|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 2456 occurrences of 975 keywords
|
|
|
Results
Found 13393 publication records. Showing 13393 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
37 | Sunil Mohan Ranta, Jag Mohan Singh, P. J. Narayanan |
GPU Objects. |
ICVGIP |
2006 |
DBLP DOI BibTeX RDF |
|
37 | Yu-Cheng Lin, Pei-Lun Li, Chin-Hsiang Chang, Chi-Ling Wu, You-Ming Tsao, Shao-Yi Chien |
Multi-pass algorithm of motion estimation in video encoding for generic GPU. |
ISCAS |
2006 |
DBLP DOI BibTeX RDF |
|
37 | Thomas Sangild Sørensen, Jesper Mosegaard |
An Introduction to GPU Accelerated Surgical Simulation. |
ISBMS |
2006 |
DBLP DOI BibTeX RDF |
|
37 | Victor Moya Del Barrio, Carlos González, Jordi Roca, Agustín Fernández, Roger Espasa |
Shader Performance Analysis on a Modern GPU Architecture. |
MICRO |
2005 |
DBLP DOI BibTeX RDF |
|
37 | Peter Lindstrom 0001, Jonathan D. Cohen 0001 |
On-the-fly decompression and rendering of multiresolution terrain. |
SI3D |
2010 |
DBLP DOI BibTeX RDF |
|
37 | Rahul Garg 0003, José Nelson Amaral |
Compiling Python to a hybrid execution environment. |
GPGPU |
2010 |
DBLP DOI BibTeX RDF |
|
37 | Christoph Müller 0001, Steffen Frey, Magnus Strengert, Carsten Dachsbacher, Thomas Ertl |
A Compute Unified System Architecture for Graphics Clusters Incorporating Data Locality. |
IEEE Trans. Vis. Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
|
37 | Guodong Rong, Tiow Seng Tan, Thanh-Tung Cao, Stephanus |
Computing two-dimensional Delaunay triangulation using graphics hardware. |
SI3D |
2008 |
DBLP DOI BibTeX RDF |
computational geometry, Voronoi diagram, graphics hardware, GPGPU |
37 | Tetsu Narumi, Ryuji Sakamaki, Shun Kameoka, Kenji Yasuoka |
Overheads in Accelerating Molecular Dynamics Simulations with GPUs. |
PDCAT |
2008 |
DBLP DOI BibTeX RDF |
|
37 | Fernando Vega Higuera, Peter Hastreiter, Rudolf Fahlbusch, Günther Greiner |
High Performance Volume Splatting for Visualization of Neurovascular Data. |
IEEE Visualization |
2005 |
DBLP DOI BibTeX RDF |
volume splatting, neurovascular structures, segmented data, volume visualization |
35 | Jin Zhao 0001, Xinya Zhang, Xin Wang 0002, Xiangyang Xue |
Achieving O(1) IP lookup on GPU-based software routers. |
SIGCOMM |
2010 |
DBLP DOI BibTeX RDF |
Software router, GPU, IP lookup |
35 | Malak Alshawabkeh, Byunghyun Jang, David R. Kaeli |
Accelerating the local outlier factor algorithm on a GPU for intrusion detection systems. |
GPGPU |
2010 |
DBLP DOI BibTeX RDF |
LOF, parallelization, GPU, intrusion detection system |
35 | Yvonne Jung, Johannes Behr |
GPU-based real-time on-surface droplet flow in X3D. |
Web3D |
2009 |
DBLP DOI BibTeX RDF |
droplet flow, drops, on-surface fluid flow, GPU, X3D |
35 | Peihua Li, Lijuan Xiao |
Mean Shift Parallel Tracking on GPU. |
IbPRIA |
2009 |
DBLP DOI BibTeX RDF |
Mean Shift tracking, Parallel algorithm, GPU, CUDA |
35 | Guangming Tan, Ziyu Guo, Mingyu Chen 0001, Dan Meng |
Single-particle 3d reconstruction from cryo-electron microscopy images on GPU. |
ICS |
2009 |
DBLP DOI BibTeX RDF |
cryo-em, performance tuning, many-core, gpu |
35 | Ippeita Izawa, Takayuki Hamamoto, Kazuya Kodama |
Free viewpoint image reconstruction from 3-D multi-focus imaging sequences and its implementation by GPU-based computing. |
VRCAI |
2009 |
DBLP DOI BibTeX RDF |
freeview, multi-focus, GPU, FFT, 3-D |
