The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Searching for games with no syntactic query expansion in all metadata.

Publication years (Num. hits)
1954-1968 (20) 1969-1972 (17) 1973-1974 (20) 1975-1976 (23) 1977-1978 (36) 1979-1980 (29) 1981 (34) 1982 (37) 1983 (38) 1984 (56) 1985 (73) 1986 (78) 1987 (75) 1988 (89) 1989 (104) 1990 (79) 1991 (107) 1992 (105) 1993 (107) 1994 (140) 1995 (142) 1996 (139) 1997 (190) 1998 (207) 1999 (216) 2000 (398) 2001 (388) 2002 (591) 2003 (727) 2004 (857) 2005 (1211) 2006 (1329) 2007 (1519) 2008 (1927) 2009 (2262) 2010 (1833) 2011 (2241) 2012 (2091) 2013 (2234) 2014 (2374) 2015 (2455) 2016 (2343) 2017 (2416) 2018 (2601) 2019 (3100) 2020 (2646) 2021 (2779) 2022 (2776) 2023 (2849) 2024 (570)
Publication types (Num. hits)
article(22134) book(87) data(7) incollection(638) inproceedings(25049) phdthesis(468) proceedings(295)
Venues (Conferences, Journals, ...)
CoRR(3880) Games Econ. Behav.(2898) J. Int. Comput. Games Assoc.(1691) FDG(1114) CIG(824) Games(711) CoG(675) Games Cult.(641) DiGRA Conference(562) Dyn. Games Appl.(514) SeGAH(499) AAMAS(494) MIG(459) GALA(451) VS-GAMES(451) Edutainment(449) More (+10 of total 4045)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
The graphs summarize 10274 occurrences of 3340 keywords

Results
Found 48689 publication records. Showing 48678 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
23Eric Cronin, Burton Filstrup, Anthony R. Kurc, Sugih Jamin An efficient synchronization mechanism for mirrored game architectures. Search on Bibsonomy NETGAMES The full citation details ... 2002 DBLP  DOI  BibTeX  RDF consistency, system architectures, game platforms
23Dominik Schmitz, Jens Vöge Implementation of a Strategy Improvement Algorithm for Finite-State Parity Games. Search on Bibsonomy CIAA The full citation details ... 2000 DBLP  DOI  BibTeX  RDF
23Jürgen Koslowski A Convenient Category for Games and Interaction. Search on Bibsonomy Appl. Categorical Struct. The full citation details ... 1999 DBLP  DOI  BibTeX  RDF Kleisli-category, game, map, tree
22Mark H. M. Winands, Yngvi Björnsson, Jahn-Takeshi Saito Monte-Carlo Tree Search Solver. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
22Keh-Hsun Chen, Dawei Du, Peigang Zhang A Fast Indexing Method for Monte-Carlo Go. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
22Maarten P. D. Schadd, Mark H. M. Winands, H. Jaap van den Herik, Guillaume Chaslot, Jos W. H. M. Uiterwijk Single-Player Monte-Carlo Tree Search. Search on Bibsonomy Computers and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
22Andreas Bulling, Daniel Roggen, Gerhard Tröster EyeMote - Towards Context-Aware Gaming Using Eye Movements Recorded from Wearable Electrooculography. Search on Bibsonomy Fun and Games The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
22John Tromp, Gunnar Farnebäck Combinatorics of Go. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
22Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sheng Hsu Abstracting Knowledge from Annotated Chinese-Chess Game Records. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
22Matej Guid, Ivan Bratko Computer Analysis of Chess Champions. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
22Sébastien Collette, Jean-François Raskin, Frédéric Servais On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game. Search on Bibsonomy Computers and Games The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
22Akop Karapetyan, Richard Lorentz Generating an Opening Book for Amazons. Search on Bibsonomy Computers and Games The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
22H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk Dao: A Benchmark Game. Search on Bibsonomy Computers and Games The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
22Adi Botea, Martin Müller 0003, Jonathan Schaeffer Using Abstraction for Planning in Sokoban. Search on Bibsonomy Computers and Games The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
22Thomas R. Lincke Strategies for the Automatic Construction of Opening Books. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF opening book construction, expansion strategy, best-first, Awari, Othello
22Steven Willmott, Julian Richardson, Alan Bundy, John Levine An Adversarial Planning Approach to Go. Search on Bibsonomy Computers and Games The full citation details ... 1998 DBLP  DOI  BibTeX  RDF
22William L. Spight Extended Thermography for Multiple Kos in Go. Search on Bibsonomy Computers and Games The full citation details ... 1998 DBLP  DOI  BibTeX  RDF ko, multiple kos, thermography, go
