Conference on Software Engineering, ICSE 2023, Melbourne, Australia, May 14-20, 2023, pp. 2400-2412, 2023, IEEE, 978-1-6654-5701-9. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
41 | Francisco Sans, Rhadamés Carmona |
A Comparison between GPU-based Volume Ray Casting Implementations: Fragment Shader, Compute Shader, OpenCL, and CUDA. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CLEI Electron. J. ![In: CLEI Electron. J. 20(2), 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
41 | Yong He 0013, Theresa Foley, Teguh Hofstee, Haomin Long, Kayvon Fatahalian |
Shader components: modular and high performance shader development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 36(4), pp. 100:1-100:11, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
39 | Yuezhu Huang, Ralph R. Martin, Paul L. Rosin, Xiangxu Meng, Chenglei Yang |
Expressive line drawings of human faces from range images. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sci. China Ser. F Inf. Sci. ![In: Sci. China Ser. F Inf. Sci. 52(2), pp. 295-307, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
portrait drawing, suggestive contour, feature line, non-photorealistic rendering, line drawing, occluding contour, stylization |
39 | Jorge Jimenez, Veronica Sundstedt, Diego Gutierrez |
Screen-space perceptual rendering of human skin. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Appl. Percept. ![In: ACM Trans. Appl. Percept. 6(4), pp. 23:1-23:15, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Real-time skin rendering, perception, psychophysics |
39 | George L. Yuan, Ali Bakhoda, Tor M. Aamodt |
Complexity effective memory access scheduling for many-core accelerator architectures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MICRO ![In: 42st Annual IEEE/ACM International Symposium on Microarchitecture (MICRO-42 2009), December 12-16, 2009, New York, New York, USA, pp. 34-44, 2009, ACM, 978-1-60558-798-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
graphics processors, on-chip interconnection networks, memory controller |
39 | Jan-Phillip Tiesel, Christoph W. Borst, Kaushik Das, Gary L. Kinsland, Christopher M. Best, Vijay B. Baiyya |
Composable Volumetric Lenses for Surface Exploration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2009 (VR 2009), 14-18 March 2009, Lafayette, Louisiana, USA, Proceedings, pp. 291-292, 2009, IEEE Computer Society, 978-1-4244-3943-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
39 | Thomas M. DuBois, Bryant C. Lee, Yi Wang, Marc Olano, Uzi Vishkin |
XMT-GPU: A PRAM Architecture for Graphics Computation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICPP ![In: 2008 International Conference on Parallel Processing, ICPP 2008, September 8-12, 2008, Portland, Oregon, USA, pp. 364-372, 2008, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
39 | Mike Bailey, Steve Cunningham |
A hands-on environment for teaching GPU programming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGCSE ![In: Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2007, Covington, Kentucky, USA, March 7-11, 2007, pp. 254-258, 2007, ACM, 1-59593-361-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
graphics shaders, visualization, computer graphics, GPU, game development |
39 | Carlos D. Correa, Deborah Silver |
Programmable shaders for deformation rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, San Diego, California, USA, August 4-5, 2007, pp. 89-96, 2007, Eurographics Association, 978-1-59593-625-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
39 | Man Hee Lee, In Kyu Park |
Accelerating Depth Image-Based Rendering Using GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MRCS ![In: Multimedia Content Representation, Classification and Security, International Workshop, MRCS 2006, Istanbul, Turkey, September 11-13, 2006, Proceedings, pp. 562-569, 2006, Springer, 3-540-39392-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
39 | David B. Thomas, Wayne Luk |
Implementing Graphics Shaders Using FPGAs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FPL ![In: Field Programmable Logic and Application, 14th International Conference , FPL 2004, Leuven, Belgium, August 30-September 1, 2004, Proceedings, pp. 1173, 2004, Springer, 3-540-22989-2. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Chris Doyle, Sarah Shader, Michelle Lau, Megumi Sano, Daniel L. K. Yamins, Nick Haber |
Developmental Curiosity and Social Interaction in Virtual Agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2305.13396, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
34 | Jamal Esmaelpoor, Tommy Peng, Beth Jelfs, Maureen J. Shader, Colette M. McKay, Darren Mao |
Brain Functional Connectivity Networks do not Return to Resting-state During Control Trials in Block Design Experiments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EMBC ![In: 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, EMBC 2023, Sydney, Australia, July 24-27, 2023, pp. 1-4, 2023, IEEE, 979-8-3503-2447-1. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