35 | Jin Shi, Yici Cai, Wenting Hou, Liwei Ma, Sheldon X.-D. Tan, Pei-Hsin Ho, Xiaoyi Wang |
GPU friendly fast Poisson solver for structured power grid network analysis. |
DAC |
2009 |
DBLP DOI BibTeX RDF |
P/G network, fast Poisson solver, GPU |
35 | Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita |
GPU-based rendering of point-sampled water surfaces. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
GPU, Real-time rendering, Caustics, Point-sampled geometry |
35 | Pengfei Huang, Lixu Gu, Jingsi Zhang, Xiao Yu, Sizhe Lv, Zhennan Yan, Luyang Zhang, Hongshan Zhou, Xiaoshan Du |
Virtual Surgery Deformable Modelling Employing GPU Based Computation. |
ICAT |
2007 |
DBLP DOI BibTeX RDF |
GPU, Deformable Model, Virtual Surgery |
35 | Jonghyub Kim, Yong Ho Hwang, Hyun-Ki Hong |
Using Irradiance Environment Map on GPU for Real-Time Composition. |
PCM |
2007 |
DBLP DOI BibTeX RDF |
common illumination, GPU, real-time rendering, environment map, irradiance |
35 | Shuai Ding 0006, Jinru He, Hao Yan, Torsten Suel |
Using graphics processors for high performance IR query processing. |
WWW |
2009 |
DBLP DOI BibTeX RDF |
ir query processing, search engines, GPU, index compression |
35 | Hanli Zhao, Xiaogang Jin 0001, Jianbing Shen, Li Shen, Ruifang Pan |
Fast Shape-Simplifying Image Abstraction Using Graphics Hardware. |
Edutainment |
2009 |
DBLP DOI BibTeX RDF |
flow-based filtering, GPU, Non-photorealistic rendering, image abstraction |
35 | Hanli Zhao, Xiaogang Jin 0001, Jianbing Shen |
Simple and Fast Terrain Rendering Using Graphics Hardware. |
ICAT |
2006 |
DBLP DOI BibTeX RDF |
GPU, level of detail, Real-time rendering, occlusion culling |
35 | Andrew Chi-Sing Leung, Tze-Yui Ho, Yi Xiao |
GPU Color Quantization. |
GPU Pro |
2010 |
DBLP DOI BibTeX RDF |
|
35 | Graham Hemingway |
GPU-Based NURBS Geometry Evaluation and Rendering. |
GPU Pro |
2010 |
DBLP DOI BibTeX RDF |
|
35 | Jan Eric Kyprianidis, Henry Kang, Jürgen Döllner |
Anisotropic Kuwahara Filtering on the GPU. |
GPU Pro |
2010 |
DBLP DOI BibTeX RDF |
|
35 | Meng-Cheng Huang, Fang Liu, Xuehui Liu, Enhua Wu |
Multi-Fragment Effects on the GPU Using Bucket Sort. |
GPU Pro |
2010 |
DBLP DOI BibTeX RDF |
|
35 | Christopher Oat, Joshua Barczak, Jeremy Shopf |
Spatial Binning on the GPU. |
GPU Pro |
2010 |
DBLP DOI BibTeX RDF |
|
35 | Vlad Alexandrov |
Real-Time Interaction between Particles and the Dynamic Mesh onthe GPU. |
GPU Pro |
2010 |
DBLP DOI BibTeX RDF |
|
34 | Victor W. Lee, Changkyu Kim, Jatin Chhugani, Michael Deisher, Daehyun Kim 0001, Anthony D. Nguyen, Nadathur Satish, Mikhail Smelyanskiy, Srinivas Chennupaty, Per Hammarlund, Ronak Singhal, Pradeep Dubey |
Debunking the 100X GPU vs. CPU myth: an evaluation of throughput computing on CPU and GPU. |
ISCA |
2010 |
DBLP DOI BibTeX RDF |
cpu architecture, gpu architecture, throughput computing, performance analysis, performance measurement, software optimization |
34 | Lijuan Luo, Martin D. F. Wong, Wen-mei W. Hwu |
An effective GPU implementation of breadth-first search. |
DAC |
2010 |
DBLP DOI BibTeX RDF |
BFS, CUDA, GPU computing |
34 | Yacine Amara, Xavier Marsault |
A GPU Tile-Load-Map architecture for terrain rendering: theory and applications. |
Vis. Comput. |
2009 |
DBLP DOI BibTeX RDF |
GPU architecture, Data amplification, Seed model, Level of detail, Terrain rendering |
34 | Enrico Gobbetti, Fabio Marton, José Antonio Iglesias Guitián |