22Kai Kuikkaniemi, Toni Laitinen, Marko Turpeinen, Timo Saari, Ilkka Kosunen, Niklas Ravaja The influence of implicit and explicit biofeedback in first-person shooter games. Search on Bibsonomy CHI The full citation details ... 2010 DBLP  DOI  BibTeX  RDF explicit biofeedback, implicit biofeedback, games, affective computing, playing, biofeedback, biosignals
22Eduardo H. Calvillo Gámez, Paul A. Cairns, Jeremy Gow, Jonathan Back, Eddie Capstick Video games as research instruments. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF experience, video games, experimental design
22Eve Powell, Samantha L. Finkelstein, Andrew Hicks, Thomas Phifer, Sandhya Rani Charugulla, Christie Thornton, Tiffany Barnes, Teresa A. Dahlberg SNAG: social networking games to facilitate interaction. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF social networking, games
22Joshua Letchford, Vincent Conitzer Computing optimal strategies to commit to in extensive-form games. Search on Bibsonomy EC The full citation details ... 2010 DBLP  DOI  BibTeX  RDF extensive-form games, stackelberg, commitment, noncooperative game theory
22Robert J. Stone, David White 0004, Robert Guest, Benjamin T. Francis The Virtual Scylla: an exploration of "serious games", artificial life and simulation complexity. Search on Bibsonomy Virtual Real. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Marine biology, Simulation complexity, Serious games, Artificial life, Climate change, Virtual heritage
22Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek Gupta Improving search engines using human computation games. Search on Bibsonomy CIKM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF findability, query alterations, web search, relevance, human computation games
22Md. Muhibur Rasheed, Masud Hasan, M. Sohel Rahman Maximum Neighbour Voronoi Games. Search on Bibsonomy WALCOM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Competitive facility location, Voronoi games, Voronoi diagram, Delaunay triangulation
22Changming Xu, Zongmin Ma 0001, Xinhe Xu A method to construct knowledge table-base in k-in-a-row games. Search on Bibsonomy SAC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF k-in-a-row, knowledge table-base, computer games
22Matthias Kirschner, Philipp Schengbier, Tobias Tscheuschner Speed-Up Techniques for the Selfish Step Algorithm in Network Congestion Games. Search on Bibsonomy SEA The full citation details ... 2009 DBLP  DOI  BibTeX  RDF selfish step algorithm, network congestion games, game theory, shortest paths, Nash equilibria, speed-up techniques
22Xiao-Pu Han, Luo-Luo Jiang, Tao Zhou 0001, Bing-Hong Wang Internal-Evolution Driven Growth in Creation-Annihilation Cyclic Games. Search on Bibsonomy Complex (2) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF domain growth, cyclic autocatalysis, internal-evolution, creation-annihilation process, cyclic games
22Marco Antonio Gómez-Martín, Guillermo Jiménez-Díaz, Javier Arroyo Teaching design patterns using a family of games. Search on Bibsonomy ITiCSE The full citation details ... 2009 DBLP  DOI  BibTeX  RDF abstract strategy games, design patterns, refactoring
22Edith Law, Luis von Ahn Input-agreement: a new mechanism for collecting data using human computation games. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF tagging, human computation, games with a purpose
22Howell O. Istance, Stephen Vickers, Aulikki Hyrskykari Gaze-based interaction with massively multiplayer on-line games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF games, interaction techniques, virtual communities, gaze control
22Jan-Peter Tutzschke, Olaf Zukunft FRAP: a framework for pervasive games. Search on Bibsonomy EICS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF distributed systems, software architectures, context-awareness, pervasive computing, framework, pervasive games
22Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi Evolving competitive car controllers for racing games with neuroevolution. Search on Bibsonomy GECCO The full citation details ... 2009 DBLP  DOI  BibTeX  RDF simulated car racing, torcs, games, neat
22Pascal Bihler, Holger Mügge, Mark Schmatz, Armin B. Cremers Using semantic descriptions for adaptive mobile games UIs. Search on Bibsonomy Mobile HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF semantic driven UI adaptation, location based games