34 | Chris Doyle, Sarah Shader, Michelle Lau, Megumi Sano, Daniel L. K. Yamins, Nick Haber |
Developmental Curiosity and Social Interaction in Virtual Agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CogSci ![In: Proceedings of the 45th Annual Meeting of the Cognitive Science Society, CogSci 2023, Sydney, NSW, Australia, July 26-29, 2023, 2023, cognitivesciencesociety.org. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP BibTeX RDF |
|
34 | Wayne Barrett, Steve Butler, Shaun M. Fallat, H. Tracy Hall, Leslie Hogben, Jephian C.-H. Lin, Bryan L. Shader, Michael Young |
The inverse eigenvalue problem of a graph: Multiplicities and minors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. B ![In: J. Comb. Theory, Ser. B 142, pp. 276-306, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
34 | Steve Butler, Craig Erickson, Shaun M. Fallat, H. Tracy Hall, Brenda Kroschel, Jephian C.-H. Lin, Bryan L. Shader, Nathan Warnberg, Boting Yang |
Correction to: Properties of a q-Analogue of Zero Forcing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphs Comb. ![In: Graphs Comb. 36(5), pp. 1421-1422, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
34 | Steve Butler, Craig Erickson, Shaun M. Fallat, H. Tracy Hall, Brenda Kroschel, Jephian C.-H. Lin, Bryan L. Shader, Nathan Warnberg, Boting Yang |
Properties of a q-Analogue of Zero Forcing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphs Comb. ![In: Graphs Comb. 36(5), pp. 1401-1419, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
34 | Daniela Ferrero, Mary Flagg, H. Tracy Hall, Leslie Hogben, Jephian C.-H. Lin, Seth A. Meyer, Shahla Nasserasr, Bryan L. Shader |
Rigid Linkages and Partial Zero Forcing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 26(2), pp. 2, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
34 | Wayne Barrett, Shaun M. Fallat, H. Tracy Hall, Leslie Hogben, Jephian C.-H. Lin, Bryan L. Shader |
Generalizations of the Strong Arnold Property and the Minimum Number of Distinct Eigenvalues of a Graph. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 24(2), pp. 2, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
34 | Francesco Barioli, Wayne Barrett, Shaun M. Fallat, H. Tracy Hall, Leslie Hogben, Bryan L. Shader, Pauline van den Driessche, Hein van der Holst |
Parameters Related to Tree-Width, Zero Forcing, and Maximum Nullity of a Graph. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Graph Theory ![In: J. Graph Theory 72(2), pp. 146-177, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
34 | Bryan L. Shader, Wasin So |
Skew Spectra of Oriented Graphs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 16(1), 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
34 | Avi Berman, Shmuel Friedland, Leslie Hogben, Uriel G. Rothblum, Bryan L. Shader |
Minimum Rank of Matrices Described by a Graph or Pattern over the Rational, Real and Complex Numbers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 15(1), 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
34 | In-Jae Kim, D. Dale Olesky, Bryan L. Shader, Pauline van den Driessche |
Sign Patterns That Allow a Positive or Nonnegative Left Inverse. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Matrix Anal. Appl. ![In: SIAM J. Matrix Anal. Appl. 29(2), pp. 554-565, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
34 | D. Dale Olesky, Bryan L. Shader, Pauline van den Driessche |
Permanents of Hessenberg (0, 1)-matrices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 12, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
34 | Justin D. Christian, Bryan L. Shader |
Nonexistence Results for Hadamard-like Matrices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 11(1), 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
34 | Si-Ju Kim, Bryan L. Shader, Suk-Geun Hwang |
On Matrices with Signed Null-Spaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Matrix Anal. Appl. ![In: SIAM J. Matrix Anal. Appl. 24(2), pp. 570-580, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
34 | Jeffrey L. Poet, Bryan L. Shader |
Score certificate numbers of upset tournaments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Discret. Appl. Math. ![In: Discret. Appl. Math. 103(1-3), pp. 177-189, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Gi-Sang Cheon, Bryan L. Shader |
Sparse orthogonal matrices and the Haar wavelet. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Discret. Appl. Math. ![In: Discret. Appl. Math. 101(1-3), pp. 63-76, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Carolyn Eschenbach, Frank J. Hall, Rohan Hemasinha, Stephen Kirkland, Zhongshan Li, Bryan L. Shader, Jeffrey Stuart, James Weaver |
Properties of Tournaments among Well-Matched Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Am. Math. Mon. ![In: Am. Math. Mon. 107(10), pp. 881-892, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP BibTeX RDF |
|
34 | Gwang-Yeon Lee, Judith J. McDonald, Bryan L. Shader, Michael J. Tsatsomeros |
Extremal properties of ray-nonsingular matrices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Discret. Math. ![In: Discret. Math. 216(1-3), pp. 221-233, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