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Out-of-core rendering, Volume rendering, Ray casting, GPU acceleration |
34 | Mark J. Harris |
Many-core GPU computing with NVIDIA CUDA. |
ICS |
2008 |
DBLP DOI BibTeX RDF |
CUDA software, GPU architecture |
34 | Duoduo Liao |
GPU-accelerated multi-valued solid voxelization by slice functions in real time. |
VRCAI |
2008 |
DBLP DOI BibTeX RDF |
solid slice function, solid voxelization, masking, volume modeling, GPU acceleration |
34 | Bo Li, Alistair A. Young, Brett R. Cowan |
GPU Accelerated Non-rigid Registration for the Evaluation of Cardiac Function. |
MICCAI (2) |
2008 |
DBLP DOI BibTeX RDF |
Cardiac Magnetic Resonance Imaging (CMR), Graphics Processing Unit (GPU), Image Registration |
34 | Stéphane Gobron, Hervé Bonafos, Daniel Mestre |
GPU Accelerated Computation and Visualization of Hexagonal Cellular Automata. |
ACRI |
2008 |
DBLP DOI BibTeX RDF |
Hexagonal cellular automaton, GPU-accelerated computation, Real-time rendering, Digital imaging, Emerging behavior |
34 | Vid Petrovic, James H. Fallon, Falko Kuester |
Visualizing Whole-Brain DTI Tractography with GPU-based Tuboids and LoD Management. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Tuboids, streamtubes, interactive gpu-centric rendering, neuronal pathways |
34 | The Kiet Lu, Zhiyong Huang |
A GPU-based method for real-time simulation of Eastern painting. |
GRAPHITE |
2007 |
DBLP DOI BibTeX RDF |
brush modeling, interactive painting, physically-based simulation, GPU programming |
34 | Magnus Strengert, Thomas Klein, Ralf Peter Botchen, Simon Stegmaier, Min Chen 0001, Thomas Ertl |
Spectral volume rendering using GPU-based raycasting. |
Vis. Comput. |
2006 |
DBLP DOI BibTeX RDF |
GPU-Raycasting, Spectral Volume Rendering, Kubelka-Munk Theory |
34 | Charles T. Loop, Jim Blinn |
Real-time GPU rendering of piecewise algebraic surfaces. |
ACM Trans. Graph. |
2006 |
DBLP DOI BibTeX RDF |
Bézier tetrahedra, algebraic surface rendering, implicit surface rendering, GPU algorithms |
34 | Yang Xiao, Yicheng Jin, Yong Yin, Zhuoyu Wu |
GPU Based Real-time Shadow Research. |
CGIV |
2006 |
DBLP DOI BibTeX RDF |
ultra-shadow, stencil buffer, virtual environment, shadow, GPU method |
34 | Yang Xiao, Yicheng Jin |
GPU Based Real-time Shadow Research in Large Ship-handling Simulator. |
IV |
2006 |
DBLP DOI BibTeX RDF |
ultra-shadow, stencil buffer, virtual environment, shadow, GPU method |
34 | Shifu Chen, Jing Qin 0001, Yong-Ming Xie, Junping Zhao, Pheng-Ann Heng |
A Fast and Flexible Sorting Algorithm with CUDA. |
ICA3PP |
2009 |
DBLP DOI BibTeX RDF |
GPU-based sorting algorithm, CUDA, Parallel sorting algorithm |
34 | Haiyan Li, Chunyuan Zhang, Li Li 0005, Ju Ren 0002 |
Transform coding on programmable stream processors. |
J. Supercomput. |
2008 |
DBLP DOI BibTeX RDF |
Programmable stream processor, Imagine stream architecture, Graphics processing unit (GPU), H.264, Transform coding |
34 | Daniel Weiskopf, Tobias Schafhitzel, Thomas Ertl |
Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
time-dependent vector fields, feature extraction, Scientific visualization, volume visualization, GPU programming, texture advection |
34 | Francesco Banterle, Roberto Giacobazzi |
A Fast Implementation of the Octagon Abstract Domain on Graphics Hardware. |
SAS |
2007 |
DBLP DOI BibTeX RDF |
Octagon Abstract Domain, General Processing on GPU, Parallel Computing, Abstract Interpretation, Static Program Analysis |