22Alireza Sahami Shirazi, Tanja Döring, Pouyan Parvahan, Bernd Ahrens, Albrecht Schmidt 0001 Poker surface: combining a multi-touch table and mobile phones in interactive card games. Search on Bibsonomy Mobile HCI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF mobile phone, gestures, interactive surfaces, card games
22Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, Andrew James Dowell, Michael J. Wooldridge, Peter McBurney, Nicholas R. Jennings On representing coalitional games with externalities. Search on Bibsonomy EC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF coalition structure generation, partition function games, representation
22Yannis Lilis, Anthony Savidis Structured tiles: directed subgraphs of recurring path patterns in board games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF recurring paths, structured tiles, terrain editors, board games
22Maria-Virginia Aponte, Guillaume Levieux, Stéphane Natkin Scaling the Level of Difficulty in Single Player Video Games. Search on Bibsonomy ICEC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF difficulty, evaluation, learning, video games, challenge
22Shlomo Berkovsky, Jill Freyne, Mac Coombe, Dipak Bhandari, Nilufar Baghaei Physical activity motivating games: you can play, mate!. Search on Bibsonomy OZCHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF behavioural change, user study, motivation, serious games, game design, physical activity
22Lasse Kliemann, Anand Srivastav Models of Non-atomic Congestion Games - From Unicast to Multicast Routing. Search on Bibsonomy Algorithmics of Large and Complex Networks The full citation details ... 2009 DBLP  DOI  BibTeX  RDF non-atomic congestion games, Wardrop model, unicast routing, multicast routing, price of anarchy
22Mark Christensen van Langeveld, Robert Kessler Educational impact of digital visualization and auditing tools on a digital character production course. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF 3D character modeling, academic programs, contour design, digital entertainment industry, interdisciplinary curriculum, education, video games, form, technique, anatomy, machinima
22Hui Cao 0001, Emre Ertin, Anish Arora MiniMax equilibrium of networked differential games. Search on Bibsonomy ACM Trans. Auton. Adapt. Syst. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF sensor networks, delay, equilibrium, Differential games
22Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Dietrich Albert, Andreas Holzinger Challenges in the Development and Evaluation of Immersive Digital Educational Games. Search on Bibsonomy USAB The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Immersive digital educational games, Marco adaptivity, Micro adaptivity, User experience, User Experience, Reusability
22Eitan Altman, Rachid El Azouzi, Yezekael Hayel, Hamidou Tembine Evolutionary Power Control Games in Wireless Networks. Search on Bibsonomy Networking The full citation details ... 2008 DBLP  DOI  BibTeX  RDF power control, WiMAX, evolutionary games, W-CDMA
22Daniel Frost Ucigame, a java library for games. Search on Bibsonomy SIGCSE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF java library, ucigame, java, computer games
22Costas Busch, Rajgopal Kannan, Athanasios V. Vasilakos Quality of routing congestion games in wireless sensor networks. Search on Bibsonomy WICON The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Nash equilibrium, price of anarchy, congestion games, algorithmic game theory, price of stability
22Richard Wetzel, Rod McCall, Anne-Kathrin Braun, Wolfgang Broll Guidelines for designing augmented reality games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game design guidelines, augmented reality, game design, augmented reality games
22Robert G. Price, Scott D. Goodwin Synthesizing neural networks for learning in games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF rtNEAT, neural networks, learning, games
22Anders Tychsen, Jonas Heide Smith Game format effects on communication in multi-player games. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF player behavior, communication, interaction, personality, human factors, online communication, experimentation, characters, role playing games
22Vasilis Daloukas, V. Dai, E. Alikanioti, Spiros Sirmakessis The design of open source educational games for secondary schools. Search on Bibsonomy PETRA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF education, games, Moodle