|
34 | Gi-Sang Cheon, Bryan L. Shader |
How Sparse Can a Matrix with Orthogonal Rows Be? ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. A ![In: J. Comb. Theory, Ser. A 85(1), pp. 29-40, 1999. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
|
34 | Jeffrey L. Poet, Bryan L. Shader |
Short Score Certificates for Upset Tournaments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 5, 1998. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
|
34 | Bryan L. Shader |
Sign-nonsingular matrices and orthogonal sign-patterns. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Ars Comb. ![In: Ars Comb. 48, 1998. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP BibTeX RDF |
|
34 | Michael J. Adams, Bryan L. Shader |
A Construction for (t, m, s)-nets in Base q. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Discret. Math. ![In: SIAM J. Discret. Math. 10(3), pp. 460-468, 1997. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Stephen J. Kirkland, Michael Neumann, Bryan L. Shader |
Distances in Weighted Trees and Group Inverse of Laplacian Matrices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Matrix Anal. Appl. ![In: SIAM J. Matrix Anal. Appl. 18(4), pp. 827-841, October 1997. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
|
34 | Bryan L. Shader |
Least Squares Sign-Solvability. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Matrix Anal. Appl. ![In: SIAM J. Matrix Anal. Appl. 16(4), pp. 1056-1073, 1995. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
|
34 | Richard A. Brualdi, Bryan L. Shader |
Strong Hall Matrices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Matrix Anal. Appl. ![In: SIAM J. Matrix Anal. Appl. 15(2), pp. 359-365, April 1994. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
|
34 | Richard A. Brualdi, Keith L. Chavey, Bryan L. Shader |
Bipartite Graphs and Inverse Sign Patterns of Strong Sign-Nonsingular Matrices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. B ![In: J. Comb. Theory, Ser. B 62(1), pp. 133-150, 1994. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP DOI BibTeX RDF |
|
34 | Bryan L. Shader |
On biclique partitions of the complete graph. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Discret. Math. ![In: Discret. Math. 117(1-3), pp. 197-213, 1993. The full citation details ...](Pics/full.jpeg) |
1993 |
DBLP DOI BibTeX RDF |
|
34 | Richard A. Brualdi, Bryan L. Shader |
Matrices of 0's and 1's with restricted permanental minors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Discret. Math. ![In: Discret. Math. 96(3), pp. 161-174, 1991. The full citation details ...](Pics/full.jpeg) |
1991 |
DBLP DOI BibTeX RDF |
|
34 | Noga Alon, Richard A. Brualdi, Bryan L. Shader |
Multicolored forests in bipartite decompositions of graphs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. B ![In: J. Comb. Theory, Ser. B 53(1), pp. 143-148, 1991. The full citation details ...](Pics/full.jpeg) |
1991 |
DBLP DOI BibTeX RDF |
|
34 | Richard A. Brualdi, Bryan L. Shader |
Matrix factorizations of determinants and permanents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. A ![In: J. Comb. Theory, Ser. A 54(1), pp. 132-134, 1990. The full citation details ...](Pics/full.jpeg) |
1990 |
DBLP DOI BibTeX RDF |
|
34 | Richard A. Brualdi, Bryan L. Shader |
On Sign-Nonsingular Matrices and the Conversion of the Permanent into the Determinant. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Applied Geometry And Discrete Mathematics ![In: Applied Geometry And Discrete Mathematics, Proceedings of a DIMACS Workshop, Providence, Rhode Island, USA, September 18, 1990, pp. 117-134, 1990, DIMACS/AMS, 978-0-8218-6593-4. The full citation details ...](Pics/full.jpeg) |
1990 |
DBLP DOI BibTeX RDF |
|
34 | John H. Rowland, Leslie E. Shader |
On the Selection of Test Data for Vector-Valued Recursive Subroutines. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIAM J. Comput. ![In: SIAM J. Comput. 12(3), pp. 526-538, 1983. The full citation details ...](Pics/full.jpeg) |
1983 |
DBLP DOI BibTeX RDF |
|
34 | Leslie E. Shader |
All Right Triangles Are Ramsey in E2. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. A ![In: J. Comb. Theory, Ser. A 20(3), pp. 385-389, 1976. The full citation details ...](Pics/full.jpeg) |
1976 |
DBLP DOI BibTeX RDF |
|
34 | Leslie E. Shader |
On the Existence of Finite Central Groupoids of All Possible Ranks I. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comb. Theory, Ser. A ![In: J. Comb. Theory, Ser. A 16(2), pp. 221-229, 1974. The full citation details ...](Pics/full.jpeg) |
1974 |
DBLP DOI BibTeX RDF |
|
34 | Giliam J. P. de Carpentier, Rafael Bidarra |
Interactive GPU-based procedural heightfield brushes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009, pp. 55-62, 2009, ACM, 978-1-60558-437-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
heightfields, procedural synthesis, shader programming, graphics hardware, GPGPU, terrain modeling |
34 | James R. Miller |