34 | Jens H. Krüger, Jens Schneider 0002, Rüdiger Westermann |
Compression and rendering of iso-surfaces and point sampled geometry. |
Vis. Comput. |
2006 |
DBLP DOI BibTeX RDF |
Huge point clouds, Deferred shading, Data compression, GPU programming |
34 | Jan Meseth, Michael Guthe, Reinhard Klein |
Interactive fragment tracing. |
Vis. Comput. |
2005 |
DBLP DOI BibTeX RDF |
Interactive reflections, GPU-based rendering, Ray tracing |
30 | Jean-François Dollinger |
A framework for efficient execution on GPU and CPU+GPU systems. (Un framework pour l'exécution efficace d'applications sur GPU et CPU+GPU). |
|
2015 |
RDF |
|
30 | Bartlett S. H. (Scott) Michel |
GPU computing - General-purpose GPU computing: practice and experience. |
SC |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Mike Roberts 0002, Mario Costa Sousa, Joseph Ross Mitchell |
A work-efficient GPU algorithm for level set segmentation. |
SIGGRAPH Posters |
2010 |
DBLP DOI BibTeX RDF |
|
29 | Yao Zhang 0001, Jonathan Cohen, John D. Owens |
Fast tridiagonal solvers on the GPU. |
PPoPP |
2010 |
DBLP DOI BibTeX RDF |
tridiagonal linear system, gpgpu, performance optimization |
29 | Peter Bakkum, Kevin Skadron |
Accelerating SQL database operations on a GPU with CUDA. |
GPGPU |
2010 |
DBLP DOI BibTeX RDF |
databases, SQL, GPGPU, CUDA |
29 | Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-Ann Heng |
GL4D: A GPU-based Architecture for Interactive 4D Visualization. |
IEEE Trans. Vis. Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Sander van der Maar, Kees Joost Batenburg, Jan Sijbers |
Experiences with Cell-BE and GPU for Tomography. |
SAMOS |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Zachary A. Garrett, Hideo Saito |
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU. |
ICIAP |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Han Wan, Xiaopeng Gao, Xiang Long, Zhiqiang Wang |
GCSim: A GPU-Based Trace-Driven Simulator for Multi-level Cache. |
APPT |
2009 |
DBLP DOI BibTeX RDF |
parallel algorithms, caches, GPGPU, CUDA, trace-driven simulation |
29 | M. Suhail Rehman, Kishore Kothapalli, P. J. Narayanan |
Fast and scalable list ranking on the GPU. |
ICS |
2009 |
DBLP DOI BibTeX RDF |
irregular algorithm, parallel algorithm, gpgpu, many-core, list ranking |
29 | Da Qi Ren, Reiji Suda |
Power Efficient Large Matrices Multiplication by Load Scheduling on Multi-core and GPU Platform with CUDA. |
CSE (1) |
2009 |
DBLP DOI BibTeX RDF |
|
29 | David P. Luebke |
Graphics hardware & GPU computing: past, present, and future. |
Graphics Interface |
2009 |
DBLP BibTeX RDF |
|
29 | Tianyi David Han, Tarek S. Abdelrahman |
hiCUDA: a high-level directive-based language for GPU programming. |
GPGPU |
2009 |
DBLP DOI BibTeX RDF |
GPGPU, CUDA, data parallel programming |
29 | Bharat Sukhwani, Martin C. Herbordt |
GPU acceleration of a production molecular docking code. |
GPGPU |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Marcelo Panaro de Moraes Zamith, Esteban Walter Gonzalez Clua, Aura Conci, Anselmo Antunes Montenegro, Regina Leal-Toledo, Paulo A. Pagliosa, Luis Valente, Bruno Feijó |
A game loop architecture for the GPU used as a math coprocessor in real-time applications. |
Comput. Entertain. |
2008 |
DBLP DOI BibTeX RDF |
Game loop, real-time physics, GPGPU |
29 | Ye Zhao 0003 |
Lattice Boltzmann based PDE solver on the GPU. |
Vis. Comput. |
2008 |
DBLP DOI BibTeX RDF |