22Alex Meredith, Mark Griffiths 0001, Monica T. Whitty Identity in massively multiplayer online games: a qualitative pilot study. Search on Bibsonomy iiWAS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF massively multiplayer online games (MMOs), identity, qualitative, self-presentation
22Yan Gu 0003, Samarjit Chakraborty Control theory-based DVS for interactive 3D games. Search on Bibsonomy DAC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF power management, graphics, voltage scaling, 3D games
22Josh Goodman, Clark Verbrugge A peer auditing scheme for cheat elimination in MMOGs. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF peer auditing, peer to peer, computer games, network model, trust model, cheating
22Yevgeniy Vorobeychik, Michael P. Wellman, Satinder Singh 0001 Learning payoff functions in infinite games. Search on Bibsonomy Mach. Learn. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Learning in games, Nash equilibrium approximation, Game theory
22Shie Mannor, Jeff S. Shamma, Gürdal Arslan Online calibrated forecasts: Memory efficiency versus universality for learning in games. Search on Bibsonomy Mach. Learn. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Learning in games, Fictitious play, Prediction of universal sequences, The ODE method, Calibration, Forecasting, Stochastic approximation
22Dwayne Folden, Trent Jackson, Michael Panique, Rianon Tiensvold, Richard S. Wolff, Todd Howard, Eric Julian, Levi Junkert, David López, Michael J. Oudshoorn An aircraft cabin wireless system for games and video entertainment. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF wireless networks, mobile devices, computer architecture, computer games
22Elise van den Hoven, Ali Mazalek Tangible play: research and design for tangible and tabletop games. Search on Bibsonomy IUI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF interaction design, tangible interface, tabletop games, sensing technologies
22Kjell Näckros Learning Security through Computer Games: Studying user behavior in a real-world situation. Search on Bibsonomy World Conference on Information Security Education The full citation details ... 2007 DBLP  DOI  BibTeX  RDF ICT Security, Game-Based Instruction, GBI, GBL, Vital Security Functions, VSF, Linear instruction, Nonlinear instruction, Education, Computer Games, Knowledge, Game-Based Learning, Learning preferences
22Joseph M. Nolan Avoid painting walls with a hammer: a methodology for leveraging COTS/GOTS games for military training. Search on Bibsonomy SpringSim (3) The full citation details ... 2007 DBLP  BibTeX  RDF GOTS, military training, selection methodology, games, COTS
22Michael Holtmann, Christof Löding Memory Reduction for Strategies in Infinite Games. Search on Bibsonomy CIAA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF request-response game, Staiger-Wagner game, Büchi, DWA, GASt, reduction, strategy, automaton, attractor, infinite games, memory reduction
22Paul V. Gestwicki Computer games as motivation for design patterns. Search on Bibsonomy SIGCSE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF java, games, design patterns, pedagogy
22Archer L. Batcheller, Brian Hilligoss, Kevin Nam, Emilee J. Rader, Marta Rey-Babarro, Xiaomu Zhou Testing the technology: playing games with video conferencing. Search on Bibsonomy CHI The full citation details ... 2007 DBLP  DOI  BibTeX  RDF games, social interaction, video mediated communication
22Moshe Babaioff, Robert Kleinberg, Christos H. Papadimitriou Congestion games with malicious players. Search on Bibsonomy EC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF malicious behavior, equilibrium, selfish routing, congestion games
22Fabio Buttussi, Luca Chittaro, Roberto Ranon, Alessandro Verona Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors. Search on Bibsonomy Smart Graphics The full citation details ... 2007 DBLP  DOI  BibTeX  RDF physiological parameters, context-awareness, user-adaptive systems, Fitness games
22Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick Quagliara Transmedial interactions and digital games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile, interaction, games, MMOG, cross-platform, transmedia
22Yusuf Pisan My guild, my people: role of guilds in massively multiplayer online games. Search on Bibsonomy IE The full citation details ... 2007 DBLP  BibTeX  RDF group identity, virtual environments, games, digital identity, MMOs
22Khoa Nguyen Tran, Zhiyong Huang Design and implementation of a built-in camera based user interface for mobile games. Search on Bibsonomy GRAPHITE The full citation details ... 2007 DBLP  DOI  BibTeX  RDF built-in camera, user interfaces, augmented reality, mobile devices, motion detection, mobile games