Attribute Blocks: Visualizing Multiple Continuously Defined Attributes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 27(3), pp. 57-69, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
geospatial visualization, programmable shader, OpenGL, multivariate visualization, GLSL |
34 | Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs |
Life-sized projector-based dioramas. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2001, Banff, Alberta, Canada, November 15-17, 2001., pp. 93-101, 2001, ACM, 1-58113-427-4. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
diorama, immersive visualization, multiprojector display system, shader lamp, virtual reality, user interface, virtual environment, spatially-augmented reality, augmented virtuality |
34 | Roland Kuck, Gerold Wesche |
A Framework for Object-Oriented Shader Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC (1) ![In: Advances in Visual Computing, 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I, pp. 1019-1030, 2009, Springer, 978-3-642-10330-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
34 | Pitchaya Sitthi-amorn, Jason Lawrence, Lei Yang 0006, Pedro V. Sander, Diego Nehab, Jiahe Xi |
Automated reprojection-based pixel shader optimization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 27(5), pp. 127, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
temporal reprojection, real-time rendering, code optimization, procedural shading |
34 | Pascal Barla, Joëlle Thollot, Lee Markosian |
X-toon: an extended toon shader. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 4th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2006, Annecy, France, June 5-7, 2006, Proceedings, pp. 127-132, 2006, ACM, 1-59593-357-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
34 | Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustín Fernández, Roger Espasa |
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HiPEAC ![In: High Performance Embedded Architectures and Compilers, First International Conference, HiPEAC 2005, Barcelona, Spain, November 17-18, 2005, Proceedings, pp. 286-301, 2005, Springer, 3-540-30317-0. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
34 | Eisaku Ohbuchi, Hiroshi Unno 0004 |
A Real-Time Configurable Shader Based on Lookup Tables. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 1st International Symposium on Cyber Worlds (CW 2002), 6-8 November 2002, Tokyo, Japan, pp. 507-514, 2002, IEEE Computer Society, 0-7695-1862-1. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
26 | Andreas von Dziegielewski, Rainer Erbes, Elmar Schömer |
Conservative swept volume boundary approximation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Symposium on Solid and Physical Modeling ![In: ACM Symposium on Solid and Physical Modeling, Proceedings of the 15th ACM Symposium on Solid and Physical Modeling, SPM 2010, Haifa, Israel, September 1-3, 2010, pp. 171-176, 2010, ACM, 978-1-60558-984-8. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
26 | Saif Ali, Jieping Ye, Anshuman Razdan, Peter Wonka |
Compressed Facade Displacement Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 15(2), pp. 262-273, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Xuan Yu, Jingyi Yu, Leonard McMillan |
Towards multi-perspective rasterization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 25(5-7), pp. 549-557, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Multi-perspective rendering, Graphics hardware, Real-time rendering, Rasterization |
26 | Jon Hasselgren, Jacob Munkberg, Tomas Akenine-Möller |
Automatic pre-tessellation culling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 28(2), pp. 19:1-19:10, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
hardware, tessellation, Rasterization, culling |
26 | Mi You, Jinho Park, Byungkuk Choi, Jun-yong Noh |
Cartoon Animation Style Rendering of Water. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC (1) ![In: Advances in Visual Computing, 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I, pp. 67-78, 2009, Springer, 978-3-642-10330-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Jared Hoberock, Victor Lu, Yuntao Jia, John C. Hart |
Stream compaction for deferred shading. ![Search on Bibsonomy](Pics/bibsonomy.png) |
High Performance Graphics ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2009, New Orleans, Louisiana, USA, August 1-3, 2009, pp. 173-180, 2009, Eurographics Association, 978-1-60558-603-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Jian Zhu 0001, Youquan Liu, Kai Bao, Yuanzhang Chang, Enhua Wu |
Warping of a spherical representation of image-based models on GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2009, Yokohama, Japan, December 14-15, 2009, pp. 89-94, 2009, ACM, 978-1-60558-912-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
pre-warping, spherical depth image, GPU, image based rendering |
26 | Marcelo Panaro de Moraes Zamith, Esteban Walter Gonzalez Clua, Aura Conci, Anselmo Antunes Montenegro, Regina Leal-Toledo, Paulo A. Pagliosa, Luis Valente, Bruno Feijó |