Laplace and Poisson equation, Volume smoothing, Diffusion, Image editing, Lattice Boltzmann model, Surface fairing |
29 | Qiming Hou, Kun Zhou 0001, Baining Guo |
BSGP: bulk-synchronous GPU programming. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
bulk synchronous parallel programming, programable graphics hardware, thread manipulation, stream processing |
29 | Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara |
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU. |
BIBE |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Jorge Luis Williams, Robert E. Hiromoto |
On the Performance and Scalability of a GPU-Limited Commodity Cluster. |
ISVC (2) |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Jingqiao Zhang, Zhuoer Ji |
A Real-time Parallel Catmull-Clark Subdivision Algorithm on GPU. |
ICYCS |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Suryakant Patidar, P. J. Narayanan |
Ray Casting Deformable Models on the GPU. |
ICVGIP |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Apeksha Godiyal, Jared Hoberock, Michael Garland, John C. Hart |
Rapid Multipole Graph Drawing on the GPU. |
GD |
2008 |
DBLP DOI BibTeX RDF |
|
29 | Tim McGraw, Mariappan S. Nadar |
Stochastic DT-MRI Connectivity Mapping on the GPU. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
stochastic tractography, magnetic resonance imaging, diffusion tensor |
29 | Bo Han, Bingfeng Zhou |
High Speed Visual Saliency Computation on GPU. |
ICIP (1) |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Mario Martínez-Zarzuela, Francisco Javier Díaz Pernas, David González Ortega, José Fernando Díez Higuera, Míriam Antón-Rodríguez |
Real Time GPU-Based Fuzzy ART Skin Recognition. |
PKDD |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Yannick Allusse, Raphaël Grasset, Mark Billinghurst |
Accelerating Template-Based Matching on the GPU for AR Applications. |
ISMAR |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Ian Buck |
GPU Computing: Programming a Massively Parallel Processor. |
CGO |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Chuan-Yiu Lee, Yu-Cheng Lin, Chi-Ling Wu, Chin-Hsiang Chang, You-Ming Tsao, Shao-Yi Chien |
Multi-Pass and Frame Parallel Algorithms of Motion Estimation in H.264/AVC for Generic GPU. |
ICME |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Julius Fabian Ohmer, Frédéric Maire, Ross Brown 0001 |
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU. |
CGIV |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Yung-Feng Chiu, Chun-Fa Chang |
GPU-based Ocean Rendering. |
ICME |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Yuki Kotani, Fumihiko Ino, Kenichi Hagihara |
A Resource Selection Method for Cycle Stealing in the GPU Grid. |
ISPA Workshops |
2006 |
DBLP DOI BibTeX RDF |
|
29 | Tamy Boubekeur, Christophe Schlick |
Generic mesh refinement on GPU. |
Graphics Hardware |
2005 |
DBLP DOI BibTeX RDF |
|
29 | Bo Fang, Guobin Shen, Shipeng Li 0001, Huifang Chen |
Techniques for efficient DCT/IDCT implementation on generic GPU. |
ISCAS (2) |
2005 |
DBLP DOI BibTeX RDF |
|
29 | Julius Fabian Ohmer, Frédéric Maire, Ross Brown 0001 |
Implementation of Kernel Methods on the GPU. |
DICTA |
2005 |
DBLP DOI BibTeX RDF |
|
29 | Jin Young Hong, May D. Wang |
High speed processing of biomedical images using programmable gpu. |
ICIP |
2004 |
DBLP DOI BibTeX RDF |
|
29 | Peter Kipfer, Mark Segal, Rüdiger Westermann |
UberFlow: a GPU-based particle engine. |