22Hideaki Uchiyama, Hideo Saito AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking. Search on Bibsonomy ICAT The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Pool Games, Computer Vision, Augmented Reality
22Fernando A. M. Trinta, Davi Pedrosa, Carlos Ferraz, Geber L. Ramalho Evaluating a middleware for crossmedia games. Search on Bibsonomy MPAC The full citation details ... 2007 DBLP  DOI  BibTeX  RDF crossmedia games, middleware, ubiquitous systems
22Thomas Ågotnes, Wiebe van der Hoek, Michael J. Wooldridge Normative system games. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF complexity, games, logic, goals, normative systems
22Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro Generating Ambient Behaviors in Computer Role-Playing Games. Search on Bibsonomy IEEE Intell. Syst. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF ambient behavior, nonplayer character, generative pattern, collaborative behavior, intelligent agents, computer games, scripting language
22Ingvar Tjøstheim, Joachim Lous Attracting Visitors - Using Computer Games Technology to Build a VR-Museum. Search on Bibsonomy ENTER The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer games technology, travel websites, human computer interaction, marketing, cultural heritage
22Igal Milchtaich The Equilibrium Existence Problem in Finite Network Congestion Games. Search on Bibsonomy WINE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF heterogeneous users, existence of equilibrium, network topology, Congestion games
22Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Robert J. Moore "Alone together?": exploring the social dynamics of massively multiplayer online games. Search on Bibsonomy CHI The full citation details ... 2006 DBLP  DOI  BibTeX  RDF activity metrics, online communities, massively multiplayer online games, social dynamics
22Celso de Melo, Rui Prada, Guilherme Raimundo, Joana Paulo Pardal, Helena Sofia Pinto, Ana Paiva 0001 Mainstream Games in the Multi-agent Classroom. Search on Bibsonomy IAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Teaching Multi-Agent Systems, Mainstream Games, Multi-Agent Platforms
22Anders Tychsen, Jonas Heide Smith, Michael Hitchens, Susana Pajares Tosca Communication in Multi-player Role Playing Games - The Effect of Medium. Search on Bibsonomy TIDSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF player behaviour, communication, computer-mediated communication, narrative, Role-playing games
22Chris Chambers, Wu-chang Feng, Wu-chi Feng Towards public server MMOs. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF online games, MMO
22Ibrahim Cevizci, Melike Erol, Sema F. Oktug Analysis of multi-player online game traffic based on self-similarity. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF multi-player first person shooter games, self-similarity, traffic analysis, Hurst parameter
22Herbert Hamers, Flip Klijn, Bas van Velzen On the Convexity of Precedence Sequencing Games. Search on Bibsonomy Ann. Oper. Res. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF sequencing situations, cooperative games
22Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole A traffic characterization of popular on-line games. Search on Bibsonomy IEEE/ACM Trans. Netw. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF networks, measurement, games, network servers, communication system traffic
22Bride Mallon, Brian Webb Stand up and take your place: identifying narrative elements in narrative adventure and role-play games. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF adventure, evaluation, games, narrative, engagement, role-play
22Carme Àlvarez, Joaquim Gabarró, Maria J. Serna Pure Nash Equilibria in Games with a Large Number of Actions. Search on Bibsonomy MFCS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Nash equilibria, complexity classes, Strategic games
22Pablo Funes, Enrique Pujals Intransitivity revisited coevolutionary dynamics of numbers games. Search on Bibsonomy GECCO The full citation details ... 2005 DBLP  DOI  BibTeX  RDF intransitivity, numbers games, teacher-learner, coevolution
22Matthew Chalmers, Marek Bell, Barry A. T. Brown, Malcolm Hall, Scott Sherwood, Paul Tennent Gaming on the edge: using seams in ubicomp games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF ubiquitous computing, mobile games, seamful design
22Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanjan Saha Mitigating information exposure to cheaters in real-time strategy games. Search on Bibsonomy NOSSDAV The full citation details ... 2005 DBLP  DOI  BibTeX  RDF peer-to-peer, games, cheating
22Colin Stirling Higher-Order Matching and Games. Search on Bibsonomy CSL The full citation details ... 2005 DBLP  DOI  BibTeX  RDF higher-order matching, games, typed lambda calculus
22Steven Gargolinski, Christopher St. Pierre, Mark Claypool Game server selection for multiple players. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF network games, server selection
22Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller The effect of latency and network limitations on MMORPGs: a field study of everquest2. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Everquest2, user study, mobile gaming, MMORPG, network games
22Astrid Glende Agent design to pass computer games. Search on Bibsonomy ACM Southeast Regional Conference The full citation details ... 2004 DBLP  DOI  BibTeX  RDF artificial intelligence, computer games, Turing Test, believable agents, agent design
22Grenville J. Armitage, Lawrence Stewart Limitations of using real-world, public servers to estimate jitter tolerance of first person shooter games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Quake III arena, jitter, network games, first person shooter, internet service provider
22Nizami Cummins Integrating E-Commerce and Games. Search on Bibsonomy Pers. Ubiquitous Comput. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Simulation, Context awareness, E-commerce, Interaction design, Games, Narrative, User, Brand, Agency, e-CRM
22Wentong Cai 0001, Percival Xavier, Stephen John Turner, Bu-Sung Lee A scalable architecture for supporting interactive games on the internet. Search on Bibsonomy PADS The full citation details ... 2002 DBLP  DOI  BibTeX  RDF distributed client-server architecture, large-scale interactive games, ownership and data distribution management, scalability, high level architecture (HLA), run-time infrastructure (RTI)
22Regan L. Mandryk, Diego S. Maranan False prophets: exploring hybrid board/video games. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2002 DBLP  DOI  BibTeX  RDF CSCP, games, tangible interfaces, social interactions
22Marco Aiello 0001 Computing Spatial Similarity by Games. Search on Bibsonomy AI*IA The full citation details ... 2001 DBLP  DOI  BibTeX  RDF model comparison games, qualitative spatial reasoning, image similarity
22Jörg Flum Games, Kernels, and Antitone Operations. Search on Bibsonomy Order The full citation details ... 2000 DBLP  DOI  BibTeX  RDF antitone operations, games, graphs
22Koji Matsuda, Kang G. Shin Applicability of Cyclic-Memory Networks and IEEE1394 for Fine Motion Control and Arcade Games. Search on Bibsonomy RTCSA The full citation details ... 1999 DBLP  DOI  BibTeX  RDF arcade games, Cyclic Memory, IEEE1394, Isochronous mode, common-memory architecture, Motion control
22David D. Yao S-modular games, with queueing applications. Search on Bibsonomy Queueing Syst. Theory Appl. The full citation details ... 1995 DBLP  DOI  BibTeX  RDF submodularity/supermodularity, control of queues, convergence, Nash equilibrium, Noncooperative games
22Scott DeJong Making the Digital Tangible Through Analog Games: Design Retrospective of Digital Literacy Games. Search on Bibsonomy HCI (36) The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
22Nicolas J. LaLone, Phoebe O. Toups Dugas, Konstantinos Papangelis Practical Considerations on Applications of the Popularity of Games: The Case of Location-Based Games and Disaster. Search on Bibsonomy HCI (33) The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
22Badar H. Al-Lawati Games for a Good Cause: Serious Games in Social Development and Medical and Rehabilitation Therapy. Search on Bibsonomy HCI (30) The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
22Casey O'Donnell Social, Casual and Mobile Games: The Changing Gaming Landscape, How Video Games Impact Players: The Pitfalls and Benefits of a Gaming Society and Knowledge Games: How Playing Games Can Solve Problems, Create Insight, and Make Change. Search on Bibsonomy New Media Soc. The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
Displaying result #901 - #1000 of 48678 (100 per page; Change: )
Pages: [<<][1][2][3][4][5][6][7][8][9][10][11][12][13][14][15][16][17][18][19][>>]
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license