A game loop architecture for the GPU used as a math coprocessor in real-time applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 6(3), pp. 42:1-42:19, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Game loop, real-time physics, GPGPU |
26 | Diego Nehab, Hugues Hoppe |
Random-access rendering of general vector graphics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 27(5), pp. 135, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Toby Sharp |
Implementing Decision Trees and Forests on a GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ECCV (4) ![In: Computer Vision - ECCV 2008, 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part IV, pp. 595-608, 2008, Springer, 978-3-540-88692-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Andrew T. Duchowski, Arzu Çöltekin |
Foveated gaze-contingent displays for peripheral LOD management, 3D visualization, and stereo imaging. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Multim. Comput. Commun. Appl. ![In: ACM Trans. Multim. Comput. Commun. Appl. 3(4), pp. 6:1-6:18, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Eye tracking, level-of-detail, gaze-contingent displays, foveation |
26 | Jeong-Ho Woo, Ju-Ho Sohn, Hyejung Kim, Jongcheol Jeong, Euljoo Jeong, Suk Joong Lee, Hoi-Jun Yoo |
A low power multimedia SoC with fully programmable 3D graphics and MPEG4/H.264/JPEG for mobile devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISLPED ![In: Proceedings of the 2007 International Symposium on Low Power Electronics and Design, 2007, Portland, OR, USA, August 27-29, 2007, pp. 238-243, 2007, ACM, 978-1-59593-709-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
mobile multimedia SoC, programmable 3D graphics, low power design |
26 | Jonathan Woodring, Han-Wei Shen |
Multi-variate, Time Varying, and Comparative Visualization with Contextual Cues. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(5), pp. 909-916, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
multi-variate, comparative, focus + context, time-varying |
26 | Sunil Mohan Ranta, Jag Mohan Singh, P. J. Narayanan |
GPU Objects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICVGIP ![In: Computer Vision, Graphics and Image Processing, 5th Indian Conference, ICVGIP 2006, Madurai, India, December 13-16, 2006, Proceedings, pp. 352-363, 2006, Springer, 3-540-68301-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Jung Shin, Michael Haller, R. Mukundan 0001 |
A stylized cartoon hair renderer. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006, pp. 64, 2006, ACM, 1-59593-380-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
cartoon shading, hair rendering, stylized rendering |
26 | Stephan Mantler, Stefan Jeschke |
Interactive landscape visualization using GPU ray casting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006, pp. 117-126, 2006, ACM, 1-59593-564-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
landscape visualisation, real-time rendering |
26 | Nico Ritsche |
Real-time shell space rendering of volumetric geometry. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006, pp. 265-274, 2006, ACM, 1-59593-564-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
3D distance map, shading and lighting, shell space, volume texture, graphics hardware, real-time rendering, displacement mapping, surface geometry |
26 | David Tarditi, Sidd Puri, Jose Oglesby |
Accelerator: using data parallelism to program GPUs for general-purpose uses. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASPLOS ![In: Proceedings of the 12th International Conference on Architectural Support for Programming Languages and Operating Systems, ASPLOS 2006, San Jose, CA, USA, October 21-25, 2006, pp. 325-335, 2006, ACM, 1-59593-451-0. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
graphics processing units, data parallelism, just-in time compilation |
26 | Florian Struck, Christian-A. Bohn, Sebastian Schmidt, Volker Helzle |
Realistic shading of human skin in real time. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 3rd International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2004, Stellenbosch, South Africa, November 3-5, 2004, pp. 93-97, 2004, ACM, 1-58113-863-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
interactive application development, visualization and simulation, rendering, lighting, human, skin |
26 | Jiening Wang, Jizhou Sun |
Real-time bump mapped texture shading based-on hardware acceleration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings VRCAI 2004, ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Nanyang Technological University, Singapore, June 16-18, 2004, pp. 206-209, 2004, ACM, 1-58113-884-9. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
per-pixel lighting, register combiner, GPU, real-time rendering, OpenGL, bump mapping |
26 | Ken-ichi Anjyo, Katsuaki Hiramitsu |
Stylized Highlights for Cartoon Rendering and Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 23(4), pp. 54-61, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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