Graphics Hardware |
2004 |
DBLP DOI BibTeX RDF |
|
29 | Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan |
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication. |
Graphics Hardware |
2004 |
DBLP DOI BibTeX RDF |
|
29 | Youquan Liu, Xuehui Liu, Enhua Wu |
Real-Time 3D Fluid Simulation on GPU with Complex Obstacles. |
PG |
2004 |
DBLP DOI BibTeX RDF |
|
29 | Zhao Dong 0001, Wei Chen 0001, Long Zhang 0001, Qunsheng Peng 0001 |
Balancing CPU and GPU: Real-Time Visualization of Large Scale 3D Scanning Models. |
GCC Workshops |
2004 |
DBLP DOI BibTeX RDF |
|
29 | Allen D. Malony, Scott Biersdorff, Wyatt Spear, Shangkar Mayanglambam |
An experimental approach to performance measurement of heterogeneous parallel applications using CUDA. |
ICS |
2010 |
DBLP DOI BibTeX RDF |
profiling, GPGPU, tracing, performance tools |
29 | Allen Leung, Nicolas Vasilache, Benoît Meister, Muthu Manikandan Baskaran, David Wohlford, Cédric Bastoul, Richard Lethin |
A mapping path for multi-GPGPU accelerated computers from a portable high level programming abstraction. |
GPGPU |
2010 |
DBLP DOI BibTeX RDF |
compiler optimziation, parallelization, GPGPU, CUDA, polyhedral model, automatic translation |
29 | Vineeth Veetil, Yung-Hsu Chang, Dennis Sylvester, David T. Blaauw |
Efficient smart monte carlo based SSTA on graphics processing units with improved resource utilization. |
DAC |
2010 |
DBLP DOI BibTeX RDF |
graphics processing units, Monte Carlo, statistical timing |
29 | Christian Böhm 0001, Robert Noll, Claudia Plant, Bianca Wackersreuther, Andrew Zherdin |
Data Mining Using Graphics Processing Units. |
Trans. Large Scale Data Knowl. Centered Syst. |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Alan Leung, Ondrej Lhoták, Ghulam Lashari |
Automatic parallelization for graphics processing units. |
PPPJ |
2009 |
DBLP DOI BibTeX RDF |
Java |
29 | Mario Zechner, Michael Granitzer |
Accelerating K-Means on the Graphics Processor via CUDA. |
INTENSIVE |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Ke Yang, Bingsheng He, Qiong Luo 0001, Pedro V. Sander, Jiaoying Shi |
Stack-based parallel recursion on graphics processors. |
PPoPP |
2009 |
DBLP DOI BibTeX RDF |
parallel, recursion, stack, graphics processors |
29 | Wenjing Ma, Gagan Agrawal |
A compiler and runtime system for enabling data mining applications on gpus. |
PPoPP |
2009 |
DBLP DOI BibTeX RDF |
data mining, gpgpu, cuda |
29 | Luke J. Gosink, Kesheng Wu, E. Wes Bethel, John D. Owens, Kenneth I. Joy |
Data Parallel Bin-Based Indexing for Answering Queries on Multi-core Architectures. |
SSDBM |
2009 |
DBLP DOI BibTeX RDF |
|
29 | Byunghyun Jang, Synho Do, Homer H. Pien, David R. Kaeli |
Architecture-aware optimization targeting multithreaded stream computing. |
GPGPU |
2009 |
DBLP DOI BibTeX RDF |
Brook+, optimization, GPGPU |
29 | Peter Bui, Jay B. Brockman |
Performance analysis of accelerated image registration using GPGPU. |
GPGPU |
2009 |
DBLP DOI BibTeX RDF |
performance analysis, image registration, GPGPU, CUDA |
29 | Kun Zhou 0001, Qiming Hou, Rui Wang 0004, Baining Guo |
Real-time KD-tree construction on graphics hardware. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
point cloud modeling, programable graphics hardware, ray tracing, kd-tree, photon mapping |
Displaying result #101 - #200 of 13393 (100 per page; Change: ) Pages: [ <<][ 1][ 2][ 3][ 4][ 5][ 6][ 7][ 8][ 9][ 10][ 11][ >>] |
|